Build #4 for RMP-0.0.2

[all reports]

Package RMP-0.0.2
Install DependencyFailed SDL-0.6.5
Docs NotTried
Tests NotTried
Time submitted 2015-05-18 06:51:36.289571 UTC
Compiler ghc-7.8.3
OS linux
Arch x86_64
Dependencies vector-space-0.10.2, cv-combinators-0.1.2.3, base-4.7.0.1, allocated-processor-0.0.2, HOpenCV-0.1.2.4
Flags none

Code Coverage

No Code Coverage was submitted for this report.

Build log

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Resolving dependencies...
Configuring Boolean-0.2.3...
Building Boolean-0.2.3...
Preprocessing library Boolean-0.2.3...
[1 of 3] Compiling Data.Boolean     ( src/Data/Boolean.hs, dist/build/Data/Boolean.o )
[2 of 3] Compiling Data.Boolean.Overload ( src/Data/Boolean/Overload.hs, dist/build/Data/Boolean/Overload.o )
[3 of 3] Compiling Data.Boolean.Numbers ( src/Data/Boolean/Numbers.hs, dist/build/Data/Boolean/Numbers.o )
In-place registering Boolean-0.2.3...
Running Haddock for Boolean-0.2.3...
Running hscolour for Boolean-0.2.3...
Preprocessing library Boolean-0.2.3...
Preprocessing library Boolean-0.2.3...
Haddock coverage:
 100% ( 14 / 14) in 'Data.Boolean'
  14% (  2 / 14) in 'Data.Boolean.Overload'
 100% (  8 /  8) in 'Data.Boolean.Numbers'
Documentation created: dist/doc/html/Boolean/index.html,
dist/doc/html/Boolean/Boolean.txt
Creating package registration file: /tmp/pkgConf-Boolean-0.210002.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/Boolean-0.2.3
Registering Boolean-0.2.3...
Installed Boolean-0.2.3
Configuring FTGL-2.1...
Building FTGL-2.1...
Preprocessing library FTGL-2.1...
[1 of 1] Compiling Graphics.Rendering.FTGL ( Graphics/Rendering/FTGL.hs, dist/build/Graphics/Rendering/FTGL.o )
In-place registering FTGL-2.1...
Running Haddock for FTGL-2.1...
Running hscolour for FTGL-2.1...
Preprocessing library FTGL-2.1...
Preprocessing library FTGL-2.1...
Haddock coverage:
  47% ( 37 / 79) in 'Graphics.Rendering.FTGL'
Documentation created: dist/doc/html/FTGL/index.html,
dist/doc/html/FTGL/FTGL.txt
Creating package registration file: /tmp/pkgConf-FTGL-210002.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/FTGL-2.1
Registering FTGL-2.1...
Installed FTGL-2.1
Configuring NumInstances-1.4...
Building NumInstances-1.4...
Preprocessing library NumInstances-1.4...
[1 of 5] Compiling Data.NumInstances.Util ( src/Data/NumInstances/Util.hs, dist/build/Data/NumInstances/Util.o )
[2 of 5] Compiling Data.NumInstances.PreRequisites ( src-relaxed-Num/Data/NumInstances/PreRequisites.hs, dist/build/Data/NumInstances/PreRequisites.o )
[3 of 5] Compiling Data.NumInstances.Tuple ( src/Data/NumInstances/Tuple.hs, dist/build/Data/NumInstances/Tuple.o )
[4 of 5] Compiling Data.NumInstances.Function ( src/Data/NumInstances/Function.hs, dist/build/Data/NumInstances/Function.o )
[5 of 5] Compiling Data.NumInstances ( src/Data/NumInstances.hs, dist/build/Data/NumInstances.o )
In-place registering NumInstances-1.4...
Running Haddock for NumInstances-1.4...
Running hscolour for NumInstances-1.4...
Preprocessing library NumInstances-1.4...
Preprocessing library NumInstances-1.4...
Haddock coverage:
  50% (  1 /  2) in 'Data.NumInstances.Util'
   0% (  0 /  1) in 'Data.NumInstances.PreRequisites'
 100% (  1 /  1) in 'Data.NumInstances.Tuple'
 100% (  1 /  1) in 'Data.NumInstances.Function'
 100% (  1 /  1) in 'Data.NumInstances'
Documentation created: dist/doc/html/NumInstances/index.html,
dist/doc/html/NumInstances/NumInstances.txt
Creating package registration file: /tmp/pkgConf-NumInstances-110002.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/NumInstances-1.4
Registering NumInstances-1.4...
Installed NumInstances-1.4
Configuring OpenGLRaw-1.5.0.1...
Building OpenGLRaw-1.5.0.1...
Preprocessing library OpenGLRaw-1.5.0.1...
[  1 of 223] Compiling Graphics.Rendering.OpenGL.Raw.GetProcAddress ( src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GetProcAddress.o )
[  2 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Extensions ( src/Graphics/Rendering/OpenGL/Raw/Extensions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Extensions.o )
[  3 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker ( src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.o )
[  4 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Types ( src/Graphics/Rendering/OpenGL/Raw/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Types.o )
[  5 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Types ( src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Types.o )
[  6 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.o )
[  7 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.o )
[  8 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.o )
[  9 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.o )
[ 10 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer ( src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.o )
[ 11 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.o )
[ 12 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.o )
[ 13 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.o )
[ 14 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.o )
[ 15 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.o )
[ 16 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.o )
[ 17 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.o )
[ 18 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile ( src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.o )
[ 19 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.o )
[ 20 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.o )
[ 21 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.o )
[ 22 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.o )
[ 23 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.o )
[ 24 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.o )
[ 25 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.o )
[ 26 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.o )
[ 27 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.o )
[ 28 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.o )
[ 29 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.o )
[ 30 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.o )
[ 31 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.o )
[ 32 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.o )
[ 33 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.o )
[ 34 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.o )
[ 35 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.o )
[ 36 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.o )
[ 37 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.o )
[ 38 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.o )
[ 39 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.o )
[ 40 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Functions ( src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Functions.o )
[ 41 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.o )
[ 42 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31 ( src/Graphics/Rendering/OpenGL/Raw/Core31.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31.o )
[ 43 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.o )
[ 44 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended ( src/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.o )
[ 45 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.o )
[ 46 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.o )
[ 47 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.o )
[ 48 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.o )
[ 49 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.o )
[ 50 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.o )
[ 51 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.o )
[ 52 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Histogram ( src/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.o )
[ 53 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Convolution ( src/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.o )
[ 54 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.o )
[ 55 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable ( src/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.o )
[ 56 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o )
[ 57 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.o )
[ 58 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FogCoord ( src/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.o )
[ 59 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.o )
[ 60 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.o )
[ 61 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.o )
[ 62 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.o )
[ 63 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.o )
[ 64 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.o )
[ 65 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.o )
[ 66 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.o )
[ 67 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010Rev ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.o )
[ 68 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.o )
[ 69 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.o )
[ 70 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.o )
[ 71 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.o )
[ 72 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.o )
[ 73 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.o )
[ 74 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame ( src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.o )
[ 75 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.o )
[ 76 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest ( src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.o )
[ 77 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.o )
[ 78 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.o )
[ 79 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform ( src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.o )
[ 80 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.o )
[ 81 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o )
[ 82 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o )
[ 83 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o )
[ 84 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o )
[ 85 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.o )
[ 86 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart ( src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.o )
[ 87 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.o )
[ 88 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRendering ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.o )
[ 89 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Sync ( src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Sync.o )
[ 90 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core32 ( src/Graphics/Rendering/OpenGL/Raw/Core32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core32.o )
[ 91 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange ( src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.o )
[ 92 of 223] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange ( src/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.o )
[ 93 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.o )
[ 94 of 223] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.o )
[ 95 of 223] Compiling Graphics.Rendering.OpenGL.Raw.APPLE ( src/Graphics/Rendering/OpenGL/Raw/APPLE.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE.o )
[ 96 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multitexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.o )
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[149 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.o )
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[152 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.o )
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[155 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.o )
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[161 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BGRA ( src/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.o )
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[163 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o )
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[166 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o )
[167 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o )
[168 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.o )
[169 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.o )
[170 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.o )
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[174 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.o )
[175 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.o )
[176 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.o )
[177 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.o )
[178 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.o )
[179 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.o )
[180 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.o )
[181 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.o )
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[183 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.o )
[184 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.o )
[185 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.o )
[186 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.o )
[187 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent ( src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.o )
[188 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.o )
[189 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.o )
[190 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.o )
[191 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.o )
[192 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.o )
[193 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.o )
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[195 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.o )
[196 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.o )
[197 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint ( src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.o )
[198 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o )
[199 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.o )
[200 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.o )
[201 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o )
[202 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o )
[203 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.o )
[204 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.o )
[205 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.o )
[206 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.o )
[207 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o )
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[209 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.o )
[210 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.o )
[211 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o )
[212 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.o )
[213 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB ( src/Graphics/Rendering/OpenGL/Raw/ARB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB.o )
[214 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess ( src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.o )
[215 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2 ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.o )
[216 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o )
[217 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.o )
[218 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o )
[219 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o )
[220 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV ( src/Graphics/Rendering/OpenGL/Raw/NV.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV.o )
[221 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.o )
[222 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT ( src/Graphics/Rendering/OpenGL/Raw/EXT.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT.o )
[223 of 223] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o )
In-place registering OpenGLRaw-1.5.0.1...
Running Haddock for OpenGLRaw-1.5.0.1...
Running hscolour for OpenGLRaw-1.5.0.1...
Preprocessing library OpenGLRaw-1.5.0.1...
Preprocessing library OpenGLRaw-1.5.0.1...
Haddock coverage:
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.Extensions'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker'
 100% ( 23 / 23) in 'Graphics.Rendering.OpenGL.Raw.Types'
 100% ( 19 / 19) in 'Graphics.Rendering.OpenGL.Raw.Core31.Types'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject'
   7% (  3 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap'
  11% (  3 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile'
  25% (  3 / 12) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2'
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI'
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect'
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5'
   9% (  3 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64'
  14% (  3 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine'
  31% (  5 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3'
  12% (  3 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility'
   4% (  3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects'
   9% (  3 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters'
  13% (  3 / 23) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader'
  13% (  2 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject'
   0% (  1 /285) in 'Graphics.Rendering.OpenGL.Raw.Core31.Functions'
   0% (  1 /683) in 'Graphics.Rendering.OpenGL.Raw.Core31.Tokens'
   1% ( 11 /977) in 'Graphics.Rendering.OpenGL.Raw.Core31'
   0% (  1 /504) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended'
   0% (  1 /383) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions'
   0% (  3 /888) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3'
  11% (  2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointSprite'
  12% (  3 / 26) in 'Graphics.Rendering.OpenGL.Raw.EXT.Histogram'
   8% (  3 / 36) in 'Graphics.Rendering.OpenGL.Raw.EXT.Convolution'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.FogCoord'
   9% (  2 / 23) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection'
   3% (  3 / 97) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary'
  12% (  3 / 24) in 'Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4'
   7% (  3 / 43) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010Rev'
   7% (  3 / 42) in 'Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader'
  12% (  3 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal'
   8% (  3 / 39) in 'Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters'
  42% (  5 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform'
   9% (  3 / 32) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange'
   6% (  4 / 68) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.NV.Fence'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage'
   2% (  3 /179) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRendering'
  24% (  7 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync'
  94% ( 15 / 16) in 'Graphics.Rendering.OpenGL.Raw.Core32'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.APPLE'
   4% (  3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample'
  14% (  2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters'
   5% (  3 / 55) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend'
  16% (  3 / 19) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting'
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette'
   6% (  2 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine'
   6% (  2 / 34) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.Shadow'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient'
   2% (  3 /144) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram'
   7% ( 11 /150) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram'
   3% (  3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram'
   7% (  3 / 45) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery'
   6% (  5 / 80) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects'
   4% (  3 / 75) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexShader'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel'
   9% (  2 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC'
   7% (  2 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRG'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.SampleShading'
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureGather'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ABGR'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendColor'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset'
   4% (  2 / 45) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture3D'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.Subtexture'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.CMYKA'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureObject'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels'
   7% (  3 / 44) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArray'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.PointParameters'
  10% (  3 / 31) in 'Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc'
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.CullVertex'
   7% (  3 / 41) in 'Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.LightTexture'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BGRA'
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDXT1'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVTC'
  23% (  5 / 22) in 'Graphics.Rendering.OpenGL.Raw.EXT.Multisample'
   2% (  3 /155) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexShader'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject'
  17% (  2 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample'
   7% (  3 / 42) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat'
  18% (  2 / 11) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureArray'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.FogDistance'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle'
   3% (  2 / 77) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader'
   7% (  2 / 30) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader2'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.PointSprite'
  11% (  2 / 19) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader3'
  12% (  2 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer'
  10% (  5 / 52) in 'Graphics.Rendering.OpenGL.Raw.NV.HalfFloat'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4'
  15% (  3 / 20) in 'Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender'
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.PresentVideo'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments'
 100% ( 86 / 86) in 'Graphics.Rendering.OpenGL.Raw.ARB'
   2% (  3 /197) in 'Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2'
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject'
  12% (  3 / 25) in 'Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback'
   6% (  3 / 50) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback'
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample'
 100% ( 44 / 44) in 'Graphics.Rendering.OpenGL.Raw.NV'
  67% (  6 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery'
 100% ( 79 / 79) in 'Graphics.Rendering.OpenGL.Raw.EXT'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.Raw'
Documentation created: dist/doc/html/OpenGLRaw/index.html,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Creating package registration file: /tmp/pkgConf-OpenGLRaw-1.5.010002.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGLRaw-1.5.0.1
Registering OpenGLRaw-1.5.0.1...
Installed OpenGLRaw-1.5.0.1
[1 of 1] Compiling Main             ( /tmp/SDL-0.6.5-10002/SDL-0.6.5/dist/setup/setup.hs, /tmp/SDL-0.6.5-10002/SDL-0.6.5/dist/setup/Main.o )
Linking /tmp/SDL-0.6.5-10002/SDL-0.6.5/dist/setup/setup ...
Configuring SDL-0.6.5...
configure: WARNING: unrecognized options: --with-compiler, --with-gcc
checking for sdl-config... /usr/bin/sdl-config
configure: creating ./config.status
config.status: creating config.mk
config.status: creating SDL.buildinfo
config.status: creating includes/HsSDLConfig.h
configure: WARNING: unrecognized options: --with-compiler, --with-gcc
Building SDL-0.6.5...
Preprocessing library SDL-0.6.5...
[ 1 of 16] Compiling Graphics.UI.SDL.Utilities ( Graphics/UI/SDL/Utilities.hs, dist/build/Graphics/UI/SDL/Utilities.o )
[ 2 of 16] Compiling Graphics.UI.SDL.CPUInfo ( Graphics/UI/SDL/CPUInfo.hs, dist/build/Graphics/UI/SDL/CPUInfo.o )
[ 3 of 16] Compiling Graphics.UI.SDL.Version ( dist/build/Graphics/UI/SDL/Version.hs, dist/build/Graphics/UI/SDL/Version.o )

Graphics/UI/SDL/Version.hsc:17:10: Warning:
    No explicit implementation for
      either ‘Foreign.Storable.poke’
             or
             ‘Foreign.Storable.pokeElemOff’
             or
             ‘Foreign.Storable.pokeByteOff’
    In the instance declaration for ‘Storable SDLVersion’
[ 4 of 16] Compiling Graphics.UI.SDL.Keysym ( dist/build/Graphics/UI/SDL/Keysym.hs, dist/build/Graphics/UI/SDL/Keysym.o )
[ 5 of 16] Compiling Graphics.UI.SDL.Color ( Graphics/UI/SDL/Color.hs, dist/build/Graphics/UI/SDL/Color.o )
[ 6 of 16] Compiling Graphics.UI.SDL.Audio ( dist/build/Graphics/UI/SDL/Audio.hs, dist/build/Graphics/UI/SDL/Audio.o )
[ 7 of 16] Compiling Graphics.UI.SDL.Types ( dist/build/Graphics/UI/SDL/Types.hs, dist/build/Graphics/UI/SDL/Types.o )
[ 8 of 16] Compiling Graphics.UI.SDL.Time ( Graphics/UI/SDL/Time.hs, dist/build/Graphics/UI/SDL/Time.o )
[ 9 of 16] Compiling Graphics.UI.SDL.Rect ( dist/build/Graphics/UI/SDL/Rect.hs, dist/build/Graphics/UI/SDL/Rect.o )
[10 of 16] Compiling Graphics.UI.SDL.General ( dist/build/Graphics/UI/SDL/General.hs, dist/build/Graphics/UI/SDL/General.o )
[11 of 16] Compiling Graphics.UI.SDL.WindowManagement ( dist/build/Graphics/UI/SDL/WindowManagement.hs, dist/build/Graphics/UI/SDL/WindowManagement.o )
[12 of 16] Compiling Graphics.UI.SDL.RWOps ( Graphics/UI/SDL/RWOps.hs, dist/build/Graphics/UI/SDL/RWOps.o )
[13 of 16] Compiling Graphics.UI.SDL.Video ( dist/build/Graphics/UI/SDL/Video.hs, dist/build/Graphics/UI/SDL/Video.o )
[14 of 16] Compiling Graphics.UI.SDL.Events ( dist/build/Graphics/UI/SDL/Events.hs, dist/build/Graphics/UI/SDL/Events.o )

Graphics/UI/SDL/Events.hsc:56:23:
    Module ‘Data.Typeable’ does not export ‘Typeable(typeOf)’
Failed to install SDL-0.6.5
Configuring bitmap-0.0.2...
Building bitmap-0.0.2...
Preprocessing library bitmap-0.0.2...
[ 1 of 10] Compiling Data.Bitmap.Internal ( Data/Bitmap/Internal.hs, dist/build/Data/Bitmap/Internal.o )
[ 2 of 10] Compiling Data.Bitmap.Base ( Data/Bitmap/Base.hs, dist/build/Data/Bitmap/Base.o )
[ 3 of 10] Compiling Data.Bitmap.IO   ( Data/Bitmap/IO.hs, dist/build/Data/Bitmap/IO.o )

Data/Bitmap/IO.hs:1248:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO.hs:1249:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’
[ 4 of 10] Compiling Data.Bitmap.Pure ( Data/Bitmap/Pure.hs, dist/build/Data/Bitmap/Pure.o )
[ 5 of 10] Compiling Data.Bitmap.IO.File ( Data/Bitmap/IO/File.hs, dist/build/Data/Bitmap/IO/File.o )
[ 6 of 10] Compiling Data.Bitmap.Pure.File ( Data/Bitmap/Pure/File.hs, dist/build/Data/Bitmap/Pure/File.o )
[ 7 of 10] Compiling Data.Bitmap.Pure.Pixels ( Data/Bitmap/Pure/Pixels.hs, dist/build/Data/Bitmap/Pure/Pixels.o )

Data/Bitmap/Pure/Pixels.hs:147:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/Pure/Pixels.hs:148:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’
[ 8 of 10] Compiling Data.Bitmap.IO.Pixels ( Data/Bitmap/IO/Pixels.hs, dist/build/Data/Bitmap/IO/Pixels.o )

Data/Bitmap/IO/Pixels.hs:197:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO/Pixels.hs:198:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’
[ 9 of 10] Compiling Data.Bitmap.Simple ( Data/Bitmap/Simple.hs, dist/build/Data/Bitmap/Simple.o )
[10 of 10] Compiling Data.Bitmap      ( Data/Bitmap.hs, dist/build/Data/Bitmap.o )
In-place registering bitmap-0.0.2...
Running Haddock for bitmap-0.0.2...
Running hscolour for bitmap-0.0.2...
Preprocessing library bitmap-0.0.2...
Preprocessing library bitmap-0.0.2...

Data/Bitmap/IO.hs:1248:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO.hs:1249:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/Pure/Pixels.hs:147:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/Pure/Pixels.hs:148:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO/Pixels.hs:197:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO/Pixels.hs:198:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’
Haddock coverage:
  13% (  6 / 47) in 'Data.Bitmap.Internal'
  22% (  6 / 27) in 'Data.Bitmap.Base'
  58% ( 29 / 50) in 'Data.Bitmap.IO'
  76% ( 26 / 34) in 'Data.Bitmap.Pure'
  44% (  4 /  9) in 'Data.Bitmap.IO.File'
  40% (  2 /  5) in 'Data.Bitmap.Pure.File'
  25% (  4 / 16) in 'Data.Bitmap.Pure.Pixels'
  28% (  8 / 29) in 'Data.Bitmap.IO.Pixels'
  78% ( 25 / 32) in 'Data.Bitmap.Simple'
 100% (  2 /  2) in 'Data.Bitmap'
Warning: Data.Bitmap.Base: could not find link destinations for:
    Data.Bitmap.Internal.c_type Data.Bitmap.Internal.toFloat Data.Bitmap.Internal.fromFloat Data.Bitmap.Internal.underlyingBitmap
Documentation created: dist/doc/html/bitmap/index.html,
dist/doc/html/bitmap/bitmap.txt
Creating package registration file: /tmp/pkgConf-bitmap-0.010002.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bitmap-0.0.2
Registering bitmap-0.0.2...
Installed bitmap-0.0.2
Configuring text-1.2.0.6...
Building text-1.2.0.6...
Preprocessing library text-1.2.0.6...
[ 1 of 43] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o )
[ 2 of 43] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o )
[ 3 of 43] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o )
[ 4 of 43] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o )
[ 5 of 43] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o )
[ 6 of 43] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o )
[ 7 of 43] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o )
[ 8 of 43] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o )
[ 9 of 43] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o )
[10 of 43] Compiling Data.Text.Array  ( Data/Text/Array.hs, dist/build/Data/Text/Array.o )
[11 of 43] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o )
[12 of 43] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o )
[13 of 43] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o )
[14 of 43] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o )
[15 of 43] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o )
[16 of 43] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o )
[17 of 43] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o )
[18 of 43] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o )
[19 of 43] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o )
[20 of 43] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o )
[21 of 43] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o )
[22 of 43] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o )
[23 of 43] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o )
[24 of 43] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o )
[25 of 43] Compiling Data.Text        ( Data/Text.hs, dist/build/Data/Text.o )
[26 of 43] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o )
[27 of 43] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o )
[28 of 43] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o )
[29 of 43] Compiling Data.Text.IO     ( Data/Text/IO.hs, dist/build/Data/Text/IO.o )
[30 of 43] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o )
[31 of 43] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o )
[32 of 43] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o )
[33 of 43] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o )
[34 of 43] Compiling Data.Text.Lazy   ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o )
[35 of 43] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o )
[36 of 43] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o )
[37 of 43] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o )
[38 of 43] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o )
[39 of 43] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o )
[40 of 43] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o )
[41 of 43] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o )
[42 of 43] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o )
[43 of 43] Compiling Data.Text.Read   ( Data/Text/Read.hs, dist/build/Data/Text/Read.o )
In-place registering text-1.2.0.6...
Running Haddock for text-1.2.0.6...
Running hscolour for text-1.2.0.6...
Preprocessing library text-1.2.0.6...
Preprocessing library text-1.2.0.6...
Haddock coverage:
  14% (  1 /  7) in 'Data.Text.Internal.Read'
  50% (  1 /  2) in 'Data.Text.Internal.Encoding.Utf32'
  50% (  1 /  2) in 'Data.Text.Internal.Builder.RealFloat.Functions'
   0% (  0 /  2) in 'Data.Text.Internal.Builder.Int.Digits'
 100% ( 12 / 12) in 'Data.Text.Encoding.Error'
 100% (  2 /  2) in 'Data.Text.Internal.Unsafe.Shift'
  25% (  1 /  4) in 'Data.Text.Internal.Encoding.Utf16'
 100% (  2 /  2) in 'Data.Text.Internal.Functions'
 100% (  3 /  3) in 'Data.Text.Internal.Unsafe'
 100% ( 16 / 16) in 'Data.Text.Array'
  33% (  2 /  6) in 'Data.Text.Internal.Unsafe.Char'
  95% ( 19 / 20) in 'Data.Text.Internal'
  38% (  5 / 13) in 'Data.Text.Internal.Fusion.Size'
  88% (  7 /  8) in 'Data.Text.Internal.Fusion.Types'
   0% (  0 /  5) in 'Data.Text.Internal.Fusion.CaseMapping'
  89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common'
  93% ( 13 / 14) in 'Data.Text.Unsafe'
  33% (  1 /  3) in 'Data.Text.Internal.Private'
  91% ( 20 / 22) in 'Data.Text.Internal.Fusion'
  33% (  2 /  6) in 'Data.Text.Internal.Encoding.Fusion.Common'
  17% (  2 / 12) in 'Data.Text.Internal.Encoding.Utf8'
  91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion'
 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Search'
 100% (125 /125) in 'Data.Text'
 100% ( 33 / 33) in 'Data.Text.Encoding'
 100% ( 18 / 18) in 'Data.Text.Foreign'
 100% (  3 /  3) in 'Data.Text.Internal.IO'
 100% ( 20 / 20) in 'Data.Text.IO'
  93% ( 14 / 15) in 'Data.Text.Internal.Lazy'
 100% (  8 /  8) in 'Data.Text.Internal.Lazy.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Lazy.Search'
 100% (  2 /  2) in 'Data.Text.Lazy.Internal'
  99% (127 /128) in 'Data.Text.Lazy'
  94% ( 16 / 17) in 'Data.Text.Internal.Builder'
 100% ( 12 / 12) in 'Data.Text.Lazy.Builder'
 100% (  3 /  3) in 'Data.Text.Internal.Builder.Functions'
   0% (  0 /  3) in 'Data.Text.Lazy.Builder.Int'
 100% ( 19 / 19) in 'Data.Text.Lazy.IO'
 100% (  7 /  7) in 'Data.Text.Lazy.Read'
  75% (  3 /  4) in 'Data.Text.Lazy.Builder.RealFloat'
  89% ( 24 / 27) in 'Data.Text.Lazy.Encoding'
 100% (  7 /  7) in 'Data.Text.Read'
Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for:
    Data.Text.Internal.Fusion.Common.findIndicesI
Warning: Data.Text.Unsafe: could not find link destinations for:
    GHC.IO.bracket
Warning: Data.Text: could not find link destinations for:
    Data.Text.replicateChar Data.Text.countChar
Warning: Data.Text.Internal.IO: could not find link destinations for:
    GHC.IO.Handle.Types.Handle__
Warning: Data.Text.Lazy: could not find link destinations for:
    Data.Text.Lazy.replicateChar Data.Text.Lazy.dropWords Data.Text.Lazy.splitAtWord Data.Text.Lazy.countChar
Warning: Data.Text.Internal.Builder: could not find link destinations for:
    Data.Text.Internal.Builder.empty Data.Text.Internal.Builder.append
Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for:
    Data.Text.Lazy.Builder.RealFloat.floatToDigits
Documentation created: dist/doc/html/text/index.html,
dist/doc/html/text/text.txt
Creating package registration file: /tmp/pkgConf-text-1.2.010002.6
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/text-1.2.0.6
Registering text-1.2.0.6...
Installed text-1.2.0.6
Configuring GLURaw-1.4.0.2...
Building GLURaw-1.4.0.2...
Preprocessing library GLURaw-1.4.0.2...
[1 of 7] Compiling Graphics.Rendering.GLU.Raw.TypesInternal ( src/Graphics/Rendering/GLU/Raw/TypesInternal.hs, dist/build/Graphics/Rendering/GLU/Raw/TypesInternal.o )
[2 of 7] Compiling Graphics.Rendering.GLU.Raw.APIEntry ( src/Graphics/Rendering/GLU/Raw/APIEntry.hs, dist/build/Graphics/Rendering/GLU/Raw/APIEntry.o )
[3 of 7] Compiling Graphics.Rendering.GLU.Raw.Callbacks ( src/Graphics/Rendering/GLU/Raw/Callbacks.hs, dist/build/Graphics/Rendering/GLU/Raw/Callbacks.o )
[4 of 7] Compiling Graphics.Rendering.GLU.Raw.Types ( src/Graphics/Rendering/GLU/Raw/Types.hs, dist/build/Graphics/Rendering/GLU/Raw/Types.o )
[5 of 7] Compiling Graphics.Rendering.GLU.Raw.Tokens ( src/Graphics/Rendering/GLU/Raw/Tokens.hs, dist/build/Graphics/Rendering/GLU/Raw/Tokens.o )
[6 of 7] Compiling Graphics.Rendering.GLU.Raw.Functions ( src/Graphics/Rendering/GLU/Raw/Functions.hs, dist/build/Graphics/Rendering/GLU/Raw/Functions.o )
[7 of 7] Compiling Graphics.Rendering.GLU.Raw ( src/Graphics/Rendering/GLU/Raw.hs, dist/build/Graphics/Rendering/GLU/Raw.o )
In-place registering GLURaw-1.4.0.2...
Running Haddock for GLURaw-1.4.0.2...
Running hscolour for GLURaw-1.4.0.2...
Preprocessing library GLURaw-1.4.0.2...
Preprocessing library GLURaw-1.4.0.2...
Haddock coverage:
  25% (  1 /  4) in 'Graphics.Rendering.GLU.Raw.TypesInternal'
  80% (  4 /  5) in 'Graphics.Rendering.GLU.Raw.APIEntry'
  13% (  8 / 60) in 'Graphics.Rendering.GLU.Raw.Callbacks'
  25% (  1 /  4) in 'Graphics.Rendering.GLU.Raw.Types'
   1% (  1 /150) in 'Graphics.Rendering.GLU.Raw.Tokens'
   2% (  1 / 60) in 'Graphics.Rendering.GLU.Raw.Functions'
 100% (  5 /  5) in 'Graphics.Rendering.GLU.Raw'
Documentation created: dist/doc/html/GLURaw/index.html,
dist/doc/html/GLURaw/GLURaw.txt
Creating package registration file: /tmp/pkgConf-GLURaw-1.4.010002.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/GLURaw-1.4.0.2
Registering GLURaw-1.4.0.2...
Installed GLURaw-1.4.0.2
Configuring stb-image-0.2.1...
Building stb-image-0.2.1...
Preprocessing library stb-image-0.2.1...
[1 of 1] Compiling Codec.Image.STB  ( Codec/Image/STB.hs, dist/build/Codec/Image/STB.o )

Codec/Image/STB.hs:39:1: Warning:
    The import of ‘Data.ByteString’ is redundant
      except perhaps to import instances from ‘Data.ByteString’
    To import instances alone, use: import Data.ByteString()
In-place registering stb-image-0.2.1...
Running Haddock for stb-image-0.2.1...
Running hscolour for stb-image-0.2.1...
Preprocessing library stb-image-0.2.1...
Preprocessing library stb-image-0.2.1...

Codec/Image/STB.hs:39:1: Warning:
    The import of ‘Data.ByteString’ is redundant
      except perhaps to import instances from ‘Data.ByteString’
    To import instances alone, use: import Data.ByteString()
Haddock coverage:
  86% (  6 /  7) in 'Codec.Image.STB'
Documentation created: dist/doc/html/stb-image/index.html,
dist/doc/html/stb-image/stb-image.txt
Creating package registration file: /tmp/pkgConf-stb-image-0.210002.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/stb-image-0.2.1
Registering stb-image-0.2.1...
Installed stb-image-0.2.1
Configuring hashable-1.2.3.2...
Building hashable-1.2.3.2...
Preprocessing library hashable-1.2.3.2...
[1 of 3] Compiling Data.Hashable.Class ( Data/Hashable/Class.hs, dist/build/Data/Hashable/Class.o )

Data/Hashable/Class.hs:213:11: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"

Data/Hashable/Class.hs:236:11: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"
[2 of 3] Compiling Data.Hashable.Generic ( Data/Hashable/Generic.hs, dist/build/Data/Hashable/Generic.o )

Data/Hashable/Generic.hs:20:1: Warning:
    The import of ‘Bits’ from module ‘Data.Bits’ is redundant
[3 of 3] Compiling Data.Hashable    ( Data/Hashable.hs, dist/build/Data/Hashable.o )
In-place registering hashable-1.2.3.2...
Running Haddock for hashable-1.2.3.2...
Running hscolour for hashable-1.2.3.2...
Preprocessing library hashable-1.2.3.2...
Preprocessing library hashable-1.2.3.2...

Data/Hashable/Class.hs:213:11: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"

Data/Hashable/Class.hs:236:11: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"

Data/Hashable/Generic.hs:20:1: Warning:
    The import of ‘Bits’ from module ‘Data.Bits’ is redundant
Haddock coverage:
 100% ( 11 / 11) in 'Data.Hashable.Class'
 100% (  1 /  1) in 'Data.Hashable.Generic'
 100% ( 22 / 22) in 'Data.Hashable'
Warning: Data.Hashable: could not find link destinations for:
    Data.Hashable.Class.GHashable
Documentation created: dist/doc/html/hashable/index.html,
dist/doc/html/hashable/hashable.txt
Creating package registration file: /tmp/pkgConf-hashable-1.2.310002.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/hashable-1.2.3.2
Registering hashable-1.2.3.2...
Installed hashable-1.2.3.2
Configuring OpenGL-2.9.2.0...
Building OpenGL-2.9.2.0...
Preprocessing library OpenGL-2.9.2.0...
[  1 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o )
[  2 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.o )
[  3 of 117] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o )
[  4 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o )
[  5 of 117] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o )
[  6 of 117] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o )
[  7 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o )
[  8 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.o )
[  9 of 117] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o )
[ 10 of 117] Compiling Graphics.Rendering.OpenGL.GL.IOState ( Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o )

Graphics/Rendering/OpenGL/GL/IOState.hs:32:10: Warning:
    ‘IOState’ is an instance of Monad but not Applicative - this will become an error in GHC 7.10, under the Applicative-Monad Proposal.
[ 11 of 117] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o )
[ 12 of 117] Compiling Graphics.Rendering.OpenGL.GL.DataType ( Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o )
[ 13 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o )
[ 14 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o )
[ 15 of 117] Compiling Graphics.Rendering.OpenGL.GL.Face ( Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o )
[ 16 of 117] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o )
[ 17 of 117] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o )
[ 18 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.o )
[ 19 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.o )
[ 20 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o )
[ 21 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o )
[ 22 of 117] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o )
[ 23 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o )
[ 24 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o )
[ 25 of 117] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o )
[ 26 of 117] Compiling Graphics.Rendering.OpenGL.GL.Exception ( Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o )
[ 27 of 117] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o )
[ 28 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o )
[ 29 of 117] Compiling Graphics.Rendering.OpenGL.GL.Domain ( Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o )
[ 30 of 117] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o )
[ 31 of 117] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( Graphics/Rendering/OpenGL/GL/Tensor.hs, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.o )
[ 32 of 117] Compiling Graphics.Rendering.OpenGL.GL.StateVar ( Graphics/Rendering/OpenGL/GL/StateVar.hs, dist/build/Graphics/Rendering/OpenGL/GL/StateVar.o )
[ 33 of 117] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o )
[ 34 of 117] Compiling Graphics.Rendering.OpenGL.GL.Capability ( Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o )
[ 35 of 117] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( Graphics/Rendering/OpenGL/GL/ByteString.hs, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.o )
[ 36 of 117] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o )
[ 37 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o )
[ 38 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o )
[ 39 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o )
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[ 41 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o )
[ 42 of 117] Compiling Graphics.Rendering.OpenGL.GL.Hints ( Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o )
[ 43 of 117] Compiling Graphics.Rendering.OpenGL.GL.Selection ( Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o )
[ 44 of 117] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.o )
[ 45 of 117] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o )
[ 46 of 117] Compiling Graphics.Rendering.OpenGL.GL.Points ( Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o )
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[ 51 of 117] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o )
[ 52 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o )
[ 53 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o )
[ 54 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o )
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[ 66 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o )
[ 67 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o )
[ 68 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o )
[ 69 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o )
[ 70 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o )
[ 71 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o )
[ 72 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o )
[ 73 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o )
[ 74 of 117] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o )
[ 75 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o )
[ 76 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o )
[ 77 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o )
[ 78 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o )
[ 79 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o )
[ 80 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o )
[ 81 of 117] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o )
[ 82 of 117] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o )
[ 83 of 117] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o )
[ 84 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o )
[ 85 of 117] Compiling Graphics.Rendering.OpenGL.GL.ObjectName ( Graphics/Rendering/OpenGL/GL/ObjectName.hs, dist/build/Graphics/Rendering/OpenGL/GL/ObjectName.o )
[ 86 of 117] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( Graphics/Rendering/OpenGL/GL/SyncObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.o )
[ 87 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o )
[ 88 of 117] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o )
[ 89 of 117] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o )
[ 90 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( Graphics/Rendering/OpenGL/GL/QueryObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.o )
[ 91 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o )
[ 92 of 117] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.o )
[ 93 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.o )
[ 94 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o )
[ 95 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.o )
[ 96 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o )
[ 97 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o )
[ 98 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o )
[ 99 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o )
[100 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.o )
[101 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o )
[102 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o )
[103 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o )
[104 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.o )
[105 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o )
[106 of 117] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o )
[107 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o )
[108 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.o )
[109 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.o )
[110 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.o )
[111 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o )
[112 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o )
[113 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o )
[114 of 117] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o )
[115 of 117] Compiling Graphics.Rendering.OpenGL.GLU ( Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o )
[116 of 117] Compiling Graphics.Rendering.OpenGL.GL ( Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o )
[117 of 117] Compiling Graphics.Rendering.OpenGL ( Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o )
In-place registering OpenGL-2.9.2.0...
Running Haddock for OpenGL-2.9.2.0...
Running hscolour for OpenGL-2.9.2.0...
Preprocessing library OpenGL-2.9.2.0...
Preprocessing library OpenGL-2.9.2.0...

Graphics/Rendering/OpenGL/GL/IOState.hs:32:10: Warning:
    ‘IOState’ is an instance of Monad but not Applicative - this will become an error in GHC 7.10, under the Applicative-Monad Proposal.
Haddock coverage:
  80% (  8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Filter'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PointParameter'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.GL.BufferMode'
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.IOState'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode'
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.GL.DataType'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixelData'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Face'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal'
   8% (  1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke'
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget'
   8% (  2 / 26) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.PName'
   9% (  1 / 11) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.GLboolean'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.GL.Exception'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag'
   5% (  2 / 40) in 'Graphics.Rendering.OpenGL.GL.QueryUtils'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Domain'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.SavingState'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Tensor'
 100% ( 16 / 16) in 'Graphics.Rendering.OpenGL.GL.StateVar'
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.GL.StringQueries'
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.Capability'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.GL.ByteString'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.RenderMode'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GLU.Initialization'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.GLU.Errors'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Hints'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.ColorSum'
 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments'
  94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing'
  48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Clipping'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps'
  50% (  5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GLU.Matrix'
  77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec'
  18% (  6 / 33) in 'Graphics.Rendering.OpenGL.GL.VertexArrays'
   8% (  1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos'
  14% (  6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors'
   7% (  1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog'
  80% ( 28 / 35) in 'Graphics.Rendering.OpenGL.GL.Framebuffer'
  30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Feedback'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint'
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
  40% ( 12 / 30) in 'Graphics.Rendering.OpenGL.GL.Evaluators'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap'
   6% (  1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable'
  27% (  6 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping'
   5% (  1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles'
   8% (  1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons'
  19% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject'
   7% (  1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries'
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter'
   9% (  2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters'
   7% (  1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments'
   3% (  1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS'
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.GL.Rectangles'
  89% (  8 /  9) in 'Graphics.Rendering.OpenGL.GL.BeginEnd'
  77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.GL.ObjectName'
  29% (  4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects'
  19% (  7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.QueryObject'
  42% (  8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject'
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureObject'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments'
   9% (  2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries'
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL.GL.Texturing'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject'
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects'
  33% (  4 / 12) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects'
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.Shaders.Program'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Variables'
  69% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Shaders.Shader'
  24% (  4 / 17) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries'
  26% (  5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.GL.Shaders'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.GLU'
 100% ( 50 / 50) in 'Graphics.Rendering.OpenGL.GL'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL'
Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.CoordTrans.getMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.loadMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.loadTransposeMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.multMatrix_ Graphics.Rendering.OpenGL.GL.CoordTrans.multTransposeMatrix
Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2v Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3v Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4v Graphics.Rendering.OpenGL.GL.VertexSpec.normal3 Graphics.Rendering.OpenGL.GL.VertexSpec.normal3v Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.color3 Graphics.Rendering.OpenGL.GL.VertexSpec.color4 Graphics.Rendering.OpenGL.GL.VertexSpec.color3v Graphics.Rendering.OpenGL.GL.VertexSpec.color4v Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3 Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3v Graphics.Rendering.OpenGL.GL.VertexSpec.index1 Graphics.Rendering.OpenGL.GL.VertexSpec.index1v
Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2v Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3v Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4v Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2 Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3 Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2v Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3v
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.Domain.glMap1 Graphics.Rendering.OpenGL.GL.Domain.glMap2 Graphics.Rendering.OpenGL.GL.Domain.glGetMapv Graphics.Rendering.OpenGL.GL.Domain.glMapGrid1 Graphics.Rendering.OpenGL.GL.Domain.glMapGrid2 Graphics.Rendering.OpenGL.GL.Domain.get2 Graphics.Rendering.OpenGL.GL.Domain.get4 Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1 Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2 Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint
Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.getPixelMapv Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.pixelMapv
Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTargetPName1I Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetProxy Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetEnableCap Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalOneDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalTwoDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalThreeDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalQueryableTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalGettableTextureTarget
Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc
Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for:
    Graphics.Rendering.OpenGL.GLU.NURBS.trimmingTarget
Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.QueryObjects.getQueryObjectv
Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.getUniform Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4v
Documentation created: dist/doc/html/OpenGL/index.html,
dist/doc/html/OpenGL/OpenGL.txt
Creating package registration file: /tmp/pkgConf-OpenGL-2.9.210002.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGL-2.9.2.0
Registering OpenGL-2.9.2.0...
Installed OpenGL-2.9.2.0
Configuring nats-1...
Building nats-1...
Preprocessing library nats-1...
[1 of 1] Compiling Numeric.Natural  ( src/Numeric/Natural.hs, dist/build/Numeric/Natural.o )
In-place registering nats-1...
Running Haddock for nats-1...
Running hscolour for nats-1...
Preprocessing library nats-1...
Preprocessing library nats-1...
Haddock coverage:
 100% (  2 /  2) in 'Numeric.Natural'
Documentation created: dist/doc/html/nats/index.html,
dist/doc/html/nats/nats.txt
Creating package registration file: /tmp/pkgConf-nats-110002
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/nats-1
Registering nats-1...
Installed nats-1
Configuring unordered-containers-0.2.5.1...
Building unordered-containers-0.2.5.1...
Preprocessing library unordered-containers-0.2.5.1...
[1 of 8] Compiling Data.HashMap.UnsafeShift ( Data/HashMap/UnsafeShift.hs, dist/build/Data/HashMap/UnsafeShift.o )
[2 of 8] Compiling Data.HashMap.PopCount ( Data/HashMap/PopCount.hs, dist/build/Data/HashMap/PopCount.o )
[3 of 8] Compiling Data.HashMap.Unsafe ( Data/HashMap/Unsafe.hs, dist/build/Data/HashMap/Unsafe.o )
[4 of 8] Compiling Data.HashMap.Array ( Data/HashMap/Array.hs, dist/build/Data/HashMap/Array.o )
[5 of 8] Compiling Data.HashMap.Base ( Data/HashMap/Base.hs, dist/build/Data/HashMap/Base.o )
[6 of 8] Compiling Data.HashMap.Strict ( Data/HashMap/Strict.hs, dist/build/Data/HashMap/Strict.o )
[7 of 8] Compiling Data.HashMap.Lazy ( Data/HashMap/Lazy.hs, dist/build/Data/HashMap/Lazy.o )
[8 of 8] Compiling Data.HashSet     ( Data/HashSet.hs, dist/build/Data/HashSet.o )
In-place registering unordered-containers-0.2.5.1...
Running Haddock for unordered-containers-0.2.5.1...
Running hscolour for unordered-containers-0.2.5.1...
Preprocessing library unordered-containers-0.2.5.1...
Preprocessing library unordered-containers-0.2.5.1...
Haddock coverage:
   0% (  0 /  3) in 'Data.HashMap.UnsafeShift'
  50% (  1 /  2) in 'Data.HashMap.PopCount'
 100% (  2 /  2) in 'Data.HashMap.Unsafe'
  38% ( 14 / 37) in 'Data.HashMap.Array'
  87% ( 54 / 62) in 'Data.HashMap.Base'
 100% ( 46 / 46) in 'Data.HashMap.Strict'
 100% ( 46 / 46) in 'Data.HashMap.Lazy'
 100% ( 27 / 27) in 'Data.HashSet'
Documentation created: dist/doc/html/unordered-containers/index.html,
dist/doc/html/unordered-containers/unordered-containers.txt
Creating package registration file:
/tmp/pkgConf-unordered-containers-0.2.510002.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/unordered-containers-0.2.5.1
Registering unordered-containers-0.2.5.1...
Installed unordered-containers-0.2.5.1
Downloading graphics-drawingcombinators-1.5...
Configuring graphics-drawingcombinators-1.5...
Building graphics-drawingcombinators-1.5...
Preprocessing library graphics-drawingcombinators-1.5...
[1 of 3] Compiling Graphics.DrawingCombinators.Bitmap ( src/Graphics/DrawingCombinators/Bitmap.hs, dist/build/Graphics/DrawingCombinators/Bitmap.o )
[2 of 3] Compiling Graphics.DrawingCombinators.Affine ( src/Graphics/DrawingCombinators/Affine.hs, dist/build/Graphics/DrawingCombinators/Affine.o )
[3 of 3] Compiling Graphics.DrawingCombinators ( src/Graphics/DrawingCombinators.hs, dist/build/Graphics/DrawingCombinators.o )
In-place registering graphics-drawingcombinators-1.5...
Running Haddock for graphics-drawingcombinators-1.5...
Running hscolour for graphics-drawingcombinators-1.5...
Preprocessing library graphics-drawingcombinators-1.5...
Preprocessing library graphics-drawingcombinators-1.5...
Haddock coverage:
  75% (  3 /  4) in 'Graphics.DrawingCombinators.Bitmap'
  77% ( 10 / 13) in 'Graphics.DrawingCombinators.Affine'
  97% ( 32 / 33) in 'Graphics.DrawingCombinators'
Warning: Graphics.DrawingCombinators: could not find link destinations for:
    Data.Monoid.D1Any Data.Monoid.C1_0Any Data.Monoid.S1_0_0Any
Documentation created: dist/doc/html/graphics-drawingcombinators/index.html,
dist/doc/html/graphics-drawingcombinators/graphics-drawingcombinators.txt
Creating package registration file:
/tmp/pkgConf-graphics-drawingcombinators-110002.5
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/graphics-drawingcombinators-1.5
Registering graphics-drawingcombinators-1.5...
Installed graphics-drawingcombinators-1.5
Configuring semigroups-0.16.2.2...
Building semigroups-0.16.2.2...
Preprocessing library semigroups-0.16.2.2...
[1 of 3] Compiling Data.List.NonEmpty ( src/Data/List/NonEmpty.hs, dist/build/Data/List/NonEmpty.o )
[2 of 3] Compiling Data.Semigroup   ( src/Data/Semigroup.hs, dist/build/Data/Semigroup.o )
[3 of 3] Compiling Data.Semigroup.Generic ( src/Data/Semigroup/Generic.hs, dist/build/Data/Semigroup/Generic.o )
In-place registering semigroups-0.16.2.2...
Running Haddock for semigroups-0.16.2.2...
Running hscolour for semigroups-0.16.2.2...
Preprocessing library semigroups-0.16.2.2...
Preprocessing library semigroups-0.16.2.2...
Haddock coverage:
  94% ( 65 / 69) in 'Data.List.NonEmpty'
  81% ( 22 / 27) in 'Data.Semigroup'
  60% (  3 /  5) in 'Data.Semigroup.Generic'
Warning: Data.Semigroup: could not find link destinations for:
    Data.Monoid.D1Dual Data.Monoid.C1_0Dual Data.Monoid.S1_0_0Dual Data.Monoid.D1Endo Data.Monoid.C1_0Endo Data.Monoid.S1_0_0Endo Data.Monoid.D1All Data.Monoid.C1_0All Data.Monoid.S1_0_0All Data.Monoid.D1Any Data.Monoid.C1_0Any Data.Monoid.S1_0_0Any Data.Monoid.D1Sum Data.Monoid.C1_0Sum Data.Monoid.S1_0_0Sum Data.Monoid.D1Product Data.Monoid.C1_0Product Data.Monoid.S1_0_0Product
Warning: Data.Semigroup.Generic: could not find link destinations for:
    Data.Semigroup.Generic.gmappend' Data.Semigroup.Generic.gmempty'
Documentation created: dist/doc/html/semigroups/index.html,
dist/doc/html/semigroups/semigroups.txt
Creating package registration file: /tmp/pkgConf-semigroups-0.16.210002.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/semigroups-0.16.2.2
Registering semigroups-0.16.2.2...
Installed semigroups-0.16.2.2
Configuring void-0.7...
Building void-0.7...
Preprocessing library void-0.7...
[1 of 2] Compiling Data.Void        ( src-old/Data/Void.hs, dist/build/Data/Void.o )
[2 of 2] Compiling Data.Void.Unsafe ( src/Data/Void/Unsafe.hs, dist/build/Data/Void/Unsafe.o )
In-place registering void-0.7...
Running Haddock for void-0.7...
Running hscolour for void-0.7...
Preprocessing library void-0.7...
Preprocessing library void-0.7...
Haddock coverage:
 100% (  5 /  5) in 'Data.Void'
 100% (  3 /  3) in 'Data.Void.Unsafe'
Documentation created: dist/doc/html/void/index.html,
dist/doc/html/void/void.txt
Creating package registration file: /tmp/pkgConf-void-010002.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/void-0.7
Registering void-0.7...
Installed void-0.7
Configuring MemoTrie-0.6.2...
Building MemoTrie-0.6.2...
Preprocessing library MemoTrie-0.6.2...
[1 of 1] Compiling Data.MemoTrie    ( src/Data/MemoTrie.hs, dist/build/Data/MemoTrie.o )
In-place registering MemoTrie-0.6.2...
Running Haddock for MemoTrie-0.6.2...
Running hscolour for MemoTrie-0.6.2...
Preprocessing library MemoTrie-0.6.2...
Preprocessing library MemoTrie-0.6.2...
Haddock coverage:
 100% ( 12 / 12) in 'Data.MemoTrie'
Documentation created: dist/doc/html/MemoTrie/index.html,
dist/doc/html/MemoTrie/MemoTrie.txt
Creating package registration file: /tmp/pkgConf-MemoTrie-0.610002.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/MemoTrie-0.6.2
Registering MemoTrie-0.6.2...
Installed MemoTrie-0.6.2
Configuring vector-space-0.10.2...
Building vector-space-0.10.2...
Preprocessing library vector-space-0.10.2...
[1 of 8] Compiling Data.AdditiveGroup ( src/Data/AdditiveGroup.hs, dist/build/Data/AdditiveGroup.o )
[2 of 8] Compiling Data.VectorSpace ( src/Data/VectorSpace.hs, dist/build/Data/VectorSpace.o )
[3 of 8] Compiling Data.Basis       ( src/Data/Basis.hs, dist/build/Data/Basis.o )
[4 of 8] Compiling Data.AffineSpace ( src/Data/AffineSpace.hs, dist/build/Data/AffineSpace.o )
[5 of 8] Compiling Data.LinearMap   ( src/Data/LinearMap.hs, dist/build/Data/LinearMap.o )
[6 of 8] Compiling Data.Maclaurin   ( src/Data/Maclaurin.hs, dist/build/Data/Maclaurin.o )
[7 of 8] Compiling Data.Derivative  ( src/Data/Derivative.hs, dist/build/Data/Derivative.o )
[8 of 8] Compiling Data.Cross       ( src/Data/Cross.hs, dist/build/Data/Cross.o )
In-place registering vector-space-0.10.2...
Running Haddock for vector-space-0.10.2...
Running hscolour for vector-space-0.10.2...
Preprocessing library vector-space-0.10.2...
Preprocessing library vector-space-0.10.2...
Haddock coverage:
 100% (  6 /  6) in 'Data.AdditiveGroup'
 100% ( 12 / 12) in 'Data.VectorSpace'
  50% (  2 /  4) in 'Data.Basis'
  86% (  6 /  7) in 'Data.AffineSpace'
  59% ( 10 / 17) in 'Data.LinearMap'
Warning: Data.Maclaurin: powVal is exported separately but will be documented under D. Consider exporting it together with its parent(s) for code clarity.
Warning: Data.Maclaurin: derivative is exported separately but will be documented under D. Consider exporting it together with its parent(s) for code clarity.
  80% ( 16 / 20) in 'Data.Maclaurin'
 100% (  2 /  2) in 'Data.Derivative'
 100% (  8 /  8) in 'Data.Cross'
Warning: Data.LinearMap: could not find link destinations for:
    Data.LinearMap.LMap' Data.LinearMap.MSum
Documentation created: dist/doc/html/vector-space/index.html,
dist/doc/html/vector-space/vector-space.txt
Creating package registration file: /tmp/pkgConf-vector-space-0.1010002.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vector-space-0.10.2
Registering vector-space-0.10.2...
Installed vector-space-0.10.2
Downloading allocated-processor-0.0.2...
Configuring allocated-processor-0.0.2...
Building allocated-processor-0.0.2...
Preprocessing library allocated-processor-0.0.2...
[1 of 2] Compiling Foreign.ForeignPtrWrap ( src/Foreign/ForeignPtrWrap.hs, dist/build/Foreign/ForeignPtrWrap.o )
[2 of 2] Compiling Control.Processor ( src/Control/Processor.hs, dist/build/Control/Processor.o )

src/Control/Processor.hs:42:1: Warning:
    The import of ‘AdditiveGroup’
    from module ‘Data.VectorSpace’ is redundant
In-place registering allocated-processor-0.0.2...
Running Haddock for allocated-processor-0.0.2...
Running hscolour for allocated-processor-0.0.2...
Preprocessing library allocated-processor-0.0.2...
Preprocessing library allocated-processor-0.0.2...

src/Control/Processor.hs:42:1: Warning:
    The import of ‘AdditiveGroup’
    from module ‘Data.VectorSpace’ is redundant
Haddock coverage:
  75% (  3 /  4) in 'Foreign.ForeignPtrWrap'
  81% ( 25 / 31) in 'Control.Processor'
Documentation created: dist/doc/html/allocated-processor/index.html,
dist/doc/html/allocated-processor/allocated-processor.txt
Creating package registration file:
/tmp/pkgConf-allocated-processor-0.010002.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/allocated-processor-0.0.2
Registering allocated-processor-0.0.2...
Installed allocated-processor-0.0.2
Downloading HOpenCV-0.1.2.4...
Configuring HOpenCV-0.1.2.4...
Building HOpenCV-0.1.2.4...
Preprocessing library HOpenCV-0.1.2.4...
[1 of 4] Compiling AI.CV.OpenCV.CxCore ( dist/build/AI/CV/OpenCV/CxCore.hs, dist/build/AI/CV/OpenCV/CxCore.o )

src/AI/CV/OpenCV/CxCore.hsc:8:1: Warning:
    Module ‘Foreign’ does not export ‘unsafePerformIO’
[2 of 4] Compiling AI.CV.OpenCV.HighGui ( dist/build/AI/CV/OpenCV/HighGui.hs, dist/build/AI/CV/OpenCV/HighGui.o )
[3 of 4] Compiling AI.CV.OpenCV.Types ( src/AI/CV/OpenCV/Types.hs, dist/build/AI/CV/OpenCV/Types.o )
[4 of 4] Compiling AI.CV.OpenCV.CV  ( dist/build/AI/CV/OpenCV/CV.hs, dist/build/AI/CV/OpenCV/CV.o )
In-place registering HOpenCV-0.1.2.4...
Preprocessing executable 'test-hopencv' for HOpenCV-0.1.2.4...
[1 of 4] Compiling AI.CV.OpenCV.CxCore ( dist/build/test-hopencv/test-hopencv-tmp/AI/CV/OpenCV/CxCore.hs, dist/build/test-hopencv/test-hopencv-tmp/AI/CV/OpenCV/CxCore.o )

src/AI/CV/OpenCV/CxCore.hsc:8:1: Warning:
    Module ‘Foreign’ does not export ‘unsafePerformIO’
[2 of 4] Compiling AI.CV.OpenCV.CV  ( dist/build/test-hopencv/test-hopencv-tmp/AI/CV/OpenCV/CV.hs, dist/build/test-hopencv/test-hopencv-tmp/AI/CV/OpenCV/CV.o )
[3 of 4] Compiling AI.CV.OpenCV.HighGui ( dist/build/test-hopencv/test-hopencv-tmp/AI/CV/OpenCV/HighGui.hs, dist/build/test-hopencv/test-hopencv-tmp/AI/CV/OpenCV/HighGui.o )
[4 of 4] Compiling Main             ( src/Test.hs, dist/build/test-hopencv/test-hopencv-tmp/Main.o )
Linking dist/build/test-hopencv/test-hopencv ...
Running Haddock for HOpenCV-0.1.2.4...
Running hscolour for HOpenCV-0.1.2.4...
Preprocessing library HOpenCV-0.1.2.4...
Preprocessing executable 'test-hopencv' for HOpenCV-0.1.2.4...
Preprocessing library HOpenCV-0.1.2.4...

src/AI/CV/OpenCV/CxCore.hsc:8:1: Warning:
    Module ‘Foreign’ does not export ‘unsafePerformIO’
Haddock coverage:
   1% (  1 / 67) in 'AI.CV.OpenCV.CxCore'
   0% (  0 / 30) in 'AI.CV.OpenCV.HighGui'
   0% (  0 /  5) in 'AI.CV.OpenCV.Types'
   0% (  0 / 21) in 'AI.CV.OpenCV.CV'
Documentation created: dist/doc/html/HOpenCV/index.html,
dist/doc/html/HOpenCV/HOpenCV.txt
Preprocessing executable 'test-hopencv' for HOpenCV-0.1.2.4...
Creating package registration file: /tmp/pkgConf-HOpenCV-0.1.210002.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/HOpenCV-0.1.2.4
Installing executable(s) in
/home/builder/hackage-server/build-cache/tmp-install/bin
Warning: The directory
/home/builder/hackage-server/build-cache/tmp-install/bin is not in the system
search path.
Registering HOpenCV-0.1.2.4...
Installed HOpenCV-0.1.2.4
cabal: Error: some packages failed to install:
RMP-0.0.2 depends on SDL-0.6.5 which failed to install.
SDL-0.6.5 failed during the building phase. The exception was:
ExitFailure 1
cv-combinators-0.1.2.3 depends on SDL-0.6.5 which failed to install.

Test log

No test log was submitted for this report.