{-# LANGUAGE TypeFamilies #-}
module AtCoder.Extra.Monoid.RangeAddId
(
RangeAddId (..),
new,
act,
)
where
import AtCoder.LazySegTree (SegAct (..))
import Data.Semigroup (Max (..), Min (..))
import Data.Vector.Generic qualified as VG
import Data.Vector.Generic.Mutable qualified as VGM
import Data.Vector.Unboxed qualified as VU
import Data.Vector.Unboxed.Mutable qualified as VUM
newtype RangeAddId a = RangeAddId a
deriving newtype
(
RangeAddId a -> RangeAddId a -> Bool
(RangeAddId a -> RangeAddId a -> Bool)
-> (RangeAddId a -> RangeAddId a -> Bool) -> Eq (RangeAddId a)
forall a. Eq a => RangeAddId a -> RangeAddId a -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: forall a. Eq a => RangeAddId a -> RangeAddId a -> Bool
== :: RangeAddId a -> RangeAddId a -> Bool
$c/= :: forall a. Eq a => RangeAddId a -> RangeAddId a -> Bool
/= :: RangeAddId a -> RangeAddId a -> Bool
Eq,
Eq (RangeAddId a)
Eq (RangeAddId a) =>
(RangeAddId a -> RangeAddId a -> Ordering)
-> (RangeAddId a -> RangeAddId a -> Bool)
-> (RangeAddId a -> RangeAddId a -> Bool)
-> (RangeAddId a -> RangeAddId a -> Bool)
-> (RangeAddId a -> RangeAddId a -> Bool)
-> (RangeAddId a -> RangeAddId a -> RangeAddId a)
-> (RangeAddId a -> RangeAddId a -> RangeAddId a)
-> Ord (RangeAddId a)
RangeAddId a -> RangeAddId a -> Bool
RangeAddId a -> RangeAddId a -> Ordering
RangeAddId a -> RangeAddId a -> RangeAddId a
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
forall a. Ord a => Eq (RangeAddId a)
forall a. Ord a => RangeAddId a -> RangeAddId a -> Bool
forall a. Ord a => RangeAddId a -> RangeAddId a -> Ordering
forall a. Ord a => RangeAddId a -> RangeAddId a -> RangeAddId a
$ccompare :: forall a. Ord a => RangeAddId a -> RangeAddId a -> Ordering
compare :: RangeAddId a -> RangeAddId a -> Ordering
$c< :: forall a. Ord a => RangeAddId a -> RangeAddId a -> Bool
< :: RangeAddId a -> RangeAddId a -> Bool
$c<= :: forall a. Ord a => RangeAddId a -> RangeAddId a -> Bool
<= :: RangeAddId a -> RangeAddId a -> Bool
$c> :: forall a. Ord a => RangeAddId a -> RangeAddId a -> Bool
> :: RangeAddId a -> RangeAddId a -> Bool
$c>= :: forall a. Ord a => RangeAddId a -> RangeAddId a -> Bool
>= :: RangeAddId a -> RangeAddId a -> Bool
$cmax :: forall a. Ord a => RangeAddId a -> RangeAddId a -> RangeAddId a
max :: RangeAddId a -> RangeAddId a -> RangeAddId a
$cmin :: forall a. Ord a => RangeAddId a -> RangeAddId a -> RangeAddId a
min :: RangeAddId a -> RangeAddId a -> RangeAddId a
Ord,
Int -> RangeAddId a -> ShowS
[RangeAddId a] -> ShowS
RangeAddId a -> String
(Int -> RangeAddId a -> ShowS)
-> (RangeAddId a -> String)
-> ([RangeAddId a] -> ShowS)
-> Show (RangeAddId a)
forall a. Show a => Int -> RangeAddId a -> ShowS
forall a. Show a => [RangeAddId a] -> ShowS
forall a. Show a => RangeAddId a -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: forall a. Show a => Int -> RangeAddId a -> ShowS
showsPrec :: Int -> RangeAddId a -> ShowS
$cshow :: forall a. Show a => RangeAddId a -> String
show :: RangeAddId a -> String
$cshowList :: forall a. Show a => [RangeAddId a] -> ShowS
showList :: [RangeAddId a] -> ShowS
Show
)
{-# INLINE new #-}
new :: a -> RangeAddId a
new :: forall a. a -> RangeAddId a
new = a -> RangeAddId a
forall a. a -> RangeAddId a
RangeAddId
{-# INLINE act #-}
act :: (Num a) => RangeAddId a -> a -> a
act :: forall a. Num a => RangeAddId a -> a -> a
act (RangeAddId a
f) a
x = a
f a -> a -> a
forall a. Num a => a -> a -> a
+ a
x
instance (Num a) => Semigroup (RangeAddId a) where
{-# INLINE (<>) #-}
(RangeAddId a
a) <> :: RangeAddId a -> RangeAddId a -> RangeAddId a
<> (RangeAddId a
b) = a -> RangeAddId a
forall a. a -> RangeAddId a
RangeAddId (a -> RangeAddId a) -> a -> RangeAddId a
forall a b. (a -> b) -> a -> b
$! a
a a -> a -> a
forall a. Num a => a -> a -> a
+ a
b
instance (Num a) => Monoid (RangeAddId a) where
{-# INLINE mempty #-}
mempty :: RangeAddId a
mempty = a -> RangeAddId a
forall a. a -> RangeAddId a
RangeAddId a
0
instance (Num a) => SegAct (RangeAddId a) (Max a) where
{-# INLINE segAct #-}
segAct :: RangeAddId a -> Max a -> Max a
segAct RangeAddId a
f (Max a
x) = a -> Max a
forall a. a -> Max a
Max (a -> Max a) -> a -> Max a
forall a b. (a -> b) -> a -> b
$! RangeAddId a -> a -> a
forall a. Num a => RangeAddId a -> a -> a
act RangeAddId a
f a
x
instance (Num a) => SegAct (RangeAddId a) (Min a) where
{-# INLINE segAct #-}
segAct :: RangeAddId a -> Min a -> Min a
segAct RangeAddId a
f (Min a
x) = a -> Min a
forall a. a -> Min a
Min (a -> Min a) -> a -> Min a
forall a b. (a -> b) -> a -> b
$! RangeAddId a -> a -> a
forall a. Num a => RangeAddId a -> a -> a
act RangeAddId a
f a
x
newtype instance VU.MVector s (RangeAddId a) = MV_RangeAddId (VU.MVector s a)
newtype instance VU.Vector (RangeAddId a) = V_RangeAddId (VU.Vector a)
deriving instance (VU.Unbox a) => VGM.MVector VUM.MVector (RangeAddId a)
deriving instance (VU.Unbox a) => VG.Vector VU.Vector (RangeAddId a)
instance (VU.Unbox a) => VU.Unbox (RangeAddId a)