OpenGLRaw-3.3.4.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.NV.ShadingRateImage

Contents

Description

 
Synopsis

Extension Support

glGetNVShadingRateImage :: MonadIO m => m Bool Source #

Is the NV_shading_rate_image extension supported?

gl_NV_shading_rate_image :: Bool Source #

Is the NV_shading_rate_image extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVShadingRateImage in those cases instead.

Enums

Functions

glBindShadingRateImageNV Source #

Arguments

:: MonadIO m 
=> GLuint

texture.

-> m () 

glGetShadingRateImagePaletteNV Source #

Arguments

:: MonadIO m 
=> GLuint

viewport.

-> GLuint

entry.

-> Ptr GLenum

rate pointing to 1 element of type GLenum.

-> m () 

glGetShadingRateSampleLocationivNV Source #

Arguments

:: MonadIO m 
=> GLenum

rate.

-> GLuint

samples.

-> GLuint

index.

-> Ptr GLint

location pointing to 3 elements of type GLint.

-> m () 

glShadingRateImageBarrierNV Source #

Arguments

:: MonadIO m 
=> GLboolean

synchronize of type Boolean.

-> m () 

glShadingRateImagePaletteNV Source #

Arguments

:: MonadIO m 
=> GLuint

viewport.

-> GLuint

first.

-> GLsizei

count.

-> Ptr GLenum

rates pointing to count elements of type GLenum.

-> m () 

glShadingRateSampleOrderCustomNV Source #

Arguments

:: MonadIO m 
=> GLenum

rate.

-> GLuint

samples.

-> Ptr GLint

locations pointing to COMPSIZE(rate,samples) elements of type GLint.

-> m () 

glShadingRateSampleOrderNV Source #

Arguments

:: MonadIO m 
=> GLenum

order.

-> m ()