OpenGLRaw-2.5.5.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2015
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram

Contents

Description

 

Synopsis

Extension Support

glGetNVFragmentProgram :: MonadIO m => m Bool Source

Is the NV_fragment_program extension supported?

gl_NV_fragment_program :: Bool Source

Is the NV_fragment_program extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVFragmentProgram in those cases instead.

Enums

Functions

glGetProgramNamedParameterdvNV Source

Arguments

:: MonadIO m 
=> GLuint

id.

-> GLsizei

len.

-> Ptr GLubyte

name pointing to 1 element of type GLubyte.

-> Ptr GLdouble

params pointing to 4 elements of type GLdouble.

-> m () 

glGetProgramNamedParameterfvNV Source

Arguments

:: MonadIO m 
=> GLuint

id.

-> GLsizei

len.

-> Ptr GLubyte

name pointing to 1 element of type GLubyte.

-> Ptr GLfloat

params pointing to 4 elements of type GLfloat.

-> m () 

glProgramNamedParameter4dNV Source

Arguments

:: MonadIO m 
=> GLuint

id.

-> GLsizei

len.

-> Ptr GLubyte

name pointing to 1 element of type GLubyte.

-> GLdouble

x.

-> GLdouble

y.

-> GLdouble

z.

-> GLdouble

w.

-> m () 

The vector equivalent of this command is glProgramNamedParameter4dvNV.

glProgramNamedParameter4dvNV Source

Arguments

:: MonadIO m 
=> GLuint

id.

-> GLsizei

len.

-> Ptr GLubyte

name pointing to 1 element of type GLubyte.

-> Ptr GLdouble

v pointing to 4 elements of type GLdouble.

-> m () 

glProgramNamedParameter4fNV Source

Arguments

:: MonadIO m 
=> GLuint

id.

-> GLsizei

len.

-> Ptr GLubyte

name pointing to 1 element of type GLubyte.

-> GLfloat

x.

-> GLfloat

y.

-> GLfloat

z.

-> GLfloat

w.

-> m () 

The vector equivalent of this command is glProgramNamedParameter4fvNV.

glProgramNamedParameter4fvNV Source

Arguments

:: MonadIO m 
=> GLuint

id.

-> GLsizei

len.

-> Ptr GLubyte

name pointing to 1 element of type GLubyte.

-> Ptr GLfloat

v pointing to 4 elements of type GLfloat.

-> m ()