OpenGLRaw-3.2.1.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.ARB.TessellationShader

Contents

Description

 

Synopsis

Extension Support

gl_ARB_tessellation_shader :: Bool Source #

Is the ARB_tessellation_shader extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBTessellationShader in those cases instead.

Enums

pattern GL_CCW :: GLenum Source #

pattern GL_CW :: GLenum Source #

pattern GL_EQUAL :: GLenum Source #

pattern GL_QUADS :: GLenum Source #

Functions

glPatchParameterfv Source #

Arguments

:: MonadIO m 
=> GLenum

pname.

-> Ptr GLfloat

values pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

Manual page for OpenGL 4.x.

glPatchParameteri Source #

Arguments

:: MonadIO m 
=> GLenum

pname.

-> GLint

value.

-> m () 

Manual page for OpenGL 4.x.