Copyright | (c) Sven Panne 2016 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetNVFramebufferMixedSamples :: MonadIO m => m Bool
- gl_NV_framebuffer_mixed_samples :: Bool
- pattern GL_COLOR_SAMPLES_NV :: GLenum
- pattern GL_COVERAGE_MODULATION_NV :: GLenum
- pattern GL_COVERAGE_MODULATION_TABLE_NV :: GLenum
- pattern GL_COVERAGE_MODULATION_TABLE_SIZE_NV :: GLenum
- pattern GL_DEPTH_SAMPLES_NV :: GLenum
- pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT :: GLenum
- pattern GL_MAX_RASTER_SAMPLES_EXT :: GLenum
- pattern GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV :: GLenum
- pattern GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV :: GLenum
- pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT :: GLenum
- pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT :: GLenum
- pattern GL_RASTER_MULTISAMPLE_EXT :: GLenum
- pattern GL_RASTER_SAMPLES_EXT :: GLenum
- pattern GL_STENCIL_SAMPLES_NV :: GLenum
- glCoverageModulationNV :: MonadIO m => GLenum -> m ()
- glCoverageModulationTableNV :: MonadIO m => GLsizei -> Ptr GLfloat -> m ()
- glGetCoverageModulationTableNV :: MonadIO m => GLsizei -> Ptr GLfloat -> m ()
- glRasterSamplesEXT :: MonadIO m => GLuint -> GLboolean -> m ()
Extension Support
glGetNVFramebufferMixedSamples :: MonadIO m => m Bool Source #
Is the NV_framebuffer_mixed_samples extension supported?
gl_NV_framebuffer_mixed_samples :: Bool Source #
Is the NV_framebuffer_mixed_samples extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVFramebufferMixedSamples
in those cases instead.
Enums
pattern GL_COLOR_SAMPLES_NV :: GLenum Source #
pattern GL_COVERAGE_MODULATION_NV :: GLenum Source #
pattern GL_COVERAGE_MODULATION_TABLE_NV :: GLenum Source #
pattern GL_COVERAGE_MODULATION_TABLE_SIZE_NV :: GLenum Source #
pattern GL_DEPTH_SAMPLES_NV :: GLenum Source #
pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT :: GLenum Source #
pattern GL_MAX_RASTER_SAMPLES_EXT :: GLenum Source #
pattern GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV :: GLenum Source #
pattern GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV :: GLenum Source #
pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT :: GLenum Source #
pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT :: GLenum Source #
pattern GL_RASTER_MULTISAMPLE_EXT :: GLenum Source #
pattern GL_RASTER_SAMPLES_EXT :: GLenum Source #
pattern GL_STENCIL_SAMPLES_NV :: GLenum Source #