| Copyright | (c) Sven Panne 2016 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.GL.MESAX.TextureStack
Contents
Description
- glGetMESAXTextureStack :: MonadIO m => m Bool
- gl_MESAX_texture_stack :: Bool
- pattern GL_PROXY_TEXTURE_1D_STACK_MESAX :: GLenum
- pattern GL_PROXY_TEXTURE_2D_STACK_MESAX :: GLenum
- pattern GL_TEXTURE_1D_STACK_BINDING_MESAX :: GLenum
- pattern GL_TEXTURE_1D_STACK_MESAX :: GLenum
- pattern GL_TEXTURE_2D_STACK_BINDING_MESAX :: GLenum
- pattern GL_TEXTURE_2D_STACK_MESAX :: GLenum
Extension Support
glGetMESAXTextureStack :: MonadIO m => m Bool Source #
Is the MESAX_texture_stack extension supported?
gl_MESAX_texture_stack :: Bool Source #
Is the MESAX_texture_stack extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetMESAXTextureStack in those cases instead.
Enums
pattern GL_PROXY_TEXTURE_1D_STACK_MESAX :: GLenum Source #
pattern GL_PROXY_TEXTURE_2D_STACK_MESAX :: GLenum Source #
pattern GL_TEXTURE_1D_STACK_BINDING_MESAX :: GLenum Source #
pattern GL_TEXTURE_1D_STACK_MESAX :: GLenum Source #
pattern GL_TEXTURE_2D_STACK_BINDING_MESAX :: GLenum Source #
pattern GL_TEXTURE_2D_STACK_MESAX :: GLenum Source #