OpenGLRaw-3.3.2.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.NV.VertexArrayRange2

Contents

Description

 
Synopsis

Extension Support

gl_NV_vertex_array_range2 :: Bool Source #

Is the NV_vertex_array_range2 extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVVertexArrayRange2 in those cases instead.

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