ChangeLog for auto-update
0.2.6
- Using the thread version of AutoUpdate for non-threaded RTS.
#1020
0.2.5
- Thread less autoupdate
#1018
0.2.4
0.2.3
- #996:
Refactored the
Control.Debounce
logic to not leak threads.
- #996:
Added extra
DebounceEdge
options for different types of debouncing.
LeadingMute
: Action on first trigger, and ignore any triggers during cooldown
TrailingDelay
: First trigger starts cooldown, and
triggers during cooldown extend the cooldown. Action when cooldown expires.
0.2.2
- NewAPI: updateThreadName, reaperThreadName, debounceThreadName:
Names can be given via this field to threads
for GHC.Conc.Sync.listThreads.
0.2.1
0.2.0
- Creating Reaper.Internal to export Reaper constructor.
- Hiding Reaper constructor.
- #985:
Add
reaperModify
to the Reaper
API, allowing workload modification outside
of the main reaperAction
loop.
0.1.6
- #756:
Add control of activation on leading vs. trailing edges for Control.Debounce
0.1.5
- #752:
Using the Strict and StrictData language extensions for GHC >8.
0.1.4.1
- #693:
Improve documentation for
reaperAction
function.
- #732:
Fixed memory leak in
reaperAdd
function.
0.1.4
- Provide updateActionModify API in AutoUpdate #547
0.1.3.1
0.1.3
- Adding a new AIP - reaperKill
0.1.2