Index - F
| flipConj | Data.Matrix.Class, Data.Matrix.Dense.Class, Data.Matrix.Dense.IO, Data.Matrix.Dense.ST, Data.Matrix.Dense, Data.Matrix.Banded, Data.Matrix.Banded.Class, Data.Matrix.Banded.IO, Data.Matrix.Banded.ST |
| flipOrder | Data.Matrix.Class, Data.Matrix.Dense.Class, Data.Matrix.Dense.IO, Data.Matrix.Dense.ST, Data.Matrix.Dense, Data.Matrix.Banded, Data.Matrix.Banded.Class, Data.Matrix.Banded.IO, Data.Matrix.Banded.ST |
| flipShape | Data.Matrix.Class, Data.Matrix.Dense.Class, Data.Matrix.Dense.IO, Data.Matrix.Dense.ST, Data.Matrix.Dense, Data.Matrix.Banded, Data.Matrix.Banded.Class, Data.Matrix.Banded.IO, Data.Matrix.Banded.ST |
| flipSide | Data.Matrix.Class, Data.Matrix.Dense.Class, Data.Matrix.Dense.IO, Data.Matrix.Dense.ST, Data.Matrix.Dense, Data.Matrix.Banded, Data.Matrix.Banded.Class, Data.Matrix.Banded.IO, Data.Matrix.Banded.ST |
| flipTrans | Data.Matrix.Class, Data.Matrix.Dense.Class, Data.Matrix.Dense.IO, Data.Matrix.Dense.ST, Data.Matrix.Dense, Data.Matrix.Banded, Data.Matrix.Banded.Class, Data.Matrix.Banded.IO, Data.Matrix.Banded.ST |
| flipUpLo | Data.Matrix.Class, Data.Matrix.Dense.Class, Data.Matrix.Dense.IO, Data.Matrix.Dense.ST, Data.Matrix.Dense, Data.Matrix.Banded, Data.Matrix.Banded.Class, Data.Matrix.Banded.IO, Data.Matrix.Banded.ST |
| fptrIOBanded | Unsafe.BLAS |
| freezeBanded | Data.Matrix.Banded.Class, Data.Matrix.Banded.IO, Data.Matrix.Banded.ST |
| freezeMatrix | Data.Matrix.Dense.Class, Data.Matrix.Dense.IO, Data.Matrix.Dense.ST |
| freezeVector | Data.Vector.Dense.Class, Data.Vector.Dense.IO, Data.Vector.Dense.ST |
| fromReal | Data.Elem.BLAS |