Safe Haskell | None |
---|---|
Language | Haskell2010 |
AUTHOR
- Dr. Alistair Ward
DESCRIPTION
- The state which is threaded through successive calls to
search
.
Synopsis
- data SearchState x y positionHash criterionValue weightedMean
- euthanise :: NPlies -> MaybeRetireAfterNMoves -> MaybeRetireAfterNMoves -> SearchState x y positionHash criterionValue weightedMean -> SearchState x y positionHash criterionValue weightedMean
- mkSearchState :: PositionHashQuantifiedGameTree x y positionHash criterionValue weightedMean -> DynamicMoveData x y positionHash -> SearchState x y positionHash criterionValue weightedMean
- initialise :: PositionHashQuantifiedGameTree x y positionHash criterionValue weightedMean -> SearchState x y positionHash criterionValue weightedMean
Types
Data-types
data SearchState x y positionHash criterionValue weightedMean Source #
The data which is both received & returned by select
, so that it is transported through the entire game.
Instances
(Enum x, Enum y, Ord x, Ord y, Show x, Show y, Show criterionValue, Show positionHash, Show weightedMean) => Show (SearchState x y positionHash criterionValue weightedMean) Source # | |
Defined in BishBosh.Search.SearchState showsPrec :: Int -> SearchState x y positionHash criterionValue weightedMean -> ShowS # show :: SearchState x y positionHash criterionValue weightedMean -> String # showList :: [SearchState x y positionHash criterionValue weightedMean] -> ShowS # |
Functions
euthanise :: NPlies -> MaybeRetireAfterNMoves -> MaybeRetireAfterNMoves -> SearchState x y positionHash criterionValue weightedMean -> SearchState x y positionHash criterionValue weightedMean Source #
Forwards request.
Constructors
mkSearchState :: PositionHashQuantifiedGameTree x y positionHash criterionValue weightedMean -> DynamicMoveData x y positionHash -> SearchState x y positionHash criterionValue weightedMean Source #
Constructor.
initialise :: PositionHashQuantifiedGameTree x y positionHash criterionValue weightedMean -> SearchState x y positionHash criterionValue weightedMean Source #
Constructor.