{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-binds #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}
module Amazonka.GamesParks.GetGame
(
GetGame (..),
newGetGame,
getGame_gameName,
GetGameResponse (..),
newGetGameResponse,
getGameResponse_game,
getGameResponse_httpStatus,
)
where
import qualified Amazonka.Core as Core
import qualified Amazonka.Core.Lens.Internal as Lens
import qualified Amazonka.Data as Data
import Amazonka.GamesParks.Types
import qualified Amazonka.Prelude as Prelude
import qualified Amazonka.Request as Request
import qualified Amazonka.Response as Response
data GetGame = GetGame'
{
GetGame -> Text
gameName :: Prelude.Text
}
deriving (GetGame -> GetGame -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: GetGame -> GetGame -> Bool
$c/= :: GetGame -> GetGame -> Bool
== :: GetGame -> GetGame -> Bool
$c== :: GetGame -> GetGame -> Bool
Prelude.Eq, ReadPrec [GetGame]
ReadPrec GetGame
Int -> ReadS GetGame
ReadS [GetGame]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [GetGame]
$creadListPrec :: ReadPrec [GetGame]
readPrec :: ReadPrec GetGame
$creadPrec :: ReadPrec GetGame
readList :: ReadS [GetGame]
$creadList :: ReadS [GetGame]
readsPrec :: Int -> ReadS GetGame
$creadsPrec :: Int -> ReadS GetGame
Prelude.Read, Int -> GetGame -> ShowS
[GetGame] -> ShowS
GetGame -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [GetGame] -> ShowS
$cshowList :: [GetGame] -> ShowS
show :: GetGame -> String
$cshow :: GetGame -> String
showsPrec :: Int -> GetGame -> ShowS
$cshowsPrec :: Int -> GetGame -> ShowS
Prelude.Show, forall x. Rep GetGame x -> GetGame
forall x. GetGame -> Rep GetGame x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x. Rep GetGame x -> GetGame
$cfrom :: forall x. GetGame -> Rep GetGame x
Prelude.Generic)
newGetGame ::
Prelude.Text ->
GetGame
newGetGame :: Text -> GetGame
newGetGame Text
pGameName_ =
GetGame' {$sel:gameName:GetGame' :: Text
gameName = Text
pGameName_}
getGame_gameName :: Lens.Lens' GetGame Prelude.Text
getGame_gameName :: Lens' GetGame Text
getGame_gameName = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\GetGame' {Text
gameName :: Text
$sel:gameName:GetGame' :: GetGame -> Text
gameName} -> Text
gameName) (\s :: GetGame
s@GetGame' {} Text
a -> GetGame
s {$sel:gameName:GetGame' :: Text
gameName = Text
a} :: GetGame)
instance Core.AWSRequest GetGame where
type AWSResponse GetGame = GetGameResponse
request :: (Service -> Service) -> GetGame -> Request GetGame
request Service -> Service
overrides =
forall a. ToRequest a => Service -> a -> Request a
Request.get (Service -> Service
overrides Service
defaultService)
response :: forall (m :: * -> *).
MonadResource m =>
(ByteStringLazy -> IO ByteStringLazy)
-> Service
-> Proxy GetGame
-> ClientResponse ClientBody
-> m (Either Error (ClientResponse (AWSResponse GetGame)))
response =
forall (m :: * -> *) a.
MonadResource m =>
(Int -> ResponseHeaders -> Object -> Either String (AWSResponse a))
-> (ByteStringLazy -> IO ByteStringLazy)
-> Service
-> Proxy a
-> ClientResponse ClientBody
-> m (Either Error (ClientResponse (AWSResponse a)))
Response.receiveJSON
( \Int
s ResponseHeaders
h Object
x ->
Maybe GameDetails -> Int -> GetGameResponse
GetGameResponse'
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> (Object
x forall a. FromJSON a => Object -> Key -> Either String (Maybe a)
Data..?> Key
"Game")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (forall (f :: * -> *) a. Applicative f => a -> f a
Prelude.pure (forall a. Enum a => a -> Int
Prelude.fromEnum Int
s))
)
instance Prelude.Hashable GetGame where
hashWithSalt :: Int -> GetGame -> Int
hashWithSalt Int
_salt GetGame' {Text
gameName :: Text
$sel:gameName:GetGame' :: GetGame -> Text
..} =
Int
_salt forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Text
gameName
instance Prelude.NFData GetGame where
rnf :: GetGame -> ()
rnf GetGame' {Text
gameName :: Text
$sel:gameName:GetGame' :: GetGame -> Text
..} = forall a. NFData a => a -> ()
Prelude.rnf Text
gameName
instance Data.ToHeaders GetGame where
toHeaders :: GetGame -> ResponseHeaders
toHeaders =
forall a b. a -> b -> a
Prelude.const
( forall a. Monoid a => [a] -> a
Prelude.mconcat
[ HeaderName
"Content-Type"
forall a. ToHeader a => HeaderName -> a -> ResponseHeaders
Data.=# ( ByteString
"application/x-amz-json-1.1" ::
Prelude.ByteString
)
]
)
instance Data.ToPath GetGame where
toPath :: GetGame -> ByteString
toPath GetGame' {Text
gameName :: Text
$sel:gameName:GetGame' :: GetGame -> Text
..} =
forall a. Monoid a => [a] -> a
Prelude.mconcat [ByteString
"/game/", forall a. ToByteString a => a -> ByteString
Data.toBS Text
gameName]
instance Data.ToQuery GetGame where
toQuery :: GetGame -> QueryString
toQuery = forall a b. a -> b -> a
Prelude.const forall a. Monoid a => a
Prelude.mempty
data GetGameResponse = GetGameResponse'
{
GetGameResponse -> Maybe GameDetails
game :: Prelude.Maybe GameDetails,
GetGameResponse -> Int
httpStatus :: Prelude.Int
}
deriving (GetGameResponse -> GetGameResponse -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: GetGameResponse -> GetGameResponse -> Bool
$c/= :: GetGameResponse -> GetGameResponse -> Bool
== :: GetGameResponse -> GetGameResponse -> Bool
$c== :: GetGameResponse -> GetGameResponse -> Bool
Prelude.Eq, ReadPrec [GetGameResponse]
ReadPrec GetGameResponse
Int -> ReadS GetGameResponse
ReadS [GetGameResponse]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [GetGameResponse]
$creadListPrec :: ReadPrec [GetGameResponse]
readPrec :: ReadPrec GetGameResponse
$creadPrec :: ReadPrec GetGameResponse
readList :: ReadS [GetGameResponse]
$creadList :: ReadS [GetGameResponse]
readsPrec :: Int -> ReadS GetGameResponse
$creadsPrec :: Int -> ReadS GetGameResponse
Prelude.Read, Int -> GetGameResponse -> ShowS
[GetGameResponse] -> ShowS
GetGameResponse -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [GetGameResponse] -> ShowS
$cshowList :: [GetGameResponse] -> ShowS
show :: GetGameResponse -> String
$cshow :: GetGameResponse -> String
showsPrec :: Int -> GetGameResponse -> ShowS
$cshowsPrec :: Int -> GetGameResponse -> ShowS
Prelude.Show, forall x. Rep GetGameResponse x -> GetGameResponse
forall x. GetGameResponse -> Rep GetGameResponse x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x. Rep GetGameResponse x -> GetGameResponse
$cfrom :: forall x. GetGameResponse -> Rep GetGameResponse x
Prelude.Generic)
newGetGameResponse ::
Prelude.Int ->
GetGameResponse
newGetGameResponse :: Int -> GetGameResponse
newGetGameResponse Int
pHttpStatus_ =
GetGameResponse'
{ $sel:game:GetGameResponse' :: Maybe GameDetails
game = forall a. Maybe a
Prelude.Nothing,
$sel:httpStatus:GetGameResponse' :: Int
httpStatus = Int
pHttpStatus_
}
getGameResponse_game :: Lens.Lens' GetGameResponse (Prelude.Maybe GameDetails)
getGameResponse_game :: Lens' GetGameResponse (Maybe GameDetails)
getGameResponse_game = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\GetGameResponse' {Maybe GameDetails
game :: Maybe GameDetails
$sel:game:GetGameResponse' :: GetGameResponse -> Maybe GameDetails
game} -> Maybe GameDetails
game) (\s :: GetGameResponse
s@GetGameResponse' {} Maybe GameDetails
a -> GetGameResponse
s {$sel:game:GetGameResponse' :: Maybe GameDetails
game = Maybe GameDetails
a} :: GetGameResponse)
getGameResponse_httpStatus :: Lens.Lens' GetGameResponse Prelude.Int
getGameResponse_httpStatus :: Lens' GetGameResponse Int
getGameResponse_httpStatus = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\GetGameResponse' {Int
httpStatus :: Int
$sel:httpStatus:GetGameResponse' :: GetGameResponse -> Int
httpStatus} -> Int
httpStatus) (\s :: GetGameResponse
s@GetGameResponse' {} Int
a -> GetGameResponse
s {$sel:httpStatus:GetGameResponse' :: Int
httpStatus = Int
a} :: GetGameResponse)
instance Prelude.NFData GetGameResponse where
rnf :: GetGameResponse -> ()
rnf GetGameResponse' {Int
Maybe GameDetails
httpStatus :: Int
game :: Maybe GameDetails
$sel:httpStatus:GetGameResponse' :: GetGameResponse -> Int
$sel:game:GetGameResponse' :: GetGameResponse -> Maybe GameDetails
..} =
forall a. NFData a => a -> ()
Prelude.rnf Maybe GameDetails
game
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Int
httpStatus