aztecs: A modular game engine and Entity-Component-System (ECS) for Haskell.
A modular game engine and Entity-Component-System (ECS) for Haskell. An ECS is a modern approach to organizing your application state as a database, providing patterns for data-oriented design and parallel processing. Aztecs provides side-effect free components and systems, as well as backends for rendering and input (such as `aztecs-sdl`), allowing you to structure your game as simple function of `Input -> World -> World`.
Modules
[Index] [Quick Jump]
- Aztecs
- Aztecs.ECS
- Aztecs.ECS.Access
- Aztecs.ECS.Component
- Aztecs.ECS.Entity
- Aztecs.ECS.Event
- Aztecs.ECS.Observer
- Aztecs.ECS.Query
- Aztecs.ECS.System
- Aztecs.ECS.View
- Aztecs.ECS.World
- Aztecs.Hierarchy
- Aztecs.ECS
Downloads
- aztecs-0.16.1.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
Maintainer's Corner
For package maintainers and hackage trustees
Candidates
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| Versions [RSS] | 0.1.0.0, 0.1.0.1, 0.2.0.0, 0.3.0.0, 0.4.0.0, 0.4.0.1, 0.5.0.0, 0.5.0.1, 0.6.0, 0.7.0, 0.8.0, 0.9.0, 0.9.1, 0.10.0, 0.11.0, 0.11.1, 0.12.0, 0.13.0, 0.14.0, 0.15.0, 0.16.0, 0.16.1, 0.17.0, 0.17.1 |
|---|---|
| Dependencies | aztecs, base (>=4.2 && <5), containers (>=0.6), mtl (>=2), vector (>=0.12) [details] |
| License | BSD-3-Clause |
| Author | Matt Hunzinger |
| Maintainer | matt@hunzinger.me |
| Uploaded | by matthunz at 2026-01-26T03:34:48Z |
| Category | Game Engine |
| Home page | https://github.com/aztecs-hs/aztecs |
| Source repo | head: git clone https://github.com/aztecs-hs/aztecs.git |
| Distributions | NixOS:0.14.0 |
| Reverse Dependencies | 9 direct, 0 indirect [details] |
| Executables | observers, lifecycle, ecs |
| Downloads | 645 total (103 in the last 30 days) |
| Rating | (no votes yet) [estimated by Bayesian average] |
| Your Rating | |
| Status | Docs available [build log] Last success reported on 2026-01-26 [all 1 reports] |