| Copyright | (c) Sven Panne 2016 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.GL.NV.FragmentProgram2
Contents
Description
- glGetNVFragmentProgram2 :: MonadIO m => m Bool
- gl_NV_fragment_program2 :: Bool
- pattern GL_MAX_PROGRAM_CALL_DEPTH_NV :: GLenum
- pattern GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV :: GLenum
- pattern GL_MAX_PROGRAM_IF_DEPTH_NV :: GLenum
- pattern GL_MAX_PROGRAM_LOOP_COUNT_NV :: GLenum
- pattern GL_MAX_PROGRAM_LOOP_DEPTH_NV :: GLenum
Extension Support
glGetNVFragmentProgram2 :: MonadIO m => m Bool Source #
Is the NV_fragment_program2 extension supported?
gl_NV_fragment_program2 :: Bool Source #
Is the NV_fragment_program2 extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVFragmentProgram2 in those cases instead.
Enums
pattern GL_MAX_PROGRAM_CALL_DEPTH_NV :: GLenum Source #
pattern GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV :: GLenum Source #
pattern GL_MAX_PROGRAM_IF_DEPTH_NV :: GLenum Source #
pattern GL_MAX_PROGRAM_LOOP_COUNT_NV :: GLenum Source #
pattern GL_MAX_PROGRAM_LOOP_DEPTH_NV :: GLenum Source #