bishbosh-0.0.0.5: Plays chess.

Index - I

ICCFNumericBishBosh.Notation.ICCFNumeric
icsTagBishBosh.Input.CECPFeatures
inBounds 
1 (Function)BishBosh.Cartesian.Abscissa
2 (Function)BishBosh.Cartesian.Ordinate
inClosedUnitIntervalBishBosh.Data.Num
IncrementalEvaluationBishBosh.Input.EvaluationOptions
incrementalHashBishBosh.Model.Game
individuallySufficientMaterialBishBosh.Attribute.Rank
inferMoveTypeBishBosh.State.MaybePieceByCoordinates
inferNextLogicalColourBishBosh.State.TurnsByLogicalColour
inferSearchDepthBishBosh.Search.TranspositionValue
initialiseBishBosh.Search.SearchState
inputWidgetBishBosh.Input.CECPFeatures
insert 
1 (Function)BishBosh.Search.Transpositions
2 (Function)BishBosh.Search.KillerMoves
insertMovesBishBosh.Model.MoveFrequency
insertPositionBishBosh.State.InstancesByPosition
InstancesByPositionBishBosh.State.InstancesByPosition
insufficientMaterialBishBosh.Model.DrawReason
interpolate 
1 (Function)BishBosh.Cartesian.Coordinates
2 (Function)BishBosh.Component.Move
InterpolatedPieceSquareValuesBishBosh.Component.PieceSquareArray
IOOptionsBishBosh.Input.IOOptions
isAcyclicBishBosh.Attribute.MoveType
isBadDataBishBosh.Data.Exception
isBadRequestBishBosh.Data.Exception
isBetterBishBosh.Search.TranspositionValue
isBlack 
1 (Function)BishBosh.Attribute.LogicalColour
2 (Function)BishBosh.Attribute.LogicalColourOfSquare
3 (Function)BishBosh.Component.Piece
isCapture 
1 (Function)BishBosh.Attribute.MoveType
2 (Function)BishBosh.Component.Turn
isCastleBishBosh.Attribute.MoveType
isCECPManualModeBishBosh.Input.UIOptions
isCheckMateBishBosh.Model.GameTerminationReason
isCheckMateByBishBosh.Model.GameTerminationReason
isClearBishBosh.State.MaybePieceByCoordinates
isCoordinateBishBosh.Notation.MoveNotation
isDiagonal 
1 (Function)BishBosh.Property.Orientated
2 (Function)BishBosh.Cartesian.Vector
isDraw 
1 (Function)BishBosh.Model.Result
2 (Function)BishBosh.Model.GameTerminationReason
isDrawByInsufficientMaterialBishBosh.Model.GameTerminationReason
isEnPassantBishBosh.Attribute.MoveType
isEnPassantMoveBishBosh.State.MaybePieceByCoordinates
isEnPassantRankBishBosh.Cartesian.Coordinates
isFeatureDisabledBishBosh.Input.CECPFeatures
isFriendBishBosh.Component.Piece
isKingBishBosh.Component.Piece
isKingCheckedBishBosh.State.Board
isKingsMoveBishBosh.Cartesian.Vector
isKnightBishBosh.Component.Piece
isKnightsMoveBishBosh.Cartesian.Vector
IsMatchBishBosh.Data.RoseTree
isNullBishBosh.Property.Null
isObstructedBishBosh.State.MaybePieceByCoordinates
isOccupiedBishBosh.State.MaybePieceByCoordinates
IsOptimalBishBosh.Search.TranspositionValue
isParallel 
1 (Function)BishBosh.Property.Orientated
2 (Function)BishBosh.Cartesian.Vector
isPawnBishBosh.Component.Piece
isPawnAttackBishBosh.Cartesian.Vector
isPawnDoubleAdvance 
1 (Function)BishBosh.Component.Move
2 (Function)BishBosh.Component.Turn
isPawnPromotionBishBosh.Component.Piece
isPawnsFirstRankBishBosh.Cartesian.Coordinates
isPromotionBishBosh.Attribute.MoveType
isQuietBishBosh.Attribute.MoveType
isResignationBishBosh.Model.GameTerminationReason
isStaleMateBishBosh.Model.GameTerminationReason
isStraight 
1 (Function)BishBosh.Property.Orientated
2 (Function)BishBosh.Cartesian.Vector
IsStrictlySequentialBishBosh.ContextualNotation.PGN
isTerminalBishBosh.ContextualNotation.PositionHashQualifiedMoveTree
isTerminatedBishBosh.Model.Game
isVacantBishBosh.State.MaybePieceByCoordinates
isValidEitherQualifiedMoveBishBosh.Model.Game
isValidQualifiedMoveBishBosh.Model.Game