module Graphics.UI.SDL.Color
(Color (..)
,Pixel (..)
) where
import Foreign (castPtr,pokeArray)
import Data.Word (Word8,Word32)
import Foreign.Storable (Storable(..))
data Color
= Color
{ colorRed, colorGreen, colorBlue :: Word8 }
instance Storable Color where
sizeOf = const 4
alignment = const 1
peek ptr
= do r <- peekByteOff ptr 0
g <- peekByteOff ptr 1
b <- peekByteOff ptr 2
return (Color r g b)
poke ptr (Color r g b) = pokeArray (castPtr ptr) [r,g,b,0]
newtype Pixel = Pixel Word32 deriving (Show,Eq,Ord)
instance Storable Pixel where
sizeOf (Pixel v) = sizeOf v
alignment (Pixel v) = alignment v
peek p
= do v <- peek (castPtr p)
return $ Pixel v
poke p (Pixel v) = poke (castPtr p) v