OpenGLRaw-3.2.4.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.ARB.VertexArrayObject

Contents

Description

 

Synopsis

Extension Support

gl_ARB_vertex_array_object :: Bool Source #

Is the ARB_vertex_array_object extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBVertexArrayObject in those cases instead.

Enums

Functions

glBindVertexArray Source #

Arguments

:: MonadIO m 
=> GLuint

array.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x.

glDeleteVertexArrays Source #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

arrays pointing to n elements of type GLuint.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x.

glGenVertexArrays Source #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

arrays pointing to n elements of type GLuint.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x.

glIsVertexArray Source #

Arguments

:: MonadIO m 
=> GLuint

array.

-> m GLboolean

of type Boolean.

Manual pages for OpenGL 3.x or OpenGL 4.x.