Build #1 for bowntz-1
| Package | bowntz-1 |
|---|
| Install | InstallOk |
|---|---|
| Docs | Ok |
| Tests | NotTried |
| Time submitted | 2016-06-18 00:22:46.35331 UTC |
|---|---|
| Compiler | ghc-8.0.1.20160521 |
| OS | linux |
| Arch | x86_64 |
| Dependencies | GLUT-2.7.0.10, base-4.9.0.0, containers-0.5.7.1, hosc-0.15, hsc3-0.15.1, random-1.1 |
| Flags | none |
Code Coverage
No Code Coverage was submitted for this report.
Build log
[view raw]
Resolving dependencies...
cabal: Entering directory '/tmp/cabal-tmp-7055/ObjectName-1.1.0.1'
Configuring ObjectName-1.1.0.1...
Building ObjectName-1.1.0.1...
Preprocessing library ObjectName-1.1.0.1...
[1 of 1] Compiling Data.ObjectName ( src/Data/ObjectName.hs, dist/build/Data/ObjectName.o )
Running Haddock for ObjectName-1.1.0.1...
Running hscolour for ObjectName-1.1.0.1...
Preprocessing library ObjectName-1.1.0.1...
Preprocessing library ObjectName-1.1.0.1...
Haddock coverage:
100% ( 3 / 3) in 'Data.ObjectName'
Documentation created: dist/doc/html/ObjectName/index.html,
dist/doc/html/ObjectName/ObjectName.txt
Creating package registration file:
/tmp/pkgConf-ObjectName-1.1.02145174067468703135.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/ObjectName-1.1.0.1-HHHIolNI8Pm5H3OGkgSUrO
Registering ObjectName-1.1.0.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/ObjectName-1.1.0.1'
Installed ObjectName-1.1.0.1
cabal: Entering directory '/tmp/cabal-tmp-7055/data-binary-ieee754-0.4.4'
Configuring data-binary-ieee754-0.4.4...
Building data-binary-ieee754-0.4.4...
Preprocessing library data-binary-ieee754-0.4.4...
[1 of 1] Compiling Data.Binary.IEEE754 ( lib/Data/Binary/IEEE754.hs, dist/build/Data/Binary/IEEE754.o )
lib/Data/Binary/IEEE754.hs:12:1: warning: [-Wtabs]
Tab character found here, and in 70 further locations.
Please use spaces instead.
Running Haddock for data-binary-ieee754-0.4.4...
Running hscolour for data-binary-ieee754-0.4.4...
Preprocessing library data-binary-ieee754-0.4.4...
Preprocessing library data-binary-ieee754-0.4.4...
lib/Data/Binary/IEEE754.hs:12:1: warning: [-Wtabs]
Tab character found here, and in 70 further locations.
Please use spaces instead.
Haddock coverage:
22% ( 4 / 18) in 'Data.Binary.IEEE754'
Missing documentation for:
getFloat16be (lib/Data/Binary/IEEE754.hs:34)
getFloat16le (lib/Data/Binary/IEEE754.hs:37)
getFloat32be (lib/Data/Binary/IEEE754.hs:40)
getFloat32le (lib/Data/Binary/IEEE754.hs:43)
getFloat64be (lib/Data/Binary/IEEE754.hs:46)
getFloat64le (lib/Data/Binary/IEEE754.hs:49)
putFloat32be (lib/Data/Binary/IEEE754.hs:52)
putFloat32le (lib/Data/Binary/IEEE754.hs:55)
putFloat64be (lib/Data/Binary/IEEE754.hs:58)
putFloat64le (lib/Data/Binary/IEEE754.hs:61)
floatToWord (lib/Data/Binary/IEEE754.hs:64)
wordToFloat (lib/Data/Binary/IEEE754.hs:67)
doubleToWord (lib/Data/Binary/IEEE754.hs:70)
wordToDouble (lib/Data/Binary/IEEE754.hs:73)
Documentation created: dist/doc/html/data-binary-ieee754/index.html,
dist/doc/html/data-binary-ieee754/data-binary-ieee754.txt
Creating package registration file:
/tmp/pkgConf-data-binary-ieee754-0.49439477391984210012.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/data-binary-ieee754-0.4.4-F1HjhwdV1xx5grS0eMjeg2
Registering data-binary-ieee754-0.4.4...
cabal: Leaving directory '/tmp/cabal-tmp-7055/data-binary-ieee754-0.4.4'
Installed data-binary-ieee754-0.4.4
cabal: Entering directory '/tmp/cabal-tmp-7055/data-default-class-0.1.1'
Configuring data-default-class-0.1.1...
Building data-default-class-0.1.1...
Preprocessing library data-default-class-0.1.1...
[1 of 1] Compiling Data.Default.Class ( Data/Default/Class.hs, dist/build/Data/Default/Class.o )
Running Haddock for data-default-class-0.1.1...
Running hscolour for data-default-class-0.1.1...
Preprocessing library data-default-class-0.1.1...
Preprocessing library data-default-class-0.1.1...
Haddock coverage:
67% ( 2 / 3) in 'Data.Default.Class'
Missing documentation for:
Module header
Warning: Data.Default.Class: could not find link destinations for:
GDefault
Documentation created: dist/doc/html/data-default-class/index.html,
dist/doc/html/data-default-class/data-default-class.txt
Creating package registration file:
/tmp/pkgConf-data-default-class-0.112311923791622597488.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/data-default-class-0.1.1-JLnsVzgFbou1sR68492Fig
Registering data-default-class-0.1.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/data-default-class-0.1.1'
Installed data-default-class-0.1.1
cabal: Entering directory '/tmp/cabal-tmp-7055/data-ordlist-0.4.7.0'
Configuring data-ordlist-0.4.7.0...
Building data-ordlist-0.4.7.0...
Preprocessing library data-ordlist-0.4.7.0...
[1 of 1] Compiling Data.List.Ordered ( Data/List/Ordered.hs, dist/build/Data/List/Ordered.o )
Running Haddock for data-ordlist-0.4.7.0...
Running hscolour for data-ordlist-0.4.7.0...
Preprocessing library data-ordlist-0.4.7.0...
Preprocessing library data-ordlist-0.4.7.0...
Haddock coverage:
100% ( 46 / 46) in 'Data.List.Ordered'
Documentation created: dist/doc/html/data-ordlist/index.html,
dist/doc/html/data-ordlist/data-ordlist.txt
Creating package registration file:
/tmp/pkgConf-data-ordlist-0.4.710125029541272469786.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/data-ordlist-0.4.7.0-KWzW5aSYDm3KUQkWjneBW4
Registering data-ordlist-0.4.7.0...
cabal: Leaving directory '/tmp/cabal-tmp-7055/data-ordlist-0.4.7.0'
Installed data-ordlist-0.4.7.0
cabal: Entering directory '/tmp/cabal-tmp-7055/dlist-0.7.1.2'
Configuring dlist-0.7.1.2...
Building dlist-0.7.1.2...
Preprocessing library dlist-0.7.1.2...
[1 of 1] Compiling Data.DList ( Data/DList.hs, dist/build/Data/DList.o )
Running Haddock for dlist-0.7.1.2...
Running hscolour for dlist-0.7.1.2...
Preprocessing library dlist-0.7.1.2...
Preprocessing library dlist-0.7.1.2...
Haddock coverage:
100% ( 20 / 20) in 'Data.DList'
Documentation created: dist/doc/html/dlist/index.html,
dist/doc/html/dlist/dlist.txt
Creating package registration file:
/tmp/pkgConf-dlist-0.7.11850952926437116466.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/dlist-0.7.1.2-LXvO1Bw0RvFzUhQMljfgc
Registering dlist-0.7.1.2...
cabal: Leaving directory '/tmp/cabal-tmp-7055/dlist-0.7.1.2'
Installed dlist-0.7.1.2
cabal: Entering directory '/tmp/cabal-tmp-7055/fixed-0.2.1.1'
Configuring fixed-0.2.1.1...
Building fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
[1 of 1] Compiling Numeric.Fixed ( src/Numeric/Fixed.hs, dist/build/Numeric/Fixed.o )
Running Haddock for fixed-0.2.1.1...
Running hscolour for fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
Haddock coverage:
100% ( 4 / 4) in 'Numeric.Fixed'
Documentation created: dist/doc/html/fixed/index.html,
dist/doc/html/fixed/fixed.txt
Creating package registration file:
/tmp/pkgConf-fixed-0.2.11782280524846942590.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/fixed-0.2.1.1-21JkkJmr6h52cZo1o8cauA
Registering fixed-0.2.1.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/fixed-0.2.1.1'
Installed fixed-0.2.1.1
cabal: Entering directory '/tmp/cabal-tmp-7055/half-0.2.2.3'
Configuring half-0.2.2.3...
Building half-0.2.2.3...
Preprocessing library half-0.2.2.3...
on the commandline: warning:
unrecognised warning flag: -fno-warn-missing-pat-syn-sigs
[1 of 1] Compiling Numeric.Half ( src/Numeric/Half.hs, dist/build/Numeric/Half.o )
src/Numeric/Half.hs:151:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: POS_INF :: Half
src/Numeric/Half.hs:154:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: NEG_INF :: Half
src/Numeric/Half.hs:157:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: QNaN :: Half
src/Numeric/Half.hs:160:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: SNaN :: Half
src/Numeric/Half.hs:163:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_MIN :: Half
src/Numeric/Half.hs:166:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_NRM_MIN :: Half
src/Numeric/Half.hs:169:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_MAX :: Half
src/Numeric/Half.hs:172:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_EPSILON :: Half
src/Numeric/Half.hs:175:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_DIG :: forall a. (Num a, Eq a) => a
src/Numeric/Half.hs:178:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_MIN_10_EXP :: forall a. (Num a, Eq a) => a
src/Numeric/Half.hs:181:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_MAX_10_EXP :: forall a. (Num a, Eq a) => a
Running Haddock for half-0.2.2.3...
Running hscolour for half-0.2.2.3...
Preprocessing library half-0.2.2.3...
Preprocessing library half-0.2.2.3...
src/Numeric/Half.hs:151:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: POS_INF :: Half
src/Numeric/Half.hs:154:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: NEG_INF :: Half
src/Numeric/Half.hs:157:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: QNaN :: Half
src/Numeric/Half.hs:160:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: SNaN :: Half
src/Numeric/Half.hs:163:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_MIN :: Half
src/Numeric/Half.hs:166:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_NRM_MIN :: Half
src/Numeric/Half.hs:169:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_MAX :: Half
src/Numeric/Half.hs:172:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_EPSILON :: Half
src/Numeric/Half.hs:175:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_DIG :: forall a. (Num a, Eq a) => a
src/Numeric/Half.hs:178:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_MIN_10_EXP :: forall a. (Num a, Eq a) => a
src/Numeric/Half.hs:181:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_MAX_10_EXP :: forall a. (Num a, Eq a) => a
Haddock coverage:
81% ( 13 / 16) in 'Numeric.Half'
Missing documentation for:
Half (src/Numeric/Half.hs:61)
HALF_MIN_10_EXP (src/Numeric/Half.hs:178)
HALF_MAX_10_EXP (src/Numeric/Half.hs:181)
Documentation created: dist/doc/html/half/index.html,
dist/doc/html/half/half.txt
Creating package registration file:
/tmp/pkgConf-half-0.2.2141550536378012497.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/half-0.2.2.3-BFHx0LiJemg6baNXrjGThF
Registering half-0.2.2.3...
cabal: Leaving directory '/tmp/cabal-tmp-7055/half-0.2.2.3'
Installed half-0.2.2.3
cabal: Entering directory '/tmp/cabal-tmp-7055/network-2.6.2.1'
Configuring network-2.6.2.1...
configure: WARNING: unrecognized options: --with-compiler
checking build system type... x86_64-unknown-linux-gnu
checking host system type... x86_64-unknown-linux-gnu
checking for gcc... /usr/bin/gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables...
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether /usr/bin/gcc accepts -g... yes
checking for /usr/bin/gcc option to accept ISO C89... none needed
checking for an ANSI C-conforming const... yes
checking how to run the C preprocessor... /usr/bin/gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking fcntl.h usability... yes
checking fcntl.h presence... yes
checking for fcntl.h... yes
checking limits.h usability... yes
checking limits.h presence... yes
checking for limits.h... yes
checking for stdlib.h... (cached) yes
checking for sys/types.h... (cached) yes
checking for unistd.h... (cached) yes
checking winsock2.h usability... no
checking winsock2.h presence... no
checking for winsock2.h... no
checking ws2tcpip.h usability... no
checking ws2tcpip.h presence... no
checking for ws2tcpip.h... no
checking arpa/inet.h usability... yes
checking arpa/inet.h presence... yes
checking for arpa/inet.h... yes
checking netdb.h usability... yes
checking netdb.h presence... yes
checking for netdb.h... yes
checking netinet/in.h usability... yes
checking netinet/in.h presence... yes
checking for netinet/in.h... yes
checking netinet/tcp.h usability... yes
checking netinet/tcp.h presence... yes
checking for netinet/tcp.h... yes
checking sys/socket.h usability... yes
checking sys/socket.h presence... yes
checking for sys/socket.h... yes
checking sys/uio.h usability... yes
checking sys/uio.h presence... yes
checking for sys/uio.h... yes
checking sys/un.h usability... yes
checking sys/un.h presence... yes
checking for sys/un.h... yes
checking linux/can.h usability... yes
checking linux/can.h presence... yes
checking for linux/can.h... yes
checking linux/tcp.h usability... yes
checking linux/tcp.h presence... yes
checking for linux/tcp.h... yes
checking net/if.h usability... yes
checking net/if.h presence... yes
checking for net/if.h... yes
checking for readlink... yes
checking for symlink... yes
checking for if_nametoindex... yes
checking for struct msghdr.msg_control... yes
checking for struct msghdr.msg_accrights... no
checking for struct sockaddr.sa_len... no
checking for in_addr_t in netinet/in.h... yes
checking for SO_PEERCRED and struct ucred in sys/socket.h... yes
checking for getpeereid in unistd.h... checking for getpeereid... no
checking for _head_libws2_32_a in -lws2_32... no
checking for getaddrinfo... yes
checking for gai_strerror... yes
checking whether AI_ADDRCONFIG is declared... yes
checking whether AI_ALL is declared... yes
checking whether AI_NUMERICSERV is declared... yes
checking whether AI_V4MAPPED is declared... yes
checking whether IPV6_V6ONLY is declared... yes
checking whether IPPROTO_IP is declared... yes
checking whether IPPROTO_TCP is declared... yes
checking whether IPPROTO_IPV6 is declared... yes
checking for sendfile in sys/sendfile.h... yes
checking for sendfile in sys/socket.h... no
checking for gethostent... yes
checking for accept4... yes
configure: creating ./config.status
config.status: creating network.buildinfo
config.status: creating include/HsNetworkConfig.h
configure: WARNING: unrecognized options: --with-compiler
Building network-2.6.2.1...
Preprocessing library network-2.6.2.1...
[ 1 of 11] Compiling Network.Socket.ByteString.IOVec ( dist/build/Network/Socket/ByteString/IOVec.hs, dist/build/Network/Socket/ByteString/IOVec.o )
[ 2 of 11] Compiling Network.Socket.Types ( dist/build/Network/Socket/Types.hs, dist/build/Network/Socket/Types.o )
Network/Socket/Types.hsc:837:3: warning: [-Woverlapping-patterns]
Pattern match is redundant
In a case alternative: _ -> ...
Network/Socket/Types.hsc:869:1: warning: [-Wincomplete-patterns]
Pattern match(es) are non-exhaustive
In an equation for ‘sizeOfSockAddrByFamily’:
Patterns not matched:
AF_UNSPEC
AF_IMPLINK
AF_PUP
AF_CHAOS
...
Network/Socket/Types.hsc:951:3: warning: [-Wincomplete-patterns]
Pattern match(es) are non-exhaustive
In a case alternative:
Patterns not matched: p where p is not one of {29, 10, 2, 1}
Network/Socket/Types.hsc:1012:1: warning: [-Worphans]
Orphan instance: instance Storable HostAddress6
To avoid this
move the instance declaration to the module of the class or of the type, or
wrap the type with a newtype and declare the instance on the new type.
[ 3 of 11] Compiling Network.Socket.Internal ( dist/build/Network/Socket/Internal.hs, dist/build/Network/Socket/Internal.o )
Network/Socket/Internal.hsc:75:1: warning: [-Wunused-imports]
The import of ‘Foreign.C.String’ is redundant
except perhaps to import instances from ‘Foreign.C.String’
To import instances alone, use: import Foreign.C.String()
Network/Socket/Internal.hsc:77:1: warning: [-Wunused-imports]
The import of ‘Foreign.Ptr’ is redundant
except perhaps to import instances from ‘Foreign.Ptr’
To import instances alone, use: import Foreign.Ptr()
[ 4 of 11] Compiling Network.Socket ( dist/build/Network/Socket.hs, dist/build/Network/Socket.o )
Network/Socket.hsc:177:1: warning: [-Wunused-imports]
The import of ‘delete’ from module ‘Data.List’ is redundant
Network/Socket.hsc:193:1: warning: [-Wunused-imports]
The qualified import of ‘Control.Exception’ is redundant
except perhaps to import instances from ‘Control.Exception’
To import instances alone, use: import Control.Exception()
Network/Socket.hsc:212:1: warning: [-Wunused-imports]
The import of ‘GHC.IO.FD’ is redundant
except perhaps to import instances from ‘GHC.IO.FD’
To import instances alone, use: import GHC.IO.FD()
Network/Socket.hsc:276:3: warning: [-Wincomplete-patterns]
Pattern match(es) are non-exhaustive
In an equation for ‘showsPrec’:
Patterns not matched: _ (SockAddrCan _)
Network/Socket.hsc:949:13: warning: [-Wtype-defaults]
• Defaulting the following constraints to type ‘Integer’
(Integral a0)
arising from a use of ‘fromIntegral’
at Network/Socket.hsc:949:13-29
(Num a0)
arising from the literal ‘12’ at Network/Socket.hsc:949:27-28
• In the expression: (fromIntegral (12))
In an equation for ‘sz’: sz = (fromIntegral (12))
In the expression:
do { let fd = fdSocket sock;
let sz = (fromIntegral (12));
with sz $ \ ptr_cr -> alloca $ \ ptr_sz -> ... }
Network/Socket.hsc:953:6: warning: [-Wunused-do-bind]
A do-notation statement discarded a result of type ‘CInt’
Suppress this warning by saying
‘_ <- ($)
throwSocketErrorIfMinus1Retry "getPeerCred"
c_getsockopt fd (1) (17) ptr_cr ptr_sz’
Network/Socket.hsc:989:3: warning: [-Wunused-do-bind]
A do-notation statement discarded a result of type ‘CInt’
Suppress this warning by saying
‘_ <- ($)
throwSocketErrorWaitWrite sock "sendFd"
c_sendFd (fdSocket sock) outfd’
Network/Socket.hsc:1571:1: warning: [-Wunused-top-binds]
Defined but not used: ‘c_accept’
[ 5 of 11] Compiling Network.Socket.ByteString.MsgHdr ( dist/build/Network/Socket/ByteString/MsgHdr.hs, dist/build/Network/Socket/ByteString/MsgHdr.o )
[ 6 of 11] Compiling Network.Socket.ByteString.Internal ( Network/Socket/ByteString/Internal.hs, dist/build/Network/Socket/ByteString/Internal.o )
[ 7 of 11] Compiling Network.Socket.ByteString ( dist/build/Network/Socket/ByteString.hs, dist/build/Network/Socket/ByteString.o )
[ 8 of 11] Compiling Network.Socket.ByteString.Lazy.Posix ( Network/Socket/ByteString/Lazy/Posix.hs, dist/build/Network/Socket/ByteString/Lazy/Posix.o )
[ 9 of 11] Compiling Network.Socket.ByteString.Lazy ( Network/Socket/ByteString/Lazy.hs, dist/build/Network/Socket/ByteString/Lazy.o )
[10 of 11] Compiling Network.BSD ( dist/build/Network/BSD.hs, dist/build/Network/BSD.o )
Network/BSD.hsc:166:43: warning: [-Wdeprecations]
In the use of data constructor ‘PortNum’
(imported from Network.Socket, but defined in Network.Socket.Types):
Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."
Network/BSD.hsc:190:19: warning: [-Wdeprecations]
In the use of data constructor ‘PortNum’
(imported from Network.Socket, but defined in Network.Socket.Types):
Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."
[11 of 11] Compiling Network ( Network.hs, dist/build/Network.o )
Network.hs:292:16: warning: [-Wincomplete-patterns]
Pattern match(es) are non-exhaustive
In a case alternative: Patterns not matched: (SockAddrCan _)
Network.hs:401:5: warning: [-Wincomplete-patterns]
Pattern match(es) are non-exhaustive
In a case alternative: Patterns not matched: (SockAddrCan _)
Running Haddock for network-2.6.2.1...
Running hscolour for network-2.6.2.1...
Preprocessing library network-2.6.2.1...
Preprocessing library network-2.6.2.1...
Network/Socket/Types.hsc:1012:1: warning: [-Worphans]
Orphan instance: instance Storable HostAddress6
To avoid this
move the instance declaration to the module of the class or of the type, or
wrap the type with a newtype and declare the instance on the new type.
Network/Socket/Internal.hsc:75:1: warning: [-Wunused-imports]
The import of ‘Foreign.C.String’ is redundant
except perhaps to import instances from ‘Foreign.C.String’
To import instances alone, use: import Foreign.C.String()
Network/Socket/Internal.hsc:77:1: warning: [-Wunused-imports]
The import of ‘Foreign.Ptr’ is redundant
except perhaps to import instances from ‘Foreign.Ptr’
To import instances alone, use: import Foreign.Ptr()
Network/Socket.hsc:177:1: warning: [-Wunused-imports]
The import of ‘delete’ from module ‘Data.List’ is redundant
Network/Socket.hsc:193:1: warning: [-Wunused-imports]
The qualified import of ‘Control.Exception’ is redundant
except perhaps to import instances from ‘Control.Exception’
To import instances alone, use: import Control.Exception()
Network/Socket.hsc:212:1: warning: [-Wunused-imports]
The import of ‘GHC.IO.FD’ is redundant
except perhaps to import instances from ‘GHC.IO.FD’
To import instances alone, use: import GHC.IO.FD()
Network/Socket.hsc:949:13: warning: [-Wtype-defaults]
• Defaulting the following constraints to type ‘Integer’
(Integral a0)
arising from a use of ‘fromIntegral’
at Network/Socket.hsc:949:13-29
(Num a0)
arising from the literal ‘12’ at Network/Socket.hsc:949:27-28
• In the expression: (fromIntegral (12))
In an equation for ‘sz’: sz = (fromIntegral (12))
In the expression:
do { let fd = fdSocket sock;
let sz = (fromIntegral (12));
with sz $ \ ptr_cr -> alloca $ \ ptr_sz -> ... }
Network/Socket.hsc:1571:1: warning: [-Wunused-top-binds]
Defined but not used: ‘c_accept’
Network/BSD.hsc:166:43: warning: [-Wdeprecations]
In the use of data constructor ‘PortNum’
(imported from Network.Socket, but defined in Network.Socket.Types):
Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."
Network/BSD.hsc:190:19: warning: [-Wdeprecations]
In the use of data constructor ‘PortNum’
(imported from Network.Socket, but defined in Network.Socket.Types):
Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."
Haddock coverage:
50% ( 1 / 2) in 'Network.Socket.ByteString.IOVec'
Missing documentation for:
IOVec (Network/Socket/ByteString/IOVec.hsc:15)
68% ( 27 / 40) in 'Network.Socket.Types'
Missing documentation for:
Module header
sockFd (Network/Socket/Types.hsc:90)
sockFamily (Network/Socket/Types.hsc:93)
sockType (Network/Socket/Types.hsc:96)
sockProtocol (Network/Socket/Types.hsc:99)
sockStatus (Network/Socket/Types.hsc:102)
packSocketType (Network/Socket/Types.hsc:187)
unpackSocketType (Network/Socket/Types.hsc:202)
packFamily (Network/Socket/Types.hsc:306)
unpackFamily (Network/Socket/Types.hsc:522)
FlowInfo (Network/Socket/Types.hsc:801)
ScopeID (Network/Socket/Types.hsc:802)
ProtocolNumber (Network/Socket/Types.hsc:112)
94% ( 30 / 32) in 'Network.Socket.Internal'
Missing documentation for:
FlowInfo (Network/Socket/Types.hsc:801)
ScopeID (Network/Socket/Types.hsc:802)
71% ( 68 / 96) in 'Network.Socket'
Missing documentation for:
FlowInfo (Network/Socket/Types.hsc:801)
ScopeID (Network/Socket/Types.hsc:802)
ShutdownCmd (Network/Socket.hsc:1045)
ProtocolNumber (Network/Socket/Types.hsc:112)
ServiceName (Network/Socket.hsc:221)
AddrInfo (Network/Socket.hsc:1233)
NameInfoFlag (Network/Socket.hsc:1286)
getPeerName (Network/Socket.hsc:752)
getSocketName (Network/Socket.hsc:760)
socketPort (Network/Socket.hsc:729)
recvLen (Network/Socket.hsc:670)
inet_addr (Network/Socket.hsc:1128)
inet_ntoa (Network/Socket.hsc:1136)
isBound (Network/Socket.hsc:1095)
isListening (Network/Socket.hsc:1100)
isReadable (Network/Socket.hsc:1105)
isWritable (Network/Socket.hsc:1110)
sendFd (Network/Socket.hsc:987)
recvFd (Network/Socket.hsc:995)
aNY_PORT (Network/Socket.hsc:1009)
sOMAXCONN (Network/Socket.hsc:1026)
sOL_SOCKET (Network/Socket.hsc:1029)
sCM_RIGHTS (Network/Socket.hsc:1033)
fdSocket (Network/Socket.hsc:264)
mkSocket (Network/Socket.hsc:252)
packFamily (Network/Socket/Types.hsc:306)
unpackFamily (Network/Socket/Types.hsc:522)
packSocketType (Network/Socket/Types.hsc:187)
50% ( 1 / 2) in 'Network.Socket.ByteString.MsgHdr'
Missing documentation for:
MsgHdr (Network/Socket/ByteString/MsgHdr.hsc:22)
25% ( 1 / 4) in 'Network.Socket.ByteString.Internal'
Missing documentation for:
mkInvalidRecvArgError (Network/Socket/ByteString/Internal.hs:34)
c_writev (Network/Socket/ByteString/Internal.hs:40)
c_sendmsg (Network/Socket/ByteString/Internal.hs:43)
100% ( 15 / 15) in 'Network.Socket.ByteString'
25% ( 1 / 4) in 'Network.Socket.ByteString.Lazy.Posix'
Missing documentation for:
Module header
send (Network/Socket/ByteString/Lazy/Posix.hs:27)
sendAll (Network/Socket/ByteString/Lazy/Posix.hs:50)
71% ( 5 / 7) in 'Network.Socket.ByteString.Lazy'
Missing documentation for:
send (Network/Socket/ByteString/Lazy/Posix.hs:27)
sendAll (Network/Socket/ByteString/Lazy/Posix.hs:50)
44% ( 23 / 52) in 'Network.BSD'
Missing documentation for:
HostEntry (Network/BSD.hsc:329)
hostAddress (Network/BSD.hsc:366)
getHostEntries (Network/BSD.hsc:419)
setHostEntry (Network/BSD.hsc:409)
getHostEntry (Network/BSD.hsc:401)
endHostEntry (Network/BSD.hsc:414)
ServiceEntry (Network/BSD.hsc:139)
ServiceName (Network/Socket.hsc:221)
getServiceEntries (Network/BSD.hsc:224)
getServiceEntry (Network/BSD.hsc:206)
setServiceEntry (Network/BSD.hsc:214)
endServiceEntry (Network/BSD.hsc:219)
ProtocolName (Network/BSD.hsc:123)
ProtocolNumber (Network/Socket/Types.hsc:112)
ProtocolEntry (Network/BSD.hsc:242)
getProtocolByName (Network/BSD.hsc:275)
getProtocolByNumber (Network/BSD.hsc:286)
getProtocolNumber (Network/BSD.hsc:296)
getProtocolEntries (Network/BSD.hsc:320)
setProtocolEntry (Network/BSD.hsc:310)
getProtocolEntry (Network/BSD.hsc:302)
endProtocolEntry (Network/BSD.hsc:315)
NetworkName (Network/BSD.hsc:434)
NetworkAddr (Network/BSD.hsc:432)
NetworkEntry (Network/BSD.hsc:436)
getNetworkByName (Network/BSD.hsc:467)
getNetworkByAddr (Network/BSD.hsc:477)
getNetworkEntry (Network/BSD.hsc:486)
ifNameToIndex (Network/BSD.hsc:521)
89% ( 24 / 27) in 'Network'
Missing documentation for:
PortID (Network.hs:83)
sendTo (Network.hs:333)
recvFrom (Network.hs:342)
Warning: Network.Socket.ByteString: could not find link destinations for:
IOVec
Documentation created: dist/doc/html/network/index.html,
dist/doc/html/network/network.txt
Creating package registration file:
/tmp/pkgConf-network-2.6.21402961682672655340.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/network-2.6.2.1-Li0aefQhyJzUSpQ0fLiXL
Registering network-2.6.2.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/network-2.6.2.1'
Installed network-2.6.2.1
cabal: Entering directory '/tmp/cabal-tmp-7055/old-locale-1.0.0.7'
Configuring old-locale-1.0.0.7...
Building old-locale-1.0.0.7...
Preprocessing library old-locale-1.0.0.7...
[1 of 1] Compiling System.Locale ( System/Locale.hs, dist/build/System/Locale.o )
Running Haddock for old-locale-1.0.0.7...
Running hscolour for old-locale-1.0.0.7...
Preprocessing library old-locale-1.0.0.7...
Preprocessing library old-locale-1.0.0.7...
Haddock coverage:
60% ( 3 / 5) in 'System.Locale'
Missing documentation for:
TimeLocale (System/Locale.hs:36)
defaultTimeLocale (System/Locale.hs:49)
Documentation created: dist/doc/html/old-locale/index.html,
dist/doc/html/old-locale/old-locale.txt
Creating package registration file:
/tmp/pkgConf-old-locale-1.0.04315301261421186593.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/old-locale-1.0.0.7-6glXNhHF891B41ZfuI8hU8
Registering old-locale-1.0.0.7...
cabal: Leaving directory '/tmp/cabal-tmp-7055/old-locale-1.0.0.7'
Installed old-locale-1.0.0.7
cabal: Entering directory '/tmp/cabal-tmp-7055/random-1.1'
Configuring random-1.1...
Building random-1.1...
Preprocessing library random-1.1...
[1 of 1] Compiling System.Random ( System/Random.hs, dist/build/System/Random.o )
System/Random.hs:43:1: warning: [-Wtabs]
Tab character found here, and in 74 further locations.
Please use spaces instead.
Running Haddock for random-1.1...
Running hscolour for random-1.1...
Preprocessing library random-1.1...
Preprocessing library random-1.1...
System/Random.hs:43:1: warning: [-Wtabs]
Tab character found here, and in 74 further locations.
Please use spaces instead.
Haddock coverage:
Cannot find documentation for: $intro
100% ( 16 / 16) in 'System.Random'
Documentation created: dist/doc/html/random/index.html,
dist/doc/html/random/random.txt
Creating package registration file: /tmp/pkgConf-random-16903677701434433518.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/random-1.1-54KmMHXjttlERYcr1mvsAe
Registering random-1.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/random-1.1'
Installed random-1.1
cabal: Entering directory '/tmp/cabal-tmp-7055/safe-0.3.9'
Configuring safe-0.3.9...
Building safe-0.3.9...
Preprocessing library safe-0.3.9...
[1 of 4] Compiling Safe.Util ( Safe/Util.hs, dist/build/Safe/Util.o )
[2 of 4] Compiling Safe.Exact ( Safe/Exact.hs, dist/build/Safe/Exact.o )
[3 of 4] Compiling Safe.Foldable ( Safe/Foldable.hs, dist/build/Safe/Foldable.o )
[4 of 4] Compiling Safe ( Safe.hs, dist/build/Safe.o )
Running Haddock for safe-0.3.9...
Running hscolour for safe-0.3.9...
Preprocessing library safe-0.3.9...
Preprocessing library safe-0.3.9...
Haddock coverage:
14% ( 1 / 7) in 'Safe.Util'
Missing documentation for:
.^ (Safe/Util.hs:8)
.^^ (Safe/Util.hs:11)
liftMay (Safe/Util.hs:14)
fromNoteModule (Safe/Util.hs:17)
fromNoteEitherModule (Safe/Util.hs:21)
eitherToMaybe (Safe/Util.hs:25)
35% ( 8 / 23) in 'Safe.Exact'
Missing documentation for:
takeExactMay (Safe/Exact.hs:93)
takeExactNote (Safe/Exact.hs:90)
takeExactDef (Safe/Exact.hs:96)
dropExactMay (Safe/Exact.hs:102)
dropExactNote (Safe/Exact.hs:99)
dropExactDef (Safe/Exact.hs:105)
splitAtExactMay (Safe/Exact.hs:112)
splitAtExactNote (Safe/Exact.hs:108)
splitAtExactDef (Safe/Exact.hs:116)
zipExactMay (Safe/Exact.hs:140)
zipExactNote (Safe/Exact.hs:137)
zipExactDef (Safe/Exact.hs:143)
zipWithExactMay (Safe/Exact.hs:149)
zipWithExactNote (Safe/Exact.hs:146)
zipWithExactDef (Safe/Exact.hs:152)
18% ( 5 / 28) in 'Safe.Foldable'
Missing documentation for:
foldl1May (Safe/Foldable.hs:38)
foldl1Def (Safe/Foldable.hs:46)
foldl1Note (Safe/Foldable.hs:42)
foldr1May (Safe/Foldable.hs:38)
foldr1Def (Safe/Foldable.hs:46)
foldr1Note (Safe/Foldable.hs:42)
findJustDef (Safe/Foldable.hs:79)
findJustNote (Safe/Foldable.hs:82)
minimumMay (Safe/Foldable.hs:50)
minimumDef (Safe/Foldable.hs:54)
minimumNote (Safe/Foldable.hs:58)
maximumMay (Safe/Foldable.hs:50)
maximumDef (Safe/Foldable.hs:54)
maximumNote (Safe/Foldable.hs:58)
minimumByMay (Safe/Foldable.hs:62)
minimumByDef (Safe/Foldable.hs:66)
minimumByNote (Safe/Foldable.hs:70)
maximumByMay (Safe/Foldable.hs:62)
maximumByDef (Safe/Foldable.hs:66)
maximumByNote (Safe/Foldable.hs:70)
foldl1Safe (Safe/Foldable.hs:90)
foldr1Safe (Safe/Foldable.hs:94)
findJustSafe (Safe/Foldable.hs:99)
20% ( 14 / 71) in 'Safe'
Missing documentation for:
initMay (Safe.hs:114)
initDef (Safe.hs:117)
initNote (Safe.hs:120)
initSafe (Safe.hs:123)
headMay (Safe.hs:128)
headDef (Safe.hs:132)
headNote (Safe.hs:136)
lastMay (Safe.hs:128)
lastDef (Safe.hs:132)
lastNote (Safe.hs:136)
minimumMay (Safe.hs:140)
minimumDef (Safe.hs:144)
minimumNote (Safe.hs:148)
maximumMay (Safe.hs:140)
maximumDef (Safe.hs:144)
maximumNote (Safe.hs:148)
minimumByMay (Safe.hs:152)
minimumByDef (Safe.hs:156)
minimumByNote (Safe.hs:160)
maximumByMay (Safe.hs:152)
maximumByDef (Safe.hs:156)
maximumByNote (Safe.hs:160)
foldr1May (Safe.hs:165)
foldr1Def (Safe.hs:170)
foldr1Note (Safe.hs:175)
foldl1May (Safe.hs:165)
foldl1Def (Safe.hs:170)
foldl1Note (Safe.hs:175)
foldl1May' (Safe.hs:165)
foldl1Def' (Safe.hs:170)
foldl1Note' (Safe.hs:175)
scanl1May (Safe.hs:180)
scanl1Def (Safe.hs:184)
scanl1Note (Safe.hs:188)
scanr1May (Safe.hs:180)
scanr1Def (Safe.hs:184)
scanr1Note (Safe.hs:188)
fromJustNote (Safe.hs:197)
assertNote (Safe.hs:200)
atMay (Safe.hs:209)
atDef (Safe.hs:212)
atNote (Safe.hs:215)
readMay (Safe.hs:219)
readDef (Safe.hs:222)
readNote (Safe.hs:225)
lookupJustDef (Safe.hs:233)
lookupJustNote (Safe.hs:236)
findJustDef (Safe.hs:244)
findJustNote (Safe.hs:247)
elemIndexJustDef (Safe.hs:255)
elemIndexJustNote (Safe.hs:258)
findIndexJustDef (Safe.hs:266)
findIndexJustNote (Safe.hs:269)
toEnumMay (Safe.hs:274)
toEnumDef (Safe.hs:283)
toEnumNote (Safe.hs:286)
toEnumSafe (Safe.hs:289)
Documentation created: dist/doc/html/safe/index.html,
dist/doc/html/safe/safe.txt
Creating package registration file: /tmp/pkgConf-safe-0.31404515797695748720.9
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/safe-0.3.9-Hqo3JhJes6h6KTrVZw55Pb
Registering safe-0.3.9...
cabal: Leaving directory '/tmp/cabal-tmp-7055/safe-0.3.9'
Installed safe-0.3.9
cabal: Entering directory '/tmp/cabal-tmp-7055/split-0.2.3.1'
Configuring split-0.2.3.1...
Building split-0.2.3.1...
Preprocessing library split-0.2.3.1...
[1 of 2] Compiling Data.List.Split.Internals ( src/Data/List/Split/Internals.hs, dist/build/Data/List/Split/Internals.o )
[2 of 2] Compiling Data.List.Split ( src/Data/List/Split.hs, dist/build/Data/List/Split.o )
Running Haddock for split-0.2.3.1...
Running hscolour for split-0.2.3.1...
Preprocessing library split-0.2.3.1...
Preprocessing library split-0.2.3.1...
Haddock coverage:
91% ( 62 / 68) in 'Data.List.Split.Internals'
90% ( 45 / 50) in 'Data.List.Split'
Documentation created: dist/doc/html/split/index.html,
dist/doc/html/split/split.txt
Creating package registration file:
/tmp/pkgConf-split-0.2.316717359902010794583.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/split-0.2.3.1-IJKK4pOCYGKud0jZImZke
Registering split-0.2.3.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/split-0.2.3.1'
Installed split-0.2.3.1
cabal: Entering directory '/tmp/cabal-tmp-7055/stm-2.4.4.1'
Configuring stm-2.4.4.1...
Building stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
[ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o )
[ 2 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o )
[ 3 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o )
[ 4 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o )
[ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o )
[ 6 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o )
[ 7 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o )
[ 8 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o )
[ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o )
[10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o )
Running Haddock for stm-2.4.4.1...
Running hscolour for stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
Haddock coverage:
0% ( 0 / 11) in 'Control.Sequential.STM'
Missing documentation for:
Module header
STM (Control/Sequential/STM.hs:29)
atomically (Control/Sequential/STM.hs:47)
throwSTM (Control/Sequential/STM.hs:54)
catchSTM (Control/Sequential/STM.hs:57)
TVar (Control/Sequential/STM.hs:72)
newTVar (Control/Sequential/STM.hs:75)
newTVarIO (Control/Sequential/STM.hs:78)
readTVar (Control/Sequential/STM.hs:83)
readTVarIO (Control/Sequential/STM.hs:86)
writeTVar (Control/Sequential/STM.hs:89)
100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue'
100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue'
100% ( 18 / 18) in 'Control.Concurrent.STM.TChan'
100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar'
100% ( 13 / 13) in 'Control.Concurrent.STM.TVar'
100% ( 2 / 2) in 'Control.Concurrent.STM.TArray'
90% ( 9 / 10) in 'Control.Monad.STM'
Missing documentation for:
check (Control/Monad/STM.hs:81)
100% ( 8 / 8) in 'Control.Concurrent.STM'
40% ( 2 / 5) in 'Control.Concurrent.STM.TSem'
Missing documentation for:
newTSem (Control/Concurrent/STM/TSem.hs:42)
waitTSem (Control/Concurrent/STM/TSem.hs:45)
signalTSem (Control/Concurrent/STM/TSem.hs:51)
Warning: Control.Concurrent.STM.TArray: could not find link destinations for:
getNumElements unsafeNewArray_ unsafeRead unsafeWrite
Warning: Control.Monad.STM: could not find link destinations for:
getNumElements unsafeNewArray_ unsafeRead unsafeWrite
Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt
Creating package registration file:
/tmp/pkgConf-stm-2.4.410003725551779289672.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/stm-2.4.4.1-4z2NRWnB0NIIUvSJsHW0kF
Registering stm-2.4.4.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/stm-2.4.4.1'
Installed stm-2.4.4.1
cabal: Entering directory '/tmp/cabal-tmp-7055/text-1.2.2.1'
Configuring text-1.2.2.1...
Building text-1.2.2.1...
Preprocessing library text-1.2.2.1...
[ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o )
[ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o )
[ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o )
[ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o )
[ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o )
[ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o )
[ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o )
[ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o )
[ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o )
[10 of 44] Compiling Data.Text.Array ( Data/Text/Array.hs, dist/build/Data/Text/Array.o )
[11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o )
[12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o )
[13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o )
[14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o )
[15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o )
[16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o )
[17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o )
[18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o )
[19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o )
[20 of 44] Compiling Data.Text.Show ( Data/Text/Show.hs, dist/build/Data/Text/Show.o )
[21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o )
[22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o )
[23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o )
[24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o )
[25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o )
[26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o )
[27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o )
[28 of 44] Compiling Data.Text ( Data/Text.hs, dist/build/Data/Text.o )
Data/Text.hs:587:1: warning: [-Winline-rule-shadowing]
Rule "TEXT compareN/length -> compareLength" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:592:1: warning: [-Winline-rule-shadowing]
Rule "TEXT ==N/length -> compareLength/==EQ" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:597:1: warning: [-Winline-rule-shadowing]
Rule "TEXT /=N/length -> compareLength//=EQ" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:602:1: warning: [-Winline-rule-shadowing]
Rule "TEXT <N/length -> compareLength/==LT" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:607:1: warning: [-Winline-rule-shadowing]
Rule "TEXT <=N/length -> compareLength//=GT" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:612:1: warning: [-Winline-rule-shadowing]
Rule "TEXT >N/length -> compareLength/==GT" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:617:1: warning: [-Winline-rule-shadowing]
Rule "TEXT >=N/length -> compareLength//=LT" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
[29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o )
[30 of 44] Compiling Data.Text.IO ( Data/Text/IO.hs, dist/build/Data/Text/IO.o )
[31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o )
[32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o )
[33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o )
[34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o )
[35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o )
[36 of 44] Compiling Data.Text.Lazy ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o )
[37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o )
Data/Text/Internal/Builder.hs:324:1: warning: [-Winline-rule-shadowing]
Rule "flush/flush" may never fire
because ‘flush’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘flush’
[38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o )
[39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o )
[40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o )
[41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o )
[42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o )
[43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o )
[44 of 44] Compiling Data.Text.Read ( Data/Text/Read.hs, dist/build/Data/Text/Read.o )
Running Haddock for text-1.2.2.1...
Running hscolour for text-1.2.2.1...
Preprocessing library text-1.2.2.1...
Preprocessing library text-1.2.2.1...
Haddock coverage:
14% ( 1 / 7) in 'Data.Text.Internal.Read'
Missing documentation for:
IReader (Data/Text/Internal/Read.hs:26)
IParser (Data/Text/Internal/Read.hs:28)
T (Data/Text/Internal/Read.hs:48)
digitToInt (Data/Text/Internal/Read.hs:61)
hexDigitToInt (Data/Text/Internal/Read.hs:55)
perhaps (Data/Text/Internal/Read.hs:50)
50% ( 1 / 2) in 'Data.Text.Internal.Encoding.Utf32'
Missing documentation for:
validate (Data/Text/Internal/Encoding/Utf32.hs:24)
50% ( 1 / 2) in 'Data.Text.Internal.Builder.RealFloat.Functions'
Missing documentation for:
roundTo (Data/Text/Internal/Builder/RealFloat/Functions.hs:17)
0% ( 0 / 2) in 'Data.Text.Internal.Builder.Int.Digits'
Missing documentation for:
Module header
digits (Data/Text/Internal/Builder/Int/Digits.hs:21)
100% ( 12 / 12) in 'Data.Text.Encoding.Error'
100% ( 2 / 2) in 'Data.Text.Internal.Unsafe.Shift'
25% ( 1 / 4) in 'Data.Text.Internal.Encoding.Utf16'
Missing documentation for:
chr2 (Data/Text/Internal/Encoding/Utf16.hs:29)
validate1 (Data/Text/Internal/Encoding/Utf16.hs:38)
validate2 (Data/Text/Internal/Encoding/Utf16.hs:42)
100% ( 2 / 2) in 'Data.Text.Internal.Functions'
100% ( 3 / 3) in 'Data.Text.Internal.Unsafe'
100% ( 16 / 16) in 'Data.Text.Array'
33% ( 2 / 6) in 'Data.Text.Internal.Unsafe.Char'
Missing documentation for:
ord (Data/Text/Internal/Unsafe/Char.hs:39)
unsafeChr (Data/Text/Internal/Unsafe/Char.hs:43)
unsafeChr8 (Data/Text/Internal/Unsafe/Char.hs:47)
unsafeChr32 (Data/Text/Internal/Unsafe/Char.hs:51)
95% ( 19 / 20) in 'Data.Text.Internal'
Missing documentation for:
textP (Data/Text/Internal.hs:97)
38% ( 5 / 13) in 'Data.Text.Internal.Fusion.Size'
Missing documentation for:
Size (Data/Text/Internal/Fusion/Size.hs:40)
exactly (Data/Text/Internal/Fusion/Size.hs:44)
exactSize (Data/Text/Internal/Fusion/Size.hs:49)
maxSize (Data/Text/Internal/Fusion/Size.hs:57)
betweenSize (Data/Text/Internal/Fusion/Size.hs:65)
unknownSize (Data/Text/Internal/Fusion/Size.hs:74)
compareSize (Data/Text/Internal/Fusion/Size.hs:143)
isEmpty (Data/Text/Internal/Fusion/Size.hs:151)
88% ( 7 / 8) in 'Data.Text.Internal.Fusion.Types'
Missing documentation for:
Stream (Data/Text/Internal/Fusion/Types.hs:83)
0% ( 0 / 5) in 'Data.Text.Internal.Fusion.CaseMapping'
Missing documentation for:
Module header
upperMapping (Data/Text/Internal/Fusion/CaseMapping.hs:13)
lowerMapping (Data/Text/Internal/Fusion/CaseMapping.hs:220)
titleMapping (Data/Text/Internal/Fusion/CaseMapping.hs:225)
foldMapping (Data/Text/Internal/Fusion/CaseMapping.hs:324)
89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common'
Missing documentation for:
singleton (Data/Text/Internal/Fusion/Common.hs:119)
streamList (Data/Text/Internal/Fusion/Common.hs:125)
unstreamList (Data/Text/Internal/Fusion/Common.hs:131)
intercalate (Data/Text/Internal/Fusion/Common.hs:577)
justifyLeftI (Data/Text/Internal/Fusion/Common.hs:479)
scanl (Data/Text/Internal/Fusion/Common.hs:656)
replicateCharI (Data/Text/Internal/Fusion/Common.hs:671)
replicateI (Data/Text/Internal/Fusion/Common.hs:682)
93% ( 13 / 14) in 'Data.Text.Unsafe'
Missing documentation for:
Iter (Data/Text/Unsafe.hs:62)
33% ( 1 / 3) in 'Data.Text.Internal.Private'
Missing documentation for:
runText (Data/Text/Internal/Private.hs:33)
span_ (Data/Text/Internal/Private.hs:23)
91% ( 20 / 22) in 'Data.Text.Internal.Fusion'
Missing documentation for:
Stream (Data/Text/Internal/Fusion/Types.hs:83)
length (Data/Text/Internal/Fusion.hs:127)
100% ( 4 / 4) in 'Data.Text.Show'
33% ( 2 / 6) in 'Data.Text.Internal.Encoding.Fusion.Common'
Missing documentation for:
restreamUtf16LE (Data/Text/Internal/Encoding/Fusion/Common.hs:63)
restreamUtf16BE (Data/Text/Internal/Encoding/Fusion/Common.hs:39)
restreamUtf32LE (Data/Text/Internal/Encoding/Fusion/Common.hs:106)
restreamUtf32BE (Data/Text/Internal/Encoding/Fusion/Common.hs:87)
17% ( 2 / 12) in 'Data.Text.Internal.Encoding.Utf8'
Missing documentation for:
ord2 (Data/Text/Internal/Encoding/Utf8.hs:58)
ord3 (Data/Text/Internal/Encoding/Utf8.hs:69)
ord4 (Data/Text/Internal/Encoding/Utf8.hs:81)
chr2 (Data/Text/Internal/Encoding/Utf8.hs:94)
chr3 (Data/Text/Internal/Encoding/Utf8.hs:103)
chr4 (Data/Text/Internal/Encoding/Utf8.hs:114)
validate1 (Data/Text/Internal/Encoding/Utf8.hs:128)
validate2 (Data/Text/Internal/Encoding/Utf8.hs:132)
validate3 (Data/Text/Internal/Encoding/Utf8.hs:136)
validate4 (Data/Text/Internal/Encoding/Utf8.hs:153)
91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion'
Missing documentation for:
streamASCII (Data/Text/Internal/Encoding/Fusion.hs:57)
100% ( 33 / 33) in 'Data.Text.Encoding'
100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion'
100% ( 2 / 2) in 'Data.Text.Internal.Search'
100% ( 18 / 18) in 'Data.Text.Foreign'
100% (127 /127) in 'Data.Text'
100% ( 3 / 3) in 'Data.Text.Internal.IO'
100% ( 20 / 20) in 'Data.Text.IO'
93% ( 14 / 15) in 'Data.Text.Internal.Lazy'
Missing documentation for:
Text (Data/Text/Internal/Lazy.hs:47)
100% ( 8 / 8) in 'Data.Text.Internal.Lazy.Fusion'
100% ( 2 / 2) in 'Data.Text.Internal.Lazy.Search'
100% ( 2 / 2) in 'Data.Text.Lazy.Internal'
89% ( 24 / 27) in 'Data.Text.Lazy.Encoding'
Missing documentation for:
encodeUtf8 (Data/Text/Lazy/Encoding.hs:148)
encodeUtf8Builder (Data/Text/Lazy/Encoding.hs:162)
encodeUtf8BuilderEscaped (Data/Text/Lazy/Encoding.hs:167)
99% (128 /129) in 'Data.Text.Lazy'
Missing documentation for:
Text (Data/Text/Internal/Lazy.hs:47)
94% ( 16 / 17) in 'Data.Text.Internal.Builder'
Missing documentation for:
append' (Data/Text/Internal/Builder.hs:301)
100% ( 12 / 12) in 'Data.Text.Lazy.Builder'
100% ( 3 / 3) in 'Data.Text.Internal.Builder.Functions'
0% ( 0 / 3) in 'Data.Text.Lazy.Builder.Int'
Missing documentation for:
Module header
decimal (Data/Text/Lazy/Builder/Int.hs:52)
hexadecimal (Data/Text/Lazy/Builder/Int.hs:162)
100% ( 19 / 19) in 'Data.Text.Lazy.IO'
100% ( 7 / 7) in 'Data.Text.Lazy.Read'
75% ( 3 / 4) in 'Data.Text.Lazy.Builder.RealFloat'
Missing documentation for:
formatRealFloat (Data/Text/Lazy/Builder/RealFloat.hs:46)
100% ( 7 / 7) in 'Data.Text.Read'
Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for:
findIndicesI
Warning: Data.Text: could not find link destinations for:
replicateChar countChar
Warning: Data.Text.Internal.IO: could not find link destinations for:
Handle__
Warning: Data.Text.Lazy: could not find link destinations for:
replicateChar dropWords splitAtWord countChar
Warning: Data.Text.Internal.Builder: could not find link destinations for:
empty append
Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for:
floatToDigits
Documentation created: dist/doc/html/text/index.html,
dist/doc/html/text/text.txt
Creating package registration file:
/tmp/pkgConf-text-1.2.2530788967773446912.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/text-1.2.2.1-9Yh8rJoh8fO2JMLWffT3Qs
Registering text-1.2.2.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/text-1.2.2.1'
Installed text-1.2.2.1
cabal: Entering directory '/tmp/cabal-tmp-7055/data-default-instances-base-0.1.0'
Configuring data-default-instances-base-0.1.0...
Building data-default-instances-base-0.1.0...
Preprocessing library data-default-instances-base-0.1.0...
[1 of 1] Compiling Data.Default.Instances.Base ( Data/Default/Instances/Base.hs, dist/build/Data/Default/Instances/Base.o )
Running Haddock for data-default-instances-base-0.1.0...
Running hscolour for data-default-instances-base-0.1.0...
Preprocessing library data-default-instances-base-0.1.0...
Preprocessing library data-default-instances-base-0.1.0...
Haddock coverage:
50% ( 1 / 2) in 'Data.Default.Instances.Base'
Missing documentation for:
Module header
Documentation created: dist/doc/html/data-default-instances-base/index.html,
dist/doc/html/data-default-instances-base/data-default-instances-base.txt
Creating package registration file:
/tmp/pkgConf-data-default-instances-base-0.11279820114356228371.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/data-default-instances-base-0.1.0-9heYVzti9nwCMxJ8O7mIS7
Registering data-default-instances-base-0.1.0...
cabal: Leaving directory '/tmp/cabal-tmp-7055/data-default-instances-base-0.1.0'
Installed data-default-instances-base-0.1.0
cabal: Entering directory '/tmp/cabal-tmp-7055/data-default-instances-containers-0.0.1'
Configuring data-default-instances-containers-0.0.1...
Building data-default-instances-containers-0.0.1...
Preprocessing library data-default-instances-containers-0.0.1...
[1 of 1] Compiling Data.Default.Instances.Containers ( Data/Default/Instances/Containers.hs, dist/build/Data/Default/Instances/Containers.o )
Running Haddock for data-default-instances-containers-0.0.1...
Running hscolour for data-default-instances-containers-0.0.1...
Preprocessing library data-default-instances-containers-0.0.1...
Preprocessing library data-default-instances-containers-0.0.1...
Haddock coverage:
50% ( 1 / 2) in 'Data.Default.Instances.Containers'
Missing documentation for:
Module header
Documentation created:
dist/doc/html/data-default-instances-containers/index.html,
dist/doc/html/data-default-instances-containers/data-default-instances-containers.txt
Creating package registration file:
/tmp/pkgConf-data-default-instances-containers-0.07133555112067247035.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/data-default-instances-containers-0.0.1-5AYLfzN5MlIJGX311Lz9Ca
Registering data-default-instances-containers-0.0.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/data-default-instances-containers-0.0.1'
Installed data-default-instances-containers-0.0.1
cabal: Entering directory '/tmp/cabal-tmp-7055/data-default-instances-dlist-0.0.1'
Configuring data-default-instances-dlist-0.0.1...
Building data-default-instances-dlist-0.0.1...
Preprocessing library data-default-instances-dlist-0.0.1...
[1 of 1] Compiling Data.Default.Instances.DList ( Data/Default/Instances/DList.hs, dist/build/Data/Default/Instances/DList.o )
Running Haddock for data-default-instances-dlist-0.0.1...
Running hscolour for data-default-instances-dlist-0.0.1...
Preprocessing library data-default-instances-dlist-0.0.1...
Preprocessing library data-default-instances-dlist-0.0.1...
Haddock coverage:
50% ( 1 / 2) in 'Data.Default.Instances.DList'
Missing documentation for:
Module header
Documentation created: dist/doc/html/data-default-instances-dlist/index.html,
dist/doc/html/data-default-instances-dlist/data-default-instances-dlist.txt
Creating package registration file:
/tmp/pkgConf-data-default-instances-dlist-0.013862146361973521090.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/data-default-instances-dlist-0.0.1-BXZVazIJaU56QStW3VqWBX
Registering data-default-instances-dlist-0.0.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/data-default-instances-dlist-0.0.1'
Installed data-default-instances-dlist-0.0.1
cabal: Entering directory '/tmp/cabal-tmp-7055/data-default-instances-old-locale-0.0.1'
Configuring data-default-instances-old-locale-0.0.1...
Building data-default-instances-old-locale-0.0.1...
Preprocessing library data-default-instances-old-locale-0.0.1...
[1 of 1] Compiling Data.Default.Instances.OldLocale ( Data/Default/Instances/OldLocale.hs, dist/build/Data/Default/Instances/OldLocale.o )
Running Haddock for data-default-instances-old-locale-0.0.1...
Running hscolour for data-default-instances-old-locale-0.0.1...
Preprocessing library data-default-instances-old-locale-0.0.1...
Preprocessing library data-default-instances-old-locale-0.0.1...
Haddock coverage:
50% ( 1 / 2) in 'Data.Default.Instances.OldLocale'
Missing documentation for:
Module header
Documentation created:
dist/doc/html/data-default-instances-old-locale/index.html,
dist/doc/html/data-default-instances-old-locale/data-default-instances-old-locale.txt
Creating package registration file:
/tmp/pkgConf-data-default-instances-old-locale-0.01459834400333480550.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/data-default-instances-old-locale-0.0.1-Ch4ML5SD1kl1JN01oXnSlu
Registering data-default-instances-old-locale-0.0.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/data-default-instances-old-locale-0.0.1'
Installed data-default-instances-old-locale-0.0.1
cabal: Entering directory '/tmp/cabal-tmp-7055/StateVar-1.1.0.4'
Configuring StateVar-1.1.0.4...
Building StateVar-1.1.0.4...
Preprocessing library StateVar-1.1.0.4...
[1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, dist/build/Data/StateVar.o )
Running Haddock for StateVar-1.1.0.4...
Running hscolour for StateVar-1.1.0.4...
Preprocessing library StateVar-1.1.0.4...
Preprocessing library StateVar-1.1.0.4...
Haddock coverage:
100% ( 15 / 15) in 'Data.StateVar'
Warning: Data.StateVar: could not find link destinations for:
~
Documentation created: dist/doc/html/StateVar/index.html,
dist/doc/html/StateVar/StateVar.txt
Creating package registration file:
/tmp/pkgConf-StateVar-1.1.016806870051090438014.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/StateVar-1.1.0.4-CJpWsiXJdd89SnV9dZtTwc
Registering StateVar-1.1.0.4...
cabal: Leaving directory '/tmp/cabal-tmp-7055/StateVar-1.1.0.4'
Installed StateVar-1.1.0.4
cabal: Entering directory '/tmp/cabal-tmp-7055/OpenGLRaw-3.2.0.0'
Configuring OpenGLRaw-3.2.0.0...
Building OpenGLRaw-3.2.0.0...
Preprocessing library OpenGLRaw-3.2.0.0...
[ 1 of 535] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist/build/Graphics/GL/Groups.o )
[ 2 of 535] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist/build/Graphics/GL/Types.o )
[ 3 of 535] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist/build/Graphics/GL/Foreign.o )
[ 4 of 535] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist/build/Graphics/GL/Tokens.o )
[ 5 of 535] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist/build/Graphics/GL/GetProcAddress.o )
[ 6 of 535] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist/build/Graphics/GL/ExtensionPredicates.o )
[ 7 of 535] Compiling Graphics.GL.AMD.BlendMinmaxFactor ( src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.o )
[ 8 of 535] Compiling Graphics.GL.AMD.DepthClampSeparate ( src/Graphics/GL/AMD/DepthClampSeparate.hs, dist/build/Graphics/GL/AMD/DepthClampSeparate.o )
[ 9 of 535] Compiling Graphics.GL.AMD.PinnedMemory ( src/Graphics/GL/AMD/PinnedMemory.hs, dist/build/Graphics/GL/AMD/PinnedMemory.o )
[ 10 of 535] Compiling Graphics.GL.AMD.QueryBufferObject ( src/Graphics/GL/AMD/QueryBufferObject.hs, dist/build/Graphics/GL/AMD/QueryBufferObject.o )
[ 11 of 535] Compiling Graphics.GL.AMD.SeamlessCubemapPerTexture ( src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs, dist/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.o )
[ 12 of 535] Compiling Graphics.GL.AMD.TransformFeedback4 ( src/Graphics/GL/AMD/TransformFeedback4.hs, dist/build/Graphics/GL/AMD/TransformFeedback4.o )
[ 13 of 535] Compiling Graphics.GL.APPLE.AuxDepthStencil ( src/Graphics/GL/APPLE/AuxDepthStencil.hs, dist/build/Graphics/GL/APPLE/AuxDepthStencil.o )
[ 14 of 535] Compiling Graphics.GL.APPLE.ClientStorage ( src/Graphics/GL/APPLE/ClientStorage.hs, dist/build/Graphics/GL/APPLE/ClientStorage.o )
[ 15 of 535] Compiling Graphics.GL.APPLE.FloatPixels ( src/Graphics/GL/APPLE/FloatPixels.hs, dist/build/Graphics/GL/APPLE/FloatPixels.o )
[ 16 of 535] Compiling Graphics.GL.APPLE.RGB422 ( src/Graphics/GL/APPLE/RGB422.hs, dist/build/Graphics/GL/APPLE/RGB422.o )
[ 17 of 535] Compiling Graphics.GL.APPLE.RowBytes ( src/Graphics/GL/APPLE/RowBytes.hs, dist/build/Graphics/GL/APPLE/RowBytes.o )
[ 18 of 535] Compiling Graphics.GL.APPLE.SpecularVector ( src/Graphics/GL/APPLE/SpecularVector.hs, dist/build/Graphics/GL/APPLE/SpecularVector.o )
[ 19 of 535] Compiling Graphics.GL.APPLE.TransformHint ( src/Graphics/GL/APPLE/TransformHint.hs, dist/build/Graphics/GL/APPLE/TransformHint.o )
[ 20 of 535] Compiling Graphics.GL.APPLE.YCbCr422 ( src/Graphics/GL/APPLE/YCbCr422.hs, dist/build/Graphics/GL/APPLE/YCbCr422.o )
[ 21 of 535] Compiling Graphics.GL.ARB.CompressedTexturePixelStorage ( src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs, dist/build/Graphics/GL/ARB/CompressedTexturePixelStorage.o )
[ 22 of 535] Compiling Graphics.GL.ARB.ConditionalRenderInverted ( src/Graphics/GL/ARB/ConditionalRenderInverted.hs, dist/build/Graphics/GL/ARB/ConditionalRenderInverted.o )
[ 23 of 535] Compiling Graphics.GL.ARB.CullDistance ( src/Graphics/GL/ARB/CullDistance.hs, dist/build/Graphics/GL/ARB/CullDistance.o )
[ 24 of 535] Compiling Graphics.GL.ARB.DepthBufferFloat ( src/Graphics/GL/ARB/DepthBufferFloat.hs, dist/build/Graphics/GL/ARB/DepthBufferFloat.o )
[ 25 of 535] Compiling Graphics.GL.ARB.DepthClamp ( src/Graphics/GL/ARB/DepthClamp.hs, dist/build/Graphics/GL/ARB/DepthClamp.o )
[ 26 of 535] Compiling Graphics.GL.ARB.DepthTexture ( src/Graphics/GL/ARB/DepthTexture.hs, dist/build/Graphics/GL/ARB/DepthTexture.o )
[ 27 of 535] Compiling Graphics.GL.ARB.ES3Compatibility ( src/Graphics/GL/ARB/ES3Compatibility.hs, dist/build/Graphics/GL/ARB/ES3Compatibility.o )
[ 28 of 535] Compiling Graphics.GL.ARB.EnhancedLayouts ( src/Graphics/GL/ARB/EnhancedLayouts.hs, dist/build/Graphics/GL/ARB/EnhancedLayouts.o )
[ 29 of 535] Compiling Graphics.GL.ARB.ExplicitUniformLocation ( src/Graphics/GL/ARB/ExplicitUniformLocation.hs, dist/build/Graphics/GL/ARB/ExplicitUniformLocation.o )
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[101 of 535] Compiling Graphics.GL.EXT.TextureSNorm ( src/Graphics/GL/EXT/TextureSNorm.hs, dist/build/Graphics/GL/EXT/TextureSNorm.o )
[102 of 535] Compiling Graphics.GL.EXT.TextureSRGB ( src/Graphics/GL/EXT/TextureSRGB.hs, dist/build/Graphics/GL/EXT/TextureSRGB.o )
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[106 of 535] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, dist/build/Graphics/GL/EXT/VertexArrayBGRA.o )
[107 of 535] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist/build/Graphics/GL/HP/ConvolutionBorderModes.o )
[108 of 535] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist/build/Graphics/GL/HP/OcclusionTest.o )
[109 of 535] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist/build/Graphics/GL/HP/TextureLighting.o )
[110 of 535] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, dist/build/Graphics/GL/IBM/CullVertex.o )
[111 of 535] Compiling Graphics.GL.IBM.RasterposClip ( src/Graphics/GL/IBM/RasterposClip.hs, dist/build/Graphics/GL/IBM/RasterposClip.o )
[112 of 535] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, dist/build/Graphics/GL/IBM/TextureMirroredRepeat.o )
[113 of 535] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, dist/build/Graphics/GL/INGR/ColorClamp.o )
[114 of 535] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist/build/Graphics/GL/INGR/InterlaceRead.o )
[115 of 535] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.o )
[116 of 535] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, dist/build/Graphics/GL/KHR/ContextFlushControl.o )
[117 of 535] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, dist/build/Graphics/GL/KHR/NoError.o )
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[120 of 535] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist/build/Graphics/GL/MESA/PackInvert.o )
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[122 of 535] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist/build/Graphics/GL/MESAX/TextureStack.o )
[123 of 535] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist/build/Graphics/GL/MESAX.o )
[124 of 535] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.o )
[125 of 535] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist/build/Graphics/GL/NV/ComputeProgram5.o )
[126 of 535] Compiling Graphics.GL.NV.CopyDepthToColor ( src/Graphics/GL/NV/CopyDepthToColor.hs, dist/build/Graphics/GL/NV/CopyDepthToColor.o )
[127 of 535] Compiling Graphics.GL.NV.DeepTexture3D ( src/Graphics/GL/NV/DeepTexture3D.hs, dist/build/Graphics/GL/NV/DeepTexture3D.o )
[128 of 535] Compiling Graphics.GL.NV.DepthClamp ( src/Graphics/GL/NV/DepthClamp.hs, dist/build/Graphics/GL/NV/DepthClamp.o )
[129 of 535] Compiling Graphics.GL.NV.FillRectangle ( src/Graphics/GL/NV/FillRectangle.hs, dist/build/Graphics/GL/NV/FillRectangle.o )
[130 of 535] Compiling Graphics.GL.NV.FloatBuffer ( src/Graphics/GL/NV/FloatBuffer.hs, dist/build/Graphics/GL/NV/FloatBuffer.o )
[131 of 535] Compiling Graphics.GL.NV.FogDistance ( src/Graphics/GL/NV/FogDistance.hs, dist/build/Graphics/GL/NV/FogDistance.o )
[132 of 535] Compiling Graphics.GL.NV.FragmentProgram2 ( src/Graphics/GL/NV/FragmentProgram2.hs, dist/build/Graphics/GL/NV/FragmentProgram2.o )
[133 of 535] Compiling Graphics.GL.NV.LightMaxExponent ( src/Graphics/GL/NV/LightMaxExponent.hs, dist/build/Graphics/GL/NV/LightMaxExponent.o )
[134 of 535] Compiling Graphics.GL.NV.MultisampleCoverage ( src/Graphics/GL/NV/MultisampleCoverage.hs, dist/build/Graphics/GL/NV/MultisampleCoverage.o )
[135 of 535] Compiling Graphics.GL.NV.MultisampleFilterHint ( src/Graphics/GL/NV/MultisampleFilterHint.hs, dist/build/Graphics/GL/NV/MultisampleFilterHint.o )
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[137 of 535] Compiling Graphics.GL.NV.PathRenderingSharedEdge ( src/Graphics/GL/NV/PathRenderingSharedEdge.hs, dist/build/Graphics/GL/NV/PathRenderingSharedEdge.o )
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[139 of 535] Compiling Graphics.GL.NV.ShaderThreadGroup ( src/Graphics/GL/NV/ShaderThreadGroup.hs, dist/build/Graphics/GL/NV/ShaderThreadGroup.o )
[140 of 535] Compiling Graphics.GL.NV.TessellationProgram5 ( src/Graphics/GL/NV/TessellationProgram5.hs, dist/build/Graphics/GL/NV/TessellationProgram5.o )
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[142 of 535] Compiling Graphics.GL.NV.TexgenReflection ( src/Graphics/GL/NV/TexgenReflection.hs, dist/build/Graphics/GL/NV/TexgenReflection.o )
[143 of 535] Compiling Graphics.GL.NV.TextureEnvCombine4 ( src/Graphics/GL/NV/TextureEnvCombine4.hs, dist/build/Graphics/GL/NV/TextureEnvCombine4.o )
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[153 of 535] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, dist/build/Graphics/GL/NVX/GPUMemoryInfo.o )
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[161 of 535] Compiling Graphics.GL.REND.ScreenCoordinates ( src/Graphics/GL/REND/ScreenCoordinates.hs, dist/build/Graphics/GL/REND/ScreenCoordinates.o )
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[167 of 535] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, dist/build/Graphics/GL/SGIS/GenerateMipmap.o )
[168 of 535] Compiling Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, dist/build/Graphics/GL/SGIS/PointLineTexgen.o )
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[172 of 535] Compiling Graphics.GL.SGIS.TextureSelect ( src/Graphics/GL/SGIS/TextureSelect.hs, dist/build/Graphics/GL/SGIS/TextureSelect.o )
[173 of 535] Compiling Graphics.GL.SGIX.AsyncHistogram ( src/Graphics/GL/SGIX/AsyncHistogram.hs, dist/build/Graphics/GL/SGIX/AsyncHistogram.o )
[174 of 535] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, dist/build/Graphics/GL/SGIX/AsyncPixel.o )
[175 of 535] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.o )
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[179 of 535] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, dist/build/Graphics/GL/SGIX/DepthTexture.o )
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[189 of 535] Compiling Graphics.GL.SGIX.TextureAddEnv ( src/Graphics/GL/SGIX/TextureAddEnv.hs, dist/build/Graphics/GL/SGIX/TextureAddEnv.o )
[190 of 535] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.o )
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[202 of 535] Compiling Graphics.GL.WIN.SpecularFog ( src/Graphics/GL/WIN/SpecularFog.hs, dist/build/Graphics/GL/WIN/SpecularFog.o )
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[227 of 535] Compiling Graphics.GL.ARB.BaseInstance ( src/Graphics/GL/ARB/BaseInstance.hs, dist/build/Graphics/GL/ARB/BaseInstance.o )
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[231 of 535] Compiling Graphics.GL.ARB.CLEvent ( src/Graphics/GL/ARB/CLEvent.hs, dist/build/Graphics/GL/ARB/CLEvent.o )
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[236 of 535] Compiling Graphics.GL.ARB.ComputeShader ( src/Graphics/GL/ARB/ComputeShader.hs, dist/build/Graphics/GL/ARB/ComputeShader.o )
[237 of 535] Compiling Graphics.GL.ARB.ComputeVariableGroupSize ( src/Graphics/GL/ARB/ComputeVariableGroupSize.hs, dist/build/Graphics/GL/ARB/ComputeVariableGroupSize.o )
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[240 of 535] Compiling Graphics.GL.ARB.DebugOutput ( src/Graphics/GL/ARB/DebugOutput.hs, dist/build/Graphics/GL/ARB/DebugOutput.o )
[241 of 535] Compiling Graphics.GL.ARB.DirectStateAccess ( src/Graphics/GL/ARB/DirectStateAccess.hs, dist/build/Graphics/GL/ARB/DirectStateAccess.o )
[242 of 535] Compiling Graphics.GL.ARB.DrawBuffers ( src/Graphics/GL/ARB/DrawBuffers.hs, dist/build/Graphics/GL/ARB/DrawBuffers.o )
[243 of 535] Compiling Graphics.GL.ARB.DrawBuffersBlend ( src/Graphics/GL/ARB/DrawBuffersBlend.hs, dist/build/Graphics/GL/ARB/DrawBuffersBlend.o )
[244 of 535] Compiling Graphics.GL.ARB.DrawElementsBaseVertex ( src/Graphics/GL/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/GL/ARB/DrawElementsBaseVertex.o )
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[246 of 535] Compiling Graphics.GL.ARB.DrawInstanced ( src/Graphics/GL/ARB/DrawInstanced.hs, dist/build/Graphics/GL/ARB/DrawInstanced.o )
[247 of 535] Compiling Graphics.GL.ARB.ES2Compatibility ( src/Graphics/GL/ARB/ES2Compatibility.hs, dist/build/Graphics/GL/ARB/ES2Compatibility.o )
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[250 of 535] Compiling Graphics.GL.ARB.FragmentProgram ( src/Graphics/GL/ARB/FragmentProgram.hs, dist/build/Graphics/GL/ARB/FragmentProgram.o )
[251 of 535] Compiling Graphics.GL.ARB.FramebufferNoAttachments ( src/Graphics/GL/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.o )
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[254 of 535] Compiling Graphics.GL.ARB.GPUShaderFP64 ( src/Graphics/GL/ARB/GPUShaderFP64.hs, dist/build/Graphics/GL/ARB/GPUShaderFP64.o )
[255 of 535] Compiling Graphics.GL.ARB.GPUShaderInt64 ( src/Graphics/GL/ARB/GPUShaderInt64.hs, dist/build/Graphics/GL/ARB/GPUShaderInt64.o )
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[257 of 535] Compiling Graphics.GL.ARB.GetProgramBinary ( src/Graphics/GL/ARB/GetProgramBinary.hs, dist/build/Graphics/GL/ARB/GetProgramBinary.o )
[258 of 535] Compiling Graphics.GL.ARB.GetTextureSubImage ( src/Graphics/GL/ARB/GetTextureSubImage.hs, dist/build/Graphics/GL/ARB/GetTextureSubImage.o )
[259 of 535] Compiling Graphics.GL.ARB.ImagingCompatibility ( src/Graphics/GL/ARB/ImagingCompatibility.hs, dist/build/Graphics/GL/ARB/ImagingCompatibility.o )
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[261 of 535] Compiling Graphics.GL.ARB.IndirectParameters ( src/Graphics/GL/ARB/IndirectParameters.hs, dist/build/Graphics/GL/ARB/IndirectParameters.o )
[262 of 535] Compiling Graphics.GL.ARB.InstancedArrays ( src/Graphics/GL/ARB/InstancedArrays.hs, dist/build/Graphics/GL/ARB/InstancedArrays.o )
[263 of 535] Compiling Graphics.GL.ARB.InternalformatQuery ( src/Graphics/GL/ARB/InternalformatQuery.hs, dist/build/Graphics/GL/ARB/InternalformatQuery.o )
[264 of 535] Compiling Graphics.GL.ARB.InternalformatQuery2 ( src/Graphics/GL/ARB/InternalformatQuery2.hs, dist/build/Graphics/GL/ARB/InternalformatQuery2.o )
[265 of 535] Compiling Graphics.GL.ARB.InvalidateSubdata ( src/Graphics/GL/ARB/InvalidateSubdata.hs, dist/build/Graphics/GL/ARB/InvalidateSubdata.o )
[266 of 535] Compiling Graphics.GL.ARB.MapBufferRange ( src/Graphics/GL/ARB/MapBufferRange.hs, dist/build/Graphics/GL/ARB/MapBufferRange.o )
[267 of 535] Compiling Graphics.GL.ARB.MatrixPalette ( src/Graphics/GL/ARB/MatrixPalette.hs, dist/build/Graphics/GL/ARB/MatrixPalette.o )
[268 of 535] Compiling Graphics.GL.ARB.MultiBind ( src/Graphics/GL/ARB/MultiBind.hs, dist/build/Graphics/GL/ARB/MultiBind.o )
[269 of 535] Compiling Graphics.GL.ARB.MultiDrawIndirect ( src/Graphics/GL/ARB/MultiDrawIndirect.hs, dist/build/Graphics/GL/ARB/MultiDrawIndirect.o )
[270 of 535] Compiling Graphics.GL.ARB.Multisample ( src/Graphics/GL/ARB/Multisample.hs, dist/build/Graphics/GL/ARB/Multisample.o )
[271 of 535] Compiling Graphics.GL.ARB.Multitexture ( src/Graphics/GL/ARB/Multitexture.hs, dist/build/Graphics/GL/ARB/Multitexture.o )
[272 of 535] Compiling Graphics.GL.ARB.OcclusionQuery ( src/Graphics/GL/ARB/OcclusionQuery.hs, dist/build/Graphics/GL/ARB/OcclusionQuery.o )
[273 of 535] Compiling Graphics.GL.ARB.ParallelShaderCompile ( src/Graphics/GL/ARB/ParallelShaderCompile.hs, dist/build/Graphics/GL/ARB/ParallelShaderCompile.o )
[274 of 535] Compiling Graphics.GL.ARB.PointParameters ( src/Graphics/GL/ARB/PointParameters.hs, dist/build/Graphics/GL/ARB/PointParameters.o )
[275 of 535] Compiling Graphics.GL.ARB.ProgramInterfaceQuery ( src/Graphics/GL/ARB/ProgramInterfaceQuery.hs, dist/build/Graphics/GL/ARB/ProgramInterfaceQuery.o )
[276 of 535] Compiling Graphics.GL.ARB.ProvokingVertex ( src/Graphics/GL/ARB/ProvokingVertex.hs, dist/build/Graphics/GL/ARB/ProvokingVertex.o )
[277 of 535] Compiling Graphics.GL.ARB.RobustnessCompatibility ( src/Graphics/GL/ARB/RobustnessCompatibility.hs, dist/build/Graphics/GL/ARB/RobustnessCompatibility.o )
[278 of 535] Compiling Graphics.GL.ARB.RobustnessCore ( src/Graphics/GL/ARB/RobustnessCore.hs, dist/build/Graphics/GL/ARB/RobustnessCore.o )
[279 of 535] Compiling Graphics.GL.ARB.SampleLocations ( src/Graphics/GL/ARB/SampleLocations.hs, dist/build/Graphics/GL/ARB/SampleLocations.o )
[280 of 535] Compiling Graphics.GL.ARB.SampleShading ( src/Graphics/GL/ARB/SampleShading.hs, dist/build/Graphics/GL/ARB/SampleShading.o )
[281 of 535] Compiling Graphics.GL.ARB.SamplerObjects ( src/Graphics/GL/ARB/SamplerObjects.hs, dist/build/Graphics/GL/ARB/SamplerObjects.o )
[282 of 535] Compiling Graphics.GL.ARB.SeparateShaderObjects ( src/Graphics/GL/ARB/SeparateShaderObjects.hs, dist/build/Graphics/GL/ARB/SeparateShaderObjects.o )
[283 of 535] Compiling Graphics.GL.ARB.ShaderAtomicCounters ( src/Graphics/GL/ARB/ShaderAtomicCounters.hs, dist/build/Graphics/GL/ARB/ShaderAtomicCounters.o )
[284 of 535] Compiling Graphics.GL.ARB.ShaderImageLoadStore ( src/Graphics/GL/ARB/ShaderImageLoadStore.hs, dist/build/Graphics/GL/ARB/ShaderImageLoadStore.o )
[285 of 535] Compiling Graphics.GL.ARB.ShaderObjects ( src/Graphics/GL/ARB/ShaderObjects.hs, dist/build/Graphics/GL/ARB/ShaderObjects.o )
[286 of 535] Compiling Graphics.GL.ARB.ShaderStorageBufferObject ( src/Graphics/GL/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/GL/ARB/ShaderStorageBufferObject.o )
[287 of 535] Compiling Graphics.GL.ARB.ShaderSubroutine ( src/Graphics/GL/ARB/ShaderSubroutine.hs, dist/build/Graphics/GL/ARB/ShaderSubroutine.o )
[288 of 535] Compiling Graphics.GL.ARB.ShadingLanguageInclude ( src/Graphics/GL/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/GL/ARB/ShadingLanguageInclude.o )
[289 of 535] Compiling Graphics.GL.ARB.SparseBuffer ( src/Graphics/GL/ARB/SparseBuffer.hs, dist/build/Graphics/GL/ARB/SparseBuffer.o )
[290 of 535] Compiling Graphics.GL.ARB.SparseTexture ( src/Graphics/GL/ARB/SparseTexture.hs, dist/build/Graphics/GL/ARB/SparseTexture.o )
[291 of 535] Compiling Graphics.GL.ARB.Sync ( src/Graphics/GL/ARB/Sync.hs, dist/build/Graphics/GL/ARB/Sync.o )
[292 of 535] Compiling Graphics.GL.ARB.TessellationShader ( src/Graphics/GL/ARB/TessellationShader.hs, dist/build/Graphics/GL/ARB/TessellationShader.o )
[293 of 535] Compiling Graphics.GL.ARB.TextureBarrier ( src/Graphics/GL/ARB/TextureBarrier.hs, dist/build/Graphics/GL/ARB/TextureBarrier.o )
[294 of 535] Compiling Graphics.GL.ARB.TextureBufferObject ( src/Graphics/GL/ARB/TextureBufferObject.hs, dist/build/Graphics/GL/ARB/TextureBufferObject.o )
[295 of 535] Compiling Graphics.GL.ARB.TextureBufferRange ( src/Graphics/GL/ARB/TextureBufferRange.hs, dist/build/Graphics/GL/ARB/TextureBufferRange.o )
[296 of 535] Compiling Graphics.GL.ARB.TextureCompression ( src/Graphics/GL/ARB/TextureCompression.hs, dist/build/Graphics/GL/ARB/TextureCompression.o )
[297 of 535] Compiling Graphics.GL.ARB.TextureMultisample ( src/Graphics/GL/ARB/TextureMultisample.hs, dist/build/Graphics/GL/ARB/TextureMultisample.o )
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[299 of 535] Compiling Graphics.GL.ARB.TextureStorageMultisample ( src/Graphics/GL/ARB/TextureStorageMultisample.hs, dist/build/Graphics/GL/ARB/TextureStorageMultisample.o )
[300 of 535] Compiling Graphics.GL.ARB.TextureView ( src/Graphics/GL/ARB/TextureView.hs, dist/build/Graphics/GL/ARB/TextureView.o )
[301 of 535] Compiling Graphics.GL.ARB.TimerQuery ( src/Graphics/GL/ARB/TimerQuery.hs, dist/build/Graphics/GL/ARB/TimerQuery.o )
[302 of 535] Compiling Graphics.GL.ARB.TransformFeedback2 ( src/Graphics/GL/ARB/TransformFeedback2.hs, dist/build/Graphics/GL/ARB/TransformFeedback2.o )
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[304 of 535] Compiling Graphics.GL.ARB.TransformFeedbackInstanced ( src/Graphics/GL/ARB/TransformFeedbackInstanced.hs, dist/build/Graphics/GL/ARB/TransformFeedbackInstanced.o )
[305 of 535] Compiling Graphics.GL.ARB.TransposeMatrix ( src/Graphics/GL/ARB/TransposeMatrix.hs, dist/build/Graphics/GL/ARB/TransposeMatrix.o )
[306 of 535] Compiling Graphics.GL.ARB.UniformBufferObject ( src/Graphics/GL/ARB/UniformBufferObject.hs, dist/build/Graphics/GL/ARB/UniformBufferObject.o )
[307 of 535] Compiling Graphics.GL.ARB.VertexArrayObject ( src/Graphics/GL/ARB/VertexArrayObject.hs, dist/build/Graphics/GL/ARB/VertexArrayObject.o )
[308 of 535] Compiling Graphics.GL.ARB.VertexAttrib64Bit ( src/Graphics/GL/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/GL/ARB/VertexAttrib64Bit.o )
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[317 of 535] Compiling Graphics.GL.ARB.WindowPos ( src/Graphics/GL/ARB/WindowPos.hs, dist/build/Graphics/GL/ARB/WindowPos.o )
[318 of 535] Compiling Graphics.GL.ARB ( src/Graphics/GL/ARB.hs, dist/build/Graphics/GL/ARB.o )
[319 of 535] Compiling Graphics.GL.ATI.DrawBuffers ( src/Graphics/GL/ATI/DrawBuffers.hs, dist/build/Graphics/GL/ATI/DrawBuffers.o )
[320 of 535] Compiling Graphics.GL.ATI.ElementArray ( src/Graphics/GL/ATI/ElementArray.hs, dist/build/Graphics/GL/ATI/ElementArray.o )
[321 of 535] Compiling Graphics.GL.ATI.EnvmapBumpmap ( src/Graphics/GL/ATI/EnvmapBumpmap.hs, dist/build/Graphics/GL/ATI/EnvmapBumpmap.o )
[322 of 535] Compiling Graphics.GL.ATI.FragmentShader ( src/Graphics/GL/ATI/FragmentShader.hs, dist/build/Graphics/GL/ATI/FragmentShader.o )
[323 of 535] Compiling Graphics.GL.ATI.MapObjectBuffer ( src/Graphics/GL/ATI/MapObjectBuffer.hs, dist/build/Graphics/GL/ATI/MapObjectBuffer.o )
[324 of 535] Compiling Graphics.GL.ATI.PNTriangles ( src/Graphics/GL/ATI/PNTriangles.hs, dist/build/Graphics/GL/ATI/PNTriangles.o )
[325 of 535] Compiling Graphics.GL.ATI.SeparateStencil ( src/Graphics/GL/ATI/SeparateStencil.hs, dist/build/Graphics/GL/ATI/SeparateStencil.o )
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[328 of 535] Compiling Graphics.GL.ATI.VertexStreams ( src/Graphics/GL/ATI/VertexStreams.hs, dist/build/Graphics/GL/ATI/VertexStreams.o )
[329 of 535] Compiling Graphics.GL.ATI ( src/Graphics/GL/ATI.hs, dist/build/Graphics/GL/ATI.o )
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[501 of 535] Compiling Graphics.GL.SGIS.TextureColorMask ( src/Graphics/GL/SGIS/TextureColorMask.hs, dist/build/Graphics/GL/SGIS/TextureColorMask.o )
[502 of 535] Compiling Graphics.GL.SGIS.TextureFilter4 ( src/Graphics/GL/SGIS/TextureFilter4.hs, dist/build/Graphics/GL/SGIS/TextureFilter4.o )
[503 of 535] Compiling Graphics.GL.SGIS ( src/Graphics/GL/SGIS.hs, dist/build/Graphics/GL/SGIS.o )
[504 of 535] Compiling Graphics.GL.SGIX.Async ( src/Graphics/GL/SGIX/Async.hs, dist/build/Graphics/GL/SGIX/Async.o )
[505 of 535] Compiling Graphics.GL.SGIX.FlushRaster ( src/Graphics/GL/SGIX/FlushRaster.hs, dist/build/Graphics/GL/SGIX/FlushRaster.o )
[506 of 535] Compiling Graphics.GL.SGIX.FragmentLighting ( src/Graphics/GL/SGIX/FragmentLighting.hs, dist/build/Graphics/GL/SGIX/FragmentLighting.o )
[507 of 535] Compiling Graphics.GL.SGIX.Framezoom ( src/Graphics/GL/SGIX/Framezoom.hs, dist/build/Graphics/GL/SGIX/Framezoom.o )
[508 of 535] Compiling Graphics.GL.SGIX.IglooInterface ( src/Graphics/GL/SGIX/IglooInterface.hs, dist/build/Graphics/GL/SGIX/IglooInterface.o )
[509 of 535] Compiling Graphics.GL.SGIX.Instruments ( src/Graphics/GL/SGIX/Instruments.hs, dist/build/Graphics/GL/SGIX/Instruments.o )
[510 of 535] Compiling Graphics.GL.SGIX.ListPriority ( src/Graphics/GL/SGIX/ListPriority.hs, dist/build/Graphics/GL/SGIX/ListPriority.o )
[511 of 535] Compiling Graphics.GL.SGIX.PixelTexture ( src/Graphics/GL/SGIX/PixelTexture.hs, dist/build/Graphics/GL/SGIX/PixelTexture.o )
[512 of 535] Compiling Graphics.GL.SGIX.PolynomialFFD ( src/Graphics/GL/SGIX/PolynomialFFD.hs, dist/build/Graphics/GL/SGIX/PolynomialFFD.o )
[513 of 535] Compiling Graphics.GL.SGIX.ReferencePlane ( src/Graphics/GL/SGIX/ReferencePlane.hs, dist/build/Graphics/GL/SGIX/ReferencePlane.o )
[514 of 535] Compiling Graphics.GL.SGIX.Sprite ( src/Graphics/GL/SGIX/Sprite.hs, dist/build/Graphics/GL/SGIX/Sprite.o )
[515 of 535] Compiling Graphics.GL.SGIX.TagSampleBuffer ( src/Graphics/GL/SGIX/TagSampleBuffer.hs, dist/build/Graphics/GL/SGIX/TagSampleBuffer.o )
[516 of 535] Compiling Graphics.GL.SGIX ( src/Graphics/GL/SGIX.hs, dist/build/Graphics/GL/SGIX.o )
[517 of 535] Compiling Graphics.GL.SUN.GlobalAlpha ( src/Graphics/GL/SUN/GlobalAlpha.hs, dist/build/Graphics/GL/SUN/GlobalAlpha.o )
[518 of 535] Compiling Graphics.GL.SUN.MeshArray ( src/Graphics/GL/SUN/MeshArray.hs, dist/build/Graphics/GL/SUN/MeshArray.o )
[519 of 535] Compiling Graphics.GL.SUN.TriangleList ( src/Graphics/GL/SUN/TriangleList.hs, dist/build/Graphics/GL/SUN/TriangleList.o )
[520 of 535] Compiling Graphics.GL.SUN.Vertex ( src/Graphics/GL/SUN/Vertex.hs, dist/build/Graphics/GL/SUN/Vertex.o )
[521 of 535] Compiling Graphics.GL.SUN ( src/Graphics/GL/SUN.hs, dist/build/Graphics/GL/SUN.o )
[522 of 535] Compiling Graphics.GL.SUNX.ConstantData ( src/Graphics/GL/SUNX/ConstantData.hs, dist/build/Graphics/GL/SUNX/ConstantData.o )
[523 of 535] Compiling Graphics.GL.SUNX ( src/Graphics/GL/SUNX.hs, dist/build/Graphics/GL/SUNX.o )
[524 of 535] Compiling Graphics.GL.ThreeDFX.Tbuffer ( src/Graphics/GL/ThreeDFX/Tbuffer.hs, dist/build/Graphics/GL/ThreeDFX/Tbuffer.o )
[525 of 535] Compiling Graphics.GL.ThreeDFX ( src/Graphics/GL/ThreeDFX.hs, dist/build/Graphics/GL/ThreeDFX.o )
[526 of 535] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist/build/Graphics/GL/Version10.o )
[527 of 535] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist/build/Graphics/GL/Version11.o )
[528 of 535] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist/build/Graphics/GL/Version12.o )
[529 of 535] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist/build/Graphics/GL/Version13.o )
[530 of 535] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist/build/Graphics/GL/Version14.o )
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[533 of 535] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist/build/Graphics/GL/Version21.o )
[534 of 535] Compiling Graphics.GL.Compatibility45 ( src/Graphics/GL/Compatibility45.hs, dist/build/Graphics/GL/Compatibility45.o )
[535 of 535] Compiling Graphics.GL ( src/Graphics/GL.hs, dist/build/Graphics/GL.o )
Running Haddock for OpenGLRaw-3.2.0.0...
Running hscolour for OpenGLRaw-3.2.0.0...
Preprocessing library OpenGLRaw-3.2.0.0...
Preprocessing library OpenGLRaw-3.2.0.0...
Haddock coverage:
100% ( 2 / 2) in 'Graphics.GL.Groups'
60% ( 33 / 55) in 'Graphics.GL.Types'
Missing documentation for:
GLcharARB (src/Graphics/GL/Types.hs:168)
GLint64EXT (src/Graphics/GL/Types.hs:170)
GLuint64EXT (src/Graphics/GL/Types.hs:172)
GLintptrARB (src/Graphics/GL/Types.hs:174)
GLsizeiptrARB (src/Graphics/GL/Types.hs:176)
GLhalfARB (src/Graphics/GL/Types.hs:178)
GLhalfNV (src/Graphics/GL/Types.hs:180)
GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:182)
GLDEBUGPROCARB (src/Graphics/GL/Types.hs:199)
GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:201)
makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:203)
GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:206)
GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:208)
makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:210)
GLclampx (src/Graphics/GL/Types.hs:213)
GLhandleARB (src/Graphics/GL/Types.hs:218)
GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:221)
GLeglImageOES (src/Graphics/GL/Types.hs:223)
mkGLDEBUGPROC (src/Graphics/GL/Types.hs:226)
mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:230)
mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:234)
mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:238)
0% ( 1 /888) in 'Graphics.GL.Foreign'
Missing documentation for:
dyn202 (src/Graphics/GL/Foreign.hs:25)
dyn203 (src/Graphics/GL/Foreign.hs:29)
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0% ( 1 /5640) in 'Graphics.GL.Tokens'
Missing documentation for:
GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46)
GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:194)
GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:208)
GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210)
GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212)
GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214)
GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216)
GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218)
GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:220)
GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222)
GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234)
GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236)
GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:238)
GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:248)
GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:250)
GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258)
GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260)
GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:262)
GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264)
GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:278)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:286)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290)
GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:308)
GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:310)
GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320)
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322)
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326)
GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334)
GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336)
GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338)
GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340)
GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342)
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:344)
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:346)
GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:348)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384)
GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386)
GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388)
GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390)
GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392)
GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:412)
GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414)
GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422)
GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:428)
GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:436)
GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:438)
GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:440)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:444)
GL_BGR_EXT (src/Graphics/GL/Tokens.hs:446)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:450)
GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:452)
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:454)
GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:456)
GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:458)
GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:460)
GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:462)
GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:464)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472)
GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478)
GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486)
GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:488)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492)
GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:494)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500)
GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:506)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:512)
GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514)
GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522)
GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:524)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:530)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544)
GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:546)
GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548)
GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570)
GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:576)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:586)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592)
GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:606)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614)
GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618)
GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620)
GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:638)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642)
GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644)
GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646)
GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648)
GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650)
GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:690)
GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:692)
GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:694)
GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:722)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:728)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732)
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:740)
GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:742)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:746)
GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:748)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:752)
GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:754)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:758)
GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:760)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:766)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:772)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:778)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:784)
GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786)
GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:796)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:804)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:808)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:812)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:816)
GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818)
GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822)
GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:824)
GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826)
GL_CND_ATI (src/Graphics/GL/Tokens.hs:828)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834)
GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836)
GL_COLORBURN (src/Graphics/GL/Tokens.hs:838)
GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840)
GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:842)
GL_COLORDODGE (src/Graphics/GL/Tokens.hs:844)
GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846)
GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:848)
GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858)
GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862)
GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864)
GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866)
GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868)
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890)
GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:892)
GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:894)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:902)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906)
GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:914)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918)
GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:920)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930)
GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942)
GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:970)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996)
GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:998)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008)
GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014)
GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1018)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1024)
GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1026)
GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1030)
GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1032)
GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1036)
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1046)
GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052)
GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054)
GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056)
GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058)
GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060)
GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074)
GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076)
GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088)
GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090)
GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102)
GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1104)
GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106)
GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1108)
GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1112)
GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1116)
GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118)
GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1120)
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122)
GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1124)
GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1128)
GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130)
GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132)
GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1134)
GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1142)
GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144)
GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146)
GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148)
GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150)
GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152)
GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154)
GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156)
GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158)
GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160)
GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162)
GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164)
GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170)
GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172)
GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174)
GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176)
GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178)
GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184)
GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186)
GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1188)
GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1194)
GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200)
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1206)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1234)
GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236)
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238)
GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240)
GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1266)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1270)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1276)
GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1280)
GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1284)
GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1296)
GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1300)
GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1306)
GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1308)
GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1312)
GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1314)
GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1316)
GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1320)
GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1322)
GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1326)
GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1328)
GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1330)
GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1334)
GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1336)
GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1340)
GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1342)
GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1344)
GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1348)
GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1352)
GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1358)
GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1360)
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1362)
GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1364)
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1366)
GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1368)
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370)
GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1372)
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374)
GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1376)
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378)
GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1384)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1388)
GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1390)
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1392)
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394)
GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400)
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1406)
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1416)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424)
GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1430)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1438)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1442)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1462)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1466)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1470)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1472)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1476)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1478)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1480)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1484)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1486)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1490)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1492)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1494)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1498)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1502)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1508)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1512)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1516)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1522)
GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1524)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1526)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1528)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1530)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1532)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1536)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1540)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1544)
GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1548)
GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552)
GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558)
GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560)
GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1568)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1582)
GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584)
GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1588)
GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1590)
GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1592)
GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1594)
GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1596)
GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1598)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1604)
GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1606)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1612)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1618)
GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1622)
GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1624)
GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1626)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1642)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1644)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1650)
GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1652)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1660)
GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1662)
GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1666)
GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1668)
GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1670)
GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1672)
GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1674)
GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1676)
GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1678)
GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1680)
GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1682)
GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1684)
GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1686)
GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1688)
GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1690)
GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1692)
GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1694)
GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1696)
GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1698)
GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1700)
GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1702)
GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1704)
GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1706)
GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1708)
GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1710)
GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1712)
GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1714)
GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1716)
GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1718)
GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1720)
GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1722)
GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1724)
GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1726)
GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1728)
GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1730)
GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1732)
GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1734)
GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1736)
GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1738)
GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1740)
GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1742)
GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1744)
GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1746)
GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1748)
GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1750)
GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1752)
GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1754)
GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1756)
GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1758)
GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1760)
GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1762)
GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1764)
GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1766)
GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1768)
GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1770)
GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1772)
GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1774)
GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1776)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1780)
GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1782)
GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1784)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1802)
GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1804)
GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1806)
GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1808)
GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1810)
GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1812)
GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1814)
GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1816)
GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1818)
GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1820)
GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1822)
GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1824)
GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1826)
GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1828)
GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1830)
GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1832)
GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1834)
GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1836)
GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1838)
GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1840)
GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1842)
GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1844)
GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1846)
GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1848)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1854)
GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1856)
GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1860)
GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1862)
GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1864)
GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1866)
GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1868)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1886)
GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1890)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1894)
GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1896)
GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1898)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1906)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1914)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1936)
GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1940)
GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DARKEN (src/Graphics/GL/Tokens.hs:1946)
GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1948)
GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1950)
GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1952)
GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:1954)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1958)
GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:1960)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:1966)
GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1968)
GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1972)
GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1974)
GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1976)
GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1978)
GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1980)
GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1982)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:1986)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:1990)
GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:1994)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:1998)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2000)
GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2002)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2006)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2014)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2018)
GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2020)
GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2022)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2026)
GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2028)
GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2030)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2034)
GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2036)
GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2046)
GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2054)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2060)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2066)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2072)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2084)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2090)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2106)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2114)
GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2124)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2126)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2130)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2136)
GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2138)
GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2140)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2144)
GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2146)
GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2148)
GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2150)
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2152)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2158)
GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2160)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2168)
GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2176)
GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2178)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2184)
GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2186)
GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2190)
GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2192)
GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2194)
GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2196)
GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2202)
GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2204)
GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2206)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2214)
GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2224)
GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2226)
GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2234)
GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2244)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2248)
GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2252)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2258)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2276)
GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2278)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2284)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2288)
GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2290)
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2292)
GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2294)
GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2296)
GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2298)
GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2300)
GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2302)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2306)
GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2308)
GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2310)
GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2312)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2320)
GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2322)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2326)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2332)
GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2334)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2340)
GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2342)
GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2346)
GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2348)
GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2350)
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2352)
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2354)
GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2356)
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2358)
GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2360)
GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2362)
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2364)
GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2366)
GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2368)
GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2370)
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2372)
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2374)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2380)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2388)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2392)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2396)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2404)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2412)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2416)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2420)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2424)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2428)
GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2430)
GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2432)
GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2436)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2442)
GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2444)
GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2454)
GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2456)
GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2464)
GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2466)
GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2468)
GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2474)
GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2476)
GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2478)
GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2484)
GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2486)
GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2488)
GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2494)
GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2498)
GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2504)
GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2506)
GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2512)
GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2514)
GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2516)
GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2518)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2524)
GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2526)
GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2534)
GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2536)
GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2544)
GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2546)
GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2554)
GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2556)
GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2564)
GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2566)
GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2574)
GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2576)
GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2582)
GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2584)
GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2586)
GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2592)
GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2594)
GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2596)
GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2602)
GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2604)
GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2606)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2612)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2618)
GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2624)
GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2626)
GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2628)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2634)
GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2636)
GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2642)
GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2644)
GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2646)
GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2648)
GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2650)
GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2652)
GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2654)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2658)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2662)
GL_DST_NV (src/Graphics/GL/Tokens.hs:2664)
GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2666)
GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2668)
GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2670)
GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2672)
GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2674)
GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2676)
GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2678)
GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2680)
GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2682)
GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2684)
GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2686)
GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2688)
GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2690)
GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2692)
GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2694)
GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2696)
GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2698)
GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2700)
GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2702)
GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2704)
GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2706)
GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2708)
GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2710)
GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2712)
GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2714)
GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2716)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2720)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2724)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2728)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2732)
GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2740)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2748)
GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2752)
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2754)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2758)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2762)
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2766)
GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2770)
GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2772)
GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2774)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2778)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2782)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2786)
GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2790)
GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2792)
GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2794)
GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2796)
GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2798)
GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2800)
GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2802)
GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2804)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2814)
GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2816)
GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2818)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2822)
GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2824)
GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2826)
GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2828)
GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2830)
GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2832)
GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2834)
GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2836)
GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2838)
GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2840)
GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2842)
GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2844)
GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2846)
GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2848)
GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2850)
GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2852)
GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2854)
GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2856)
GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2858)
GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2860)
GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2862)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2868)
GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2870)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2874)
GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2876)
GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2878)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2884)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2888)
GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2892)
GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2894)
GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2896)
GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2898)
GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2900)
GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2902)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2916)
GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2918)
GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2920)
GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2922)
GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2924)
GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2926)
GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2928)
GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2930)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FILL_NV (src/Graphics/GL/Tokens.hs:2934)
GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2936)
GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2940)
GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2946)
GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:2948)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2952)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2956)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2962)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2966)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:2972)
GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:2974)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2978)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:2982)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3012)
GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3016)
GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3020)
GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3022)
GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3024)
GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3026)
GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3028)
GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3032)
GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3040)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3044)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3048)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3074)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3078)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3084)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3088)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3092)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3122)
GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3124)
GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3130)
GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3132)
GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3134)
GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3136)
GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3138)
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3144)
GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3146)
GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3148)
GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3154)
GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3156)
GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3158)
GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3164)
GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3166)
GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3168)
GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3170)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3174)
GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3176)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3180)
GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3182)
GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3184)
GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3186)
GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3190)
GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3192)
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3194)
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3196)
GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3198)
GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3200)
GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3202)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3206)
GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3208)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3212)
GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3216)
GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3218)
GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3224)
GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3226)
GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3228)
GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3230)
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3232)
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3234)
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3236)
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3238)
GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3240)
GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3242)
GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3244)
GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3246)
GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3248)
GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3250)
GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3252)
GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3254)
GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3256)
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3258)
GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3260)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3264)
GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3266)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3270)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3274)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3276)
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3280)
GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3282)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3294)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3304)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3314)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3322)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3326)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3336)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3338)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3344)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3352)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3354)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3358)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3364)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3368)
GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3370)
GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3378)
GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3380)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3402)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3406)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3414)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3416)
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3418)
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3424)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3430)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3440)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3444)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3450)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3454)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3458)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3460)
GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3462)
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3472)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3474)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3494)
GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3504)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3510)
GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3512)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3520)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3524)
GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3530)
GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3532)
GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3534)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3540)
GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3542)
GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3544)
GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3546)
GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3548)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3552)
GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3554)
GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3556)
GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3558)
GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3562)
GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3564)
GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3566)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3570)
GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3572)
GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3574)
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3576)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3580)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3584)
GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3586)
GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3594)
GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3596)
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3598)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3608)
GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3610)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3618)
GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3620)
GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3622)
GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3624)
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3626)
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3628)
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3630)
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3640)
GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3642)
GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3644)
GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3646)
GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3648)
GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3650)
GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3652)
GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3654)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3664)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3674)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3678)
GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3680)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3684)
GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3686)
GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3688)
GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3690)
GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3692)
GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3694)
GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3696)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3700)
GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3702)
GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3704)
GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3706)
GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3708)
GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3710)
GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3712)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3718)
GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3720)
GL_HILO_NV (src/Graphics/GL/Tokens.hs:3722)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3726)
GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3728)
GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3730)
GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3732)
GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3734)
GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3736)
GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3738)
GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3740)
GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3742)
GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3744)
GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3746)
GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3748)
GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3750)
GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3752)
GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3754)
GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3756)
GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3758)
GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3760)
GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3762)
GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3764)
GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3766)
GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3768)
GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3770)
GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3772)
GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3774)
GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3776)
GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3778)
GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3780)
GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3782)
GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3784)
GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3786)
GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3788)
GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3790)
GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3792)
GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3794)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3800)
GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3802)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3810)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3818)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3826)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3840)
GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3850)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3856)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3888)
GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:3890)
GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3900)
GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3902)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3910)
GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3912)
GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3920)
GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3922)
GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3924)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3928)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3932)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3938)
GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:3940)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3946)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3950)
GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3952)
GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3958)
GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3964)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3968)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3972)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:3976)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:3984)
GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:3994)
GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:3996)
GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:3998)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4006)
GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4008)
GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4010)
GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4012)
GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INT16_NV (src/Graphics/GL/Tokens.hs:4018)
GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4020)
GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4022)
GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4024)
GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4026)
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4030)
GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4034)
GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4036)
GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4038)
GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4040)
GL_INT8_NV (src/Graphics/GL/Tokens.hs:4042)
GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4046)
GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4048)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4054)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4058)
GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4060)
GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4066)
GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4070)
GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4072)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4076)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4080)
GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4082)
GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4084)
GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4088)
GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4090)
GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4092)
GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4094)
GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4096)
GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4098)
GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4100)
GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4102)
GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4104)
GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4106)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4110)
GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4112)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4146)
GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4148)
GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4150)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4158)
GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4160)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4180)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4188)
GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4200)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4206)
GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4226)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4234)
GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4238)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4242)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4246)
GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4248)
GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4250)
GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4252)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4260)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4264)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4270)
GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4272)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4280)
GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4282)
GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4284)
GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4286)
GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4288)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4292)
GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4294)
GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4296)
GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4298)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4304)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4308)
GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4310)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4314)
GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4316)
GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4318)
GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4320)
GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4322)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4326)
GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4328)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4332)
GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4334)
GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4336)
GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4338)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4344)
GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4346)
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4348)
GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4350)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4356)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4392)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4404)
GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4406)
GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4408)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4416)
GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4418)
GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4420)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4426)
GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4428)
GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4430)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4436)
GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4438)
GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4440)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_NV (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4448)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4478)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4494)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4498)
GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4500)
GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4502)
GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4504)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4512)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4520)
GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4522)
GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4524)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4532)
GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4534)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4542)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4546)
GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4554)
GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4558)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4564)
GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4566)
GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4568)
GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4570)
GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4574)
GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4576)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4582)
GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4584)
GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4586)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4594)
GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4596)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4602)
GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4606)
GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4608)
GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4614)
GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4616)
GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4618)
GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4620)
GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4622)
GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4624)
GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4626)
GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4628)
GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4630)
GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4632)
GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4634)
GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4636)
GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4638)
GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4640)
GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4642)
GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4644)
GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4646)
GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4648)
GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4650)
GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4652)
GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4654)
GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4656)
GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4658)
GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4660)
GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4662)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4666)
GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4668)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4672)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4684)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4708)
GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4710)
GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4712)
GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4714)
GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4716)
GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4718)
GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4720)
GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4722)
GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4724)
GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4726)
GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4728)
GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4730)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4742)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4766)
GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4768)
GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4770)
GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4772)
GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4774)
GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4776)
GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4778)
GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4780)
GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4782)
GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4784)
GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4786)
GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4788)
GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4790)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4794)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4800)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4804)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4812)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4816)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4820)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4824)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4828)
GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4830)
GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4832)
GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4834)
GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4836)
GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4840)
GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4842)
GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4844)
GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4846)
GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4848)
GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4850)
GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4852)
GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4854)
GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4856)
GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4858)
GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4860)
GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4862)
GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4864)
GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4866)
GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4868)
GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4870)
GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4872)
GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4874)
GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4876)
GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4878)
GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4880)
GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4882)
GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4884)
GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4886)
GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4888)
GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4890)
GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4892)
GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4894)
GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4896)
GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4898)
GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4900)
GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4902)
GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4904)
GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4906)
GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4908)
GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4910)
GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4912)
GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4914)
GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:4916)
GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:4918)
GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4920)
GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:4922)
GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4924)
GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:4926)
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4928)
GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:4930)
GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4932)
GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:4934)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4938)
GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:4940)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4944)
GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4946)
GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4948)
GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4950)
GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4952)
GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4954)
GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4956)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4962)
GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:4964)
GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4966)
GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:4968)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4974)
GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:4976)
GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4978)
GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:4980)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:4988)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4992)
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5000)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5004)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5010)
GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5012)
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5024)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5034)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5036)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5056)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5058)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5062)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5074)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5090)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5100)
GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5102)
GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5104)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5108)
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5110)
GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5112)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5120)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5124)
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5128)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5132)
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5136)
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5150)
GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5154)
GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5168)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5176)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5204)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5240)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5254)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5264)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5270)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5274)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5276)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5280)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5282)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5292)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5302)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5304)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5308)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5316)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5364)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5368)
GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5370)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5386)
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5388)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5394)
GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5396)
GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5402)
GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5406)
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5408)
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5410)
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5414)
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5416)
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5420)
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5422)
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5426)
GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5428)
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5432)
GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5434)
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5436)
GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5438)
GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5442)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5448)
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5450)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5454)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5458)
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5462)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5472)
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5478)
GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5480)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5484)
GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5490)
GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5500)
GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5504)
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5512)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5518)
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5520)
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5522)
GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5524)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5530)
GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5532)
GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5534)
GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5536)
GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5538)
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5560)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5562)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5566)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5572)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5578)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5580)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5584)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5586)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5590)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5592)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5596)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5598)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5602)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5604)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5608)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5610)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5614)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5616)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5620)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5622)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5626)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5628)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5632)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5634)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5638)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5640)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5644)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5650)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5652)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5656)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5658)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5662)
GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5664)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5668)
GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5670)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5676)
GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5682)
GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5688)
GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5690)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5694)
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5706)
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5708)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5716)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5726)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5728)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5738)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5746)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5754)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5772)
GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5776)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5784)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5788)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:5800)
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5812)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINMAX (src/Graphics/GL/Tokens.hs:5822)
GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5824)
GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5826)
GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5828)
GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5830)
GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5832)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5836)
GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5838)
GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5840)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5844)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5846)
GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5854)
GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5860)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5862)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:5868)
GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5870)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5876)
GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5878)
GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:5880)
GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5882)
GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5884)
GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5886)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5890)
GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5892)
GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5894)
GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5896)
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5898)
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5900)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5904)
GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5906)
GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5908)
GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5910)
GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5912)
GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5914)
GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5918)
GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5920)
GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5922)
GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5924)
GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5926)
GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5928)
GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5930)
GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5932)
GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5934)
GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5936)
GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5938)
GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5940)
GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5942)
GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5944)
GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5946)
GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5948)
GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5950)
GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5952)
GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5954)
GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5956)
GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5958)
GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5960)
GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5962)
GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5964)
GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:5966)
GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:5968)
GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:5970)
GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:5972)
GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:5974)
GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:5976)
GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:5978)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:5982)
GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:5984)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:5990)
GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:5992)
GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:5994)
GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:5996)
GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:5998)
GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6000)
GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6002)
GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6004)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6008)
GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6010)
GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6012)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6016)
GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6018)
GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6024)
GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6026)
GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6030)
GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6032)
GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6034)
GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6036)
GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6038)
GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6040)
GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6042)
GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6044)
GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6046)
GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6048)
GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6050)
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6052)
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6054)
GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6056)
GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6058)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6062)
GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6064)
GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6066)
GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6068)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6072)
GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6074)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6082)
GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6084)
GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6086)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6090)
GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6092)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6098)
GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6100)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6104)
GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6106)
GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6108)
GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6114)
GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6116)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NONE_OES (src/Graphics/GL/Tokens.hs:6122)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6126)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6132)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6136)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6140)
GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6142)
GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6146)
GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6150)
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6156)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6160)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6164)
GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6166)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6170)
GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6174)
GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6176)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6184)
GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6186)
GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6188)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6196)
GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6198)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6202)
GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6210)
GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6212)
GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6216)
GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6218)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6222)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6230)
GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6232)
GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6236)
GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6238)
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6240)
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6242)
GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6244)
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6246)
GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6248)
GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6250)
GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6252)
GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6254)
GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6256)
GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6258)
GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6260)
GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6262)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6266)
GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6268)
GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6270)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6274)
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6276)
GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6278)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6282)
GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6284)
GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6286)
GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6288)
GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6290)
GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6292)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6296)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6298)
GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6300)
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6302)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6304)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6306)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6308)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6310)
GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6312)
GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6314)
GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6316)
GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6318)
GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6320)
GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6322)
GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6324)
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6326)
GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6328)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6332)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6336)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6340)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6348)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6352)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6360)
GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6362)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6366)
GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6368)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6378)
GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6384)
GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6390)
GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6394)
GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6396)
GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6398)
GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6400)
GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6402)
GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6404)
GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6406)
GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6408)
GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6410)
GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6412)
GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6414)
GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6416)
GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6418)
GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6420)
GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6422)
GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6424)
GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6426)
GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6428)
GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6430)
GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6432)
GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6434)
GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6436)
GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6438)
GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6440)
GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6442)
GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6444)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6454)
GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6456)
GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6458)
GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6460)
GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6462)
GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6464)
GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6466)
GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6468)
GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6470)
GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6472)
GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6474)
GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6476)
GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6478)
GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6480)
GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6482)
GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6484)
GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6486)
GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6488)
GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6490)
GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6492)
GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6494)
GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6496)
GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6498)
GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6500)
GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6502)
GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6504)
GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6506)
GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6508)
GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6510)
GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6512)
GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6514)
GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6516)
GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6518)
GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6520)
GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6522)
GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6524)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_OVERLAY (src/Graphics/GL/Tokens.hs:6528)
GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6530)
GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6532)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6536)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6546)
GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6548)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6552)
GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6562)
GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6564)
GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6578)
GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6580)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6584)
GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6586)
GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6588)
GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6590)
GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6592)
GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6594)
GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6596)
GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6598)
GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6600)
GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6602)
GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6604)
GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6606)
GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6608)
GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6610)
GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6612)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6618)
GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6620)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6624)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6628)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6634)
GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6636)
GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6638)
GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6640)
GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6642)
GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6644)
GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6646)
GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6648)
GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6650)
GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6652)
GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6654)
GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6656)
GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6658)
GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6660)
GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6662)
GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6664)
GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6666)
GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6668)
GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6670)
GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6672)
GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6674)
GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6676)
GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6678)
GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6680)
GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6682)
GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6684)
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6686)
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6688)
GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6690)
GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6692)
GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6694)
GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6696)
GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698)
GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6700)
GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6702)
GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6706)
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6708)
GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6710)
GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6712)
GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6714)
GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6716)
GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6718)
GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6720)
GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6722)
GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6724)
GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6726)
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728)
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6730)
GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6732)
GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:6734)
GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6736)
GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6738)
GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6740)
GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6742)
GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6744)
GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6746)
GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6748)
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6750)
GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6752)
GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6754)
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6756)
GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6758)
GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6760)
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6762)
GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6764)
GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6766)
GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6768)
GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6770)
GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6772)
GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6774)
GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6776)
GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6778)
GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6780)
GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6782)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6786)
GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6788)
GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6790)
GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6792)
GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6794)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6798)
GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6802)
GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6804)
GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6806)
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6808)
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6810)
GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6814)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6872)
GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6878)
GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:6882)
GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6884)
GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6886)
GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6888)
GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:6890)
GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:6892)
GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:6894)
GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6896)
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6898)
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6900)
GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6902)
GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6904)
GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6906)
GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6908)
GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6910)
GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6912)
GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6914)
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6916)
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6918)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6922)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6926)
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6928)
GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6930)
GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6932)
GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6934)
GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6936)
GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6938)
GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6940)
GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6942)
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6944)
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6946)
GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6948)
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6950)
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6952)
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6954)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:6964)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:6968)
GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:6970)
GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:6972)
GL_POINT_NV (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:6980)
GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:6984)
GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:6986)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:6994)
GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:6996)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7000)
GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7002)
GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7018)
GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7020)
GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7032)
GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7034)
GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7036)
GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7038)
GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7050)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7054)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7070)
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7072)
GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7074)
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7076)
GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7078)
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7080)
GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7082)
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7084)
GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7086)
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7088)
GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7090)
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7092)
GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7094)
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7096)
GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7098)
GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7100)
GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7102)
GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7104)
GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7106)
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7108)
GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7110)
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7112)
GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7114)
GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7116)
GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7118)
GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7120)
GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7122)
GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7124)
GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7126)
GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7128)
GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7130)
GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7132)
GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7134)
GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7136)
GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7138)
GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7140)
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7142)
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7144)
GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7146)
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7148)
GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7150)
GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7152)
GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7154)
GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7156)
GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7158)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7162)
GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7164)
GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7166)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7170)
GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7172)
GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7174)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7178)
GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7180)
GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7182)
GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7186)
GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7188)
GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7190)
GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7194)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7202)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7206)
GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7208)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7212)
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7214)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7216)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7218)
GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7222)
GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7224)
GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7228)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7232)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7236)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7240)
GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7242)
GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7244)
GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7248)
GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7252)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7256)
GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7258)
GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7260)
GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7262)
GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7264)
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7266)
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7268)
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7272)
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7274)
GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7276)
GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7278)
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7280)
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7282)
GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7284)
GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7286)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7290)
GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7292)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7298)
GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7300)
GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7302)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7306)
GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7308)
GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7310)
GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7316)
GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7318)
GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7322)
GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7324)
GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7326)
GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7328)
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7330)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7336)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7342)
GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7344)
GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7346)
GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7348)
GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7350)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7352)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7358)
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7360)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7366)
GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7368)
GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7370)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7376)
GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7384)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7392)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7400)
GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7406)
GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7408)
GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7410)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7416)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7420)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7424)
GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7426)
GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7428)
GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7430)
GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7432)
GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7434)
GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7438)
GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7440)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7444)
GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7446)
GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7450)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7454)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7466)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7472)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7476)
GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7478)
GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7482)
GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7484)
GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7494)
GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7496)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7500)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7504)
GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7508)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7512)
GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7514)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7522)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7528)
GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7530)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7536)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_EXT (src/Graphics/GL/Tokens.hs:7542)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7546)
GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7548)
GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7550)
GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7552)
GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7554)
GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7556)
GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7558)
GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7560)
GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7566)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_EXT (src/Graphics/GL/Tokens.hs:7580)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7586)
GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7588)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7594)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7600)
GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7602)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7606)
GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7608)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7612)
GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7614)
GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7618)
GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7620)
GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7622)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7626)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7634)
GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7636)
GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7638)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7642)
GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7644)
GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7646)
GL_RECT_NV (src/Graphics/GL/Tokens.hs:7648)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_REDUCE (src/Graphics/GL/Tokens.hs:7652)
GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7654)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7660)
GL_RED_EXT (src/Graphics/GL/Tokens.hs:7662)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7666)
GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7668)
GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7670)
GL_RED_NV (src/Graphics/GL/Tokens.hs:7672)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7676)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:7684)
GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:7686)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:7690)
GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:7692)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:7696)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:7698)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7702)
GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7704)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7708)
GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7710)
GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7712)
GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:7714)
GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7716)
GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7718)
GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7720)
GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7722)
GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7724)
GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7726)
GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7728)
GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7730)
GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7732)
GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7734)
GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7736)
GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7738)
GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7740)
GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7742)
GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7744)
GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7746)
GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7748)
GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7750)
GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7752)
GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7754)
GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7756)
GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7758)
GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7760)
GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7762)
GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7764)
GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7766)
GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7768)
GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7770)
GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7772)
GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7774)
GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7776)
GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7778)
GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7780)
GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7782)
GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7784)
GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7786)
GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7788)
GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7790)
GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7792)
GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7794)
GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7796)
GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7798)
GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7800)
GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7802)
GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7804)
GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7806)
GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7808)
GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7812)
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7818)
GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7820)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7828)
GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:7830)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7834)
GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7836)
GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7838)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7846)
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7848)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7852)
GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:7854)
GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7856)
GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7862)
GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:7864)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:7870)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7874)
GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:7876)
GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7882)
GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:7888)
GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7892)
GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:7894)
GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7896)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900)
GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:7902)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7906)
GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:7908)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:7912)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7920)
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7922)
GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7924)
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7926)
GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7928)
GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7930)
GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7932)
GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7936)
GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7938)
GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7940)
GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:7942)
GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7944)
GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7946)
GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7948)
GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7950)
GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7952)
GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:7954)
GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:7956)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7960)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7964)
GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:7966)
GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:7968)
GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7970)
GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:7972)
GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:7974)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:7984)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_EXT (src/Graphics/GL/Tokens.hs:7990)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7994)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:7998)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8010)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8022)
GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8024)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8028)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8034)
GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8036)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8040)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8046)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8050)
GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8052)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8056)
GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8058)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8062)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8066)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8070)
GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8072)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8078)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8082)
GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8084)
GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8086)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8092)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8096)
GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8100)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8106)
GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8108)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8114)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8120)
GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8126)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8132)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8140)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8144)
GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8150)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8154)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8158)
GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8162)
GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8164)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8176)
GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8178)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8182)
GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8188)
GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8192)
GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8194)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8200)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8204)
GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8206)
GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8208)
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8210)
GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8212)
GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8216)
GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8218)
GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8224)
GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8226)
GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8228)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8232)
GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8234)
GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8236)
GL_RG_EXT (src/Graphics/GL/Tokens.hs:8238)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8242)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8246)
GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8248)
GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8250)
GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8252)
GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8254)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8266)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8270)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8288)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8306)
GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8312)
GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8320)
GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8324)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8332)
GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8340)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8342)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8350)
GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8352)
GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8354)
GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8358)
GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8360)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8366)
GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8368)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8372)
GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8374)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8378)
GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8382)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8386)
GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8390)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8396)
GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8398)
GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8400)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8404)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8408)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8412)
GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8414)
GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8416)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8418)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8422)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8426)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8432)
GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8434)
GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8436)
GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8438)
GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8440)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8444)
GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8446)
GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8450)
GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8452)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8456)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8462)
GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8464)
GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8466)
GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8468)
GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8470)
GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8472)
GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8474)
GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8476)
GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8478)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8484)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SCREEN (src/Graphics/GL/Tokens.hs:8488)
GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8490)
GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8492)
GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8494)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8498)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8502)
GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8506)
GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8508)
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8510)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8522)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8526)
GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8528)
GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8530)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8538)
GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8540)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8544)
GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8546)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8550)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SET_AMD (src/Graphics/GL/Tokens.hs:8554)
GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8556)
GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8558)
GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8562)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8566)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8572)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8576)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8584)
GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8588)
GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8590)
GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8594)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8618)
GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8620)
GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8622)
GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8624)
GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8626)
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8628)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:8636)
GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8638)
GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8640)
GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8642)
GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8644)
GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8646)
GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8648)
GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8654)
GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8656)
GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8658)
GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8660)
GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8662)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8666)
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8668)
GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8670)
GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8672)
GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8674)
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8676)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8688)
GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8690)
GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8692)
GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8694)
GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8696)
GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8698)
GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8700)
GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8702)
GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:8704)
GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:8706)
GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:8708)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8716)
GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8718)
GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8720)
GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8722)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8726)
GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:8732)
GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8734)
GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8736)
GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8738)
GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8740)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8744)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8754)
GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8756)
GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:8758)
GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8760)
GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8762)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8766)
GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8768)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8772)
GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8774)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8778)
GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8780)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8784)
GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8786)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8790)
GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8792)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8796)
GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8798)
GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8802)
GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8804)
GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8806)
GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8808)
GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8810)
GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8812)
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8814)
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:8816)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8828)
GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8830)
GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8832)
GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8834)
GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8836)
GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8838)
GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8840)
GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8842)
GL_SR8_EXT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8852)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:8856)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:8868)
GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8870)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8874)
GL_SRC_NV (src/Graphics/GL/Tokens.hs:8876)
GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8878)
GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8880)
GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:8882)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8892)
GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:8894)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8898)
GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8900)
GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:8910)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:8914)
GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8916)
GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8918)
GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:8920)
GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8922)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8926)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8934)
GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8936)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8942)
GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:8944)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8948)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8952)
GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8954)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:8962)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:8976)
GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:8980)
GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:8996)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9008)
GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9012)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9026)
GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9028)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9036)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9040)
GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9042)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9046)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9054)
GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9056)
GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9058)
GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9060)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9064)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9068)
GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9074)
GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9076)
GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9078)
GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9080)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9084)
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9086)
GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9088)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9092)
GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9094)
GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9096)
GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9098)
GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9100)
GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9102)
GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9104)
GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9106)
GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9108)
GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9110)
GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9112)
GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9114)
GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9116)
GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9118)
GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9120)
GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9122)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9126)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9130)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9134)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9138)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9144)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9148)
GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9150)
GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9152)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9162)
GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9164)
GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9166)
GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9168)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9178)
GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9180)
GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9182)
GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9184)
GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9186)
GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9188)
GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9190)
GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9192)
GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9194)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9198)
GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9200)
GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9202)
GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9204)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9210)
GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9212)
GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9216)
GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9218)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9228)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9234)
GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9236)
GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9238)
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9240)
GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9242)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9252)
GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9254)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9258)
GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9260)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9264)
GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9266)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9270)
GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9272)
GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9274)
GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9276)
GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9278)
GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9280)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9292)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9296)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9304)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9330)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9348)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9374)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9386)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9390)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9398)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9402)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9416)
GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9420)
GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9428)
GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9436)
GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9438)
GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9440)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9446)
GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9448)
GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9454)
GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9456)
GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9458)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9462)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9466)
GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9468)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9472)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9484)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9490)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9502)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9512)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9516)
GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9518)
GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9520)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9524)
GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9528)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9534)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9538)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9544)
GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9546)
GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9564)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9566)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9568)
GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9572)
GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9574)
GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:9576)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:9582)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:9584)
GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:9586)
GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:9588)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:9592)
GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:9594)
GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9600)
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9602)
GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9604)
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9606)
GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9608)
GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9610)
GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9612)
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9614)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9618)
GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:9620)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9624)
GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:9626)
GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9628)
GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9630)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9636)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9646)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9660)
GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9664)
GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9668)
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9670)
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9680)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9684)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9688)
GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9690)
GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:9694)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9698)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9702)
GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9706)
GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9708)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9720)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:9724)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:9732)
GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9740)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9748)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9756)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:9758)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9764)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9768)
GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9780)
GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9792)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9796)
GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:9826)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9844)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9872)
GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9876)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9880)
GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9884)
GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9902)
GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9914)
GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:9920)
GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9928)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:9940)
GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9944)
GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9946)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9954)
GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9956)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:9964)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9968)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:9974)
GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:9980)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:9994)
GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:9998)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10004)
GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10012)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10016)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10026)
GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10034)
GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10038)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10044)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10050)
GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10056)
GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10076)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10080)
GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10082)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10088)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10092)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10096)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10100)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10104)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10110)
GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10112)
GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10114)
GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10116)
GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10118)
GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10120)
GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10122)
GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10124)
GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10126)
GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10128)
GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10130)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10138)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10142)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10146)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10156)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10160)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10170)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10174)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10178)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10180)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10184)
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10186)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10192)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10198)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10202)
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10204)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10210)
GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10216)
GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10218)
GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10220)
GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10222)
GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10228)
GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10230)
GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10236)
GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10238)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10242)
GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10244)
GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10246)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10250)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10254)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10260)
GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10262)
GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10264)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10268)
GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10278)
GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10280)
GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10282)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10288)
GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10290)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10294)
GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10296)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10300)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10308)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10342)
GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10370)
GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10372)
GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10374)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10378)
GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10380)
GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10382)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10392)
GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10396)
GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10398)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10410)
GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10412)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10416)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10420)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10424)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10428)
GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10430)
GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10438)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10444)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10448)
GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10450)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10456)
GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10462)
GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10468)
GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10472)
GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10474)
GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10476)
GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10480)
GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10482)
GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10484)
GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10486)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10490)
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10492)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10496)
GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10498)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10502)
GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10504)
GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10508)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10516)
GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10520)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10524)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10530)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10538)
GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10546)
GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10548)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10556)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10564)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10574)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10578)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10582)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10588)
GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10596)
GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10598)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10608)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10616)
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10630)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10634)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10638)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10642)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10646)
GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10648)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10652)
GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:10660)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:10664)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:10672)
GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10678)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:10682)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:10686)
GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10690)
GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10692)
GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10694)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10698)
GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10700)
GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10702)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10710)
GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10712)
GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10714)
GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10716)
GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10718)
GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10720)
GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10722)
GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10724)
GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10726)
GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10728)
GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10730)
GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10732)
GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10734)
GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10736)
GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10738)
GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10740)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:10746)
GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:10748)
GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:10750)
GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10752)
GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10754)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10758)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:10764)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10768)
GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10770)
GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10772)
GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10776)
GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10780)
GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10782)
GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10786)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10790)
GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10792)
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10794)
GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10796)
GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10798)
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10800)
GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10802)
GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10804)
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10810)
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10812)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10816)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10820)
GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10822)
GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10824)
GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10828)
GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10830)
GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10834)
GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10838)
GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10840)
GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10842)
GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10844)
GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10846)
GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10848)
GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10850)
GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10852)
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10854)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10858)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10862)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:10866)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10868)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:10870)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:10872)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10876)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10880)
GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10884)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10890)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10894)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10898)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10902)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10908)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10912)
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10916)
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10920)
GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10924)
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10926)
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10930)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10942)
GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10944)
GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10946)
GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10948)
GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10950)
GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10952)
GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:10956)
GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:10958)
GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10960)
GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:10962)
GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:10964)
GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:10966)
GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:10968)
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:10970)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10974)
GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:10976)
GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:10978)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:10982)
GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:10984)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:10988)
GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:10994)
GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:10996)
GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11000)
GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11002)
GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11006)
GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11008)
GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11010)
GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11012)
GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11014)
GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11016)
GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11018)
GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11020)
GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11022)
GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11024)
GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11026)
GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11028)
GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11030)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11038)
GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040)
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11042)
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11044)
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11046)
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11048)
GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11050)
GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11052)
GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11054)
GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11056)
GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11058)
GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11060)
GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11062)
GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11064)
GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11066)
GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11068)
GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11070)
GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11072)
GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11074)
GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11076)
GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11078)
GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11080)
GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11082)
GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11084)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_BOUNDS_RANGE_EXT (src/Graphics/GL/Tokens.hs:11092)
GL_VIEWPORT_BOUNDS_RANGE_NV (src/Graphics/GL/Tokens.hs:11094)
GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11096)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:11100)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV (src/Graphics/GL/Tokens.hs:11102)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_SUBPIXEL_BITS_EXT (src/Graphics/GL/Tokens.hs:11106)
GL_VIEWPORT_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11110)
GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11112)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11114)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11118)
GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11120)
GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11122)
GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11124)
GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11126)
GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11128)
GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11130)
GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11132)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11168)
GL_VIRTUAL_PAGE_SIZE_INDEX_EXT (src/Graphics/GL/Tokens.hs:11170)
GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11172)
GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11174)
GL_VIRTUAL_PAGE_SIZE_X_EXT (src/Graphics/GL/Tokens.hs:11176)
GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11178)
GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11180)
GL_VIRTUAL_PAGE_SIZE_Y_EXT (src/Graphics/GL/Tokens.hs:11182)
GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11184)
GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11186)
GL_VIRTUAL_PAGE_SIZE_Z_EXT (src/Graphics/GL/Tokens.hs:11188)
GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11190)
GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11192)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WAIT_FAILED_APPLE (src/Graphics/GL/Tokens.hs:11196)
GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11198)
GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11200)
GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11202)
GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11204)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11208)
GL_WEIGHT_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:11210)
GL_WEIGHT_ARRAY_OES (src/Graphics/GL/Tokens.hs:11212)
GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11214)
GL_WEIGHT_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:11216)
GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:11220)
GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11222)
GL_WEIGHT_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:11224)
GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11226)
GL_WEIGHT_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:11228)
GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11230)
GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11232)
GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11234)
GL_WRITEONLY_RENDERING_QCOM (src/Graphics/GL/Tokens.hs:11236)
GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11238)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11242)
GL_WRITE_ONLY_OES (src/Graphics/GL/Tokens.hs:11244)
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246)
GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11248)
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11250)
GL_W_EXT (src/Graphics/GL/Tokens.hs:11252)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_XOR_NV (src/Graphics/GL/Tokens.hs:11256)
GL_X_EXT (src/Graphics/GL/Tokens.hs:11258)
GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11260)
GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11262)
GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11264)
GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11266)
GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11268)
GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11270)
GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11272)
GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11274)
GL_Y_EXT (src/Graphics/GL/Tokens.hs:11276)
GL_Z400_BINARY_AMD (src/Graphics/GL/Tokens.hs:11278)
GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11280)
GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11282)
GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11284)
GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11286)
GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11288)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11292)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11294)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
GL_Z_EXT (src/Graphics/GL/Tokens.hs:11300)
100% ( 14 / 14) in 'Graphics.GL.GetProcAddress'
100% (931 /931) in 'Graphics.GL.ExtensionPredicates'
71% ( 5 / 7) in 'Graphics.GL.AMD.BlendMinmaxFactor'
Missing documentation for:
GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2898)
GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2900)
71% ( 5 / 7) in 'Graphics.GL.AMD.DepthClampSeparate'
Missing documentation for:
GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2202)
GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2204)
83% ( 5 / 6) in 'Graphics.GL.AMD.PinnedMemory'
Missing documentation for:
GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2874)
62% ( 5 / 8) in 'Graphics.GL.AMD.QueryBufferObject'
Missing documentation for:
GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7454)
GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7512)
83% ( 5 / 6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture'
Missing documentation for:
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
83% ( 5 / 6) in 'Graphics.GL.AMD.TransformFeedback4'
Missing documentation for:
GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9070)
83% ( 5 / 6) in 'Graphics.GL.APPLE.AuxDepthStencil'
Missing documentation for:
GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:412)
83% ( 5 / 6) in 'Graphics.GL.APPLE.ClientStorage'
Missing documentation for:
GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10378)
26% ( 5 / 19) in 'Graphics.GL.APPLE.FloatPixels'
Missing documentation for:
GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:250)
GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1048)
GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3690)
GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4090)
GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4094)
GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4634)
GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4638)
GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4646)
GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4650)
GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8188)
GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8218)
56% ( 5 / 9) in 'Graphics.GL.APPLE.RGB422'
Missing documentation for:
GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8212)
GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8226)
GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10692)
71% ( 5 / 7) in 'Graphics.GL.APPLE.RowBytes'
Missing documentation for:
GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6566)
GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10412)
83% ( 5 / 6) in 'Graphics.GL.APPLE.SpecularVector'
Missing documentation for:
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4396)
83% ( 5 / 6) in 'Graphics.GL.APPLE.TransformHint'
Missing documentation for:
GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10218)
62% ( 5 / 8) in 'Graphics.GL.APPLE.YCbCr422'
Missing documentation for:
GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10692)
GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11262)
38% ( 5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage'
Missing documentation for:
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
56% ( 5 / 9) in 'Graphics.GL.ARB.ConditionalRenderInverted'
Missing documentation for:
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
71% ( 5 / 7) in 'Graphics.GL.ARB.CullDistance'
Missing documentation for:
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
62% ( 5 / 8) in 'Graphics.GL.ARB.DepthBufferFloat'
Missing documentation for:
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
83% ( 5 / 6) in 'Graphics.GL.ARB.DepthClamp'
Missing documentation for:
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
50% ( 5 / 10) in 'Graphics.GL.ARB.DepthTexture'
Missing documentation for:
GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2214)
GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2224)
GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2284)
GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9774)
28% ( 5 / 18) in 'Graphics.GL.ARB.ES3Compatibility'
Missing documentation for:
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
56% ( 5 / 9) in 'Graphics.GL.ARB.EnhancedLayouts'
Missing documentation for:
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
83% ( 5 / 6) in 'Graphics.GL.ARB.ExplicitUniformLocation'
Missing documentation for:
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
62% ( 5 / 8) in 'Graphics.GL.ARB.FragmentShader'
Missing documentation for:
GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3264)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3274)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5204)
83% ( 5 / 6) in 'Graphics.GL.ARB.FramebufferSRGB'
Missing documentation for:
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
45% ( 5 / 11) in 'Graphics.GL.ARB.GPUShader5'
Missing documentation for:
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
75% ( 6 / 8) in 'Graphics.GL.ARB.HalfFloatPixel'
Missing documentation for:
GLhalfARB (src/Graphics/GL/Types.hs:178)
GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3700)
88% ( 7 / 8) in 'Graphics.GL.ARB.HalfFloatVertex'
Missing documentation for:
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
83% ( 5 / 6) in 'Graphics.GL.ARB.MapBufferAlignment'
Missing documentation for:
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
83% ( 5 / 6) in 'Graphics.GL.ARB.OcclusionQuery2'
Missing documentation for:
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
31% ( 5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery'
Missing documentation for:
GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732)
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734)
GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1568)
GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3282)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3598)
GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7184)
GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9218)
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9240)
GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11002)
GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11052)
56% ( 5 / 9) in 'Graphics.GL.ARB.PixelBufferObject'
Missing documentation for:
GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6922)
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6926)
71% ( 5 / 7) in 'Graphics.GL.ARB.PointSprite'
Missing documentation for:
GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1780)
GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7014)
56% ( 5 / 9) in 'Graphics.GL.ARB.QueryBufferObject'
Missing documentation for:
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubeMap'
Missing documentation for:
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture'
Missing documentation for:
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
83% ( 5 / 6) in 'Graphics.GL.ARB.ShadingLanguage100'
Missing documentation for:
GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8618)
62% ( 5 / 8) in 'Graphics.GL.ARB.Shadow'
Missing documentation for:
GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210)
GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9618)
GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9624)
83% ( 5 / 6) in 'Graphics.GL.ARB.ShadowAmbient'
Missing documentation for:
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9614)
83% ( 5 / 6) in 'Graphics.GL.ARB.StencilTexturing'
Missing documentation for:
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureBorderClamp'
Missing documentation for:
GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:688)
62% ( 5 / 8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32'
Missing documentation for:
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionBPTC'
Missing documentation for:
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1358)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1384)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1388)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1522)
56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionRGTC'
Missing documentation for:
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
29% ( 5 / 17) in 'Graphics.GL.ARB.TextureCubeMap'
Missing documentation for:
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5108)
GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6170)
GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7396)
GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7708)
GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9698)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9720)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9754)
42% ( 5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray'
Missing documentation for:
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4246)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7400)
GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8332)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8340)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9702)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10628)
19% ( 5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine'
Missing documentation for:
GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184)
GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1188)
GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1194)
GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1606)
GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4146)
GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6360)
GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6366)
GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6378)
GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6384)
GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6390)
GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7162)
GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7170)
GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8232)
GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8766)
GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8772)
GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8778)
GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8784)
GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8790)
GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8796)
GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9092)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureEnvDot3'
Missing documentation for:
GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2340)
GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2346)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterMinmax'
Missing documentation for:
GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:9964)
GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11202)
20% ( 5 / 25) in 'Graphics.GL.ARB.TextureFloat'
Missing documentation for:
GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218)
GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4058)
GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4068)
GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4570)
GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4614)
GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4622)
GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8034)
GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8056)
GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8120)
GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8144)
GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9466)
GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9538)
GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:9972)
GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10652)
62% ( 5 / 8) in 'Graphics.GL.ARB.TextureGather'
Missing documentation for:
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5450)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5454)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5860)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge'
Missing documentation for:
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirroredRepeat'
Missing documentation for:
GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5876)
19% ( 5 / 27) in 'Graphics.GL.ARB.TextureRG'
Missing documentation for:
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureRGB10A2UI'
Missing documentation for:
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
56% ( 5 / 9) in 'Graphics.GL.ARB.TextureRectangle'
Missing documentation for:
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5472)
GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7406)
GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9524)
GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9960)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureStencil8'
Missing documentation for:
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
50% ( 5 / 10) in 'Graphics.GL.ARB.TextureSwizzle'
Missing documentation for:
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
71% ( 5 / 7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery'
Missing documentation for:
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10192)
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10204)
83% ( 5 / 6) in 'Graphics.GL.ARB.VertexArrayBGRA'
Missing documentation for:
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
83% ( 5 / 6) in 'Graphics.GL.ARB.VertexType10f11f11fRev'
Missing documentation for:
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
62% ( 5 / 8) in 'Graphics.GL.ATI.Meminfo'
Missing documentation for:
GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7858)
GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9810)
GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10738)
71% ( 5 / 7) in 'Graphics.GL.ATI.PixelFormatFloat'
Missing documentation for:
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038)
GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8194)
83% ( 5 / 6) in 'Graphics.GL.ATI.TextFragmentShader'
Missing documentation for:
GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10088)
62% ( 5 / 8) in 'Graphics.GL.ATI.TextureEnvCombine3'
Missing documentation for:
GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:5990)
GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:5994)
GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:5996)
29% ( 5 / 17) in 'Graphics.GL.ATI.TextureFloat'
Missing documentation for:
GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:248)
GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252)
GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4092)
GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4096)
GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4636)
GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4640)
GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4648)
GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4652)
GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8190)
GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8216)
GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8220)
71% ( 5 / 7) in 'Graphics.GL.ATI.TextureMirrorOnce'
Missing documentation for:
GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5882)
GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5890)
83% ( 5 / 6) in 'Graphics.GL.EXT.ABGR'
Missing documentation for:
GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
71% ( 5 / 7) in 'Graphics.GL.EXT.BGRA'
Missing documentation for:
GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:438)
GL_BGR_EXT (src/Graphics/GL/Tokens.hs:446)
71% ( 5 / 7) in 'Graphics.GL.EXT.BlendSubtract'
Missing documentation for:
GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3524)
GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3530)
56% ( 5 / 9) in 'Graphics.GL.EXT.CMYKA'
Missing documentation for:
GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822)
GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:824)
GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6536)
GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10380)
83% ( 5 / 6) in 'Graphics.GL.EXT.ClipVolumeHint'
Missing documentation for:
GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818)
56% ( 5 / 9) in 'Graphics.GL.EXT.FourTwoTwoPixels'
Missing documentation for:
GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled'
Missing documentation for:
GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8470)
GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8472)
71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferSRGB'
Missing documentation for:
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3480)
38% ( 5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats'
Missing documentation for:
GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4316)
GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4318)
GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4320)
GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4322)
GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9162)
GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9164)
GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9166)
GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9168)
56% ( 5 / 9) in 'Graphics.GL.EXT.PackedDepthStencil'
Missing documentation for:
GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2158)
GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2266)
GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10004)
GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10502)
62% ( 5 / 8) in 'Graphics.GL.EXT.PackedFloat'
Missing documentation for:
GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7530)
GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8206)
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10492)
50% ( 5 / 10) in 'Graphics.GL.EXT.PackedPixels'
Missing documentation for:
GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10448)
GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10496)
GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10524)
GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10678)
56% ( 5 / 9) in 'Graphics.GL.EXT.PixelBufferObject'
Missing documentation for:
GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6928)
GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6930)
83% ( 5 / 6) in 'Graphics.GL.EXT.RescaleNormal'
Missing documentation for:
GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7960)
62% ( 5 / 8) in 'Graphics.GL.EXT.SeparateSpecularColor'
Missing documentation for:
GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4392)
GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8550)
GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8688)
83% ( 5 / 6) in 'Graphics.GL.EXT.SharedTexturePalette'
Missing documentation for:
GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8626)
71% ( 5 / 7) in 'Graphics.GL.EXT.StencilWrap'
Missing documentation for:
GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2136)
GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3938)
10% ( 5 / 48) in 'Graphics.GL.EXT.Texture'
Missing documentation for:
GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214)
GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236)
GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4054)
GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4076)
GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4084)
GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4088)
GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4542)
GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4546)
GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4566)
GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4582)
GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4586)
GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4606)
GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7368)
GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7378)
GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7930)
GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8022)
GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8024)
GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8028)
GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8046)
GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8052)
GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8070)
GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8082)
GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8086)
GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8098)
GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8114)
GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8132)
GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8140)
GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8176)
GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9462)
GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9534)
GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9968)
GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10034)
56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionLATC'
Missing documentation for:
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238)
GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242)
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400)
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402)
56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionRGTC'
Missing documentation for:
GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250)
GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254)
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408)
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412)
56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionS3TC'
Missing documentation for:
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370)
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374)
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378)
GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396)
29% ( 5 / 17) in 'Graphics.GL.EXT.TextureCubeMap'
Missing documentation for:
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5110)
GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6172)
GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7402)
GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7710)
GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9516)
GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9708)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9740)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9748)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9756)
19% ( 5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine'
Missing documentation for:
GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186)
GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190)
GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196)
GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1622)
GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4148)
GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6362)
GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6368)
GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6392)
GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7164)
GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7172)
GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8234)
GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8768)
GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8774)
GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8780)
GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8786)
GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8792)
GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8798)
71% ( 5 / 7) in 'Graphics.GL.EXT.TextureEnvDot3'
Missing documentation for:
GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2342)
GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2348)
71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterAnisotropic'
Missing documentation for:
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5696)
GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9910)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureLODBias'
Missing documentation for:
GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5694)
GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9880)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureMirrorClamp'
Missing documentation for:
GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5884)
GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5886)
GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5892)
17% ( 5 / 30) in 'Graphics.GL.EXT.TextureSNorm'
Missing documentation for:
GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216)
GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240)
GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270)
GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4066)
GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4098)
GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4564)
GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4568)
GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4644)
GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4656)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7676)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8208)
GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8236)
GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8242)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
24% ( 5 / 21) in 'Graphics.GL.EXT.TextureSRGB'
Missing documentation for:
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424)
GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426)
GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1524)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552)
GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8716)
GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8720)
GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8726)
GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8730)
GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8892)
GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8898)
GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8902)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSRGBDecode'
Missing documentation for:
GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2130)
GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8698)
GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:9998)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSharedExponent'
Missing documentation for:
GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8108)
GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9992)
GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10518)
50% ( 5 / 10) in 'Graphics.GL.EXT.TextureSwizzle'
Missing documentation for:
GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10012)
GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10016)
GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10026)
GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10028)
83% ( 5 / 6) in 'Graphics.GL.EXT.VertexArrayBGRA'
Missing documentation for:
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
56% ( 5 / 9) in 'Graphics.GL.HP.ConvolutionBorderModes'
Missing documentation for:
GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1612)
GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1686)
GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3794)
GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7940)
71% ( 5 / 7) in 'Graphics.GL.HP.OcclusionTest'
Missing documentation for:
GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6290)
GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6292)
62% ( 5 / 8) in 'Graphics.GL.HP.TextureLighting'
Missing documentation for:
GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9944)
GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9946)
83% ( 5 / 6) in 'Graphics.GL.IBM.CullVertex'
Missing documentation for:
GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1862)
83% ( 5 / 6) in 'Graphics.GL.IBM.RasterposClip'
Missing documentation for:
GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7594)
83% ( 5 / 6) in 'Graphics.GL.IBM.TextureMirroredRepeat'
Missing documentation for:
GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5878)
38% ( 5 / 13) in 'Graphics.GL.INGR.ColorClamp'
Missing documentation for:
GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258)
GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:262)
GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:546)
GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548)
GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3672)
GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7668)
GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7670)
83% ( 5 / 6) in 'Graphics.GL.INGR.InterlaceRead'
Missing documentation for:
GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4102)
83% ( 5 / 6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent'
Missing documentation for:
GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472)
62% ( 5 / 8) in 'Graphics.GL.KHR.ContextFlushControl'
Missing documentation for:
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
83% ( 5 / 6) in 'Graphics.GL.KHR.NoError'
Missing documentation for:
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1640)
15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR'
Missing documentation for:
GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR'
Missing documentation for:
GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
83% ( 5 / 6) in 'Graphics.GL.MESA.PackInvert'
Missing documentation for:
GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6554)
62% ( 5 / 8) in 'Graphics.GL.MESA.YCbCrTexture'
Missing documentation for:
GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10690)
GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10694)
GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11264)
45% ( 5 / 11) in 'Graphics.GL.MESAX.TextureStack'
Missing documentation for:
GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7370)
GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7384)
GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9420)
GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9438)
GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9440)
100% ( 2 / 2) in 'Graphics.GL.MESAX'
83% ( 5 / 6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent'
Missing documentation for:
GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474)
71% ( 5 / 7) in 'Graphics.GL.NV.ComputeProgram5'
Missing documentation for:
GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560)
GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562)
71% ( 5 / 7) in 'Graphics.GL.NV.CopyDepthToColor'
Missing documentation for:
GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2276)
GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2278)
71% ( 5 / 7) in 'Graphics.GL.NV.DeepTexture3D'
Missing documentation for:
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5140)
83% ( 5 / 6) in 'Graphics.GL.NV.DepthClamp'
Missing documentation for:
GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2206)
83% ( 5 / 6) in 'Graphics.GL.NV.FillRectangle'
Missing documentation for:
GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2936)
25% ( 5 / 20) in 'Graphics.GL.NV.FloatBuffer'
Missing documentation for:
GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:2974)
GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3012)
GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3016)
GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3020)
GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3022)
GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3024)
GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3026)
GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3028)
GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3032)
GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3036)
GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9806)
56% ( 5 / 9) in 'Graphics.GL.NV.FogDistance'
Missing documentation for:
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2888)
GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2892)
GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3108)
50% ( 5 / 10) in 'Graphics.GL.NV.FragmentProgram2'
Missing documentation for:
GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5386)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5396)
GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5402)
GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5404)
71% ( 5 / 7) in 'Graphics.GL.NV.LightMaxExponent'
Missing documentation for:
GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5518)
GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5538)
71% ( 5 / 7) in 'Graphics.GL.NV.MultisampleCoverage'
Missing documentation for:
GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8366)
83% ( 5 / 6) in 'Graphics.GL.NV.MultisampleFilterHint'
Missing documentation for:
GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6050)
71% ( 5 / 7) in 'Graphics.GL.NV.PackedDepthStencil'
Missing documentation for:
GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2270)
GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10506)
83% ( 5 / 6) in 'Graphics.GL.NV.PathRenderingSharedEdge'
Missing documentation for:
GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8624)
62% ( 5 / 8) in 'Graphics.GL.NV.ShaderBufferStore'
Missing documentation for:
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8572)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
62% ( 5 / 8) in 'Graphics.GL.NV.ShaderThreadGroup'
Missing documentation for:
GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8756)
GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11198)
GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11200)
50% ( 5 / 10) in 'Graphics.GL.NV.TessellationProgram5'
Missing documentation for:
GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5434)
GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9202)
GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9204)
GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9228)
62% ( 5 / 8) in 'Graphics.GL.NV.TexgenEmboss'
Missing documentation for:
GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2800)
GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2802)
GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2804)
71% ( 5 / 7) in 'Graphics.GL.NV.TexgenReflection'
Missing documentation for:
GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6174)
GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7712)
50% ( 5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4'
Missing documentation for:
GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1142)
GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6394)
GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6396)
GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8802)
83% ( 5 / 6) in 'Graphics.GL.NV.TextureExpandNormal'
Missing documentation for:
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10038)
56% ( 5 / 9) in 'Graphics.GL.NV.TextureRectangle'
Missing documentation for:
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5474)
GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7408)
GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9962)
6% ( 5 / 78) in 'Graphics.GL.NV.TextureShader'
Missing documentation for:
GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1626)
GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1854)
GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1856)
GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2144)
GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2146)
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2354)
GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2356)
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2358)
GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2360)
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2364)
GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2368)
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2372)
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2374)
GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2642)
GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2644)
GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2646)
GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2648)
GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2650)
GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2652)
GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2654)
GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2670)
GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2672)
GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2674)
GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2676)
GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3718)
GL_HILO_NV (src/Graphics/GL/Tokens.hs:3722)
GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3762)
GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3764)
GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4532)
GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4534)
GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4660)
GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4662)
GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6312)
GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6314)
GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6316)
GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6318)
GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6320)
GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6322)
GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6324)
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6326)
GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6328)
GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6612)
GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7166)
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8210)
GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8592)
GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8638)
GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8640)
GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8642)
GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8646)
GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8654)
GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8656)
GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8658)
GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8660)
GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8666)
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8668)
GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8670)
GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8672)
GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8674)
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8676)
GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9780)
GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9844)
GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:9986)
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10530)
GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10582)
GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11054)
GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11056)
83% ( 5 / 6) in 'Graphics.GL.NV.TextureShader2'
Missing documentation for:
GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2370)
23% ( 5 / 22) in 'Graphics.GL.NV.TextureShader3'
Missing documentation for:
GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2148)
GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2150)
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2152)
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2352)
GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2362)
GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2366)
GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3166)
GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3720)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6296)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6298)
GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6300)
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6302)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6304)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6306)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6308)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6310)
GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8644)
62% ( 5 / 8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory'
Missing documentation for:
GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10354)
83% ( 5 / 6) in 'Graphics.GL.NV.VertexArrayRange2'
Missing documentation for:
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10806)
71% ( 5 / 7) in 'Graphics.GL.NV.VertexProgram2Option'
Missing documentation for:
GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5386)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5390)
83% ( 5 / 6) in 'Graphics.GL.NV.VertexProgram3'
Missing documentation for:
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5788)
50% ( 5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo'
Missing documentation for:
GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3644)
GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3646)
GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3648)
GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3650)
GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3652)
33% ( 5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture'
Missing documentation for:
GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6584)
GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6586)
GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6588)
GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6590)
GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6592)
GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6594)
GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6596)
GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6598)
GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6600)
GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6602)
71% ( 5 / 7) in 'Graphics.GL.OES.ReadFormat'
Missing documentation for:
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3928)
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3932)
71% ( 5 / 7) in 'Graphics.GL.OML.Interlace'
Missing documentation for:
GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4100)
GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4104)
45% ( 5 / 11) in 'Graphics.GL.OML.Resample'
Missing documentation for:
GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6560)
GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7944)
GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7946)
GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7950)
GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:7954)
GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10408)
71% ( 5 / 7) in 'Graphics.GL.OML.Subsample'
Missing documentation for:
GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3168)
GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3170)
100% ( 4 / 4) in 'Graphics.GL.OML'
19% ( 5 / 27) in 'Graphics.GL.PGI.VertexHints'
Missing documentation for:
GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834)
GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836)
GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2734)
GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:3976)
GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4830)
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4944)
GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4946)
GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4948)
GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4950)
GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4952)
GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4954)
GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4956)
GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5764)
GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6166)
GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9274)
GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9276)
GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9278)
GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9280)
GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10752)
GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10754)
GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10944)
GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10946)
71% ( 5 / 7) in 'Graphics.GL.REND.ScreenCoordinates'
Missing documentation for:
GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4292)
GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8490)
100% ( 2 / 2) in 'Graphics.GL.REND'
45% ( 5 / 11) in 'Graphics.GL.S3.S3TC'
Missing documentation for:
GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8072)
GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8158)
GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8164)
GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8182)
GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8204)
GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8228)
100% ( 2 / 2) in 'Graphics.GL.S3'
31% ( 5 / 16) in 'Graphics.GL.SGI.ColorMatrix'
Missing documentation for:
GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076)
GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080)
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5014)
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7072)
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7076)
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7080)
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7084)
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7092)
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7096)
GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7100)
GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7104)
71% ( 5 / 7) in 'Graphics.GL.SGI.TextureColorTable'
Missing documentation for:
GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7392)
GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9610)
71% ( 5 / 7) in 'Graphics.GL.SGIS.GenerateMipmap'
Missing documentation for:
GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3540)
GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3542)
38% ( 5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen'
Missing documentation for:
GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2876)
GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2878)
GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2884)
GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2890)
GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6258)
GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6260)
GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6268)
GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6274)
83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureBorderClamp'
Missing documentation for:
GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696)
83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureEdgeClamp'
Missing documentation for:
GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700)
56% ( 5 / 9) in 'Graphics.GL.SGIS.TextureLOD'
Missing documentation for:
GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9472)
GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9934)
19% ( 5 / 27) in 'Graphics.GL.SGIS.TextureSelect'
Missing documentation for:
GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2680)
GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2682)
GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2684)
GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2686)
GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2688)
GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2690)
GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2692)
GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2694)
GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2696)
GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2698)
GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2700)
GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2702)
GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2704)
GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2706)
GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2708)
GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7428)
GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7430)
GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7432)
GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7434)
GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7438)
GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7444)
71% ( 5 / 7) in 'Graphics.GL.SGIX.AsyncHistogram'
Missing documentation for:
GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336)
GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:4976)
45% ( 5 / 11) in 'Graphics.GL.SGIX.AsyncPixel'
Missing documentation for:
GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334)
GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340)
GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342)
GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4974)
GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4978)
GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:4980)
71% ( 5 / 7) in 'Graphics.GL.SGIX.BlendAlphaMinmax'
Missing documentation for:
GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260)
GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264)
83% ( 5 / 6) in 'Graphics.GL.SGIX.CalligraphicFragment'
Missing documentation for:
GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664)
29% ( 5 / 17) in 'Graphics.GL.SGIX.Clipmap'
Missing documentation for:
GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4414)
GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4992)
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4994)
GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6090)
GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6092)
GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9600)
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9602)
GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9604)
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9606)
83% ( 5 / 6) in 'Graphics.GL.SGIX.ConvolutionAccuracy'
Missing documentation for:
GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1708)
62% ( 5 / 8) in 'Graphics.GL.SGIX.DepthTexture'
Missing documentation for:
GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2240)
71% ( 5 / 7) in 'Graphics.GL.SGIX.FogOffset'
Missing documentation for:
GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3122)
GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3124)
83% ( 5 / 6) in 'Graphics.GL.SGIX.Interlace'
Missing documentation for:
GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4106)
83% ( 5 / 6) in 'Graphics.GL.SGIX.IrInstrument1'
Missing documentation for:
GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4298)
38% ( 5 / 13) in 'Graphics.GL.SGIX.PixelTiles'
Missing documentation for:
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6898)
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6900)
GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6902)
GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6904)
GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6906)
GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6908)
GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6910)
GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6912)
50% ( 5 / 10) in 'Graphics.GL.SGIX.Resample'
Missing documentation for:
GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6562)
GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7948)
GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7952)
GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:7956)
GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10410)
83% ( 5 / 6) in 'Graphics.GL.SGIX.ScalebiasHint'
Missing documentation for:
GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8468)
56% ( 5 / 9) in 'Graphics.GL.SGIX.Shadow'
Missing documentation for:
GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9628)
GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9630)
GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9872)
83% ( 5 / 6) in 'Graphics.GL.SGIX.ShadowAmbient'
Missing documentation for:
GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8620)
50% ( 5 / 10) in 'Graphics.GL.SGIX.Subsample'
Missing documentation for:
GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6580)
GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6872)
GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6876)
GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10432)
83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureAddEnv'
Missing documentation for:
GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9786)
62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureCoordinateClamp'
Missing documentation for:
GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9914)
GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9916)
62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureLODBias'
Missing documentation for:
GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9884)
GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9886)
83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureMultiBuffer'
Missing documentation for:
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9936)
56% ( 5 / 9) in 'Graphics.GL.SGIX.TextureScaleBias'
Missing documentation for:
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7144)
GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7146)
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7148)
GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7150)
71% ( 5 / 7) in 'Graphics.GL.SGIX.VertexPreclip'
Missing documentation for:
GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:10956)
71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCb'
Missing documentation for:
GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11270)
GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11272)
71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCbA'
Missing documentation for:
GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11268)
GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11274)
83% ( 5 / 6) in 'Graphics.GL.SUN.ConvolutionBorderModes'
Missing documentation for:
GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11234)
83% ( 5 / 6) in 'Graphics.GL.SUN.SliceAccum'
Missing documentation for:
GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8702)
56% ( 5 / 9) in 'Graphics.GL.ThreeDFX.Multisample'
Missing documentation for:
GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6018)
GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6024)
GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8394)
71% ( 5 / 7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1'
Missing documentation for:
GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1360)
GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1390)
71% ( 5 / 7) in 'Graphics.GL.WIN.PhongShading'
Missing documentation for:
GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6790)
GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6792)
83% ( 5 / 6) in 'Graphics.GL.WIN.SpecularFog'
Missing documentation for:
GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3126)
100% ( 3 / 3) in 'Graphics.GL.WIN'
53% (1652 /3138) in 'Graphics.GL.Functions'
Missing documentation for:
glAccumxOES (src/Graphics/GL/Functions.hs:3188)
glActiveProgramEXT (src/Graphics/GL/Functions.hs:3201)
glActiveShaderProgramEXT (src/Graphics/GL/Functions.hs:3227)
glActiveStencilFaceEXT (src/Graphics/GL/Functions.hs:3240)
glActiveVaryingNV (src/Graphics/GL/Functions.hs:3278)
glAlphaFragmentOp1ATI (src/Graphics/GL/Functions.hs:3291)
glAlphaFragmentOp2ATI (src/Graphics/GL/Functions.hs:3308)
glAlphaFragmentOp3ATI (src/Graphics/GL/Functions.hs:3328)
glAlphaFuncQCOM (src/Graphics/GL/Functions.hs:3365)
glAlphaFuncx (src/Graphics/GL/Functions.hs:3378)
glAlphaFuncxOES (src/Graphics/GL/Functions.hs:3391)
glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions.hs:3404)
glApplyTextureEXT (src/Graphics/GL/Functions.hs:3415)
glAreProgramsResidentNV (src/Graphics/GL/Functions.hs:3427)
glAreTexturesResidentEXT (src/Graphics/GL/Functions.hs:3456)
glArrayObjectATI (src/Graphics/GL/Functions.hs:3496)
glAsyncMarkerSGIX (src/Graphics/GL/Functions.hs:3513)
glBeginConditionalRenderNVX (src/Graphics/GL/Functions.hs:3594)
glBeginFragmentShaderATI (src/Graphics/GL/Functions.hs:3606)
glBeginOcclusionQueryNV (src/Graphics/GL/Functions.hs:3617)
glBeginPerfMonitorAMD (src/Graphics/GL/Functions.hs:3629)
glBeginPerfQueryINTEL (src/Graphics/GL/Functions.hs:3641)
glBeginQueryEXT (src/Graphics/GL/Functions.hs:3681)
glBeginVertexShaderEXT (src/Graphics/GL/Functions.hs:3748)
glBeginVideoCaptureNV (src/Graphics/GL/Functions.hs:3759)
glBindBufferOffsetEXT (src/Graphics/GL/Functions.hs:3874)
glBindFragmentShaderATI (src/Graphics/GL/Functions.hs:4052)
glBindFramebufferEXT (src/Graphics/GL/Functions.hs:4078)
glBindFramebufferOES (src/Graphics/GL/Functions.hs:4091)
glBindImageTextureEXT (src/Graphics/GL/Functions.hs:4123)
glBindLightParameterEXT (src/Graphics/GL/Functions.hs:4156)
glBindMaterialParameterEXT (src/Graphics/GL/Functions.hs:4169)
glBindMultiTextureEXT (src/Graphics/GL/Functions.hs:4182)
glBindParameterEXT (src/Graphics/GL/Functions.hs:4196)
glBindProgramARB (src/Graphics/GL/Functions.hs:4208)
glBindProgramPipelineEXT (src/Graphics/GL/Functions.hs:4248)
glBindRenderbufferEXT (src/Graphics/GL/Functions.hs:4274)
glBindRenderbufferOES (src/Graphics/GL/Functions.hs:4287)
glBindTexGenParameterEXT (src/Graphics/GL/Functions.hs:4329)
glBindTextureUnitParameterEXT (src/Graphics/GL/Functions.hs:4385)
glBindTransformFeedbackNV (src/Graphics/GL/Functions.hs:4427)
glBindVertexArrayAPPLE (src/Graphics/GL/Functions.hs:4453)
glBindVertexShaderEXT (src/Graphics/GL/Functions.hs:4511)
glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions.hs:4523)
glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions.hs:4538)
glBinormal3bvEXT (src/Graphics/GL/Functions.hs:4569)
glBinormal3dvEXT (src/Graphics/GL/Functions.hs:4596)
glBinormal3fvEXT (src/Graphics/GL/Functions.hs:4623)
glBinormal3ivEXT (src/Graphics/GL/Functions.hs:4650)
glBinormal3svEXT (src/Graphics/GL/Functions.hs:4677)
glBinormalPointerEXT (src/Graphics/GL/Functions.hs:4689)
glBitmapxOES (src/Graphics/GL/Functions.hs:4722)
glBlendBarrier (src/Graphics/GL/Functions.hs:4740)
glBlendColorxOES (src/Graphics/GL/Functions.hs:4807)
glBlendEquationOES (src/Graphics/GL/Functions.hs:4862)
glBlendEquationSeparateOES (src/Graphics/GL/Functions.hs:4917)
glBlendFuncSeparateOES (src/Graphics/GL/Functions.hs:5140)
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glGenerateTextureMipmapEXT (src/Graphics/GL/Functions.hs:15126)
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glGetClipPlanefOES (src/Graphics/GL/Functions.hs:15663)
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glGetClipPlanexOES (src/Graphics/GL/Functions.hs:15689)
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glGetColorTableSGI (src/Graphics/GL/Functions.hs:15822)
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glGetCombinerInputParameterivNV (src/Graphics/GL/Functions.hs:15853)
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glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions.hs:15884)
glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions.hs:15899)
glGetCommandHeaderNV (src/Graphics/GL/Functions.hs:15913)
glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions.hs:15926)
glGetCompressedTextureImageEXT (src/Graphics/GL/Functions.hs:15987)
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glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions.hs:16070)
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glGetDriverControlsQCOM (src/Graphics/GL/Functions.hs:16305)
glGetFenceivNV (src/Graphics/GL/Functions.hs:16331)
glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions.hs:16345)
glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions.hs:16359)
glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions.hs:16373)
glGetFixedv (src/Graphics/GL/Functions.hs:16385)
glGetFixedvOES (src/Graphics/GL/Functions.hs:16398)
glGetFogFuncSGIS (src/Graphics/GL/Functions.hs:16485)
glGetFragmentLightfvSGIX (src/Graphics/GL/Functions.hs:16553)
glGetFragmentLightivSGIX (src/Graphics/GL/Functions.hs:16567)
glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions.hs:16581)
glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions.hs:16595)
glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions.hs:16641)
glGetFramebufferParameterivEXT (src/Graphics/GL/Functions.hs:16671)
glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions.hs:16685)
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glGetGraphicsResetStatusEXT (src/Graphics/GL/Functions.hs:16720)
glGetHandleARB (src/Graphics/GL/Functions.hs:16743)
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glGetHistogramParameterfvEXT (src/Graphics/GL/Functions.hs:16803)
glGetHistogramParameterivEXT (src/Graphics/GL/Functions.hs:16832)
glGetHistogramParameterxvOES (src/Graphics/GL/Functions.hs:16846)
glGetImageHandleARB (src/Graphics/GL/Functions.hs:16860)
glGetImageHandleNV (src/Graphics/GL/Functions.hs:16876)
glGetImageTransformParameterfvHP (src/Graphics/GL/Functions.hs:16892)
glGetImageTransformParameterivHP (src/Graphics/GL/Functions.hs:16906)
glGetInfoLogARB (src/Graphics/GL/Functions.hs:16920)
glGetInstrumentsSGIX (src/Graphics/GL/Functions.hs:16935)
glGetIntegeri_vEXT (src/Graphics/GL/Functions.hs:17019)
glGetIntegerui64i_vNV (src/Graphics/GL/Functions.hs:17033)
glGetIntegerui64vNV (src/Graphics/GL/Functions.hs:17047)
glGetInternalformatSampleivNV (src/Graphics/GL/Functions.hs:17074)
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glGetInvariantFloatvEXT (src/Graphics/GL/Functions.hs:17139)
glGetInvariantIntegervEXT (src/Graphics/GL/Functions.hs:17153)
glGetLightxOES (src/Graphics/GL/Functions.hs:17197)
glGetLightxv (src/Graphics/GL/Functions.hs:17211)
glGetLightxvOES (src/Graphics/GL/Functions.hs:17225)
glGetListParameterfvSGIX (src/Graphics/GL/Functions.hs:17239)
glGetListParameterivSGIX (src/Graphics/GL/Functions.hs:17253)
glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions.hs:17267)
glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions.hs:17281)
glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions.hs:17295)
glGetMapAttribParameterfvNV (src/Graphics/GL/Functions.hs:17309)
glGetMapAttribParameterivNV (src/Graphics/GL/Functions.hs:17324)
glGetMapControlPointsNV (src/Graphics/GL/Functions.hs:17339)
glGetMapParameterfvNV (src/Graphics/GL/Functions.hs:17357)
glGetMapParameterivNV (src/Graphics/GL/Functions.hs:17371)
glGetMapxvOES (src/Graphics/GL/Functions.hs:17430)
glGetMaterialxOES (src/Graphics/GL/Functions.hs:17474)
glGetMaterialxv (src/Graphics/GL/Functions.hs:17488)
glGetMaterialxvOES (src/Graphics/GL/Functions.hs:17502)
glGetMinmaxEXT (src/Graphics/GL/Functions.hs:17533)
glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions.hs:17564)
glGetMinmaxParameterivEXT (src/Graphics/GL/Functions.hs:17593)
glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions.hs:17607)
glGetMultiTexEnvivEXT (src/Graphics/GL/Functions.hs:17622)
glGetMultiTexGendvEXT (src/Graphics/GL/Functions.hs:17637)
glGetMultiTexGenfvEXT (src/Graphics/GL/Functions.hs:17652)
glGetMultiTexGenivEXT (src/Graphics/GL/Functions.hs:17667)
glGetMultiTexImageEXT (src/Graphics/GL/Functions.hs:17682)
glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions.hs:17699)
glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions.hs:17715)
glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions.hs:17731)
glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions.hs:17746)
glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions.hs:17761)
glGetMultiTexParameterivEXT (src/Graphics/GL/Functions.hs:17776)
glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions.hs:17851)
glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions.hs:17865)
glGetNamedBufferPointervEXT (src/Graphics/GL/Functions.hs:17894)
glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions.hs:17924)
glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions.hs:17955)
glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions.hs:17985)
glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions.hs:17999)
glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions.hs:18014)
glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions.hs:18029)
glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions.hs:18044)
glGetNamedProgramStringEXT (src/Graphics/GL/Functions.hs:18059)
glGetNamedProgramivEXT (src/Graphics/GL/Functions.hs:18074)
glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions.hs:18104)
glGetNamedStringARB (src/Graphics/GL/Functions.hs:18118)
glGetNamedStringivARB (src/Graphics/GL/Functions.hs:18134)
glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions.hs:18149)
glGetObjectBufferfvATI (src/Graphics/GL/Functions.hs:18162)
glGetObjectBufferivATI (src/Graphics/GL/Functions.hs:18176)
glGetObjectLabelEXT (src/Graphics/GL/Functions.hs:18207)
glGetObjectParameterfvARB (src/Graphics/GL/Functions.hs:18240)
glGetObjectParameterivAPPLE (src/Graphics/GL/Functions.hs:18254)
glGetObjectParameterivARB (src/Graphics/GL/Functions.hs:18269)
glGetOcclusionQueryivNV (src/Graphics/GL/Functions.hs:18315)
glGetOcclusionQueryuivNV (src/Graphics/GL/Functions.hs:18329)
glGetPathColorGenfvNV (src/Graphics/GL/Functions.hs:18343)
glGetPathColorGenivNV (src/Graphics/GL/Functions.hs:18357)
glGetPathCommandsNV (src/Graphics/GL/Functions.hs:18371)
glGetPathCoordsNV (src/Graphics/GL/Functions.hs:18384)
glGetPathDashArrayNV (src/Graphics/GL/Functions.hs:18397)
glGetPathLengthNV (src/Graphics/GL/Functions.hs:18410)
glGetPathMetricRangeNV (src/Graphics/GL/Functions.hs:18424)
glGetPathMetricsNV (src/Graphics/GL/Functions.hs:18440)
glGetPathParameterfvNV (src/Graphics/GL/Functions.hs:18458)
glGetPathParameterivNV (src/Graphics/GL/Functions.hs:18472)
glGetPathSpacingNV (src/Graphics/GL/Functions.hs:18486)
glGetPathTexGenfvNV (src/Graphics/GL/Functions.hs:18506)
glGetPathTexGenivNV (src/Graphics/GL/Functions.hs:18520)
glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions.hs:18534)
glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions.hs:18556)
glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions.hs:18572)
glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions.hs:18587)
glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions.hs:18603)
glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions.hs:18619)
glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions.hs:18634)
glGetPerfQueryDataINTEL (src/Graphics/GL/Functions.hs:18648)
glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions.hs:18664)
glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions.hs:18677)
glGetPixelMapxv (src/Graphics/GL/Functions.hs:18737)
glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions.hs:18751)
glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions.hs:18764)
glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions.hs:18777)
glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions.hs:18791)
glGetPointerIndexedvEXT (src/Graphics/GL/Functions.hs:18805)
glGetPointeri_vEXT (src/Graphics/GL/Functions.hs:18819)
glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions.hs:18922)
glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions.hs:18936)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions.hs:18950)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions.hs:18964)
glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions.hs:19010)
glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions.hs:19024)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions.hs:19038)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions.hs:19052)
glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions.hs:19066)
glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions.hs:19081)
glGetProgramParameterdvNV (src/Graphics/GL/Functions.hs:19096)
glGetProgramParameterfvNV (src/Graphics/GL/Functions.hs:19111)
glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions.hs:19142)
glGetProgramPipelineivEXT (src/Graphics/GL/Functions.hs:19172)
glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions.hs:19231)
glGetProgramResourcefvNV (src/Graphics/GL/Functions.hs:19263)
glGetProgramStringARB (src/Graphics/GL/Functions.hs:19318)
glGetProgramStringNV (src/Graphics/GL/Functions.hs:19332)
glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions.hs:19346)
glGetProgramivARB (src/Graphics/GL/Functions.hs:19375)
glGetProgramivNV (src/Graphics/GL/Functions.hs:19389)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
glGetQueryObjectuivEXT (src/Graphics/GL/Functions.hs:19614)
glGetQueryivEXT (src/Graphics/GL/Functions.hs:19658)
glGetRenderbufferParameterivOES (src/Graphics/GL/Functions.hs:19702)
glGetSeparableFilterEXT (src/Graphics/GL/Functions.hs:19854)
glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions.hs:19950)
glGetStageIndexNV (src/Graphics/GL/Functions.hs:19963)
glGetTexBumpParameterfvATI (src/Graphics/GL/Functions.hs:20066)
glGetTexBumpParameterivATI (src/Graphics/GL/Functions.hs:20079)
glGetTexEnvxv (src/Graphics/GL/Functions.hs:20122)
glGetTexEnvxvOES (src/Graphics/GL/Functions.hs:20136)
glGetTexFilterFuncSGIS (src/Graphics/GL/Functions.hs:20150)
glGetTexGenfvOES (src/Graphics/GL/Functions.hs:20194)
glGetTexGenivOES (src/Graphics/GL/Functions.hs:20223)
glGetTexGenxvOES (src/Graphics/GL/Functions.hs:20237)
glGetTexLevelParameterxvOES (src/Graphics/GL/Functions.hs:20300)
glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions.hs:20405)
glGetTexParameterxv (src/Graphics/GL/Functions.hs:20449)
glGetTexParameterxvOES (src/Graphics/GL/Functions.hs:20463)
glGetTextureHandleARB (src/Graphics/GL/Functions.hs:20477)
glGetTextureHandleNV (src/Graphics/GL/Functions.hs:20489)
glGetTextureImageEXT (src/Graphics/GL/Functions.hs:20519)
glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions.hs:20552)
glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions.hs:20584)
glGetTextureParameterIivEXT (src/Graphics/GL/Functions.hs:20615)
glGetTextureParameterIuivEXT (src/Graphics/GL/Functions.hs:20645)
glGetTextureParameterfvEXT (src/Graphics/GL/Functions.hs:20675)
glGetTextureParameterivEXT (src/Graphics/GL/Functions.hs:20705)
glGetTextureSamplerHandleARB (src/Graphics/GL/Functions.hs:20720)
glGetTextureSamplerHandleNV (src/Graphics/GL/Functions.hs:20733)
glGetTrackMatrixivNV (src/Graphics/GL/Functions.hs:20770)
glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions.hs:20823)
glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions.hs:20884)
glGetUniformBufferSizeEXT (src/Graphics/GL/Functions.hs:20913)
glGetUniformOffsetEXT (src/Graphics/GL/Functions.hs:20970)
glGetUniformi64vARB (src/Graphics/GL/Functions.hs:21043)
glGetUniformi64vNV (src/Graphics/GL/Functions.hs:21057)
glGetUniformui64vARB (src/Graphics/GL/Functions.hs:21101)
glGetUniformui64vNV (src/Graphics/GL/Functions.hs:21115)
glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions.hs:21159)
glGetVariantArrayObjectivATI (src/Graphics/GL/Functions.hs:21173)
glGetVariantBooleanvEXT (src/Graphics/GL/Functions.hs:21187)
glGetVariantFloatvEXT (src/Graphics/GL/Functions.hs:21201)
glGetVariantIntegervEXT (src/Graphics/GL/Functions.hs:21215)
glGetVariantPointervEXT (src/Graphics/GL/Functions.hs:21229)
glGetVaryingLocationNV (src/Graphics/GL/Functions.hs:21243)
glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions.hs:21288)
glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions.hs:21303)
glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions.hs:21317)
glGetVertexArrayPointervEXT (src/Graphics/GL/Functions.hs:21332)
glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions.hs:21361)
glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions.hs:21375)
glGetVertexAttribLi64vNV (src/Graphics/GL/Functions.hs:21479)
glGetVertexAttribLui64vARB (src/Graphics/GL/Functions.hs:21493)
glGetVertexAttribLui64vNV (src/Graphics/GL/Functions.hs:21507)
glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions.hs:21701)
glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions.hs:21716)
glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions.hs:21731)
glGetVideoCaptureivNV (src/Graphics/GL/Functions.hs:21746)
glGetVideoi64vNV (src/Graphics/GL/Functions.hs:21760)
glGetVideoivNV (src/Graphics/GL/Functions.hs:21774)
glGetVideoui64vNV (src/Graphics/GL/Functions.hs:21788)
glGetVideouivNV (src/Graphics/GL/Functions.hs:21802)
glGetnColorTable (src/Graphics/GL/Functions.hs:21816)
glGetnColorTableARB (src/Graphics/GL/Functions.hs:21832)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions.hs:21864)
glGetnConvolutionFilter (src/Graphics/GL/Functions.hs:21879)
glGetnConvolutionFilterARB (src/Graphics/GL/Functions.hs:21895)
glGetnHistogram (src/Graphics/GL/Functions.hs:21911)
glGetnHistogramARB (src/Graphics/GL/Functions.hs:21928)
glGetnMapdv (src/Graphics/GL/Functions.hs:21945)
glGetnMapdvARB (src/Graphics/GL/Functions.hs:21960)
glGetnMapfv (src/Graphics/GL/Functions.hs:21975)
glGetnMapfvARB (src/Graphics/GL/Functions.hs:21990)
glGetnMapiv (src/Graphics/GL/Functions.hs:22005)
glGetnMapivARB (src/Graphics/GL/Functions.hs:22020)
glGetnMinmax (src/Graphics/GL/Functions.hs:22035)
glGetnMinmaxARB (src/Graphics/GL/Functions.hs:22052)
glGetnPixelMapfv (src/Graphics/GL/Functions.hs:22069)
glGetnPixelMapfvARB (src/Graphics/GL/Functions.hs:22083)
glGetnPixelMapuiv (src/Graphics/GL/Functions.hs:22097)
glGetnPixelMapuivARB (src/Graphics/GL/Functions.hs:22111)
glGetnPixelMapusv (src/Graphics/GL/Functions.hs:22125)
glGetnPixelMapusvARB (src/Graphics/GL/Functions.hs:22139)
glGetnPolygonStipple (src/Graphics/GL/Functions.hs:22153)
glGetnPolygonStippleARB (src/Graphics/GL/Functions.hs:22166)
glGetnSeparableFilter (src/Graphics/GL/Functions.hs:22179)
glGetnSeparableFilterARB (src/Graphics/GL/Functions.hs:22198)
glGetnTexImageARB (src/Graphics/GL/Functions.hs:22235)
glGetnUniformdvARB (src/Graphics/GL/Functions.hs:22268)
glGetnUniformfvARB (src/Graphics/GL/Functions.hs:22299)
glGetnUniformfvEXT (src/Graphics/GL/Functions.hs:22314)
glGetnUniformi64vARB (src/Graphics/GL/Functions.hs:22345)
glGetnUniformivARB (src/Graphics/GL/Functions.hs:22376)
glGetnUniformivEXT (src/Graphics/GL/Functions.hs:22391)
glGetnUniformui64vARB (src/Graphics/GL/Functions.hs:22422)
glGetnUniformuivARB (src/Graphics/GL/Functions.hs:22453)
glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions.hs:22484)
glGlobalAlphaFactordSUN (src/Graphics/GL/Functions.hs:22496)
glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions.hs:22508)
glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions.hs:22520)
glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions.hs:22532)
glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions.hs:22544)
glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions.hs:22556)
glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions.hs:22568)
glHintPGI (src/Graphics/GL/Functions.hs:22594)
glIglooInterfaceSGIX (src/Graphics/GL/Functions.hs:22639)
glImageTransformParameterfHP (src/Graphics/GL/Functions.hs:22652)
glImageTransformParameterfvHP (src/Graphics/GL/Functions.hs:22666)
glImageTransformParameteriHP (src/Graphics/GL/Functions.hs:22680)
glImageTransformParameterivHP (src/Graphics/GL/Functions.hs:22694)
glImportSyncEXT (src/Graphics/GL/Functions.hs:22708)
glIndexFormatNV (src/Graphics/GL/Functions.hs:22722)
glIndexFuncEXT (src/Graphics/GL/Functions.hs:22735)
glIndexMaterialEXT (src/Graphics/GL/Functions.hs:22761)
glIndexPointerEXT (src/Graphics/GL/Functions.hs:22789)
glIndexPointerListIBM (src/Graphics/GL/Functions.hs:22804)
glIndexxOES (src/Graphics/GL/Functions.hs:22949)
glIndexxvOES (src/Graphics/GL/Functions.hs:22961)
glInsertComponentEXT (src/Graphics/GL/Functions.hs:22985)
glInsertEventMarkerEXT (src/Graphics/GL/Functions.hs:22999)
glInstrumentsBufferSGIX (src/Graphics/GL/Functions.hs:23012)
glInterpolatePathsNV (src/Graphics/GL/Functions.hs:23040)
glIsAsyncMarkerSGIX (src/Graphics/GL/Functions.hs:23185)
glIsBufferResidentNV (src/Graphics/GL/Functions.hs:23223)
glIsCommandListNV (src/Graphics/GL/Functions.hs:23235)
glIsFenceAPPLE (src/Graphics/GL/Functions.hs:23330)
glIsFenceNV (src/Graphics/GL/Functions.hs:23342)
glIsFramebufferOES (src/Graphics/GL/Functions.hs:23380)
glIsImageHandleResidentARB (src/Graphics/GL/Functions.hs:23392)
glIsImageHandleResidentNV (src/Graphics/GL/Functions.hs:23404)
glIsNameAMD (src/Graphics/GL/Functions.hs:23429)
glIsNamedBufferResidentNV (src/Graphics/GL/Functions.hs:23442)
glIsNamedStringARB (src/Graphics/GL/Functions.hs:23454)
glIsObjectBufferATI (src/Graphics/GL/Functions.hs:23467)
glIsOcclusionQueryNV (src/Graphics/GL/Functions.hs:23479)
glIsPathNV (src/Graphics/GL/Functions.hs:23491)
glIsPointInFillPathNV (src/Graphics/GL/Functions.hs:23503)
glIsPointInStrokePathNV (src/Graphics/GL/Functions.hs:23518)
glIsProgramARB (src/Graphics/GL/Functions.hs:23545)
glIsProgramPipelineEXT (src/Graphics/GL/Functions.hs:23583)
glIsQueryEXT (src/Graphics/GL/Functions.hs:23621)
glIsRenderbufferOES (src/Graphics/GL/Functions.hs:23659)
glIsStateNV (src/Graphics/GL/Functions.hs:23697)
glIsTextureEXT (src/Graphics/GL/Functions.hs:23748)
glIsTextureHandleResidentARB (src/Graphics/GL/Functions.hs:23760)
glIsTextureHandleResidentNV (src/Graphics/GL/Functions.hs:23772)
glIsVariantEnabledEXT (src/Graphics/GL/Functions.hs:23810)
glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions.hs:23862)
glLabelObjectEXT (src/Graphics/GL/Functions.hs:23875)
glLightEnviSGIX (src/Graphics/GL/Functions.hs:23890)
glLightModelx (src/Graphics/GL/Functions.hs:23959)
glLightModelxOES (src/Graphics/GL/Functions.hs:23972)
glLightModelxv (src/Graphics/GL/Functions.hs:23985)
glLightModelxvOES (src/Graphics/GL/Functions.hs:23998)
glLightx (src/Graphics/GL/Functions.hs:24071)
glLightxOES (src/Graphics/GL/Functions.hs:24085)
glLightxv (src/Graphics/GL/Functions.hs:24099)
glLightxvOES (src/Graphics/GL/Functions.hs:24113)
glLineWidthx (src/Graphics/GL/Functions.hs:24154)
glLineWidthxOES (src/Graphics/GL/Functions.hs:24166)
glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions.hs:24217)
glListParameterfSGIX (src/Graphics/GL/Functions.hs:24235)
glListParameterfvSGIX (src/Graphics/GL/Functions.hs:24249)
glListParameteriSGIX (src/Graphics/GL/Functions.hs:24263)
glListParameterivSGIX (src/Graphics/GL/Functions.hs:24277)
glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions.hs:24303)
glLoadMatrixx (src/Graphics/GL/Functions.hs:24341)
glLoadMatrixxOES (src/Graphics/GL/Functions.hs:24353)
glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions.hs:24378)
glLoadProgramNV (src/Graphics/GL/Functions.hs:24389)
glLoadTransposeMatrixxOES (src/Graphics/GL/Functions.hs:24456)
glLockArraysEXT (src/Graphics/GL/Functions.hs:24468)
glMakeBufferNonResidentNV (src/Graphics/GL/Functions.hs:24494)
glMakeBufferResidentNV (src/Graphics/GL/Functions.hs:24506)
glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions.hs:24519)
glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions.hs:24531)
glMakeImageHandleResidentARB (src/Graphics/GL/Functions.hs:24543)
glMakeImageHandleResidentNV (src/Graphics/GL/Functions.hs:24556)
glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions.hs:24569)
glMakeNamedBufferResidentNV (src/Graphics/GL/Functions.hs:24581)
glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions.hs:24594)
glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions.hs:24606)
glMakeTextureHandleResidentARB (src/Graphics/GL/Functions.hs:24618)
glMakeTextureHandleResidentNV (src/Graphics/GL/Functions.hs:24630)
glMap1xOES (src/Graphics/GL/Functions.hs:24678)
glMap2xOES (src/Graphics/GL/Functions.hs:24739)
glMapControlPointsNV (src/Graphics/GL/Functions.hs:24834)
glMapGrid1xOES (src/Graphics/GL/Functions.hs:24884)
glMapGrid2xOES (src/Graphics/GL/Functions.hs:24934)
glMapNamedBufferEXT (src/Graphics/GL/Functions.hs:24964)
glMapNamedBufferRangeEXT (src/Graphics/GL/Functions.hs:24993)
glMapObjectBufferATI (src/Graphics/GL/Functions.hs:25008)
glMapParameterfvNV (src/Graphics/GL/Functions.hs:25020)
glMapParameterivNV (src/Graphics/GL/Functions.hs:25034)
glMapTexture2DINTEL (src/Graphics/GL/Functions.hs:25048)
glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions.hs:25064)
glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions.hs:25082)
glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions.hs:25100)
glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions.hs:25122)
glMaterialx (src/Graphics/GL/Functions.hs:25204)
glMaterialxOES (src/Graphics/GL/Functions.hs:25218)
glMaterialxv (src/Graphics/GL/Functions.hs:25232)
glMaterialxvOES (src/Graphics/GL/Functions.hs:25246)
glMatrixFrustumEXT (src/Graphics/GL/Functions.hs:25260)
glMatrixIndexPointerARB (src/Graphics/GL/Functions.hs:25278)
glMatrixIndexPointerOES (src/Graphics/GL/Functions.hs:25293)
glMatrixIndexubvARB (src/Graphics/GL/Functions.hs:25308)
glMatrixIndexuivARB (src/Graphics/GL/Functions.hs:25321)
glMatrixIndexusvARB (src/Graphics/GL/Functions.hs:25334)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions.hs:25347)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions.hs:25360)
glMatrixLoadIdentityEXT (src/Graphics/GL/Functions.hs:25373)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions.hs:25385)
glMatrixLoadTransposedEXT (src/Graphics/GL/Functions.hs:25398)
glMatrixLoadTransposefEXT (src/Graphics/GL/Functions.hs:25411)
glMatrixLoaddEXT (src/Graphics/GL/Functions.hs:25424)
glMatrixLoadfEXT (src/Graphics/GL/Functions.hs:25437)
glMatrixMult3x2fNV (src/Graphics/GL/Functions.hs:25463)
glMatrixMult3x3fNV (src/Graphics/GL/Functions.hs:25476)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions.hs:25489)
glMatrixMultTransposedEXT (src/Graphics/GL/Functions.hs:25502)
glMatrixMultTransposefEXT (src/Graphics/GL/Functions.hs:25515)
glMatrixMultdEXT (src/Graphics/GL/Functions.hs:25528)
glMatrixMultfEXT (src/Graphics/GL/Functions.hs:25541)
glMatrixOrthoEXT (src/Graphics/GL/Functions.hs:25554)
glMatrixPopEXT (src/Graphics/GL/Functions.hs:25572)
glMatrixPushEXT (src/Graphics/GL/Functions.hs:25584)
glMatrixRotatedEXT (src/Graphics/GL/Functions.hs:25596)
glMatrixRotatefEXT (src/Graphics/GL/Functions.hs:25612)
glMatrixScaledEXT (src/Graphics/GL/Functions.hs:25628)
glMatrixScalefEXT (src/Graphics/GL/Functions.hs:25643)
glMatrixTranslatedEXT (src/Graphics/GL/Functions.hs:25658)
glMatrixTranslatefEXT (src/Graphics/GL/Functions.hs:25673)
glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions.hs:25688)
glMultMatrixx (src/Graphics/GL/Functions.hs:25834)
glMultMatrixxOES (src/Graphics/GL/Functions.hs:25846)
glMultTransposeMatrixxOES (src/Graphics/GL/Functions.hs:25910)
glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions.hs:25986)
glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions.hs:26003)
glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions.hs:26019)
glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions.hs:26051)
glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions.hs:26188)
glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions.hs:26206)
glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions.hs:26223)
glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions.hs:26257)
glMultiModeDrawArraysIBM (src/Graphics/GL/Functions.hs:26274)
glMultiModeDrawElementsIBM (src/Graphics/GL/Functions.hs:26290)
glMultiTexBufferEXT (src/Graphics/GL/Functions.hs:26307)
glMultiTexCoord1bOES (src/Graphics/GL/Functions.hs:26322)
glMultiTexCoord1bvOES (src/Graphics/GL/Functions.hs:26335)
glMultiTexCoord1hvNV (src/Graphics/GL/Functions.hs:26474)
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glWeightPointerOES (src/Graphics/GL/Functions.hs:48694)
glWeightbvARB (src/Graphics/GL/Functions.hs:48709)
glWeightdvARB (src/Graphics/GL/Functions.hs:48722)
glWeightfvARB (src/Graphics/GL/Functions.hs:48735)
glWeightivARB (src/Graphics/GL/Functions.hs:48748)
glWeightsvARB (src/Graphics/GL/Functions.hs:48761)
glWeightubvARB (src/Graphics/GL/Functions.hs:48774)
glWeightuivARB (src/Graphics/GL/Functions.hs:48787)
glWeightusvARB (src/Graphics/GL/Functions.hs:48800)
glWindowPos4dvMESA (src/Graphics/GL/Functions.hs:49489)
glWindowPos4fvMESA (src/Graphics/GL/Functions.hs:49517)
glWindowPos4ivMESA (src/Graphics/GL/Functions.hs:49545)
glWindowPos4svMESA (src/Graphics/GL/Functions.hs:49573)
glWriteMaskEXT (src/Graphics/GL/Functions.hs:49585)
25% ( 6 / 24) in 'Graphics.GL.AMD.DebugOutput'
Missing documentation for:
GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1968)
GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1972)
GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1974)
GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1976)
GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1978)
GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1980)
GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1982)
GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:1990)
GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2018)
GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2026)
GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2034)
GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5124)
GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5132)
glDebugMessageCallbackAMD (src/Graphics/GL/Functions.hs:9795)
glDebugMessageEnableAMD (src/Graphics/GL/Functions.hs:9890)
glDebugMessageInsertAMD (src/Graphics/GL/Functions.hs:9924)
glGetDebugMessageLogAMD (src/Graphics/GL/Functions.hs:16160)
100% ( 9 / 9) in 'Graphics.GL.AMD.DrawBuffersBlend'
9% ( 6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64'
Missing documentation for:
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2962)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2966)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2968)
GL_INT16_NV (src/Graphics/GL/Tokens.hs:4018)
GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4020)
GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4022)
GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4024)
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4036)
GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4040)
GL_INT8_NV (src/Graphics/GL/Tokens.hs:4042)
GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4046)
GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4048)
GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10456)
GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10474)
GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10480)
GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10482)
GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10484)
GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10486)
glGetUniformi64vNV (src/Graphics/GL/Functions.hs:21057)
glGetUniformui64vNV (src/Graphics/GL/Functions.hs:21115)
glProgramUniform1i64NV (src/Graphics/GL/Functions.hs:31823)
glProgramUniform1i64vNV (src/Graphics/GL/Functions.hs:31852)
glProgramUniform1ui64NV (src/Graphics/GL/Functions.hs:31943)
glProgramUniform1ui64vNV (src/Graphics/GL/Functions.hs:31972)
glProgramUniform2i64NV (src/Graphics/GL/Functions.hs:32189)
glProgramUniform2i64vNV (src/Graphics/GL/Functions.hs:32219)
glProgramUniform2ui64NV (src/Graphics/GL/Functions.hs:32313)
glProgramUniform2ui64vNV (src/Graphics/GL/Functions.hs:32343)
glProgramUniform3i64NV (src/Graphics/GL/Functions.hs:32567)
glProgramUniform3i64vNV (src/Graphics/GL/Functions.hs:32598)
glProgramUniform3ui64NV (src/Graphics/GL/Functions.hs:32695)
glProgramUniform3ui64vNV (src/Graphics/GL/Functions.hs:32726)
glProgramUniform4i64NV (src/Graphics/GL/Functions.hs:32957)
glProgramUniform4i64vNV (src/Graphics/GL/Functions.hs:32989)
glProgramUniform4ui64NV (src/Graphics/GL/Functions.hs:33089)
glProgramUniform4ui64vNV (src/Graphics/GL/Functions.hs:33121)
glUniform1i64NV (src/Graphics/GL/Functions.hs:41140)
glUniform1i64vNV (src/Graphics/GL/Functions.hs:41167)
glUniform1ui64NV (src/Graphics/GL/Functions.hs:41252)
glUniform1ui64vNV (src/Graphics/GL/Functions.hs:41279)
glUniform2i64NV (src/Graphics/GL/Functions.hs:41454)
glUniform2i64vNV (src/Graphics/GL/Functions.hs:41482)
glUniform2ui64NV (src/Graphics/GL/Functions.hs:41570)
glUniform2ui64vNV (src/Graphics/GL/Functions.hs:41598)
glUniform3i64NV (src/Graphics/GL/Functions.hs:41779)
glUniform3i64vNV (src/Graphics/GL/Functions.hs:41808)
glUniform3ui64NV (src/Graphics/GL/Functions.hs:41899)
glUniform3ui64vNV (src/Graphics/GL/Functions.hs:41928)
glUniform4i64NV (src/Graphics/GL/Functions.hs:42115)
glUniform4i64vNV (src/Graphics/GL/Functions.hs:42145)
glUniform4ui64NV (src/Graphics/GL/Functions.hs:42239)
glUniform4ui64vNV (src/Graphics/GL/Functions.hs:42269)
38% ( 6 / 16) in 'Graphics.GL.AMD.InterleavedElements'
Missing documentation for:
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10948)
GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10952)
glVertexAttribParameteriAMD (src/Graphics/GL/Functions.hs:47436)
100% ( 7 / 7) in 'Graphics.GL.AMD.MultiDrawIndirect'
43% ( 6 / 14) in 'Graphics.GL.AMD.NameGenDelete'
Missing documentation for:
GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1952)
GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6742)
GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7494)
GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8358)
GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10782)
glDeleteNamesAMD (src/Graphics/GL/Functions.hs:10198)
glGenNamesAMD (src/Graphics/GL/Functions.hs:14736)
glIsNameAMD (src/Graphics/GL/Functions.hs:23429)
46% ( 6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent'
Missing documentation for:
GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6288)
GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7450)
GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7482)
GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7484)
GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7514)
glQueryObjectParameteruiAMD (src/Graphics/GL/Functions.hs:34055)
25% ( 6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor'
Missing documentation for:
GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1804)
GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1806)
GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6732)
GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6736)
GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6738)
GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6740)
GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10462)
glBeginPerfMonitorAMD (src/Graphics/GL/Functions.hs:3629)
glDeletePerfMonitorsAMD (src/Graphics/GL/Functions.hs:10250)
glEndPerfMonitorAMD (src/Graphics/GL/Functions.hs:12559)
glGenPerfMonitorsAMD (src/Graphics/GL/Functions.hs:14775)
glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions.hs:18556)
glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions.hs:18572)
glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions.hs:18587)
glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions.hs:18603)
glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions.hs:18619)
glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions.hs:18634)
glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions.hs:36572)
75% ( 6 / 8) in 'Graphics.GL.AMD.SamplePositions'
Missing documentation for:
GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9088)
glSetMultisamplefvAMD (src/Graphics/GL/Functions.hs:36694)
35% ( 6 / 17) in 'Graphics.GL.AMD.SparseTexture'
Missing documentation for:
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5520)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5532)
GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5870)
GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10008)
GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11172)
GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11178)
GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11184)
glTexStorageSparseAMD (src/Graphics/GL/Functions.hs:39751)
glTextureStorageSparseAMD (src/Graphics/GL/Functions.hs:40626)
55% ( 6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended'
Missing documentation for:
GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7936)
GL_SET_AMD (src/Graphics/GL/Tokens.hs:8554)
GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8954)
GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9028)
glStencilOpValueAMD (src/Graphics/GL/Functions.hs:37102)
40% ( 6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator'
Missing documentation for:
GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1670)
GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2310)
GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4234)
GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8320)
GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9192)
GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9194)
GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10616)
glTessellationFactorAMD (src/Graphics/GL/Functions.hs:37457)
glTessellationModeAMD (src/Graphics/GL/Functions.hs:37469)
100% ( 19 / 19) in 'Graphics.GL.AMD'
43% ( 6 / 14) in 'Graphics.GL.APPLE.ElementArray'
Missing documentation for:
GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2772)
GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2790)
GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2794)
glDrawElementArrayAPPLE (src/Graphics/GL/Functions.hs:11434)
glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions.hs:11788)
glElementPointerAPPLE (src/Graphics/GL/Functions.hs:12226)
glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions.hs:26051)
glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions.hs:26257)
38% ( 6 / 16) in 'Graphics.GL.APPLE.Fence'
Missing documentation for:
GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2638)
GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2916)
glDeleteFencesAPPLE (src/Graphics/GL/Functions.hs:10092)
glFinishFenceAPPLE (src/Graphics/GL/Functions.hs:13244)
glFinishObjectAPPLE (src/Graphics/GL/Functions.hs:13268)
glGenFencesAPPLE (src/Graphics/GL/Functions.hs:14644)
glIsFenceAPPLE (src/Graphics/GL/Functions.hs:23330)
glSetFenceAPPLE (src/Graphics/GL/Functions.hs:36628)
glTestFenceAPPLE (src/Graphics/GL/Functions.hs:37481)
glTestObjectAPPLE (src/Graphics/GL/Functions.hs:37505)
70% ( 7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange'
Missing documentation for:
GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592)
GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622)
glBufferParameteriAPPLE (src/Graphics/GL/Functions.hs:5469)
40% ( 6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable'
Missing documentation for:
GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618)
GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7410)
GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7820)
GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:7974)
GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10290)
GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11192)
glGetObjectParameterivAPPLE (src/Graphics/GL/Functions.hs:18254)
glObjectPurgeableAPPLE (src/Graphics/GL/Functions.hs:29395)
glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions.hs:29409)
43% ( 6 / 14) in 'Graphics.GL.APPLE.TextureRange'
Missing documentation for:
GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9054)
GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9058)
GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9060)
GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9954)
GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9956)
GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10006)
glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions.hs:20405)
glTextureRangeAPPLE (src/Graphics/GL/Functions.hs:40422)
82% ( 9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject'
Missing documentation for:
GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10762)
glBindVertexArrayAPPLE (src/Graphics/GL/Functions.hs:4453)
38% ( 6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange'
Missing documentation for:
GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9054)
GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9056)
GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9060)
GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10792)
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10794)
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10800)
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10812)
glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions.hs:13413)
glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions.hs:44161)
glVertexArrayRangeAPPLE (src/Graphics/GL/Functions.hs:44174)
26% ( 6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators'
Missing documentation for:
GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10912)
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10916)
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10920)
GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10924)
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10926)
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10930)
glDisableVertexAttribAPPLE (src/Graphics/GL/Functions.hs:10962)
glEnableVertexAttribAPPLE (src/Graphics/GL/Functions.hs:12382)
glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions.hs:23862)
glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions.hs:25064)
glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions.hs:25082)
glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions.hs:25100)
glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions.hs:25122)
100% ( 17 / 17) in 'Graphics.GL.APPLE'
100% ( 8 / 8) in 'Graphics.GL.ARB.BaseInstance'
26% ( 6 / 23) in 'Graphics.GL.ARB.BindlessTexture'
Missing documentation for:
GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10464)
glGetImageHandleARB (src/Graphics/GL/Functions.hs:16860)
glGetTextureHandleARB (src/Graphics/GL/Functions.hs:20477)
glGetTextureSamplerHandleARB (src/Graphics/GL/Functions.hs:20720)
glGetVertexAttribLui64vARB (src/Graphics/GL/Functions.hs:21493)
glIsImageHandleResidentARB (src/Graphics/GL/Functions.hs:23392)
glIsTextureHandleResidentARB (src/Graphics/GL/Functions.hs:23760)
glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions.hs:24519)
glMakeImageHandleResidentARB (src/Graphics/GL/Functions.hs:24543)
glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions.hs:24594)
glMakeTextureHandleResidentARB (src/Graphics/GL/Functions.hs:24618)
glProgramUniformHandleui64ARB (src/Graphics/GL/Functions.hs:33186)
glProgramUniformHandleui64vARB (src/Graphics/GL/Functions.hs:33214)
glUniformHandleui64ARB (src/Graphics/GL/Functions.hs:42359)
glUniformHandleui64vARB (src/Graphics/GL/Functions.hs:42385)
glVertexAttribL1ui64ARB (src/Graphics/GL/Functions.hs:46847)
glVertexAttribL1ui64vARB (src/Graphics/GL/Functions.hs:46873)
62% ( 8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended'
Missing documentation for:
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
44% ( 7 / 16) in 'Graphics.GL.ARB.BufferStorage'
Missing documentation for:
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
67% ( 6 / 9) in 'Graphics.GL.ARB.CLEvent'
Missing documentation for:
GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9120)
GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9122)
glCreateSyncFromCLeventARB (src/Graphics/GL/Functions.hs:9661)
100% ( 7 / 7) in 'Graphics.GL.ARB.ClearBufferObject'
89% ( 8 / 9) in 'Graphics.GL.ARB.ClearTexture'
Missing documentation for:
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
54% ( 7 / 13) in 'Graphics.GL.ARB.ClipControl'
Missing documentation for:
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11294)
58% ( 7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat'
Missing documentation for:
GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680)
GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684)
GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2956)
GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8192)
31% ( 8 / 26) in 'Graphics.GL.ARB.ComputeShader'
Missing documentation for:
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
55% ( 6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize'
Missing documentation for:
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5074)
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5090)
glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions.hs:11086)
78% ( 7 / 9) in 'Graphics.GL.ARB.CopyBuffer'
Missing documentation for:
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
100% ( 6 / 6) in 'Graphics.GL.ARB.CopyImage'
31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput'
Missing documentation for:
GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1958)
GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:1998)
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2020)
GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2028)
GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2036)
GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2046)
GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2114)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2124)
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5134)
85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess'
Missing documentation for:
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
29% ( 7 / 24) in 'Graphics.GL.ARB.DrawBuffers'
Missing documentation for:
GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2442)
GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2454)
GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2464)
GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2474)
GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2484)
GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2494)
GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2504)
GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2512)
GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2582)
GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2592)
GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5150)
100% ( 9 / 9) in 'Graphics.GL.ARB.DrawBuffersBlend'
100% ( 9 / 9) in 'Graphics.GL.ARB.DrawElementsBaseVertex'
80% ( 8 / 10) in 'Graphics.GL.ARB.DrawIndirect'
Missing documentation for:
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
100% ( 7 / 7) in 'Graphics.GL.ARB.DrawInstanced'
41% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility'
Missing documentation for:
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
88% ( 7 / 8) in 'Graphics.GL.ARB.ES31Compatibility'
Missing documentation for:
GL_BACK (src/Graphics/GL/Tokens.hs:418)
70% ( 7 / 10) in 'Graphics.GL.ARB.ES32Compatibility'
Missing documentation for:
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6054)
GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6058)
GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7188)
10% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram'
Missing documentation for:
GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1888)
GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3244)
GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4832)
GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4836)
GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4840)
GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4842)
GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4844)
GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4846)
GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4848)
GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4850)
GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4852)
GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4854)
GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4856)
GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4860)
GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4862)
GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4864)
GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4866)
GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4868)
GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4870)
GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4872)
GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4874)
GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4876)
GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4878)
GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4880)
GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4884)
GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4886)
GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4888)
GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4892)
GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4896)
GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4900)
GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4904)
GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4908)
GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4910)
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5388)
GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5406)
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5408)
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5414)
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5416)
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5420)
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5422)
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5428)
GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5442)
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5458)
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5682)
GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5688)
GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7222)
GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7224)
GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7240)
GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7242)
GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7252)
GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7256)
GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7260)
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7272)
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7274)
GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7276)
GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7278)
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7280)
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7282)
GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7290)
GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7318)
GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7324)
GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7326)
GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7328)
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7330)
GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10238)
glBindProgramARB (src/Graphics/GL/Functions.hs:4208)
glDeleteProgramsARB (src/Graphics/GL/Functions.hs:10315)
glGenProgramsARB (src/Graphics/GL/Functions.hs:14815)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions.hs:18950)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions.hs:18964)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions.hs:19038)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions.hs:19052)
glGetProgramStringARB (src/Graphics/GL/Functions.hs:19318)
glGetProgramivARB (src/Graphics/GL/Functions.hs:19375)
glIsProgramARB (src/Graphics/GL/Functions.hs:23545)
glProgramEnvParameter4dvARB (src/Graphics/GL/Functions.hs:31094)
glProgramEnvParameter4fvARB (src/Graphics/GL/Functions.hs:31126)
glProgramLocalParameter4dvARB (src/Graphics/GL/Functions.hs:31267)
glProgramLocalParameter4fvARB (src/Graphics/GL/Functions.hs:31299)
glProgramStringARB (src/Graphics/GL/Functions.hs:31645)
47% ( 8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments'
Missing documentation for:
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility'
Missing documentation for:
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
27% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore'
Missing documentation for:
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
19% ( 7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64'
Missing documentation for:
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
12% ( 6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64'
Missing documentation for:
GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4026)
GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4030)
GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4034)
GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4038)
GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10468)
GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10472)
GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10476)
glGetUniformi64vARB (src/Graphics/GL/Functions.hs:21043)
glGetUniformui64vARB (src/Graphics/GL/Functions.hs:21101)
glGetnUniformi64vARB (src/Graphics/GL/Functions.hs:22345)
glGetnUniformui64vARB (src/Graphics/GL/Functions.hs:22422)
glProgramUniform1i64ARB (src/Graphics/GL/Functions.hs:31809)
glProgramUniform1i64vARB (src/Graphics/GL/Functions.hs:31837)
glProgramUniform1ui64ARB (src/Graphics/GL/Functions.hs:31929)
glProgramUniform1ui64vARB (src/Graphics/GL/Functions.hs:31957)
glProgramUniform2i64ARB (src/Graphics/GL/Functions.hs:32174)
glProgramUniform2i64vARB (src/Graphics/GL/Functions.hs:32204)
glProgramUniform2ui64ARB (src/Graphics/GL/Functions.hs:32298)
glProgramUniform2ui64vARB (src/Graphics/GL/Functions.hs:32328)
glProgramUniform3i64ARB (src/Graphics/GL/Functions.hs:32551)
glProgramUniform3i64vARB (src/Graphics/GL/Functions.hs:32583)
glProgramUniform3ui64ARB (src/Graphics/GL/Functions.hs:32679)
glProgramUniform3ui64vARB (src/Graphics/GL/Functions.hs:32711)
glProgramUniform4i64ARB (src/Graphics/GL/Functions.hs:32940)
glProgramUniform4i64vARB (src/Graphics/GL/Functions.hs:32974)
glProgramUniform4ui64ARB (src/Graphics/GL/Functions.hs:33072)
glProgramUniform4ui64vARB (src/Graphics/GL/Functions.hs:33106)
glUniform1i64ARB (src/Graphics/GL/Functions.hs:41127)
glUniform1i64vARB (src/Graphics/GL/Functions.hs:41153)
glUniform1ui64ARB (src/Graphics/GL/Functions.hs:41239)
glUniform1ui64vARB (src/Graphics/GL/Functions.hs:41265)
glUniform2i64ARB (src/Graphics/GL/Functions.hs:41440)
glUniform2i64vARB (src/Graphics/GL/Functions.hs:41468)
glUniform2ui64ARB (src/Graphics/GL/Functions.hs:41556)
glUniform2ui64vARB (src/Graphics/GL/Functions.hs:41584)
glUniform3i64ARB (src/Graphics/GL/Functions.hs:41764)
glUniform3i64vARB (src/Graphics/GL/Functions.hs:41794)
glUniform3ui64ARB (src/Graphics/GL/Functions.hs:41884)
glUniform3ui64vARB (src/Graphics/GL/Functions.hs:41914)
glUniform4i64ARB (src/Graphics/GL/Functions.hs:42099)
glUniform4i64vARB (src/Graphics/GL/Functions.hs:42131)
glUniform4ui64ARB (src/Graphics/GL/Functions.hs:42223)
glUniform4ui64vARB (src/Graphics/GL/Functions.hs:42255)
30% ( 9 / 30) in 'Graphics.GL.ARB.GeometryShader4'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3424)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3430)
GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3552)
GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3570)
GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3580)
GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3608)
GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4436)
GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4466)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5280)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5302)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5308)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5802)
GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7306)
GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10260)
GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10276)
glFramebufferTextureFaceARB (src/Graphics/GL/Functions.hs:14340)
69% ( 9 / 13) in 'Graphics.GL.ARB.GetProgramBinary'
Missing documentation for:
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
100% ( 7 / 7) in 'Graphics.GL.ARB.GetTextureSubImage'
35% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility'
Missing documentation for:
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074)
GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1104)
GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1108)
GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1112)
GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1116)
GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1120)
GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1124)
GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1128)
GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1134)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1676)
GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1680)
GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1684)
GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1688)
GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1692)
GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1696)
GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1700)
GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1704)
GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1710)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3726)
GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3728)
GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3732)
GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3738)
GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3742)
GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3746)
GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3750)
GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3754)
GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3758)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5012)
GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5102)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINMAX (src/Graphics/GL/Tokens.hs:5822)
GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5826)
GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5830)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7070)
GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7074)
GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7078)
GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7082)
GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7086)
GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7090)
GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7094)
GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7098)
GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7102)
GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7106)
GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7110)
GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7114)
GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7118)
GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7122)
GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7126)
GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7130)
GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7134)
GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7138)
GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7344)
GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7348)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7352)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7356)
GL_REDUCE (src/Graphics/GL/Tokens.hs:7652)
GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7938)
GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8538)
GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9178)
42% ( 8 / 19) in 'Graphics.GL.ARB.ImagingCore'
Missing documentation for:
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
60% ( 6 / 10) in 'Graphics.GL.ARB.IndirectParameters'
Missing documentation for:
GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6606)
GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6608)
glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions.hs:26019)
glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions.hs:26223)
88% ( 7 / 8) in 'Graphics.GL.ARB.InstancedArrays'
Missing documentation for:
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10868)
88% ( 7 / 8) in 'Graphics.GL.ARB.InternalformatQuery'
Missing documentation for:
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
6% ( 7 /122) in 'Graphics.GL.ARB.InternalformatQuery2'
Missing documentation for:
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8900)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata'
57% ( 8 / 14) in 'Graphics.GL.ARB.MapBufferRange'
Missing documentation for:
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
29% ( 6 / 21) in 'Graphics.GL.ARB.MatrixPalette'
Missing documentation for:
GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1896)
GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4914)
GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4920)
GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4924)
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4928)
GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4932)
GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4938)
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5362)
glCurrentPaletteMatrixARB (src/Graphics/GL/Functions.hs:9757)
glMatrixIndexPointerARB (src/Graphics/GL/Functions.hs:25278)
glMatrixIndexubvARB (src/Graphics/GL/Functions.hs:25308)
glMatrixIndexuivARB (src/Graphics/GL/Functions.hs:25321)
glMatrixIndexusvARB (src/Graphics/GL/Functions.hs:25334)
100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind'
100% ( 7 / 7) in 'Graphics.GL.ARB.MultiDrawIndirect'
44% ( 7 / 16) in 'Graphics.GL.ARB.Multisample'
Missing documentation for:
GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6026)
GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8366)
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8378)
GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8386)
GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8396)
GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8404)
GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8408)
GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8412)
53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture'
Missing documentation for:
GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714)
GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5704)
GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9292)
GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9296)
GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9304)
GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9330)
GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9348)
GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9374)
GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9386)
GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9390)
GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9398)
GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9402)
GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9410)
74% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery'
Missing documentation for:
GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1904)
GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7476)
GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7500)
GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7504)
GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8372)
67% ( 6 / 9) in 'Graphics.GL.ARB.ParallelShaderCompile'
Missing documentation for:
GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220)
GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5508)
glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions.hs:25688)
67% ( 8 / 12) in 'Graphics.GL.ARB.PointParameters'
Missing documentation for:
GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:6964)
GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:6968)
GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7000)
19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery'
Missing documentation for:
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
64% ( 7 / 11) in 'Graphics.GL.ARB.ProvokingVertex'
Missing documentation for:
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
21% ( 7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility'
Missing documentation for:
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1646)
GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3684)
GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4006)
GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4520)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6184)
GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7964)
GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10370)
glGetGraphicsResetStatusARB (src/Graphics/GL/Functions.hs:16709)
glGetnColorTableARB (src/Graphics/GL/Functions.hs:21832)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions.hs:21864)
glGetnConvolutionFilterARB (src/Graphics/GL/Functions.hs:21895)
glGetnHistogramARB (src/Graphics/GL/Functions.hs:21928)
glGetnMapdvARB (src/Graphics/GL/Functions.hs:21960)
glGetnMapfvARB (src/Graphics/GL/Functions.hs:21990)
glGetnMapivARB (src/Graphics/GL/Functions.hs:22020)
glGetnMinmaxARB (src/Graphics/GL/Functions.hs:22052)
glGetnPixelMapfvARB (src/Graphics/GL/Functions.hs:22083)
glGetnPixelMapuivARB (src/Graphics/GL/Functions.hs:22111)
glGetnPixelMapusvARB (src/Graphics/GL/Functions.hs:22139)
glGetnPolygonStippleARB (src/Graphics/GL/Functions.hs:22166)
glGetnSeparableFilterARB (src/Graphics/GL/Functions.hs:22198)
glGetnTexImageARB (src/Graphics/GL/Functions.hs:22235)
glGetnUniformdvARB (src/Graphics/GL/Functions.hs:22268)
glGetnUniformfvARB (src/Graphics/GL/Functions.hs:22299)
glGetnUniformivARB (src/Graphics/GL/Functions.hs:22376)
glGetnUniformuivARB (src/Graphics/GL/Functions.hs:22453)
32% ( 7 / 22) in 'Graphics.GL.ARB.RobustnessCore'
Missing documentation for:
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1646)
GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3684)
GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4006)
GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4520)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6184)
GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7964)
GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10370)
glGetGraphicsResetStatusARB (src/Graphics/GL/Functions.hs:16709)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions.hs:21864)
glGetnTexImageARB (src/Graphics/GL/Functions.hs:22235)
glGetnUniformdvARB (src/Graphics/GL/Functions.hs:22268)
glGetnUniformfvARB (src/Graphics/GL/Functions.hs:22299)
glGetnUniformivARB (src/Graphics/GL/Functions.hs:22376)
glGetnUniformuivARB (src/Graphics/GL/Functions.hs:22453)
35% ( 6 / 17) in 'Graphics.GL.ARB.SampleLocations'
Missing documentation for:
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3472)
GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7212)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7216)
GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8414)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8418)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8422)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8426)
glEvaluateDepthValuesARB (src/Graphics/GL/Functions.hs:12933)
glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions.hs:14072)
glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions.hs:28375)
78% ( 7 / 9) in 'Graphics.GL.ARB.SampleShading'
Missing documentation for:
GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5866)
GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8460)
95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects'
Missing documentation for:
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
65% ( 49 / 75) in 'Graphics.GL.ARB.SeparateShaderObjects'
Missing documentation for:
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
19% ( 7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
11% ( 8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore'
Missing documentation for:
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects'
Missing documentation for:
GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558)
GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562)
GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566)
GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570)
GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2978)
GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3040)
GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3044)
GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3048)
GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4260)
GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4264)
GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6244)
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6246)
GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6248)
GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6254)
GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6256)
GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6262)
GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6270)
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6276)
GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6278)
GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6284)
GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6286)
GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7284)
GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8306)
GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8312)
GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8328)
GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8588)
glDeleteObjectARB (src/Graphics/GL/Functions.hs:10212)
glGetAttachedObjectsARB (src/Graphics/GL/Functions.hs:15397)
glGetHandleARB (src/Graphics/GL/Functions.hs:16743)
glGetInfoLogARB (src/Graphics/GL/Functions.hs:16920)
glGetObjectParameterfvARB (src/Graphics/GL/Functions.hs:18240)
glGetObjectParameterivARB (src/Graphics/GL/Functions.hs:18269)
29% ( 7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject'
Missing documentation for:
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine'
Missing documentation for:
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
40% ( 6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude'
Missing documentation for:
GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6072)
GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6074)
GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8584)
glCompileShaderIncludeARB (src/Graphics/GL/Functions.hs:7672)
glDeleteNamedStringARB (src/Graphics/GL/Functions.hs:10185)
glGetNamedStringARB (src/Graphics/GL/Functions.hs:18118)
glGetNamedStringivARB (src/Graphics/GL/Functions.hs:18134)
glIsNamedStringARB (src/Graphics/GL/Functions.hs:23454)
glNamedStringARB (src/Graphics/GL/Functions.hs:28815)
55% ( 6 / 11) in 'Graphics.GL.ARB.SparseBuffer'
Missing documentation for:
GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8810)
GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8812)
glBufferPageCommitmentARB (src/Graphics/GL/Functions.hs:5454)
glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions.hs:28162)
glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions.hs:28177)
33% ( 6 / 18) in 'Graphics.GL.ARB.SparseTexture'
Missing documentation for:
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5522)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5534)
GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6230)
GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6236)
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8814)
GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:9994)
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11168)
GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11174)
GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11180)
GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11186)
glTexPageCommitmentARB (src/Graphics/GL/Functions.hs:39333)
46% ( 13 / 28) in 'Graphics.GL.ARB.Sync'
Missing documentation for:
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
18% ( 8 / 45) in 'Graphics.GL.ARB.TessellationShader'
Missing documentation for:
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
100% ( 6 / 6) in 'Graphics.GL.ARB.TextureBarrier'
58% ( 7 / 12) in 'Graphics.GL.ARB.TextureBufferObject'
Missing documentation for:
GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9564)
GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9572)
70% ( 7 / 10) in 'Graphics.GL.ARB.TextureBufferRange'
Missing documentation for:
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression'
Missing documentation for:
GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224)
GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228)
GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236)
GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240)
GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380)
GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558)
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6196)
GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9636)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9646)
GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9650)
32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample'
Missing documentation for:
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
90% ( 9 / 10) in 'Graphics.GL.ARB.TextureStorage'
Missing documentation for:
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
100% ( 7 / 7) in 'Graphics.GL.ARB.TextureStorageMultisample'
58% ( 7 / 12) in 'Graphics.GL.ARB.TextureView'
Missing documentation for:
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
82% ( 9 / 11) in 'Graphics.GL.ARB.TimerQuery'
Missing documentation for:
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2'
Missing documentation for:
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3'
Missing documentation for:
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
100% ( 7 / 7) in 'Graphics.GL.ARB.TransformFeedbackInstanced'
71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix'
Missing documentation for:
GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10236)
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10242)
GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10250)
GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10254)
33% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject'
Missing documentation for:
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
91% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject'
Missing documentation for:
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit'
Missing documentation for:
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding'
Missing documentation for:
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
10% ( 6 / 58) in 'Graphics.GL.ARB.VertexBlend'
Missing documentation for:
GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1942)
GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5798)
GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5904)
GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5912)
GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5914)
GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5918)
GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5920)
GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5922)
GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5924)
GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5926)
GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5928)
GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5930)
GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5932)
GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5940)
GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5942)
GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5944)
GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5946)
GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5948)
GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5950)
GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5952)
GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5954)
GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5956)
GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5958)
GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5960)
GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5962)
GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5964)
GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:5966)
GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:5968)
GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:5970)
GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:5972)
GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:5974)
GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:5976)
GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:5978)
GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10942)
GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11204)
GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11214)
GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11222)
GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11226)
GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11230)
glVertexBlendARB (src/Graphics/GL/Functions.hs:47754)
glWeightPointerARB (src/Graphics/GL/Functions.hs:48679)
glWeightbvARB (src/Graphics/GL/Functions.hs:48709)
glWeightdvARB (src/Graphics/GL/Functions.hs:48722)
glWeightfvARB (src/Graphics/GL/Functions.hs:48735)
glWeightivARB (src/Graphics/GL/Functions.hs:48748)
glWeightsvARB (src/Graphics/GL/Functions.hs:48761)
glWeightubvARB (src/Graphics/GL/Functions.hs:48774)
glWeightuivARB (src/Graphics/GL/Functions.hs:48787)
glWeightusvARB (src/Graphics/GL/Functions.hs:48800)
35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject'
Missing documentation for:
GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320)
GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582)
GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614)
GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626)
GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:638)
GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858)
GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2720)
GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2724)
GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2728)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2744)
GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2782)
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2786)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3064)
GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3950)
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6140)
GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7626)
GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7642)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8502)
GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8926)
GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8934)
GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9064)
GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9068)
GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9074)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9660)
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10768)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10862)
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11208)
GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11242)
36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram'
Missing documentation for:
GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088)
GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1936)
GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4832)
GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4836)
GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4840)
GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4842)
GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4844)
GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4846)
GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4848)
GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4850)
GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4852)
GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4854)
GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4856)
GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4860)
GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4862)
GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4864)
GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4866)
GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4868)
GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4870)
GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4872)
GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4874)
GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4876)
GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4878)
GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4880)
GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4884)
GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4886)
GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4888)
GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4892)
GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4896)
GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4900)
GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4904)
GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4908)
GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4910)
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5388)
GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5406)
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5408)
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5410)
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5414)
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5416)
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5420)
GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5428)
GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5442)
GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5754)
GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7224)
GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7240)
GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7242)
GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7252)
GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7256)
GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7260)
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7268)
GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7272)
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7274)
GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7276)
GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7278)
GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7290)
GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7318)
GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7324)
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7330)
GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10238)
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10876)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10890)
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10894)
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10898)
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10902)
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:10958)
GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10974)
GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:10982)
glBindProgramARB (src/Graphics/GL/Functions.hs:4208)
glDeleteProgramsARB (src/Graphics/GL/Functions.hs:10315)
glGenProgramsARB (src/Graphics/GL/Functions.hs:14815)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions.hs:18950)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions.hs:18964)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions.hs:19038)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions.hs:19052)
glGetProgramStringARB (src/Graphics/GL/Functions.hs:19318)
glGetProgramivARB (src/Graphics/GL/Functions.hs:19375)
glIsProgramARB (src/Graphics/GL/Functions.hs:23545)
glProgramEnvParameter4dvARB (src/Graphics/GL/Functions.hs:31094)
glProgramEnvParameter4fvARB (src/Graphics/GL/Functions.hs:31126)
glProgramLocalParameter4dvARB (src/Graphics/GL/Functions.hs:31267)
glProgramLocalParameter4fvARB (src/Graphics/GL/Functions.hs:31299)
glProgramStringARB (src/Graphics/GL/Functions.hs:31645)
67% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader'
Missing documentation for:
GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1936)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2978)
GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3040)
GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3044)
GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3048)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5062)
GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5682)
GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5688)
GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5754)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5788)
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5794)
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6240)
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6242)
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10876)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10890)
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10894)
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10898)
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10902)
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10974)
GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:10982)
GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:10988)
22% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility'
Missing documentation for:
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
glColorP3ui (src/Graphics/GL/Functions.hs:7253)
glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
glColorP4ui (src/Graphics/GL/Functions.hs:7279)
glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore'
Missing documentation for:
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray'
Missing documentation for:
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos'
100% (139 /139) in 'Graphics.GL.ARB'
29% ( 7 / 24) in 'Graphics.GL.ATI.DrawBuffers'
Missing documentation for:
GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2444)
GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2456)
GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2466)
GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2476)
GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2486)
GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2506)
GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2514)
GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2524)
GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2534)
GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2544)
GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2554)
GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2564)
GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2574)
GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2584)
GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2594)
GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5152)
50% ( 6 / 12) in 'Graphics.GL.ATI.ElementArray'
Missing documentation for:
GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2774)
GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2792)
GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2796)
glDrawElementArrayATI (src/Graphics/GL/Functions.hs:11448)
glDrawRangeElementArrayATI (src/Graphics/GL/Functions.hs:11804)
glElementPointerATI (src/Graphics/GL/Functions.hs:12239)
33% ( 6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap'
Missing documentation for:
GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642)
GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644)
GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646)
GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648)
GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650)
GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652)
GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2678)
GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2710)
glGetTexBumpParameterfvATI (src/Graphics/GL/Functions.hs:20066)
glGetTexBumpParameterivATI (src/Graphics/GL/Functions.hs:20079)
glTexBumpParameterfvATI (src/Graphics/GL/Functions.hs:37629)
glTexBumpParameterivATI (src/Graphics/GL/Functions.hs:37642)
5% ( 6 /124) in 'Graphics.GL.ATI.FragmentShader'
Missing documentation for:
GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:452)
GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540)
GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826)
GL_CND_ATI (src/Graphics/GL/Tokens.hs:828)
GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850)
GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578)
GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1714)
GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1716)
GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1718)
GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1720)
GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1722)
GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1724)
GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1726)
GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1728)
GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1730)
GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1732)
GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1734)
GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1736)
GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1738)
GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1740)
GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1742)
GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1744)
GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1746)
GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1748)
GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1750)
GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1752)
GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1754)
GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1756)
GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1758)
GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1760)
GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1762)
GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1764)
GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1766)
GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1768)
GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1770)
GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1772)
GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1774)
GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1776)
GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2332)
GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2334)
GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2350)
GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2766)
GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3266)
GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3664)
GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3696)
GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4356)
GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4658)
GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6004)
GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6066)
GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6098)
GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6210)
GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6212)
GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6216)
GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6218)
GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7446)
GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7660)
GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7718)
GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7720)
GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7722)
GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7724)
GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7726)
GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7728)
GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7730)
GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7732)
GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7734)
GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7736)
GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7738)
GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7740)
GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7742)
GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7744)
GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7746)
GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7748)
GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7750)
GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7752)
GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7754)
GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7756)
GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7758)
GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7760)
GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7762)
GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7764)
GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7766)
GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7768)
GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7770)
GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7772)
GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7774)
GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7776)
GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7778)
GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7780)
GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8464)
GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8530)
GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9094)
GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9108)
GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9110)
GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9112)
GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9114)
GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9116)
GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9118)
glAlphaFragmentOp1ATI (src/Graphics/GL/Functions.hs:3291)
glAlphaFragmentOp2ATI (src/Graphics/GL/Functions.hs:3308)
glAlphaFragmentOp3ATI (src/Graphics/GL/Functions.hs:3328)
glBeginFragmentShaderATI (src/Graphics/GL/Functions.hs:3606)
glBindFragmentShaderATI (src/Graphics/GL/Functions.hs:4052)
glColorFragmentOp1ATI (src/Graphics/GL/Functions.hs:7092)
glColorFragmentOp2ATI (src/Graphics/GL/Functions.hs:7110)
glColorFragmentOp3ATI (src/Graphics/GL/Functions.hs:7131)
glDeleteFragmentShaderATI (src/Graphics/GL/Functions.hs:10118)
glEndFragmentShaderATI (src/Graphics/GL/Functions.hs:12525)
glGenFragmentShadersATI (src/Graphics/GL/Functions.hs:14670)
glPassTexCoordATI (src/Graphics/GL/Functions.hs:29535)
glSampleMapATI (src/Graphics/GL/Functions.hs:35586)
glSetFragmentShaderConstantATI (src/Graphics/GL/Functions.hs:36653)
71% ( 5 / 7) in 'Graphics.GL.ATI.MapObjectBuffer'
Missing documentation for:
glMapObjectBufferATI (src/Graphics/GL/Functions.hs:25008)
glUnmapObjectBufferATI (src/Graphics/GL/Functions.hs:42953)
35% ( 6 / 17) in 'Graphics.GL.ATI.PNTriangles'
Missing documentation for:
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5376)
GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6940)
GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6942)
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6944)
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6946)
GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6948)
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6950)
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6952)
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6954)
glPNTrianglesfATI (src/Graphics/GL/Functions.hs:29509)
glPNTrianglesiATI (src/Graphics/GL/Functions.hs:29522)
58% ( 7 / 12) in 'Graphics.GL.ATI.SeparateStencil'
Missing documentation for:
GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8948)
GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8952)
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:8962)
glStencilFuncSeparateATI (src/Graphics/GL/Functions.hs:37013)
23% ( 6 / 26) in 'Graphics.GL.ATI.VertexArrayObject'
Missing documentation for:
GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326)
GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328)
GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2306)
GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2716)
GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6250)
GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6252)
GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7158)
GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8922)
glArrayObjectATI (src/Graphics/GL/Functions.hs:3496)
glFreeObjectBufferATI (src/Graphics/GL/Functions.hs:14493)
glGetArrayObjectfvATI (src/Graphics/GL/Functions.hs:15369)
glGetArrayObjectivATI (src/Graphics/GL/Functions.hs:15383)
glGetObjectBufferfvATI (src/Graphics/GL/Functions.hs:18162)
glGetObjectBufferivATI (src/Graphics/GL/Functions.hs:18176)
glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions.hs:21159)
glGetVariantArrayObjectivATI (src/Graphics/GL/Functions.hs:21173)
glIsObjectBufferATI (src/Graphics/GL/Functions.hs:23467)
glNewObjectBufferATI (src/Graphics/GL/Functions.hs:28845)
glUpdateObjectBufferATI (src/Graphics/GL/Functions.hs:42978)
glVariantArrayObjectATI (src/Graphics/GL/Functions.hs:43246)
62% ( 5 / 8) in 'Graphics.GL.ATI.VertexAttribArrayObject'
Missing documentation for:
glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions.hs:21361)
glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions.hs:21375)
glVertexAttribArrayObjectATI (src/Graphics/GL/Functions.hs:45981)
10% ( 6 / 61) in 'Graphics.GL.ATI.VertexStreams'
Missing documentation for:
GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5784)
GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11012)
GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11016)
GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11018)
GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11020)
GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11022)
GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11024)
GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11026)
GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11028)
GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11030)
glClientActiveVertexStreamATI (src/Graphics/GL/Functions.hs:6213)
glNormalStream3bATI (src/Graphics/GL/Functions.hs:29193)
glNormalStream3bvATI (src/Graphics/GL/Functions.hs:29208)
glNormalStream3dATI (src/Graphics/GL/Functions.hs:29221)
glNormalStream3dvATI (src/Graphics/GL/Functions.hs:29236)
glNormalStream3fATI (src/Graphics/GL/Functions.hs:29249)
glNormalStream3fvATI (src/Graphics/GL/Functions.hs:29264)
glNormalStream3iATI (src/Graphics/GL/Functions.hs:29277)
glNormalStream3ivATI (src/Graphics/GL/Functions.hs:29292)
glNormalStream3sATI (src/Graphics/GL/Functions.hs:29305)
glNormalStream3svATI (src/Graphics/GL/Functions.hs:29320)
glVertexBlendEnvfATI (src/Graphics/GL/Functions.hs:47766)
glVertexBlendEnviATI (src/Graphics/GL/Functions.hs:47779)
glVertexStream1dATI (src/Graphics/GL/Functions.hs:47946)
glVertexStream1dvATI (src/Graphics/GL/Functions.hs:47959)
glVertexStream1fATI (src/Graphics/GL/Functions.hs:47972)
glVertexStream1fvATI (src/Graphics/GL/Functions.hs:47985)
glVertexStream1iATI (src/Graphics/GL/Functions.hs:47998)
glVertexStream1ivATI (src/Graphics/GL/Functions.hs:48011)
glVertexStream1sATI (src/Graphics/GL/Functions.hs:48024)
glVertexStream1svATI (src/Graphics/GL/Functions.hs:48037)
glVertexStream2dATI (src/Graphics/GL/Functions.hs:48050)
glVertexStream2dvATI (src/Graphics/GL/Functions.hs:48064)
glVertexStream2fATI (src/Graphics/GL/Functions.hs:48077)
glVertexStream2fvATI (src/Graphics/GL/Functions.hs:48091)
glVertexStream2iATI (src/Graphics/GL/Functions.hs:48104)
glVertexStream2ivATI (src/Graphics/GL/Functions.hs:48118)
glVertexStream2sATI (src/Graphics/GL/Functions.hs:48131)
glVertexStream2svATI (src/Graphics/GL/Functions.hs:48145)
glVertexStream3dATI (src/Graphics/GL/Functions.hs:48158)
glVertexStream3dvATI (src/Graphics/GL/Functions.hs:48173)
glVertexStream3fATI (src/Graphics/GL/Functions.hs:48186)
glVertexStream3fvATI (src/Graphics/GL/Functions.hs:48201)
glVertexStream3iATI (src/Graphics/GL/Functions.hs:48214)
glVertexStream3ivATI (src/Graphics/GL/Functions.hs:48229)
glVertexStream3sATI (src/Graphics/GL/Functions.hs:48242)
glVertexStream3svATI (src/Graphics/GL/Functions.hs:48257)
glVertexStream4dATI (src/Graphics/GL/Functions.hs:48270)
glVertexStream4dvATI (src/Graphics/GL/Functions.hs:48286)
glVertexStream4fATI (src/Graphics/GL/Functions.hs:48299)
glVertexStream4fvATI (src/Graphics/GL/Functions.hs:48315)
glVertexStream4iATI (src/Graphics/GL/Functions.hs:48328)
glVertexStream4ivATI (src/Graphics/GL/Functions.hs:48344)
glVertexStream4sATI (src/Graphics/GL/Functions.hs:48357)
glVertexStream4svATI (src/Graphics/GL/Functions.hs:48373)
100% ( 17 / 17) in 'Graphics.GL.ATI'
37% (658 /1765) in 'Graphics.GL.Compatibility30'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
36% (670 /1838) in 'Graphics.GL.Compatibility31'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
36% (692 /1924) in 'Graphics.GL.Compatibility32'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
36% (716 /1998) in 'Graphics.GL.Compatibility33'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
glColorP3ui (src/Graphics/GL/Functions.hs:7253)
glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
glColorP4ui (src/Graphics/GL/Functions.hs:7279)
glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
35% (745 /2121) in 'Graphics.GL.Compatibility40'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
glColorP3ui (src/Graphics/GL/Functions.hs:7253)
glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
glColorP4ui (src/Graphics/GL/Functions.hs:7279)
glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
36% (816 /2244) in 'Graphics.GL.Compatibility41'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
glColorP3ui (src/Graphics/GL/Functions.hs:7253)
glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
glColorP4ui (src/Graphics/GL/Functions.hs:7279)
glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
35% (828 /2368) in 'Graphics.GL.Compatibility42'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
glColorP3ui (src/Graphics/GL/Functions.hs:7253)
glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
glColorP4ui (src/Graphics/GL/Functions.hs:7279)
glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
33% (874 /2673) in 'Graphics.GL.Compatibility43'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
glColorP3ui (src/Graphics/GL/Functions.hs:7253)
glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
glColorP4ui (src/Graphics/GL/Functions.hs:7279)
glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
33% (883 /2701) in 'Graphics.GL.Compatibility44'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
glColorP3ui (src/Graphics/GL/Functions.hs:7253)
glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
glColorP4ui (src/Graphics/GL/Functions.hs:7279)
glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
37% (658 /1762) in 'Graphics.GL.Core30'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
37% (670 /1835) in 'Graphics.GL.Core31'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
30% (342 /1142) in 'Graphics.GL.Core32'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
31% (366 /1186) in 'Graphics.GL.Core33'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
30% (395 /1310) in 'Graphics.GL.Core40'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
33% (466 /1433) in 'Graphics.GL.Core41'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
31% (478 /1557) in 'Graphics.GL.Core42'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
28% (525 /1865) in 'Graphics.GL.Core43'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
28% (534 /1893) in 'Graphics.GL.Core44'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
32% (640 /2025) in 'Graphics.GL.Core45'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1644)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11294)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
40% ( 6 / 15) in 'Graphics.GL.EXT.BindableUniform'
Missing documentation for:
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:4988)
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5762)
GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10342)
GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10344)
glGetUniformBufferSizeEXT (src/Graphics/GL/Functions.hs:20913)
glGetUniformOffsetEXT (src/Graphics/GL/Functions.hs:20970)
glUniformBufferEXT (src/Graphics/GL/Functions.hs:42345)
58% ( 7 / 12) in 'Graphics.GL.EXT.BlendColor'
Missing documentation for:
GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480)
GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1604)
GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1620)
GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6336)
GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6340)
78% ( 7 / 9) in 'Graphics.GL.EXT.BlendEquationSeparate'
Missing documentation for:
GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500)
GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510)
64% ( 7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate'
Missing documentation for:
GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486)
GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492)
GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522)
GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528)
64% ( 7 / 11) in 'Graphics.GL.EXT.BlendMinmax'
Missing documentation for:
GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504)
GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3518)
GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5174)
GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5840)
100% ( 7 / 7) in 'Graphics.GL.EXT.ColorSubtable'
60% ( 6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray'
Missing documentation for:
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322)
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324)
glLockArraysEXT (src/Graphics/GL/Functions.hs:24468)
glUnlockArraysEXT (src/Graphics/GL/Functions.hs:42878)
38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution'
Missing documentation for:
GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1678)
GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1682)
GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1690)
GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1694)
GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1698)
GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1702)
GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1706)
GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1712)
GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5100)
GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5104)
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7108)
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7112)
GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7116)
GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7120)
GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7128)
GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7132)
GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7136)
GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7140)
GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7654)
GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8540)
glGetConvolutionFilterEXT (src/Graphics/GL/Functions.hs:16040)
glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions.hs:16070)
glGetConvolutionParameterivEXT (src/Graphics/GL/Functions.hs:16099)
glGetSeparableFilterEXT (src/Graphics/GL/Functions.hs:19854)
38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame'
Missing documentation for:
GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:458)
GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:460)
GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:462)
GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:464)
GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1868)
GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1928)
GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4672)
GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4684)
GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4730)
GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4742)
GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9182)
GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9184)
GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9186)
GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9188)
glBinormal3bvEXT (src/Graphics/GL/Functions.hs:4569)
glBinormal3dvEXT (src/Graphics/GL/Functions.hs:4596)
glBinormal3fvEXT (src/Graphics/GL/Functions.hs:4623)
glBinormal3ivEXT (src/Graphics/GL/Functions.hs:4650)
glBinormal3svEXT (src/Graphics/GL/Functions.hs:4677)
glBinormalPointerEXT (src/Graphics/GL/Functions.hs:4689)
glTangent3bvEXT (src/Graphics/GL/Functions.hs:37311)
glTangent3dvEXT (src/Graphics/GL/Functions.hs:37338)
glTangent3fvEXT (src/Graphics/GL/Functions.hs:37365)
glTangent3ivEXT (src/Graphics/GL/Functions.hs:37392)
glTangent3svEXT (src/Graphics/GL/Functions.hs:37419)
glTangentPointerEXT (src/Graphics/GL/Functions.hs:37431)
100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture'
55% ( 6 / 11) in 'Graphics.GL.EXT.CullVertex'
Missing documentation for:
GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1860)
GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1864)
glCullParameterdvEXT (src/Graphics/GL/Functions.hs:9731)
glCullParameterfvEXT (src/Graphics/GL/Functions.hs:9744)
38% ( 6 / 16) in 'Graphics.GL.EXT.DebugLabel'
Missing documentation for:
GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620)
GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7286)
GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7302)
GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7496)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8590)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10784)
glGetObjectLabelEXT (src/Graphics/GL/Functions.hs:18207)
glLabelObjectEXT (src/Graphics/GL/Functions.hs:23875)
62% ( 5 / 8) in 'Graphics.GL.EXT.DebugMarker'
Missing documentation for:
glInsertEventMarkerEXT (src/Graphics/GL/Functions.hs:22999)
glPopGroupMarkerEXT (src/Graphics/GL/Functions.hs:30756)
glPushGroupMarkerEXT (src/Graphics/GL/Functions.hs:33976)
67% ( 6 / 9) in 'Graphics.GL.EXT.DepthBoundsTest'
Missing documentation for:
GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2176)
GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2178)
glDepthBoundsEXT (src/Graphics/GL/Functions.hs:10599)
24% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess'
Missing documentation for:
GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7264)
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7266)
GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10246)
glBindMultiTextureEXT (src/Graphics/GL/Functions.hs:4182)
glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions.hs:5639)
glClearNamedBufferDataEXT (src/Graphics/GL/Functions.hs:6002)
glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions.hs:6037)
glClientAttribDefaultEXT (src/Graphics/GL/Functions.hs:6225)
glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions.hs:7687)
glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions.hs:7706)
glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions.hs:7726)
glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions.hs:7747)
glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions.hs:7766)
glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions.hs:7787)
glCompressedTextureImage1DEXT (src/Graphics/GL/Functions.hs:8100)
glCompressedTextureImage2DEXT (src/Graphics/GL/Functions.hs:8119)
glCompressedTextureImage3DEXT (src/Graphics/GL/Functions.hs:8139)
glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions.hs:8179)
glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions.hs:8219)
glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions.hs:8263)
glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions.hs:8800)
glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions.hs:8819)
glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions.hs:8839)
glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions.hs:8857)
glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions.hs:8877)
glCopyTextureImage1DEXT (src/Graphics/GL/Functions.hs:9162)
glCopyTextureImage2DEXT (src/Graphics/GL/Functions.hs:9181)
glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions.hs:9234)
glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions.hs:9272)
glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions.hs:9313)
glDisableClientStateIndexedEXT (src/Graphics/GL/Functions.hs:10858)
glDisableClientStateiEXT (src/Graphics/GL/Functions.hs:10871)
glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions.hs:10936)
glDisableVertexArrayEXT (src/Graphics/GL/Functions.hs:10949)
glEnableClientStateIndexedEXT (src/Graphics/GL/Functions.hs:12278)
glEnableClientStateiEXT (src/Graphics/GL/Functions.hs:12291)
glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions.hs:12356)
glEnableVertexArrayEXT (src/Graphics/GL/Functions.hs:12369)
glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions.hs:13364)
glFramebufferDrawBufferEXT (src/Graphics/GL/Functions.hs:13957)
glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions.hs:13970)
glFramebufferReadBufferEXT (src/Graphics/GL/Functions.hs:14012)
glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions.hs:15100)
glGenerateTextureMipmapEXT (src/Graphics/GL/Functions.hs:15126)
glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions.hs:15926)
glGetCompressedTextureImageEXT (src/Graphics/GL/Functions.hs:15987)
glGetFramebufferParameterivEXT (src/Graphics/GL/Functions.hs:16671)
glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions.hs:17607)
glGetMultiTexEnvivEXT (src/Graphics/GL/Functions.hs:17622)
glGetMultiTexGendvEXT (src/Graphics/GL/Functions.hs:17637)
glGetMultiTexGenfvEXT (src/Graphics/GL/Functions.hs:17652)
glGetMultiTexGenivEXT (src/Graphics/GL/Functions.hs:17667)
glGetMultiTexImageEXT (src/Graphics/GL/Functions.hs:17682)
glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions.hs:17699)
glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions.hs:17715)
glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions.hs:17731)
glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions.hs:17746)
glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions.hs:17761)
glGetMultiTexParameterivEXT (src/Graphics/GL/Functions.hs:17776)
glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions.hs:17851)
glGetNamedBufferPointervEXT (src/Graphics/GL/Functions.hs:17894)
glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions.hs:17924)
glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions.hs:17955)
glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions.hs:17985)
glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions.hs:17999)
glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions.hs:18014)
glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions.hs:18029)
glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions.hs:18044)
glGetNamedProgramStringEXT (src/Graphics/GL/Functions.hs:18059)
glGetNamedProgramivEXT (src/Graphics/GL/Functions.hs:18074)
glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions.hs:18104)
glGetPointerIndexedvEXT (src/Graphics/GL/Functions.hs:18805)
glGetPointeri_vEXT (src/Graphics/GL/Functions.hs:18819)
glGetTextureImageEXT (src/Graphics/GL/Functions.hs:20519)
glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions.hs:20552)
glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions.hs:20584)
glGetTextureParameterIivEXT (src/Graphics/GL/Functions.hs:20615)
glGetTextureParameterIuivEXT (src/Graphics/GL/Functions.hs:20645)
glGetTextureParameterfvEXT (src/Graphics/GL/Functions.hs:20675)
glGetTextureParameterivEXT (src/Graphics/GL/Functions.hs:20705)
glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions.hs:21288)
glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions.hs:21303)
glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions.hs:21317)
glGetVertexArrayPointervEXT (src/Graphics/GL/Functions.hs:21332)
glMapNamedBufferEXT (src/Graphics/GL/Functions.hs:24964)
glMapNamedBufferRangeEXT (src/Graphics/GL/Functions.hs:24993)
glMatrixFrustumEXT (src/Graphics/GL/Functions.hs:25260)
glMatrixLoadIdentityEXT (src/Graphics/GL/Functions.hs:25373)
glMatrixLoadTransposedEXT (src/Graphics/GL/Functions.hs:25398)
glMatrixLoadTransposefEXT (src/Graphics/GL/Functions.hs:25411)
glMatrixLoaddEXT (src/Graphics/GL/Functions.hs:25424)
glMatrixLoadfEXT (src/Graphics/GL/Functions.hs:25437)
glMatrixMultTransposedEXT (src/Graphics/GL/Functions.hs:25502)
glMatrixMultTransposefEXT (src/Graphics/GL/Functions.hs:25515)
glMatrixMultdEXT (src/Graphics/GL/Functions.hs:25528)
glMatrixMultfEXT (src/Graphics/GL/Functions.hs:25541)
glMatrixOrthoEXT (src/Graphics/GL/Functions.hs:25554)
glMatrixPopEXT (src/Graphics/GL/Functions.hs:25572)
glMatrixPushEXT (src/Graphics/GL/Functions.hs:25584)
glMatrixRotatedEXT (src/Graphics/GL/Functions.hs:25596)
glMatrixRotatefEXT (src/Graphics/GL/Functions.hs:25612)
glMatrixScaledEXT (src/Graphics/GL/Functions.hs:25628)
glMatrixScalefEXT (src/Graphics/GL/Functions.hs:25643)
glMatrixTranslatedEXT (src/Graphics/GL/Functions.hs:25658)
glMatrixTranslatefEXT (src/Graphics/GL/Functions.hs:25673)
glMultiTexBufferEXT (src/Graphics/GL/Functions.hs:26307)
glMultiTexCoordPointerEXT (src/Graphics/GL/Functions.hs:27728)
glMultiTexEnvfvEXT (src/Graphics/GL/Functions.hs:27760)
glMultiTexEnvivEXT (src/Graphics/GL/Functions.hs:27791)
glMultiTexGendvEXT (src/Graphics/GL/Functions.hs:27822)
glMultiTexGenfvEXT (src/Graphics/GL/Functions.hs:27853)
glMultiTexGenivEXT (src/Graphics/GL/Functions.hs:27884)
glMultiTexImage1DEXT (src/Graphics/GL/Functions.hs:27899)
glMultiTexImage2DEXT (src/Graphics/GL/Functions.hs:27919)
glMultiTexImage3DEXT (src/Graphics/GL/Functions.hs:27940)
glMultiTexParameterIivEXT (src/Graphics/GL/Functions.hs:27962)
glMultiTexParameterIuivEXT (src/Graphics/GL/Functions.hs:27977)
glMultiTexParameterfvEXT (src/Graphics/GL/Functions.hs:28008)
glMultiTexParameterivEXT (src/Graphics/GL/Functions.hs:28039)
glMultiTexRenderbufferEXT (src/Graphics/GL/Functions.hs:28054)
glMultiTexSubImage1DEXT (src/Graphics/GL/Functions.hs:28068)
glMultiTexSubImage2DEXT (src/Graphics/GL/Functions.hs:28087)
glMultiTexSubImage3DEXT (src/Graphics/GL/Functions.hs:28108)
glNamedBufferDataEXT (src/Graphics/GL/Functions.hs:28147)
glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions.hs:28256)
glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions.hs:28316)
glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions.hs:28360)
glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions.hs:28421)
glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions.hs:28437)
glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions.hs:28453)
glNamedFramebufferTextureEXT (src/Graphics/GL/Functions.hs:28470)
glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions.hs:28485)
glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions.hs:28518)
glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions.hs:28553)
glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions.hs:28587)
glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions.hs:28621)
glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions.hs:28655)
glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions.hs:28670)
glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions.hs:28686)
glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions.hs:28702)
glNamedProgramStringEXT (src/Graphics/GL/Functions.hs:28718)
glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions.hs:28750)
glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions.hs:28782)
glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions.hs:28799)
glProgramUniform1dEXT (src/Graphics/GL/Functions.hs:31688)
glProgramUniform1dvEXT (src/Graphics/GL/Functions.hs:31717)
glProgramUniform2dEXT (src/Graphics/GL/Functions.hs:32049)
glProgramUniform2dvEXT (src/Graphics/GL/Functions.hs:32079)
glProgramUniform3dEXT (src/Graphics/GL/Functions.hs:32422)
glProgramUniform3dvEXT (src/Graphics/GL/Functions.hs:32453)
glProgramUniform4dEXT (src/Graphics/GL/Functions.hs:32807)
glProgramUniform4dvEXT (src/Graphics/GL/Functions.hs:32839)
glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions.hs:33260)
glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions.hs:33326)
glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions.hs:33392)
glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions.hs:33458)
glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions.hs:33524)
glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions.hs:33590)
glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions.hs:33656)
glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions.hs:33722)
glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions.hs:33788)
glPushClientAttribDefaultEXT (src/Graphics/GL/Functions.hs:33932)
glTextureBufferEXT (src/Graphics/GL/Functions.hs:39980)
glTextureBufferRangeEXT (src/Graphics/GL/Functions.hs:40012)
glTextureImage1DEXT (src/Graphics/GL/Functions.hs:40044)
glTextureImage2DEXT (src/Graphics/GL/Functions.hs:40064)
glTextureImage3DEXT (src/Graphics/GL/Functions.hs:40122)
glTexturePageCommitmentEXT (src/Graphics/GL/Functions.hs:40220)
glTextureParameterIivEXT (src/Graphics/GL/Functions.hs:40255)
glTextureParameterIuivEXT (src/Graphics/GL/Functions.hs:40285)
glTextureParameterfvEXT (src/Graphics/GL/Functions.hs:40346)
glTextureParameterivEXT (src/Graphics/GL/Functions.hs:40407)
glTextureRenderbufferEXT (src/Graphics/GL/Functions.hs:40436)
glTextureStorage1DEXT (src/Graphics/GL/Functions.hs:40466)
glTextureStorage2DEXT (src/Graphics/GL/Functions.hs:40499)
glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions.hs:40534)
glTextureStorage3DEXT (src/Graphics/GL/Functions.hs:40570)
glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions.hs:40607)
glTextureSubImage1DEXT (src/Graphics/GL/Functions.hs:40664)
glTextureSubImage2DEXT (src/Graphics/GL/Functions.hs:40704)
glTextureSubImage3DEXT (src/Graphics/GL/Functions.hs:40748)
glUnmapNamedBufferEXT (src/Graphics/GL/Functions.hs:42941)
glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions.hs:44018)
glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions.hs:44049)
glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions.hs:44066)
glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions.hs:44095)
glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions.hs:44111)
glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions.hs:44127)
glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions.hs:44145)
glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions.hs:44200)
glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions.hs:44217)
glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions.hs:44234)
glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions.hs:44248)
glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions.hs:44262)
glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions.hs:44279)
glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions.hs:44295)
glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions.hs:44313)
glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions.hs:44329)
glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions.hs:44347)
glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions.hs:44366)
glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions.hs:44415)
100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2'
100% ( 7 / 7) in 'Graphics.GL.EXT.DrawInstanced'
78% ( 7 / 9) in 'Graphics.GL.EXT.DrawRangeElements'
Missing documentation for:
GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5168)
58% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord'
Missing documentation for:
GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1878)
GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3074)
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3078)
GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3084)
GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3088)
GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3206)
64% ( 7 / 11) in 'Graphics.GL.EXT.FramebufferBlit'
Missing documentation for:
GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2624)
GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7620)
70% ( 7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample'
Missing documentation for:
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3450)
GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5488)
GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7892)
28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject'
Missing documentation for:
GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890)
GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906)
GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918)
GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930)
GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942)
GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996)
GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008)
GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014)
GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2168)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3326)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3352)
GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3370)
GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3378)
GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3402)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3414)
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3418)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3458)
GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3488)
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4270)
GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5478)
GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7828)
GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7836)
GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7852)
GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7856)
GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7862)
GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7874)
GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7882)
GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900)
GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7906)
GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8942)
GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9008)
GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9022)
glBindFramebufferEXT (src/Graphics/GL/Functions.hs:4078)
glBindRenderbufferEXT (src/Graphics/GL/Functions.hs:4274)
71% ( 5 / 7) in 'Graphics.GL.EXT.GPUProgramParameters'
Missing documentation for:
glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions.hs:31204)
glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions.hs:31377)
38% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4'
Missing documentation for:
GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4206)
GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4226)
GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4242)
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5446)
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5854)
GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8266)
GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8270)
GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8348)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10588)
GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10596)
GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10598)
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10608)
GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10638)
GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10642)
GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10646)
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10880)
26% ( 7 / 27) in 'Graphics.GL.EXT.GeometryShader4'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3314)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3432)
GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3554)
GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3572)
GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3610)
GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4438)
GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5282)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5304)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5738)
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5804)
GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7308)
GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10262)
GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10278)
33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram'
Missing documentation for:
GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3730)
GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3734)
GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3736)
GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3740)
GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3744)
GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3748)
GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3752)
GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3756)
GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3760)
GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5824)
GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5828)
GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5832)
GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7350)
GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9180)
glGetHistogramEXT (src/Graphics/GL/Functions.hs:16772)
glGetHistogramParameterfvEXT (src/Graphics/GL/Functions.hs:16803)
glGetHistogramParameterivEXT (src/Graphics/GL/Functions.hs:16832)
glGetMinmaxEXT (src/Graphics/GL/Functions.hs:17533)
glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions.hs:17564)
glGetMinmaxParameterivEXT (src/Graphics/GL/Functions.hs:17593)
60% ( 6 / 10) in 'Graphics.GL.EXT.IndexFunc'
Missing documentation for:
GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:3994)
GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:3996)
GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:3998)
glIndexFuncEXT (src/Graphics/GL/Functions.hs:22735)
60% ( 6 / 10) in 'Graphics.GL.EXT.IndexMaterial'
Missing documentation for:
GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:3984)
GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:3986)
glIndexMaterialEXT (src/Graphics/GL/Functions.hs:22761)
32% ( 6 / 19) in 'Graphics.GL.EXT.LightTexture'
Missing documentation for:
GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384)
GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3192)
GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3206)
GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3240)
GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3242)
GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8622)
GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9468)
GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9876)
GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9902)
GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9904)
glApplyTextureEXT (src/Graphics/GL/Functions.hs:3415)
glTextureLightEXT (src/Graphics/GL/Functions.hs:40183)
glTextureMaterialEXT (src/Graphics/GL/Functions.hs:40195)
100% ( 7 / 7) in 'Graphics.GL.EXT.MultiDrawArrays'
24% ( 6 / 25) in 'Graphics.GL.EXT.Multisample'
Missing documentation for:
GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6048)
GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8368)
GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8398)
GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8432)
GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8434)
GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8444)
GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8450)
glSampleMaskEXT (src/Graphics/GL/Functions.hs:35600)
glSamplePatternEXT (src/Graphics/GL/Functions.hs:35654)
59% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture'
Missing documentation for:
GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052)
GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054)
GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056)
GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058)
GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060)
GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062)
GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9858)
29% ( 6 / 21) in 'Graphics.GL.EXT.PixelTransform'
Missing documentation for:
GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414)
GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1840)
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5374)
GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6806)
GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6814)
GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6914)
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6916)
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6918)
glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions.hs:18777)
glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions.hs:18791)
glPixelTransformParameterfEXT (src/Graphics/GL/Functions.hs:30203)
glPixelTransformParameterfvEXT (src/Graphics/GL/Functions.hs:30217)
glPixelTransformParameteriEXT (src/Graphics/GL/Functions.hs:30231)
glPixelTransformParameterivEXT (src/Graphics/GL/Functions.hs:30245)
67% ( 8 / 12) in 'Graphics.GL.EXT.PointParameters'
Missing documentation for:
GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2320)
GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:6970)
GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:6994)
GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7002)
60% ( 6 / 10) in 'Graphics.GL.EXT.PolygonOffset'
Missing documentation for:
GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7034)
GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7044)
glPolygonOffsetEXT (src/Graphics/GL/Functions.hs:30656)
75% ( 6 / 8) in 'Graphics.GL.EXT.PolygonOffsetClamp'
Missing documentation for:
GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7036)
glPolygonOffsetClampEXT (src/Graphics/GL/Functions.hs:30642)
64% ( 7 / 11) in 'Graphics.GL.EXT.ProvokingVertex'
Missing documentation for:
GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2946)
GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4332)
GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7342)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7424)
46% ( 6 / 13) in 'Graphics.GL.EXT.RasterMultisample'
Missing documentation for:
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
glRasterSamplesEXT (src/Graphics/GL/Functions.hs:34484)
77% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor'
Missing documentation for:
GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092)
GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1926)
GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8522)
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8526)
60% ( 6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects'
Missing documentation for:
GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
glActiveProgramEXT (src/Graphics/GL/Functions.hs:3201)
glCreateShaderProgramEXT (src/Graphics/GL/Functions.hs:9606)
glUseShaderProgramEXT (src/Graphics/GL/Functions.hs:43049)
11% ( 7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore'
Missing documentation for:
GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352)
GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634)
GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200)
GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2778)
GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3364)
GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3800)
GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3802)
GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3810)
GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3818)
GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3826)
GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3840)
GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3850)
GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3888)
GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4158)
GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4160)
GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4180)
GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4188)
GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4198)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5316)
GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5320)
GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6798)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8576)
GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9796)
GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10042)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10142)
GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10308)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10538)
GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10546)
GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10548)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10556)
GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10564)
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10574)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10578)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10858)
glBindImageTextureEXT (src/Graphics/GL/Functions.hs:4123)
67% ( 6 / 9) in 'Graphics.GL.EXT.StencilClearTag'
Missing documentation for:
GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9042)
glStencilClearTagEXT (src/Graphics/GL/Functions.hs:36936)
67% ( 6 / 9) in 'Graphics.GL.EXT.StencilTwoSide'
Missing documentation for:
GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9046)
glActiveStencilFaceEXT (src/Graphics/GL/Functions.hs:3240)
100% ( 7 / 7) in 'Graphics.GL.EXT.Subtexture'
47% ( 8 / 17) in 'Graphics.GL.EXT.Texture3D'
Missing documentation for:
GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4962)
GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6552)
GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6572)
GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7388)
GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9448)
GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9768)
GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10080)
GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10420)
44% ( 7 / 16) in 'Graphics.GL.EXT.TextureArray'
Missing documentation for:
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:4972)
GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7366)
GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7376)
GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9416)
GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9428)
GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9484)
58% ( 7 / 12) in 'Graphics.GL.EXT.TextureBufferObject'
Missing documentation for:
GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5676)
GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9566)
GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9574)
46% ( 6 / 13) in 'Graphics.GL.EXT.TextureFilterMinmax'
Missing documentation for:
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
glRasterSamplesEXT (src/Graphics/GL/Functions.hs:34484)
17% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger'
Missing documentation for:
GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210)
GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212)
GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222)
GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224)
GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234)
GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256)
GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:444)
GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:450)
GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544)
GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3668)
GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4060)
GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4070)
GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4072)
GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4080)
GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4082)
GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4558)
GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4574)
GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4576)
GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4594)
GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4596)
GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4618)
GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4620)
GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4626)
GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4628)
GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4630)
GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4632)
GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4642)
GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4654)
GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7666)
GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8040)
GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8044)
GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8062)
GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8066)
GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8092)
GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8096)
GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8126)
GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8150)
GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8154)
GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8200)
GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8224)
glClearColorIiEXT (src/Graphics/GL/Functions.hs:5837)
glClearColorIuiEXT (src/Graphics/GL/Functions.hs:5852)
47% ( 8 / 17) in 'Graphics.GL.EXT.TextureObject'
Missing documentation for:
GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:9980)
glAreTexturesResidentEXT (src/Graphics/GL/Functions.hs:3456)
glDeleteTexturesEXT (src/Graphics/GL/Functions.hs:10504)
glGenTexturesEXT (src/Graphics/GL/Functions.hs:14967)
glIsTextureEXT (src/Graphics/GL/Functions.hs:23748)
67% ( 6 / 9) in 'Graphics.GL.EXT.TexturePerturbNormal'
Missing documentation for:
GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6786)
GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9938)
glTextureNormalEXT (src/Graphics/GL/Functions.hs:40208)
89% ( 8 / 9) in 'Graphics.GL.EXT.TimerQuery'
Missing documentation for:
GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10104)
43% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback'
Missing documentation for:
GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4110)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5726)
GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7178)
GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7586)
GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8544)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10156)
GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10160)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10178)
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10184)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10198)
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10210)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10216)
glBindBufferOffsetEXT (src/Graphics/GL/Functions.hs:3874)
19% ( 9 / 47) in 'Graphics.GL.EXT.VertexArray'
Missing documentation for:
GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862)
GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874)
GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878)
GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882)
GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886)
GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2748)
GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2758)
GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2762)
GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3952)
GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3964)
GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3968)
GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3972)
GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6142)
GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6156)
GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6160)
GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6164)
GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9664)
GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9680)
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9684)
GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9688)
GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10770)
GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10772)
GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10790)
GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10810)
GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10816)
GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10820)
glColorPointerEXT (src/Graphics/GL/Functions.hs:7321)
glEdgeFlagPointerEXT (src/Graphics/GL/Functions.hs:12185)
glIndexPointerEXT (src/Graphics/GL/Functions.hs:22789)
glNormalPointerEXT (src/Graphics/GL/Functions.hs:29150)
glTexCoordPointerEXT (src/Graphics/GL/Functions.hs:38779)
glVertexPointerEXT (src/Graphics/GL/Functions.hs:47900)
55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit'
Missing documentation for:
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2388)
GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2392)
GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2396)
GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2404)
GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2412)
GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2416)
GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2420)
GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2424)
GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2428)
4% ( 6 /158) in 'Graphics.GL.EXT.VertexShader'
Missing documentation for:
GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1938)
GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3510)
GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4280)
GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4282)
GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4284)
GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4498)
GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4500)
GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4502)
GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4504)
GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4912)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5772)
GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5776)
GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5780)
GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6068)
GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6100)
GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6104)
GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6106)
GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6108)
GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6110)
GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6132)
GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6332)
GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6398)
GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6400)
GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6402)
GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6404)
GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6406)
GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6408)
GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6410)
GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6412)
GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6414)
GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6416)
GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6418)
GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6420)
GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6422)
GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6424)
GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6426)
GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6428)
GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6430)
GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6432)
GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6434)
GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6436)
GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6438)
GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6440)
GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6442)
GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6444)
GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6454)
GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6456)
GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6458)
GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6460)
GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6462)
GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6464)
GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6466)
GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6468)
GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6470)
GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6472)
GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6474)
GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6476)
GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6478)
GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6480)
GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6482)
GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6484)
GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6486)
GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6488)
GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6490)
GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6492)
GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6494)
GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6496)
GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6498)
GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6500)
GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6502)
GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6504)
GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6506)
GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6508)
GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6510)
GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6512)
GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6514)
GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6516)
GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6518)
GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6520)
GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6522)
GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6524)
GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8466)
GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10724)
GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10726)
GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10728)
GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10730)
GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10732)
GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10734)
GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10736)
GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10740)
GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:10996)
GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11000)
GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11006)
GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11008)
GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11010)
GL_W_EXT (src/Graphics/GL/Tokens.hs:11252)
GL_X_EXT (src/Graphics/GL/Tokens.hs:11258)
GL_Y_EXT (src/Graphics/GL/Tokens.hs:11276)
GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11292)
GL_Z_EXT (src/Graphics/GL/Tokens.hs:11300)
glBeginVertexShaderEXT (src/Graphics/GL/Functions.hs:3748)
glBindLightParameterEXT (src/Graphics/GL/Functions.hs:4156)
glBindMaterialParameterEXT (src/Graphics/GL/Functions.hs:4169)
glBindParameterEXT (src/Graphics/GL/Functions.hs:4196)
glBindTexGenParameterEXT (src/Graphics/GL/Functions.hs:4329)
glBindTextureUnitParameterEXT (src/Graphics/GL/Functions.hs:4385)
glBindVertexShaderEXT (src/Graphics/GL/Functions.hs:4511)
glDeleteVertexShaderEXT (src/Graphics/GL/Functions.hs:10587)
glDisableVariantClientStateEXT (src/Graphics/GL/Functions.hs:10910)
glEnableVariantClientStateEXT (src/Graphics/GL/Functions.hs:12330)
glEndVertexShaderEXT (src/Graphics/GL/Functions.hs:12683)
glExtractComponentEXT (src/Graphics/GL/Functions.hs:13134)
glGenSymbolsEXT (src/Graphics/GL/Functions.hs:14938)
glGenVertexShadersEXT (src/Graphics/GL/Functions.hs:15050)
glGetInvariantBooleanvEXT (src/Graphics/GL/Functions.hs:17125)
glGetInvariantFloatvEXT (src/Graphics/GL/Functions.hs:17139)
glGetInvariantIntegervEXT (src/Graphics/GL/Functions.hs:17153)
glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions.hs:17267)
glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions.hs:17281)
glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions.hs:17295)
glGetVariantBooleanvEXT (src/Graphics/GL/Functions.hs:21187)
glGetVariantFloatvEXT (src/Graphics/GL/Functions.hs:21201)
glGetVariantIntegervEXT (src/Graphics/GL/Functions.hs:21215)
glGetVariantPointervEXT (src/Graphics/GL/Functions.hs:21229)
glInsertComponentEXT (src/Graphics/GL/Functions.hs:22985)
glIsVariantEnabledEXT (src/Graphics/GL/Functions.hs:23810)
glSetInvariantEXT (src/Graphics/GL/Functions.hs:36666)
glSetLocalConstantEXT (src/Graphics/GL/Functions.hs:36680)
glShaderOp1EXT (src/Graphics/GL/Functions.hs:36738)
glShaderOp2EXT (src/Graphics/GL/Functions.hs:36752)
glShaderOp3EXT (src/Graphics/GL/Functions.hs:36767)
glSwizzleEXT (src/Graphics/GL/Functions.hs:37256)
glVariantPointerEXT (src/Graphics/GL/Functions.hs:43262)
glVariantbvEXT (src/Graphics/GL/Functions.hs:43277)
glVariantdvEXT (src/Graphics/GL/Functions.hs:43290)
glVariantfvEXT (src/Graphics/GL/Functions.hs:43303)
glVariantivEXT (src/Graphics/GL/Functions.hs:43316)
glVariantsvEXT (src/Graphics/GL/Functions.hs:43329)
glVariantubvEXT (src/Graphics/GL/Functions.hs:43342)
glVariantuivEXT (src/Graphics/GL/Functions.hs:43355)
glVariantusvEXT (src/Graphics/GL/Functions.hs:43368)
glWriteMaskEXT (src/Graphics/GL/Functions.hs:49585)
32% ( 7 / 22) in 'Graphics.GL.EXT.VertexWeighting'
Missing documentation for:
GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1940)
GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5906)
GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5908)
GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5910)
GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5934)
GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5936)
GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5938)
GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11038)
GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040)
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11042)
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11044)
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11046)
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11048)
glVertexWeightPointerEXT (src/Graphics/GL/Functions.hs:48386)
glVertexWeightfvEXT (src/Graphics/GL/Functions.hs:48414)
75% ( 6 / 8) in 'Graphics.GL.EXT.X11SyncObject'
Missing documentation for:
GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9150)
glImportSyncEXT (src/Graphics/GL/Functions.hs:22708)
100% ( 92 / 92) in 'Graphics.GL.EXT'
83% ( 5 / 6) in 'Graphics.GL.GREMEDY.FrameTerminator'
Missing documentation for:
glFrameTerminatorGREMEDY (src/Graphics/GL/Functions.hs:13934)
83% ( 5 / 6) in 'Graphics.GL.GREMEDY.StringMarker'
Missing documentation for:
glStringMarkerGREMEDY (src/Graphics/GL/Functions.hs:37230)
100% ( 3 / 3) in 'Graphics.GL.GREMEDY'
22% ( 6 / 27) in 'Graphics.GL.HP.ImageTransform'
Missing documentation for:
GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416)
GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1842)
GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3900)
GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3902)
GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3910)
GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3912)
GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3920)
GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3922)
GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3924)
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7142)
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7360)
glGetImageTransformParameterfvHP (src/Graphics/GL/Functions.hs:16892)
glGetImageTransformParameterivHP (src/Graphics/GL/Functions.hs:16906)
glImageTransformParameterfHP (src/Graphics/GL/Functions.hs:22652)
glImageTransformParameterfvHP (src/Graphics/GL/Functions.hs:22666)
glImageTransformParameteriHP (src/Graphics/GL/Functions.hs:22680)
glImageTransformParameterivHP (src/Graphics/GL/Functions.hs:22694)
100% ( 5 / 5) in 'Graphics.GL.HP'
71% ( 5 / 7) in 'Graphics.GL.IBM.MultimodeDrawArrays'
Missing documentation for:
glMultiModeDrawArraysIBM (src/Graphics/GL/Functions.hs:26274)
glMultiModeDrawElementsIBM (src/Graphics/GL/Functions.hs:26290)
67% ( 6 / 9) in 'Graphics.GL.IBM.StaticData'
Missing documentation for:
GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196)
GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8936)
glFlushStaticDataIBM (src/Graphics/GL/Functions.hs:13401)
20% ( 6 / 30) in 'Graphics.GL.IBM.VertexArrayLists'
Missing documentation for:
GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866)
GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868)
GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2752)
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2754)
GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3070)
GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3958)
GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3960)
GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6150)
GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8508)
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8510)
GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9668)
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9670)
GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10780)
glColorPointerListIBM (src/Graphics/GL/Functions.hs:7337)
glEdgeFlagPointerListIBM (src/Graphics/GL/Functions.hs:12199)
glFogCoordPointerListIBM (src/Graphics/GL/Functions.hs:13480)
glIndexPointerListIBM (src/Graphics/GL/Functions.hs:22804)
glNormalPointerListIBM (src/Graphics/GL/Functions.hs:29165)
glSecondaryColorPointerListIBM (src/Graphics/GL/Functions.hs:36542)
glTexCoordPointerListIBM (src/Graphics/GL/Functions.hs:38795)
glVertexPointerListIBM (src/Graphics/GL/Functions.hs:47916)
100% ( 7 / 7) in 'Graphics.GL.IBM'
100% ( 6 / 6) in 'Graphics.GL.INGR.BlendFuncSeparate'
100% ( 4 / 4) in 'Graphics.GL.INGR'
83% ( 5 / 6) in 'Graphics.GL.INTEL.FramebufferCmaa'
Missing documentation for:
glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions.hs:3404)
46% ( 6 / 13) in 'Graphics.GL.INTEL.MapTexture'
Missing documentation for:
GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4346)
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4348)
GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4350)
GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9928)
glMapTexture2DINTEL (src/Graphics/GL/Functions.hs:25048)
glSyncTextureINTEL (src/Graphics/GL/Functions.hs:37273)
glUnmapTexture2DINTEL (src/Graphics/GL/Functions.hs:42965)
40% ( 6 / 15) in 'Graphics.GL.INTEL.ParallelArrays'
Missing documentation for:
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870)
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6152)
GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6604)
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9672)
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10786)
glColorPointervINTEL (src/Graphics/GL/Functions.hs:7353)
glNormalPointervINTEL (src/Graphics/GL/Functions.hs:29180)
glTexCoordPointervINTEL (src/Graphics/GL/Functions.hs:38811)
glVertexPointervINTEL (src/Graphics/GL/Functions.hs:47932)
17% ( 6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery'
Missing documentation for:
GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6744)
GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6746)
GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6748)
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6750)
GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6752)
GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6754)
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6756)
GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6758)
GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6760)
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6762)
GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6764)
GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6766)
GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6768)
GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6770)
GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6772)
GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6774)
GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6776)
GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6778)
GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6780)
GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6782)
glBeginPerfQueryINTEL (src/Graphics/GL/Functions.hs:3641)
glCreatePerfQueryINTEL (src/Graphics/GL/Functions.hs:9486)
glDeletePerfQueryINTEL (src/Graphics/GL/Functions.hs:10263)
glEndPerfQueryINTEL (src/Graphics/GL/Functions.hs:12571)
glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions.hs:16373)
glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions.hs:18149)
glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions.hs:18534)
glGetPerfQueryDataINTEL (src/Graphics/GL/Functions.hs:18648)
glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions.hs:18664)
glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions.hs:18677)
100% ( 5 / 5) in 'Graphics.GL.INTEL'
32% ( 7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced'
Missing documentation for:
GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840)
GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846)
GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1948)
GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2300)
GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2860)
GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3708)
GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3770)
GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3776)
GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3782)
GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3788)
GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4378)
GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6010)
GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6530)
GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8492)
GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8760)
29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility'
Missing documentation for:
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
30% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore'
Missing documentation for:
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness'
Missing documentation for:
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1664)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
100% ( 10 / 10) in 'Graphics.GL.KHR'
83% ( 5 / 6) in 'Graphics.GL.MESA.ResizeBuffers'
Missing documentation for:
glResizeBuffersMESA (src/Graphics/GL/Functions.hs:35413)
86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos'
Missing documentation for:
glWindowPos4dvMESA (src/Graphics/GL/Functions.hs:49489)
glWindowPos4fvMESA (src/Graphics/GL/Functions.hs:49517)
glWindowPos4ivMESA (src/Graphics/GL/Functions.hs:49545)
glWindowPos4svMESA (src/Graphics/GL/Functions.hs:49573)
100% ( 5 / 5) in 'Graphics.GL.MESA'
71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect'
Missing documentation for:
glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions.hs:26003)
glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions.hs:26206)
71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount'
Missing documentation for:
glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions.hs:25986)
glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions.hs:26188)
28% ( 5 / 18) in 'Graphics.GL.NV.BindlessTexture'
Missing documentation for:
glGetImageHandleNV (src/Graphics/GL/Functions.hs:16876)
glGetTextureHandleNV (src/Graphics/GL/Functions.hs:20489)
glGetTextureSamplerHandleNV (src/Graphics/GL/Functions.hs:20733)
glIsImageHandleResidentNV (src/Graphics/GL/Functions.hs:23404)
glIsTextureHandleResidentNV (src/Graphics/GL/Functions.hs:23772)
glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions.hs:24531)
glMakeImageHandleResidentNV (src/Graphics/GL/Functions.hs:24556)
glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions.hs:24606)
glMakeTextureHandleResidentNV (src/Graphics/GL/Functions.hs:24630)
glProgramUniformHandleui64NV (src/Graphics/GL/Functions.hs:33200)
glProgramUniformHandleui64vNV (src/Graphics/GL/Functions.hs:33229)
glUniformHandleui64NV (src/Graphics/GL/Functions.hs:42372)
glUniformHandleui64vNV (src/Graphics/GL/Functions.hs:42399)
12% ( 7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced'
Missing documentation for:
GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514)
GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516)
GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550)
GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:842)
GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:848)
GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1588)
GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1672)
GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1950)
GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2302)
GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2312)
GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2658)
GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2662)
GL_DST_NV (src/Graphics/GL/Tokens.hs:2664)
GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2666)
GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2668)
GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2862)
GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3674)
GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3710)
GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3712)
GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3772)
GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3778)
GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3784)
GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3790)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4294)
GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4296)
GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4380)
GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4404)
GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4406)
GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4408)
GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5836)
GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5838)
GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6012)
GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6532)
GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6794)
GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6932)
GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6934)
GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6936)
GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6938)
GL_RED_NV (src/Graphics/GL/Tokens.hs:7672)
GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8494)
GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8762)
GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8870)
GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8874)
GL_SRC_NV (src/Graphics/GL/Tokens.hs:8876)
GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8878)
GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8880)
GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10288)
GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11190)
GL_XOR_NV (src/Graphics/GL/Tokens.hs:11256)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
glBlendParameteriNV (src/Graphics/GL/Functions.hs:5283)
14% ( 6 / 42) in 'Graphics.GL.NV.CommandList'
Missing documentation for:
GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266)
GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386)
GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478)
GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2432)
GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2436)
GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2602)
GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2604)
GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2606)
GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2768)
GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3504)
GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4478)
GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6126)
GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7038)
GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8484)
GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9036)
GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9190)
GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10300)
GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11096)
glCallCommandListNV (src/Graphics/GL/Functions.hs:5547)
glCommandListSegmentsNV (src/Graphics/GL/Functions.hs:7621)
glCompileCommandListNV (src/Graphics/GL/Functions.hs:7634)
glCreateCommandListsNV (src/Graphics/GL/Functions.hs:9459)
glCreateStatesNV (src/Graphics/GL/Functions.hs:9648)
glDeleteCommandListsNV (src/Graphics/GL/Functions.hs:10079)
glDeleteStatesNV (src/Graphics/GL/Functions.hs:10451)
glDrawCommandsAddressNV (src/Graphics/GL/Functions.hs:11370)
glDrawCommandsNV (src/Graphics/GL/Functions.hs:11385)
glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions.hs:11401)
glDrawCommandsStatesNV (src/Graphics/GL/Functions.hs:11417)
glGetCommandHeaderNV (src/Graphics/GL/Functions.hs:15913)
glGetStageIndexNV (src/Graphics/GL/Functions.hs:19963)
glIsCommandListNV (src/Graphics/GL/Functions.hs:23235)
glIsStateNV (src/Graphics/GL/Functions.hs:23697)
glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions.hs:24217)
glStateCaptureNV (src/Graphics/GL/Functions.hs:36923)
67% ( 8 / 12) in 'Graphics.GL.NV.ConditionalRender'
Missing documentation for:
GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7466)
GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7472)
GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7522)
55% ( 6 / 11) in 'Graphics.GL.NV.ConservativeRaster'
Missing documentation for:
GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1590)
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5540)
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9084)
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9086)
glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions.hs:37243)
60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate'
Missing documentation for:
GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1592)
GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1594)
GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1596)
glConservativeRasterParameterfNV (src/Graphics/GL/Functions.hs:8286)
83% ( 5 / 6) in 'Graphics.GL.NV.CopyImage'
Missing documentation for:
glCopyImageSubDataNV (src/Graphics/GL/Functions.hs:8747)
46% ( 6 / 13) in 'Graphics.GL.NV.DepthBufferFloat'
Missing documentation for:
GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2234)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:2972)
glClearDepthdNV (src/Graphics/GL/Functions.hs:5910)
glDepthBoundsdNV (src/Graphics/GL/Functions.hs:10612)
glDepthRangedNV (src/Graphics/GL/Functions.hs:10723)
83% ( 5 / 6) in 'Graphics.GL.NV.DrawTexture'
Missing documentation for:
glDrawTextureNV (src/Graphics/GL/Functions.hs:11996)
15% ( 6 / 39) in 'Graphics.GL.NV.Evaluators'
Missing documentation for:
GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2818)
GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2822)
GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2824)
GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2826)
GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2828)
GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2830)
GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2832)
GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2834)
GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2836)
GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2838)
GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2840)
GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2842)
GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2844)
GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2846)
GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2848)
GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2850)
GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2852)
GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2854)
GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2856)
GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4788)
GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4790)
GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4820)
GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5468)
glEvalMapsNV (src/Graphics/GL/Functions.hs:12861)
glGetMapAttribParameterfvNV (src/Graphics/GL/Functions.hs:17309)
glGetMapAttribParameterivNV (src/Graphics/GL/Functions.hs:17324)
glGetMapControlPointsNV (src/Graphics/GL/Functions.hs:17339)
glGetMapParameterfvNV (src/Graphics/GL/Functions.hs:17357)
glGetMapParameterivNV (src/Graphics/GL/Functions.hs:17371)
glMapControlPointsNV (src/Graphics/GL/Functions.hs:24834)
glMapParameterfvNV (src/Graphics/GL/Functions.hs:25020)
glMapParameterivNV (src/Graphics/GL/Functions.hs:25034)
37% ( 7 / 19) in 'Graphics.GL.NV.ExplicitMultisample'
Missing documentation for:
GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4252)
GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5496)
GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8360)
GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8438)
GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8446)
GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8456)
GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9528)
GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:9974)
GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9976)
GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10634)
glSampleMaskIndexedNV (src/Graphics/GL/Functions.hs:35613)
glTexRenderbufferNV (src/Graphics/GL/Functions.hs:39580)
38% ( 6 / 16) in 'Graphics.GL.NV.Fence'
Missing documentation for:
GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2918)
GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2920)
glDeleteFencesNV (src/Graphics/GL/Functions.hs:10105)
glFinishFenceNV (src/Graphics/GL/Functions.hs:13256)
glGenFencesNV (src/Graphics/GL/Functions.hs:14657)
glGetFenceivNV (src/Graphics/GL/Functions.hs:16331)
glIsFenceNV (src/Graphics/GL/Functions.hs:23342)
glSetFenceNV (src/Graphics/GL/Functions.hs:36640)
glTestFenceNV (src/Graphics/GL/Functions.hs:37493)
67% ( 6 / 9) in 'Graphics.GL.NV.FragmentCoverageToColor'
Missing documentation for:
GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3200)
GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3202)
glFragmentCoverageColorNV (src/Graphics/GL/Functions.hs:13758)
44% ( 8 / 18) in 'Graphics.GL.NV.FragmentProgram'
Missing documentation for:
GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3246)
GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3256)
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5690)
GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7248)
glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions.hs:19066)
glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions.hs:19081)
glProgramNamedParameter4dvNV (src/Graphics/GL/Functions.hs:31441)
glProgramNamedParameter4fvNV (src/Graphics/GL/Functions.hs:31475)
25% ( 6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples'
Missing documentation for:
GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1828)
GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1830)
GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1832)
GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2258)
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5898)
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5900)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9040)
glCoverageModulationNV (src/Graphics/GL/Functions.hs:9408)
glCoverageModulationTableNV (src/Graphics/GL/Functions.hs:9420)
glGetCoverageModulationTableNV (src/Graphics/GL/Functions.hs:16127)
glRasterSamplesEXT (src/Graphics/GL/Functions.hs:34484)
55% ( 6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage'
Missing documentation for:
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5340)
GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6046)
GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7846)
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7848)
glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions.hs:34912)
33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4'
Missing documentation for:
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5394)
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5436)
GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5448)
GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5856)
GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7312)
glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions.hs:18922)
glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions.hs:18936)
glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions.hs:19010)
glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions.hs:19024)
glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions.hs:31158)
glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions.hs:31190)
glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions.hs:31219)
glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions.hs:31234)
glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions.hs:31331)
glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions.hs:31363)
glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions.hs:31392)
glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions.hs:31407)
38% ( 6 / 16) in 'Graphics.GL.NV.GPUProgram5'
Missing documentation for:
GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3254)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5264)
GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5438)
GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5456)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5844)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5862)
glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions.hs:19346)
glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions.hs:31660)
9% ( 6 / 68) in 'Graphics.GL.NV.GPUShader5'
Missing documentation for:
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2962)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2966)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2968)
GL_INT16_NV (src/Graphics/GL/Tokens.hs:4018)
GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4020)
GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4022)
GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4024)
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4036)
GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4040)
GL_INT8_NV (src/Graphics/GL/Tokens.hs:4042)
GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4046)
GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4048)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10456)
GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10474)
GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10480)
GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10482)
GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10484)
GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10486)
glGetUniformi64vNV (src/Graphics/GL/Functions.hs:21057)
glProgramUniform1i64NV (src/Graphics/GL/Functions.hs:31823)
glProgramUniform1i64vNV (src/Graphics/GL/Functions.hs:31852)
glProgramUniform1ui64NV (src/Graphics/GL/Functions.hs:31943)
glProgramUniform1ui64vNV (src/Graphics/GL/Functions.hs:31972)
glProgramUniform2i64NV (src/Graphics/GL/Functions.hs:32189)
glProgramUniform2i64vNV (src/Graphics/GL/Functions.hs:32219)
glProgramUniform2ui64NV (src/Graphics/GL/Functions.hs:32313)
glProgramUniform2ui64vNV (src/Graphics/GL/Functions.hs:32343)
glProgramUniform3i64NV (src/Graphics/GL/Functions.hs:32567)
glProgramUniform3i64vNV (src/Graphics/GL/Functions.hs:32598)
glProgramUniform3ui64NV (src/Graphics/GL/Functions.hs:32695)
glProgramUniform3ui64vNV (src/Graphics/GL/Functions.hs:32726)
glProgramUniform4i64NV (src/Graphics/GL/Functions.hs:32957)
glProgramUniform4i64vNV (src/Graphics/GL/Functions.hs:32989)
glProgramUniform4ui64NV (src/Graphics/GL/Functions.hs:33089)
glProgramUniform4ui64vNV (src/Graphics/GL/Functions.hs:33121)
glUniform1i64NV (src/Graphics/GL/Functions.hs:41140)
glUniform1i64vNV (src/Graphics/GL/Functions.hs:41167)
glUniform1ui64NV (src/Graphics/GL/Functions.hs:41252)
glUniform1ui64vNV (src/Graphics/GL/Functions.hs:41279)
glUniform2i64NV (src/Graphics/GL/Functions.hs:41454)
glUniform2i64vNV (src/Graphics/GL/Functions.hs:41482)
glUniform2ui64NV (src/Graphics/GL/Functions.hs:41570)
glUniform2ui64vNV (src/Graphics/GL/Functions.hs:41598)
glUniform3i64NV (src/Graphics/GL/Functions.hs:41779)
glUniform3i64vNV (src/Graphics/GL/Functions.hs:41808)
glUniform3ui64NV (src/Graphics/GL/Functions.hs:41899)
glUniform3ui64vNV (src/Graphics/GL/Functions.hs:41928)
glUniform4i64NV (src/Graphics/GL/Functions.hs:42115)
glUniform4i64vNV (src/Graphics/GL/Functions.hs:42145)
glUniform4ui64NV (src/Graphics/GL/Functions.hs:42239)
glUniform4ui64vNV (src/Graphics/GL/Functions.hs:42269)
35% ( 9 / 26) in 'Graphics.GL.NV.GeometryProgram4'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3314)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3432)
GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3554)
GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3572)
GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3574)
GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3610)
GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4438)
GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5282)
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5426)
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5462)
GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7308)
GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10262)
GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10278)
glProgramVertexLimitNV (src/Graphics/GL/Functions.hs:33867)
51% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat'
Missing documentation for:
GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3702)
glColor3hvNV (src/Graphics/GL/Functions.hs:6502)
glColor4hvNV (src/Graphics/GL/Functions.hs:6818)
glFogCoordhvNV (src/Graphics/GL/Functions.hs:13612)
glMultiTexCoord1hvNV (src/Graphics/GL/Functions.hs:26474)
glMultiTexCoord2hvNV (src/Graphics/GL/Functions.hs:26783)
glMultiTexCoord3hvNV (src/Graphics/GL/Functions.hs:27103)
glMultiTexCoord4hvNV (src/Graphics/GL/Functions.hs:27434)
glNormal3hvNV (src/Graphics/GL/Functions.hs:28988)
glSecondaryColor3hvNV (src/Graphics/GL/Functions.hs:36178)
glTexCoord1hvNV (src/Graphics/GL/Functions.hs:37744)
glTexCoord2hvNV (src/Graphics/GL/Functions.hs:38092)
glTexCoord3hvNV (src/Graphics/GL/Functions.hs:38280)
glTexCoord4hvNV (src/Graphics/GL/Functions.hs:38548)
glVertex2hvNV (src/Graphics/GL/Functions.hs:43474)
glVertex3hvNV (src/Graphics/GL/Functions.hs:43661)
glVertex4hvNV (src/Graphics/GL/Functions.hs:43855)
glVertexAttrib1hvNV (src/Graphics/GL/Functions.hs:44614)
glVertexAttrib2hvNV (src/Graphics/GL/Functions.hs:44900)
glVertexAttrib3hvNV (src/Graphics/GL/Functions.hs:45196)
glVertexAttrib4hvNV (src/Graphics/GL/Functions.hs:45732)
glVertexAttribs1hvNV (src/Graphics/GL/Functions.hs:47530)
glVertexAttribs2hvNV (src/Graphics/GL/Functions.hs:47586)
glVertexAttribs3hvNV (src/Graphics/GL/Functions.hs:47642)
glVertexAttribs4hvNV (src/Graphics/GL/Functions.hs:47698)
glVertexWeighthvNV (src/Graphics/GL/Functions.hs:48439)
43% ( 6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery'
Missing documentation for:
GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584)
GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6016)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9098)
GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9100)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
glGetInternalformatSampleivNV (src/Graphics/GL/Functions.hs:17074)
35% ( 6 / 17) in 'Graphics.GL.NV.OcclusionQuery'
Missing documentation for:
GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1894)
GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6802)
GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6804)
glBeginOcclusionQueryNV (src/Graphics/GL/Functions.hs:3617)
glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions.hs:10224)
glEndOcclusionQueryNV (src/Graphics/GL/Functions.hs:12548)
glGenOcclusionQueriesNV (src/Graphics/GL/Functions.hs:14750)
glGetOcclusionQueryivNV (src/Graphics/GL/Functions.hs:18315)
glGetOcclusionQueryuivNV (src/Graphics/GL/Functions.hs:18329)
glIsOcclusionQueryNV (src/Graphics/GL/Functions.hs:23479)
43% ( 6 / 14) in 'Graphics.GL.NV.ParameterBufferObject'
Missing documentation for:
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3258)
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3576)
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5432)
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:10970)
glProgramBufferParametersIivNV (src/Graphics/GL/Functions.hs:31028)
glProgramBufferParametersIuivNV (src/Graphics/GL/Functions.hs:31044)
glProgramBufferParametersfvNV (src/Graphics/GL/Functions.hs:31060)
3% ( 6 /234) in 'Graphics.GL.NV.PathRenderingCompatibility'
Missing documentation for:
GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1624)
GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1674)
GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1808)
GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1810)
GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1838)
GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2712)
GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2714)
GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2882)
GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2930)
GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2942)
GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3130)
GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3132)
GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3134)
GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3136)
GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3138)
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3144)
GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3146)
GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3148)
GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3154)
GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3156)
GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3158)
GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3164)
GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3208)
GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3622)
GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3624)
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3626)
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3628)
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3630)
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3766)
GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4314)
GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4326)
GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4328)
GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4474)
GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5894)
GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5896)
GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:5998)
GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6000)
GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6002)
GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6266)
GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6636)
GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6638)
GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6640)
GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6642)
GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6644)
GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6646)
GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6648)
GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6650)
GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6652)
GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6654)
GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6656)
GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6658)
GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6660)
GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6662)
GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6664)
GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6666)
GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6668)
GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6670)
GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6672)
GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6674)
GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6676)
GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6678)
GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6680)
GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6682)
GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6684)
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6686)
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6688)
GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6690)
GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6692)
GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6694)
GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6696)
GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698)
GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6700)
GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6702)
GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6706)
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6708)
GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6710)
GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6712)
GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6714)
GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6716)
GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6718)
GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6720)
GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6722)
GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6724)
GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6726)
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728)
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6730)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7174)
GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7416)
GL_RECT_NV (src/Graphics/GL/Tokens.hs:7648)
GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7782)
GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7784)
GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7786)
GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7788)
GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7790)
GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7792)
GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7794)
GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7796)
GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7798)
GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7800)
GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7802)
GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7804)
GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7806)
GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7808)
GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7812)
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7818)
GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7970)
GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8246)
GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8248)
GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8250)
GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8252)
GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8254)
GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8528)
GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8700)
GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8734)
GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8736)
GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8744)
GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8754)
GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8842)
GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8916)
GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8918)
GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9152)
GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10222)
GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10228)
GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10230)
GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10282)
GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10698)
GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10700)
GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10702)
GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11050)
glCopyPathNV (src/Graphics/GL/Functions.hs:8915)
glCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:9334)
glCoverFillPathNV (src/Graphics/GL/Functions.hs:9352)
glCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:9365)
glCoverStrokePathNV (src/Graphics/GL/Functions.hs:9383)
glDeletePathsNV (src/Graphics/GL/Functions.hs:10237)
glGenPathsNV (src/Graphics/GL/Functions.hs:14763)
glGetPathColorGenfvNV (src/Graphics/GL/Functions.hs:18343)
glGetPathColorGenivNV (src/Graphics/GL/Functions.hs:18357)
glGetPathCommandsNV (src/Graphics/GL/Functions.hs:18371)
glGetPathCoordsNV (src/Graphics/GL/Functions.hs:18384)
glGetPathDashArrayNV (src/Graphics/GL/Functions.hs:18397)
glGetPathLengthNV (src/Graphics/GL/Functions.hs:18410)
glGetPathMetricRangeNV (src/Graphics/GL/Functions.hs:18424)
glGetPathMetricsNV (src/Graphics/GL/Functions.hs:18440)
glGetPathParameterfvNV (src/Graphics/GL/Functions.hs:18458)
glGetPathParameterivNV (src/Graphics/GL/Functions.hs:18472)
glGetPathSpacingNV (src/Graphics/GL/Functions.hs:18486)
glGetPathTexGenfvNV (src/Graphics/GL/Functions.hs:18506)
glGetPathTexGenivNV (src/Graphics/GL/Functions.hs:18520)
glGetProgramResourcefvNV (src/Graphics/GL/Functions.hs:19263)
glInterpolatePathsNV (src/Graphics/GL/Functions.hs:23040)
glIsPathNV (src/Graphics/GL/Functions.hs:23491)
glIsPointInFillPathNV (src/Graphics/GL/Functions.hs:23503)
glIsPointInStrokePathNV (src/Graphics/GL/Functions.hs:23518)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions.hs:25347)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions.hs:25360)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions.hs:25385)
glMatrixMult3x2fNV (src/Graphics/GL/Functions.hs:25463)
glMatrixMult3x3fNV (src/Graphics/GL/Functions.hs:25476)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions.hs:25489)
glPathColorGenNV (src/Graphics/GL/Functions.hs:29630)
glPathCommandsNV (src/Graphics/GL/Functions.hs:29645)
glPathCoordsNV (src/Graphics/GL/Functions.hs:29662)
glPathCoverDepthFuncNV (src/Graphics/GL/Functions.hs:29677)
glPathDashArrayNV (src/Graphics/GL/Functions.hs:29689)
glPathFogGenNV (src/Graphics/GL/Functions.hs:29703)
glPathGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29715)
glPathGlyphIndexRangeNV (src/Graphics/GL/Functions.hs:29734)
glPathGlyphRangeNV (src/Graphics/GL/Functions.hs:29751)
glPathGlyphsNV (src/Graphics/GL/Functions.hs:29771)
glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29792)
glPathParameterfNV (src/Graphics/GL/Functions.hs:29812)
glPathParameterfvNV (src/Graphics/GL/Functions.hs:29826)
glPathParameteriNV (src/Graphics/GL/Functions.hs:29840)
glPathParameterivNV (src/Graphics/GL/Functions.hs:29854)
glPathStencilDepthOffsetNV (src/Graphics/GL/Functions.hs:29868)
glPathStencilFuncNV (src/Graphics/GL/Functions.hs:29881)
glPathStringNV (src/Graphics/GL/Functions.hs:29895)
glPathSubCommandsNV (src/Graphics/GL/Functions.hs:29910)
glPathSubCoordsNV (src/Graphics/GL/Functions.hs:29929)
glPathTexGenNV (src/Graphics/GL/Functions.hs:29945)
glPointAlongPathNV (src/Graphics/GL/Functions.hs:30286)
glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions.hs:31629)
glStencilFillPathInstancedNV (src/Graphics/GL/Functions.hs:36949)
glStencilFillPathNV (src/Graphics/GL/Functions.hs:36968)
glStencilStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37115)
glStencilStrokePathNV (src/Graphics/GL/Functions.hs:37134)
glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:37148)
glStencilThenCoverFillPathNV (src/Graphics/GL/Functions.hs:37168)
glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37183)
glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions.hs:37203)
glTransformPathNV (src/Graphics/GL/Functions.hs:40955)
glWeightPathsNV (src/Graphics/GL/Functions.hs:48664)
3% ( 6 /216) in 'Graphics.GL.NV.PathRenderingCore'
Missing documentation for:
GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1674)
GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1808)
GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1810)
GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1838)
GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2712)
GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2714)
GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2930)
GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2942)
GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3130)
GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3132)
GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3134)
GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3136)
GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3138)
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3144)
GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3146)
GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3148)
GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3154)
GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3156)
GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3158)
GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3164)
GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3208)
GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3622)
GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3624)
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3626)
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3628)
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3630)
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3766)
GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4314)
GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4326)
GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4328)
GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4474)
GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5894)
GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5896)
GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:5998)
GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6000)
GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6002)
GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6636)
GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6638)
GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6640)
GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6642)
GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6644)
GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6646)
GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6648)
GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6650)
GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6652)
GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6654)
GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6656)
GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6658)
GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6660)
GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6662)
GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6664)
GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6668)
GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6670)
GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6672)
GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6676)
GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6678)
GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6680)
GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6682)
GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6684)
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6686)
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6688)
GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6690)
GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6692)
GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6694)
GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6696)
GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698)
GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6700)
GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6702)
GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6706)
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6708)
GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6710)
GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6712)
GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6714)
GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6716)
GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6718)
GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6720)
GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6722)
GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6724)
GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6726)
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728)
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6730)
GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7416)
GL_RECT_NV (src/Graphics/GL/Tokens.hs:7648)
GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7782)
GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7784)
GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7786)
GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7788)
GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7790)
GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7792)
GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7794)
GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7796)
GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7798)
GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7800)
GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7802)
GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7804)
GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7806)
GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7808)
GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7812)
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7818)
GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7970)
GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8246)
GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8248)
GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8250)
GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8252)
GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8254)
GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8700)
GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8734)
GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8736)
GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8744)
GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8754)
GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8842)
GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8916)
GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8918)
GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9152)
GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10222)
GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10228)
GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10230)
GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10282)
GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10698)
GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10700)
GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10702)
GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11050)
glCopyPathNV (src/Graphics/GL/Functions.hs:8915)
glCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:9334)
glCoverFillPathNV (src/Graphics/GL/Functions.hs:9352)
glCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:9365)
glCoverStrokePathNV (src/Graphics/GL/Functions.hs:9383)
glDeletePathsNV (src/Graphics/GL/Functions.hs:10237)
glGenPathsNV (src/Graphics/GL/Functions.hs:14763)
glGetPathCommandsNV (src/Graphics/GL/Functions.hs:18371)
glGetPathCoordsNV (src/Graphics/GL/Functions.hs:18384)
glGetPathDashArrayNV (src/Graphics/GL/Functions.hs:18397)
glGetPathLengthNV (src/Graphics/GL/Functions.hs:18410)
glGetPathMetricRangeNV (src/Graphics/GL/Functions.hs:18424)
glGetPathMetricsNV (src/Graphics/GL/Functions.hs:18440)
glGetPathParameterfvNV (src/Graphics/GL/Functions.hs:18458)
glGetPathParameterivNV (src/Graphics/GL/Functions.hs:18472)
glGetPathSpacingNV (src/Graphics/GL/Functions.hs:18486)
glGetProgramResourcefvNV (src/Graphics/GL/Functions.hs:19263)
glInterpolatePathsNV (src/Graphics/GL/Functions.hs:23040)
glIsPathNV (src/Graphics/GL/Functions.hs:23491)
glIsPointInFillPathNV (src/Graphics/GL/Functions.hs:23503)
glIsPointInStrokePathNV (src/Graphics/GL/Functions.hs:23518)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions.hs:25347)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions.hs:25360)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions.hs:25385)
glMatrixMult3x2fNV (src/Graphics/GL/Functions.hs:25463)
glMatrixMult3x3fNV (src/Graphics/GL/Functions.hs:25476)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions.hs:25489)
glPathCommandsNV (src/Graphics/GL/Functions.hs:29645)
glPathCoordsNV (src/Graphics/GL/Functions.hs:29662)
glPathCoverDepthFuncNV (src/Graphics/GL/Functions.hs:29677)
glPathDashArrayNV (src/Graphics/GL/Functions.hs:29689)
glPathGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29715)
glPathGlyphIndexRangeNV (src/Graphics/GL/Functions.hs:29734)
glPathGlyphRangeNV (src/Graphics/GL/Functions.hs:29751)
glPathGlyphsNV (src/Graphics/GL/Functions.hs:29771)
glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29792)
glPathParameterfNV (src/Graphics/GL/Functions.hs:29812)
glPathParameterfvNV (src/Graphics/GL/Functions.hs:29826)
glPathParameteriNV (src/Graphics/GL/Functions.hs:29840)
glPathParameterivNV (src/Graphics/GL/Functions.hs:29854)
glPathStencilDepthOffsetNV (src/Graphics/GL/Functions.hs:29868)
glPathStencilFuncNV (src/Graphics/GL/Functions.hs:29881)
glPathStringNV (src/Graphics/GL/Functions.hs:29895)
glPathSubCommandsNV (src/Graphics/GL/Functions.hs:29910)
glPathSubCoordsNV (src/Graphics/GL/Functions.hs:29929)
glPointAlongPathNV (src/Graphics/GL/Functions.hs:30286)
glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions.hs:31629)
glStencilFillPathInstancedNV (src/Graphics/GL/Functions.hs:36949)
glStencilFillPathNV (src/Graphics/GL/Functions.hs:36968)
glStencilStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37115)
glStencilStrokePathNV (src/Graphics/GL/Functions.hs:37134)
glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:37148)
glStencilThenCoverFillPathNV (src/Graphics/GL/Functions.hs:37168)
glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37183)
glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions.hs:37203)
glTransformPathNV (src/Graphics/GL/Functions.hs:40955)
glWeightPathsNV (src/Graphics/GL/Functions.hs:48664)
43% ( 6 / 14) in 'Graphics.GL.NV.PixelDataRange'
Missing documentation for:
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7634)
GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7636)
GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7638)
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246)
GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11248)
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11250)
glFlushPixelDataRangeNV (src/Graphics/GL/Functions.hs:13378)
glPixelDataRangeNV (src/Graphics/GL/Functions.hs:29984)
73% ( 8 / 11) in 'Graphics.GL.NV.PointSprite'
Missing documentation for:
GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1782)
GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7018)
GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7022)
33% ( 6 / 18) in 'Graphics.GL.NV.PresentVideo'
Missing documentation for:
GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1932)
GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2924)
GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3496)
GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6202)
GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7154)
GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7156)
glGetVideoi64vNV (src/Graphics/GL/Functions.hs:21760)
glGetVideoivNV (src/Graphics/GL/Functions.hs:21774)
glGetVideoui64vNV (src/Graphics/GL/Functions.hs:21788)
glGetVideouivNV (src/Graphics/GL/Functions.hs:21802)
glPresentFrameDualFillNV (src/Graphics/GL/Functions.hs:30791)
glPresentFrameKeyedNV (src/Graphics/GL/Functions.hs:30815)
60% ( 6 / 10) in 'Graphics.GL.NV.PrimitiveRestart'
Missing documentation for:
GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7206)
GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7208)
glPrimitiveRestartIndexNV (src/Graphics/GL/Functions.hs:30929)
glPrimitiveRestartNV (src/Graphics/GL/Functions.hs:30941)
8% ( 6 / 75) in 'Graphics.GL.NV.RegisterCombiners'
Missing documentation for:
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:454)
GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090)
GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144)
GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146)
GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148)
GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150)
GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152)
GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154)
GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156)
GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158)
GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160)
GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162)
GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164)
GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170)
GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172)
GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174)
GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176)
GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178)
GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180)
GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1618)
GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2308)
GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2868)
GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2870)
GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2894)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3692)
GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3694)
GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5222)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6208)
GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7174)
GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7716)
GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8474)
GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8476)
GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8478)
GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8528)
GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8648)
GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8662)
GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8804)
GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8806)
GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8808)
GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9330)
GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10450)
GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10648)
GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10710)
GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10712)
GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10714)
GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10716)
GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10718)
GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10720)
GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10722)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
glCombinerInputNV (src/Graphics/GL/Functions.hs:7517)
glCombinerOutputNV (src/Graphics/GL/Functions.hs:7534)
glCombinerParameterfNV (src/Graphics/GL/Functions.hs:7555)
glCombinerParameterfvNV (src/Graphics/GL/Functions.hs:7568)
glCombinerParameteriNV (src/Graphics/GL/Functions.hs:7581)
glCombinerParameterivNV (src/Graphics/GL/Functions.hs:7594)
glFinalCombinerInputNV (src/Graphics/GL/Functions.hs:13205)
glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions.hs:15837)
glGetCombinerInputParameterivNV (src/Graphics/GL/Functions.hs:15853)
glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions.hs:15869)
glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions.hs:15884)
glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions.hs:16345)
glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions.hs:16359)
67% ( 6 / 9) in 'Graphics.GL.NV.RegisterCombiners2'
Missing documentation for:
GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6788)
glCombinerStageParameterfvNV (src/Graphics/GL/Functions.hs:7607)
glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions.hs:15899)
35% ( 6 / 17) in 'Graphics.GL.NV.SampleLocations'
Missing documentation for:
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3474)
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7214)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7218)
GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8416)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8428)
glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions.hs:14087)
glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions.hs:28390)
glResolveDepthValuesNV (src/Graphics/GL/Functions.hs:35424)
26% ( 6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad'
Missing documentation for:
GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594)
GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3640)
GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5502)
glGetBufferParameterui64vNV (src/Graphics/GL/Functions.hs:15545)
glGetIntegerui64vNV (src/Graphics/GL/Functions.hs:17047)
glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions.hs:17865)
glGetUniformui64vNV (src/Graphics/GL/Functions.hs:21115)
glIsBufferResidentNV (src/Graphics/GL/Functions.hs:23223)
glIsNamedBufferResidentNV (src/Graphics/GL/Functions.hs:23442)
glMakeBufferNonResidentNV (src/Graphics/GL/Functions.hs:24494)
glMakeBufferResidentNV (src/Graphics/GL/Functions.hs:24506)
glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions.hs:24569)
glMakeNamedBufferResidentNV (src/Graphics/GL/Functions.hs:24581)
glProgramUniformui64NV (src/Graphics/GL/Functions.hs:33838)
glProgramUniformui64vNV (src/Graphics/GL/Functions.hs:33852)
glUniformui64NV (src/Graphics/GL/Functions.hs:42851)
glUniformui64vNV (src/Graphics/GL/Functions.hs:42864)
83% ( 5 / 6) in 'Graphics.GL.NV.TextureBarrier'
Missing documentation for:
glTextureBarrierNV (src/Graphics/GL/Functions.hs:39954)
43% ( 6 / 14) in 'Graphics.GL.NV.TextureMultisample'
Missing documentation for:
GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9608)
GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9692)
glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:39189)
glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:39270)
glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:40085)
glTextureImage2DMultisampleNV (src/Graphics/GL/Functions.hs:40104)
glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:40144)
glTextureImage3DMultisampleNV (src/Graphics/GL/Functions.hs:40164)
22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback'
Missing documentation for:
GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424)
GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:428)
GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786)
GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3544)
GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4112)
GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4338)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5716)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5728)
GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6114)
GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7180)
GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7194)
GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7588)
GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8546)
GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8690)
GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8692)
GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8694)
GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8696)
GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9690)
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10138)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10170)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10180)
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10186)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10202)
GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10212)
GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10950)
glActiveVaryingNV (src/Graphics/GL/Functions.hs:3278)
glGetActiveVaryingNV (src/Graphics/GL/Functions.hs:15351)
glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions.hs:20823)
glGetVaryingLocationNV (src/Graphics/GL/Functions.hs:21243)
glTransformFeedbackAttribsNV (src/Graphics/GL/Functions.hs:40846)
glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions.hs:40892)
glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions.hs:40940)
71% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2'
Missing documentation for:
GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10146)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10174)
GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10190)
glBindTransformFeedbackNV (src/Graphics/GL/Functions.hs:4427)
30% ( 6 / 20) in 'Graphics.GL.NV.VDPAUInterop'
Missing documentation for:
GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9102)
GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9104)
GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9106)
GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11238)
glVDPAUFiniNV (src/Graphics/GL/Functions.hs:43062)
glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions.hs:43073)
glVDPAUInitNV (src/Graphics/GL/Functions.hs:43089)
glVDPAUIsSurfaceNV (src/Graphics/GL/Functions.hs:43102)
glVDPAUMapSurfacesNV (src/Graphics/GL/Functions.hs:43114)
glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions.hs:43127)
glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions.hs:43142)
glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions.hs:43157)
glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions.hs:43170)
glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions.hs:43183)
46% ( 6 / 13) in 'Graphics.GL.NV.VertexArrayRange'
Missing documentation for:
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5746)
GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10796)
GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10798)
GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10802)
GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10804)
glFlushVertexArrayRangeNV (src/Graphics/GL/Functions.hs:13426)
glVertexArrayRangeNV (src/Graphics/GL/Functions.hs:44187)
22% ( 6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit'
Missing documentation for:
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
glGetVertexAttribLi64vNV (src/Graphics/GL/Functions.hs:21479)
glGetVertexAttribLui64vNV (src/Graphics/GL/Functions.hs:21507)
glVertexAttribL1i64NV (src/Graphics/GL/Functions.hs:46821)
glVertexAttribL1i64vNV (src/Graphics/GL/Functions.hs:46834)
glVertexAttribL1ui64NV (src/Graphics/GL/Functions.hs:46860)
glVertexAttribL1ui64vNV (src/Graphics/GL/Functions.hs:46886)
glVertexAttribL2i64NV (src/Graphics/GL/Functions.hs:46957)
glVertexAttribL2i64vNV (src/Graphics/GL/Functions.hs:46971)
glVertexAttribL2ui64NV (src/Graphics/GL/Functions.hs:46984)
glVertexAttribL2ui64vNV (src/Graphics/GL/Functions.hs:46998)
glVertexAttribL3i64NV (src/Graphics/GL/Functions.hs:47071)
glVertexAttribL3i64vNV (src/Graphics/GL/Functions.hs:47086)
glVertexAttribL3ui64NV (src/Graphics/GL/Functions.hs:47099)
glVertexAttribL3ui64vNV (src/Graphics/GL/Functions.hs:47114)
glVertexAttribL4i64NV (src/Graphics/GL/Functions.hs:47189)
glVertexAttribL4i64vNV (src/Graphics/GL/Functions.hs:47205)
glVertexAttribL4ui64NV (src/Graphics/GL/Functions.hs:47218)
glVertexAttribL4ui64vNV (src/Graphics/GL/Functions.hs:47234)
glVertexAttribLFormatNV (src/Graphics/GL/Functions.hs:47263)
14% ( 6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory'
Missing documentation for:
GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854)
GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864)
GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2628)
GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2634)
GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2636)
GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2740)
GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2750)
GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2770)
GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2798)
GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3092)
GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3096)
GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3946)
GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3956)
GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6136)
GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6146)
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8498)
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8506)
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9666)
GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10758)
GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10776)
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10854)
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10884)
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10908)
glBufferAddressRangeNV (src/Graphics/GL/Functions.hs:5407)
glColorFormatNV (src/Graphics/GL/Functions.hs:7078)
glEdgeFlagFormatNV (src/Graphics/GL/Functions.hs:12159)
glFogCoordFormatNV (src/Graphics/GL/Functions.hs:13437)
glGetIntegerui64i_vNV (src/Graphics/GL/Functions.hs:17033)
glIndexFormatNV (src/Graphics/GL/Functions.hs:22722)
glNormalFormatNV (src/Graphics/GL/Functions.hs:29096)
glSecondaryColorFormatNV (src/Graphics/GL/Functions.hs:36470)
glTexCoordFormatNV (src/Graphics/GL/Functions.hs:38645)
glVertexAttribFormatNV (src/Graphics/GL/Functions.hs:46100)
glVertexAttribIFormatNV (src/Graphics/GL/Functions.hs:46716)
glVertexFormatNV (src/Graphics/GL/Functions.hs:47792)
27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram'
Missing documentation for:
GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388)
GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390)
GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392)
GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394)
GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1866)
GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1886)
GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1890)
GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3792)
GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4286)
GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4288)
GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4708)
GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4710)
GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4712)
GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4714)
GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4716)
GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4718)
GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4720)
GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4722)
GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4724)
GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4726)
GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4728)
GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4766)
GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4768)
GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4770)
GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4772)
GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4774)
GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4776)
GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4778)
GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4780)
GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4782)
GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4784)
GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4786)
GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4834)
GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4858)
GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4882)
GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4890)
GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4894)
GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4898)
GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4902)
GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4906)
GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5706)
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5708)
GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:5984)
GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7244)
GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7262)
GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7292)
GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7310)
GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7322)
GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10128)
GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10130)
GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10244)
GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10822)
GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10824)
GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10828)
GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10830)
GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10834)
GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10838)
GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10840)
GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10842)
GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10844)
GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10846)
GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10848)
GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10850)
GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10852)
GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10960)
GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:10968)
GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:10976)
GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:10984)
GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11014)
glAreProgramsResidentNV (src/Graphics/GL/Functions.hs:3427)
glExecuteProgramNV (src/Graphics/GL/Functions.hs:12944)
glGetProgramParameterdvNV (src/Graphics/GL/Functions.hs:19096)
glGetProgramParameterfvNV (src/Graphics/GL/Functions.hs:19111)
glGetProgramStringNV (src/Graphics/GL/Functions.hs:19332)
glGetProgramivNV (src/Graphics/GL/Functions.hs:19389)
glGetTrackMatrixivNV (src/Graphics/GL/Functions.hs:20770)
glLoadProgramNV (src/Graphics/GL/Functions.hs:24389)
glProgramParameter4dvNV (src/Graphics/GL/Functions.hs:31508)
glProgramParameter4fvNV (src/Graphics/GL/Functions.hs:31540)
glProgramParameters4dvNV (src/Graphics/GL/Functions.hs:31599)
glProgramParameters4fvNV (src/Graphics/GL/Functions.hs:31614)
glRequestResidentProgramsNV (src/Graphics/GL/Functions.hs:35348)
glTrackMatrixNV (src/Graphics/GL/Functions.hs:40831)
glVertexAttribPointerNV (src/Graphics/GL/Functions.hs:47486)
glVertexAttribs1dvNV (src/Graphics/GL/Functions.hs:47502)
glVertexAttribs1fvNV (src/Graphics/GL/Functions.hs:47516)
glVertexAttribs1svNV (src/Graphics/GL/Functions.hs:47544)
glVertexAttribs2dvNV (src/Graphics/GL/Functions.hs:47558)
glVertexAttribs2fvNV (src/Graphics/GL/Functions.hs:47572)
glVertexAttribs2svNV (src/Graphics/GL/Functions.hs:47600)
glVertexAttribs3dvNV (src/Graphics/GL/Functions.hs:47614)
glVertexAttribs3fvNV (src/Graphics/GL/Functions.hs:47628)
glVertexAttribs3svNV (src/Graphics/GL/Functions.hs:47656)
glVertexAttribs4dvNV (src/Graphics/GL/Functions.hs:47670)
glVertexAttribs4fvNV (src/Graphics/GL/Functions.hs:47684)
glVertexAttribs4svNV (src/Graphics/GL/Functions.hs:47712)
glVertexAttribs4ubvNV (src/Graphics/GL/Functions.hs:47726)
97% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4'
Missing documentation for:
GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10882)
13% ( 6 / 47) in 'Graphics.GL.NV.VideoCapture'
Missing documentation for:
GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2902)
GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2926)
GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2928)
GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4336)
GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6116)
GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6234)
GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6610)
GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9096)
GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11058)
GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11060)
GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11062)
GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11064)
GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11066)
GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11068)
GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11070)
GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11072)
GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11074)
GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11076)
GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11078)
GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11080)
GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11082)
GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11084)
GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11260)
GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11266)
GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11280)
GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11282)
GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11284)
GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11286)
GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11288)
glBeginVideoCaptureNV (src/Graphics/GL/Functions.hs:3759)
glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions.hs:4523)
glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions.hs:4538)
glEndVideoCaptureNV (src/Graphics/GL/Functions.hs:12694)
glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions.hs:21701)
glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions.hs:21716)
glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions.hs:21731)
glGetVideoCaptureivNV (src/Graphics/GL/Functions.hs:21746)
glVideoCaptureNV (src/Graphics/GL/Functions.hs:48451)
glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions.hs:48465)
glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions.hs:48480)
glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions.hs:48495)
32% ( 6 / 19) in 'Graphics.GL.NV.ViewportSwizzle'
Missing documentation for:
GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11110)
GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11112)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11114)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11118)
GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11120)
GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11122)
GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11124)
GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11126)
GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11128)
GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11130)
GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11132)
glViewportSwizzleNV (src/Graphics/GL/Functions.hs:48618)
100% ( 78 / 78) in 'Graphics.GL.NV'
86% ( 6 / 7) in 'Graphics.GL.NVX.ConditionalRender'
Missing documentation for:
glBeginConditionalRenderNVX (src/Graphics/GL/Functions.hs:3594)
100% ( 3 / 3) in 'Graphics.GL.NVX'
26% ( 8 / 31) in 'Graphics.GL.OES.ByteCoordinates'
Missing documentation for:
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
glMultiTexCoord1bOES (src/Graphics/GL/Functions.hs:26322)
glMultiTexCoord1bvOES (src/Graphics/GL/Functions.hs:26335)
glMultiTexCoord2bOES (src/Graphics/GL/Functions.hs:26625)
glMultiTexCoord2bvOES (src/Graphics/GL/Functions.hs:26639)
glMultiTexCoord3bOES (src/Graphics/GL/Functions.hs:26939)
glMultiTexCoord3bvOES (src/Graphics/GL/Functions.hs:26954)
glMultiTexCoord4bOES (src/Graphics/GL/Functions.hs:27264)
glMultiTexCoord4bvOES (src/Graphics/GL/Functions.hs:27280)
glTexCoord1bOES (src/Graphics/GL/Functions.hs:37655)
glTexCoord1bvOES (src/Graphics/GL/Functions.hs:37667)
glTexCoord2bOES (src/Graphics/GL/Functions.hs:37832)
glTexCoord2bvOES (src/Graphics/GL/Functions.hs:37845)
glTexCoord3bOES (src/Graphics/GL/Functions.hs:38183)
glTexCoord3bvOES (src/Graphics/GL/Functions.hs:38197)
glTexCoord4bOES (src/Graphics/GL/Functions.hs:38374)
glTexCoord4bvOES (src/Graphics/GL/Functions.hs:38389)
glVertex2bOES (src/Graphics/GL/Functions.hs:43381)
glVertex2bvOES (src/Graphics/GL/Functions.hs:43394)
glVertex3bOES (src/Graphics/GL/Functions.hs:43564)
glVertex3bvOES (src/Graphics/GL/Functions.hs:43578)
glVertex4bOES (src/Graphics/GL/Functions.hs:43754)
glVertex4bvOES (src/Graphics/GL/Functions.hs:43769)
5% ( 6 /110) in 'Graphics.GL.OES.FixedPoint'
Missing documentation for:
GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2952)
glAccumxOES (src/Graphics/GL/Functions.hs:3188)
glAlphaFuncxOES (src/Graphics/GL/Functions.hs:3391)
glBitmapxOES (src/Graphics/GL/Functions.hs:4722)
glBlendColorxOES (src/Graphics/GL/Functions.hs:4807)
glClearAccumxOES (src/Graphics/GL/Functions.hs:5709)
glClearColorxOES (src/Graphics/GL/Functions.hs:5882)
glClearDepthxOES (src/Graphics/GL/Functions.hs:5960)
glClipPlanexOES (src/Graphics/GL/Functions.hs:6360)
glColor3xOES (src/Graphics/GL/Functions.hs:6654)
glColor3xvOES (src/Graphics/GL/Functions.hs:6668)
glColor4xOES (src/Graphics/GL/Functions.hs:7051)
glColor4xvOES (src/Graphics/GL/Functions.hs:7066)
glConvolutionParameterxOES (src/Graphics/GL/Functions.hs:8493)
glConvolutionParameterxvOES (src/Graphics/GL/Functions.hs:8507)
glDepthRangexOES (src/Graphics/GL/Functions.hs:10777)
glEvalCoord1xOES (src/Graphics/GL/Functions.hs:12758)
glEvalCoord1xvOES (src/Graphics/GL/Functions.hs:12770)
glEvalCoord2xOES (src/Graphics/GL/Functions.hs:12836)
glEvalCoord2xvOES (src/Graphics/GL/Functions.hs:12849)
glFeedbackBufferxOES (src/Graphics/GL/Functions.hs:13163)
glFogxOES (src/Graphics/GL/Functions.hs:13706)
glFogxvOES (src/Graphics/GL/Functions.hs:13732)
glFrustumxOES (src/Graphics/GL/Functions.hs:14587)
glGetClipPlanexOES (src/Graphics/GL/Functions.hs:15689)
glGetConvolutionParameterxvOES (src/Graphics/GL/Functions.hs:16113)
glGetFixedvOES (src/Graphics/GL/Functions.hs:16398)
glGetHistogramParameterxvOES (src/Graphics/GL/Functions.hs:16846)
glGetLightxOES (src/Graphics/GL/Functions.hs:17197)
glGetMapxvOES (src/Graphics/GL/Functions.hs:17430)
glGetMaterialxOES (src/Graphics/GL/Functions.hs:17474)
glGetPixelMapxv (src/Graphics/GL/Functions.hs:18737)
glGetTexEnvxvOES (src/Graphics/GL/Functions.hs:20136)
glGetTexGenxvOES (src/Graphics/GL/Functions.hs:20237)
glGetTexLevelParameterxvOES (src/Graphics/GL/Functions.hs:20300)
glGetTexParameterxvOES (src/Graphics/GL/Functions.hs:20463)
glIndexxOES (src/Graphics/GL/Functions.hs:22949)
glIndexxvOES (src/Graphics/GL/Functions.hs:22961)
glLightModelxOES (src/Graphics/GL/Functions.hs:23972)
glLightModelxvOES (src/Graphics/GL/Functions.hs:23998)
glLightxOES (src/Graphics/GL/Functions.hs:24085)
glLightxvOES (src/Graphics/GL/Functions.hs:24113)
glLineWidthxOES (src/Graphics/GL/Functions.hs:24166)
glLoadMatrixxOES (src/Graphics/GL/Functions.hs:24353)
glLoadTransposeMatrixxOES (src/Graphics/GL/Functions.hs:24456)
glMap1xOES (src/Graphics/GL/Functions.hs:24678)
glMap2xOES (src/Graphics/GL/Functions.hs:24739)
glMapGrid1xOES (src/Graphics/GL/Functions.hs:24884)
glMapGrid2xOES (src/Graphics/GL/Functions.hs:24934)
glMaterialxOES (src/Graphics/GL/Functions.hs:25218)
glMaterialxvOES (src/Graphics/GL/Functions.hs:25246)
glMultMatrixxOES (src/Graphics/GL/Functions.hs:25846)
glMultTransposeMatrixxOES (src/Graphics/GL/Functions.hs:25910)
glMultiTexCoord1xOES (src/Graphics/GL/Functions.hs:26599)
glMultiTexCoord1xvOES (src/Graphics/GL/Functions.hs:26612)
glMultiTexCoord2xOES (src/Graphics/GL/Functions.hs:26912)
glMultiTexCoord2xvOES (src/Graphics/GL/Functions.hs:26926)
glMultiTexCoord3xOES (src/Graphics/GL/Functions.hs:27236)
glMultiTexCoord3xvOES (src/Graphics/GL/Functions.hs:27251)
glMultiTexCoord4xOES (src/Graphics/GL/Functions.hs:27587)
glMultiTexCoord4xvOES (src/Graphics/GL/Functions.hs:27603)
glNormal3xOES (src/Graphics/GL/Functions.hs:29070)
glNormal3xvOES (src/Graphics/GL/Functions.hs:29084)
glOrthoxOES (src/Graphics/GL/Functions.hs:29492)
glPassThroughxOES (src/Graphics/GL/Functions.hs:29562)
glPixelMapx (src/Graphics/GL/Functions.hs:30043)
glPixelStorex (src/Graphics/GL/Functions.hs:30085)
glPixelTransferxOES (src/Graphics/GL/Functions.hs:30190)
glPixelZoomxOES (src/Graphics/GL/Functions.hs:30273)
glPointParameterxvOES (src/Graphics/GL/Functions.hs:30512)
glPointSizexOES (src/Graphics/GL/Functions.hs:30564)
glPolygonOffsetxOES (src/Graphics/GL/Functions.hs:30682)
glPrioritizeTexturesxOES (src/Graphics/GL/Functions.hs:30982)
glRasterPos2xOES (src/Graphics/GL/Functions.hs:34178)
glRasterPos2xvOES (src/Graphics/GL/Functions.hs:34191)
glRasterPos3xOES (src/Graphics/GL/Functions.hs:34315)
glRasterPos3xvOES (src/Graphics/GL/Functions.hs:34329)
glRasterPos4xOES (src/Graphics/GL/Functions.hs:34457)
glRasterPos4xvOES (src/Graphics/GL/Functions.hs:34472)
glRectxOES (src/Graphics/GL/Functions.hs:34766)
glRectxvOES (src/Graphics/GL/Functions.hs:34781)
glRotatexOES (src/Graphics/GL/Functions.hs:35517)
glScalexOES (src/Graphics/GL/Functions.hs:35873)
glTexCoord1xOES (src/Graphics/GL/Functions.hs:37808)
glTexCoord1xvOES (src/Graphics/GL/Functions.hs:37820)
glTexCoord2xOES (src/Graphics/GL/Functions.hs:38158)
glTexCoord2xvOES (src/Graphics/GL/Functions.hs:38171)
glTexCoord3xOES (src/Graphics/GL/Functions.hs:38348)
glTexCoord3xvOES (src/Graphics/GL/Functions.hs:38362)
glTexCoord4xOES (src/Graphics/GL/Functions.hs:38618)
glTexCoord4xvOES (src/Graphics/GL/Functions.hs:38633)
glTexEnvxOES (src/Graphics/GL/Functions.hs:38899)
glTexEnvxvOES (src/Graphics/GL/Functions.hs:38927)
glTexGenxOES (src/Graphics/GL/Functions.hs:39102)
glTexGenxvOES (src/Graphics/GL/Functions.hs:39116)
glTexParameterxOES (src/Graphics/GL/Functions.hs:39538)
glTexParameterxvOES (src/Graphics/GL/Functions.hs:39566)
glTranslatexOES (src/Graphics/GL/Functions.hs:41014)
glVertex2xOES (src/Graphics/GL/Functions.hs:43540)
glVertex2xvOES (src/Graphics/GL/Functions.hs:43552)
glVertex3xOES (src/Graphics/GL/Functions.hs:43729)
glVertex3xvOES (src/Graphics/GL/Functions.hs:43742)
glVertex4xOES (src/Graphics/GL/Functions.hs:43925)
glVertex4xvOES (src/Graphics/GL/Functions.hs:43939)
83% ( 5 / 6) in 'Graphics.GL.OES.QueryMatrix'
Missing documentation for:
glQueryMatrixxOES (src/Graphics/GL/Functions.hs:34042)
64% ( 7 / 11) in 'Graphics.GL.OES.SinglePrecision'
Missing documentation for:
glClipPlanefOES (src/Graphics/GL/Functions.hs:6321)
glFrustumfOES (src/Graphics/GL/Functions.hs:14553)
glGetClipPlanefOES (src/Graphics/GL/Functions.hs:15663)
glOrthofOES (src/Graphics/GL/Functions.hs:29458)
100% ( 7 / 7) in 'Graphics.GL.OES'
60% ( 6 / 10) in 'Graphics.GL.OVR.Multiview'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3338)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3356)
GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5812)
glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions.hs:14460)
100% ( 2 / 2) in 'Graphics.GL.OVR'
22% ( 6 / 27) in 'Graphics.GL.PGI.MiscHints'
Missing documentation for:
GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290)
GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292)
GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422)
GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790)
GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1598)
GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3512)
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6082)
GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6084)
GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6086)
GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7152)
GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7646)
GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9076)
GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9078)
GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9080)
GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11232)
glHintPGI (src/Graphics/GL/Functions.hs:22594)
100% ( 3 / 3) in 'Graphics.GL.PGI'
34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable'
Missing documentation for:
GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102)
GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106)
GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118)
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122)
GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130)
GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132)
GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136)
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7088)
GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7124)
GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7346)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7358)
glGetColorTableParameterfvSGI (src/Graphics/GL/Functions.hs:15764)
glGetColorTableParameterivSGI (src/Graphics/GL/Functions.hs:15808)
glGetColorTableSGI (src/Graphics/GL/Functions.hs:15822)
100% ( 4 / 4) in 'Graphics.GL.SGI'
38% ( 6 / 16) in 'Graphics.GL.SGIS.DetailTexture'
Missing documentation for:
GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2288)
GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2290)
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2292)
GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2294)
GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2296)
GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4416)
GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4418)
GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4420)
glDetailTexFuncSGIS (src/Graphics/GL/Functions.hs:10818)
glGetDetailTexFuncSGIS (src/Graphics/GL/Functions.hs:16218)
55% ( 6 / 11) in 'Graphics.GL.SGIS.FogFunction'
Missing documentation for:
GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3114)
GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5176)
glFogFuncSGIS (src/Graphics/GL/Functions.hs:13624)
glGetFogFuncSGIS (src/Graphics/GL/Functions.hs:16485)
33% ( 8 / 24) in 'Graphics.GL.SGIS.Multisample'
Missing documentation for:
GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6062)
GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8374)
GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8382)
GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8390)
GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8400)
GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8436)
GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8440)
GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8452)
38% ( 6 / 16) in 'Graphics.GL.SGIS.PixelTexture'
Missing documentation for:
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6808)
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6810)
GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6878)
glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions.hs:18751)
glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions.hs:18764)
glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions.hs:30098)
glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions.hs:30111)
glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions.hs:30124)
glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions.hs:30137)
67% ( 8 / 12) in 'Graphics.GL.SGIS.PointParameters'
Missing documentation for:
GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2322)
GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:6972)
GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:6996)
GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7004)
50% ( 6 / 12) in 'Graphics.GL.SGIS.SharpenTexture'
Missing documentation for:
GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4426)
GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4428)
GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4430)
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8628)
glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions.hs:19950)
glSharpenTexFuncSGIS (src/Graphics/GL/Functions.hs:36830)
33% ( 6 / 18) in 'Graphics.GL.SGIS.Texture4D'
Missing documentation for:
GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4966)
GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6548)
GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6578)
GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7390)
GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9454)
GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9456)
GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10076)
GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10398)
GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10430)
glTexImage4DSGIS (src/Graphics/GL/Functions.hs:39311)
glTexSubImage4DSGIS (src/Graphics/GL/Functions.hs:39918)
75% ( 6 / 8) in 'Graphics.GL.SGIS.TextureColorMask'
Missing documentation for:
GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9612)
glTextureColorMaskSGIS (src/Graphics/GL/Functions.hs:40029)
60% ( 6 / 10) in 'Graphics.GL.SGIS.TextureFilter4'
Missing documentation for:
GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2940)
GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9798)
glGetTexFilterFuncSGIS (src/Graphics/GL/Functions.hs:20150)
glTexFilterFuncSGIS (src/Graphics/GL/Functions.hs:38941)
100% ( 16 / 16) in 'Graphics.GL.SGIS'
46% ( 6 / 13) in 'Graphics.GL.SGIX.Async'
Missing documentation for:
GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338)
glAsyncMarkerSGIX (src/Graphics/GL/Functions.hs:3513)
glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions.hs:10038)
glFinishAsyncSGIX (src/Graphics/GL/Functions.hs:13232)
glGenAsyncMarkersSGIX (src/Graphics/GL/Functions.hs:14604)
glIsAsyncMarkerSGIX (src/Graphics/GL/Functions.hs:23185)
glPollAsyncSGIX (src/Graphics/GL/Functions.hs:30576)
83% ( 5 / 6) in 'Graphics.GL.SGIX.FlushRaster'
Missing documentation for:
glFlushRasterSGIX (src/Graphics/GL/Functions.hs:13390)
14% ( 6 / 44) in 'Graphics.GL.SGIX.FragmentLighting'
Missing documentation for:
GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1914)
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3194)
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3196)
GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3198)
GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3216)
GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3218)
GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3224)
GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3226)
GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3228)
GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3230)
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3232)
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3234)
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3236)
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3238)
GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4386)
GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:4968)
GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5194)
glFragmentColorMaterialSGIX (src/Graphics/GL/Functions.hs:13745)
glFragmentLightModelfSGIX (src/Graphics/GL/Functions.hs:13770)
glFragmentLightModelfvSGIX (src/Graphics/GL/Functions.hs:13783)
glFragmentLightModeliSGIX (src/Graphics/GL/Functions.hs:13796)
glFragmentLightModelivSGIX (src/Graphics/GL/Functions.hs:13809)
glFragmentLightfSGIX (src/Graphics/GL/Functions.hs:13822)
glFragmentLightfvSGIX (src/Graphics/GL/Functions.hs:13836)
glFragmentLightiSGIX (src/Graphics/GL/Functions.hs:13850)
glFragmentLightivSGIX (src/Graphics/GL/Functions.hs:13864)
glFragmentMaterialfSGIX (src/Graphics/GL/Functions.hs:13878)
glFragmentMaterialfvSGIX (src/Graphics/GL/Functions.hs:13892)
glFragmentMaterialiSGIX (src/Graphics/GL/Functions.hs:13906)
glFragmentMaterialivSGIX (src/Graphics/GL/Functions.hs:13920)
glGetFragmentLightfvSGIX (src/Graphics/GL/Functions.hs:16553)
glGetFragmentLightivSGIX (src/Graphics/GL/Functions.hs:16567)
glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions.hs:16581)
glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions.hs:16595)
glLightEnviSGIX (src/Graphics/GL/Functions.hs:23890)
60% ( 6 / 10) in 'Graphics.GL.SGIX.Framezoom'
Missing documentation for:
GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3494)
GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5220)
glFrameZoomSGIX (src/Graphics/GL/Functions.hs:13945)
83% ( 5 / 6) in 'Graphics.GL.SGIX.IglooInterface'
Missing documentation for:
glIglooInterfaceSGIX (src/Graphics/GL/Functions.hs:22639)
43% ( 6 / 14) in 'Graphics.GL.SGIX.Instruments'
Missing documentation for:
GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4012)
GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4014)
glGetInstrumentsSGIX (src/Graphics/GL/Functions.hs:16935)
glInstrumentsBufferSGIX (src/Graphics/GL/Functions.hs:23012)
glPollInstrumentsSGIX (src/Graphics/GL/Functions.hs:30588)
glReadInstrumentsSGIX (src/Graphics/GL/Functions.hs:34535)
glStartInstrumentsSGIX (src/Graphics/GL/Functions.hs:36896)
glStopInstrumentsSGIX (src/Graphics/GL/Functions.hs:37218)
46% ( 6 / 13) in 'Graphics.GL.SGIX.ListPriority'
Missing documentation for:
GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4494)
glGetListParameterfvSGIX (src/Graphics/GL/Functions.hs:17239)
glGetListParameterivSGIX (src/Graphics/GL/Functions.hs:17253)
glListParameterfSGIX (src/Graphics/GL/Functions.hs:24235)
glListParameterfvSGIX (src/Graphics/GL/Functions.hs:24249)
glListParameteriSGIX (src/Graphics/GL/Functions.hs:24263)
glListParameterivSGIX (src/Graphics/GL/Functions.hs:24277)
67% ( 6 / 9) in 'Graphics.GL.SGIX.PixelTexture'
Missing documentation for:
GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6888)
GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6896)
glPixelTexGenSGIX (src/Graphics/GL/Functions.hs:30150)
38% ( 6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD'
Missing documentation for:
GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2140)
GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3546)
GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3548)
GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5142)
GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9764)
glDeformSGIX (src/Graphics/GL/Functions.hs:9976)
glDeformationMap3dSGIX (src/Graphics/GL/Functions.hs:9988)
glDeformationMap3fSGIX (src/Graphics/GL/Functions.hs:10013)
glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions.hs:24303)
67% ( 6 / 9) in 'Graphics.GL.SGIX.ReferencePlane'
Missing documentation for:
GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7702)
GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7704)
glReferencePlaneSGIX (src/Graphics/GL/Functions.hs:34794)
35% ( 6 / 17) in 'Graphics.GL.SGIX.Sprite'
Missing documentation for:
GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8828)
GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8830)
GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8832)
GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8834)
GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8836)
GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8838)
GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8840)
glSpriteParameterfSGIX (src/Graphics/GL/Functions.hs:36844)
glSpriteParameterfvSGIX (src/Graphics/GL/Functions.hs:36857)
glSpriteParameteriSGIX (src/Graphics/GL/Functions.hs:36870)
glSpriteParameterivSGIX (src/Graphics/GL/Functions.hs:36883)
83% ( 5 / 6) in 'Graphics.GL.SGIX.TagSampleBuffer'
Missing documentation for:
glTagSampleBufferSGIX (src/Graphics/GL/Functions.hs:37285)
100% ( 37 / 37) in 'Graphics.GL.SGIX'
38% ( 6 / 16) in 'Graphics.GL.SUN.GlobalAlpha'
Missing documentation for:
GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3618)
GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3620)
glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions.hs:22484)
glGlobalAlphaFactordSUN (src/Graphics/GL/Functions.hs:22496)
glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions.hs:22508)
glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions.hs:22520)
glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions.hs:22532)
glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions.hs:22544)
glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions.hs:22556)
glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions.hs:22568)
67% ( 6 / 9) in 'Graphics.GL.SUN.MeshArray'
Missing documentation for:
GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7440)
GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10270)
glDrawMeshArraysSUN (src/Graphics/GL/Functions.hs:11756)
20% ( 6 / 30) in 'Graphics.GL.SUN.TriangleList'
Missing documentation for:
GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7548)
GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7550)
GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7552)
GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7554)
GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7556)
GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7558)
GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7560)
GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7562)
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7920)
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7922)
GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7924)
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7926)
GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7928)
GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7932)
GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7934)
GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:7972)
GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10268)
glReplacementCodePointerSUN (src/Graphics/GL/Functions.hs:34994)
glReplacementCodeubSUN (src/Graphics/GL/Functions.hs:35008)
glReplacementCodeubvSUN (src/Graphics/GL/Functions.hs:35020)
glReplacementCodeuiSUN (src/Graphics/GL/Functions.hs:35166)
glReplacementCodeuivSUN (src/Graphics/GL/Functions.hs:35312)
glReplacementCodeusSUN (src/Graphics/GL/Functions.hs:35324)
glReplacementCodeusvSUN (src/Graphics/GL/Functions.hs:35336)
11% ( 5 / 45) in 'Graphics.GL.SUN.Vertex'
Missing documentation for:
glColor3fVertex3fSUN (src/Graphics/GL/Functions.hs:6444)
glColor3fVertex3fvSUN (src/Graphics/GL/Functions.hs:6461)
glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions.hs:6754)
glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions.hs:6775)
glColor4ubVertex2fSUN (src/Graphics/GL/Functions.hs:6904)
glColor4ubVertex2fvSUN (src/Graphics/GL/Functions.hs:6921)
glColor4ubVertex3fSUN (src/Graphics/GL/Functions.hs:6934)
glColor4ubVertex3fvSUN (src/Graphics/GL/Functions.hs:6952)
glNormal3fVertex3fSUN (src/Graphics/GL/Functions.hs:28930)
glNormal3fVertex3fvSUN (src/Graphics/GL/Functions.hs:28947)
glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions.hs:35032)
glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions.hs:35050)
glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions.hs:35064)
glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions.hs:35086)
glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions.hs:35101)
glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions.hs:35120)
glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions.hs:35134)
glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions.hs:35152)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions.hs:35178)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions.hs:35202)
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions.hs:35218)
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions.hs:35238)
glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions.hs:35253)
glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions.hs:35270)
glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions.hs:35284)
glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions.hs:35299)
glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions.hs:37898)
glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions.hs:37917)
glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions.hs:37931)
glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions.hs:37954)
glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions.hs:37969)
glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions.hs:37989)
glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions.hs:38003)
glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions.hs:38022)
glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions.hs:38036)
glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions.hs:38052)
glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions.hs:38446)
glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions.hs:38472)
glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions.hs:38487)
glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions.hs:38506)
100% ( 7 / 7) in 'Graphics.GL.SUN'
67% ( 6 / 9) in 'Graphics.GL.SUNX.ConstantData'
Missing documentation for:
GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9652)
GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10394)
glFinishTextureSUNX (src/Graphics/GL/Functions.hs:13281)
100% ( 2 / 2) in 'Graphics.GL.SUNX'
83% ( 5 / 6) in 'Graphics.GL.ThreeDFX.Tbuffer'
Missing documentation for:
glTbufferMask3DFX (src/Graphics/GL/Functions.hs:37445)
100% ( 4 / 4) in 'Graphics.GL.ThreeDFX'
38% (323 /851) in 'Graphics.GL.Version10'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
40% (355 /883) in 'Graphics.GL.Version11'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
39% (359 /928) in 'Graphics.GL.Version12'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
38% (405 /1070) in 'Graphics.GL.Version13'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
39% (452 /1165) in 'Graphics.GL.Version14'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
38% (473 /1236) in 'Graphics.GL.Version15'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
40% (567 /1414) in 'Graphics.GL.Version20'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
40% (573 /1443) in 'Graphics.GL.Version21'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
35% (989 /2845) in 'Graphics.GL.Compatibility45'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1644)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
GL_COPY (src/Graphics/GL/Tokens.hs:1786)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
GL_CW (src/Graphics/GL/Tokens.hs:1944)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
GL_DECR (src/Graphics/GL/Tokens.hs:2132)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
GL_EXP (src/Graphics/GL/Tokens.hs:2864)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
GL_FILL (src/Graphics/GL/Tokens.hs:2932)
GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
GL_FOG (src/Graphics/GL/Tokens.hs:3050)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
GL_INCR (src/Graphics/GL/Tokens.hs:3934)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
GL_INT (src/Graphics/GL/Tokens.hs:4016)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
GL_LESS (src/Graphics/GL/Tokens.hs:4358)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
GL_LINE (src/Graphics/GL/Tokens.hs:4400)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
GL_LINES (src/Graphics/GL/Tokens.hs:4432)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
GL_MAX (src/Graphics/GL/Tokens.hs:4958)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
GL_MIN (src/Graphics/GL/Tokens.hs:5820)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
GL_MULT (src/Graphics/GL/Tokens.hs:6006)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
GL_NAND (src/Graphics/GL/Tokens.hs:6080)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
GL_NONE (src/Graphics/GL/Tokens.hs:6120)
GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
GL_NOR (src/Graphics/GL/Tokens.hs:6128)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
GL_ONE (src/Graphics/GL/Tokens.hs:6330)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
GL_OR (src/Graphics/GL/Tokens.hs:6446)
GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
GL_POINT (src/Graphics/GL/Tokens.hs:6956)
GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
GL_Q (src/Graphics/GL/Tokens.hs:7412)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
GL_R (src/Graphics/GL/Tokens.hs:7524)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
GL_R16 (src/Graphics/GL/Tokens.hs:7532)
GL_R16F (src/Graphics/GL/Tokens.hs:7534)
GL_R16I (src/Graphics/GL/Tokens.hs:7538)
GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
GL_R32F (src/Graphics/GL/Tokens.hs:7564)
GL_R32I (src/Graphics/GL/Tokens.hs:7568)
GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
GL_R8 (src/Graphics/GL/Tokens.hs:7574)
GL_R8I (src/Graphics/GL/Tokens.hs:7576)
GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
GL_RED (src/Graphics/GL/Tokens.hs:7650)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
GL_RG (src/Graphics/GL/Tokens.hs:7978)
GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
GL_RGB (src/Graphics/GL/Tokens.hs:8014)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
GL_S (src/Graphics/GL/Tokens.hs:8256)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
GL_SET (src/Graphics/GL/Tokens.hs:8552)
GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
GL_T (src/Graphics/GL/Tokens.hs:9154)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
GL_V2F (src/Graphics/GL/Tokens.hs:10704)
GL_V3F (src/Graphics/GL/Tokens.hs:10706)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
GL_XOR (src/Graphics/GL/Tokens.hs:11254)
GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11294)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
glColorP3ui (src/Graphics/GL/Functions.hs:7253)
glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
glColorP4ui (src/Graphics/GL/Functions.hs:7279)
glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
glGetnColorTable (src/Graphics/GL/Functions.hs:21816)
glGetnConvolutionFilter (src/Graphics/GL/Functions.hs:21879)
glGetnHistogram (src/Graphics/GL/Functions.hs:21911)
glGetnMapdv (src/Graphics/GL/Functions.hs:21945)
glGetnMapfv (src/Graphics/GL/Functions.hs:21975)
glGetnMapiv (src/Graphics/GL/Functions.hs:22005)
glGetnMinmax (src/Graphics/GL/Functions.hs:22035)
glGetnPixelMapfv (src/Graphics/GL/Functions.hs:22069)
glGetnPixelMapuiv (src/Graphics/GL/Functions.hs:22097)
glGetnPixelMapusv (src/Graphics/GL/Functions.hs:22125)
glGetnPolygonStipple (src/Graphics/GL/Functions.hs:22153)
glGetnSeparableFilter (src/Graphics/GL/Functions.hs:22179)
glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
glUniform1d (src/Graphics/GL/Functions.hs:41028)
glUniform1dv (src/Graphics/GL/Functions.hs:41041)
glUniform2d (src/Graphics/GL/Functions.hs:41337)
glUniform2dv (src/Graphics/GL/Functions.hs:41351)
glUniform3d (src/Graphics/GL/Functions.hs:41657)
glUniform3dv (src/Graphics/GL/Functions.hs:41672)
glUniform4d (src/Graphics/GL/Functions.hs:41988)
glUniform4dv (src/Graphics/GL/Functions.hs:42004)
glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
100% ( 31 / 31) in 'Graphics.GL'
Documentation created: dist/doc/html/OpenGLRaw/index.html,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Creating package registration file:
/tmp/pkgConf-OpenGLRaw-3.2.01609946277652996966.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/OpenGLRaw-3.2.0.0-HE2VHcLsbDP9FCCGL6cOCD
Registering OpenGLRaw-3.2.0.0...
cabal: Leaving directory '/tmp/cabal-tmp-7055/OpenGLRaw-3.2.0.0'
Installed OpenGLRaw-3.2.0.0
cabal: Entering directory '/tmp/cabal-tmp-7055/blaze-builder-0.4.0.2'
Configuring blaze-builder-0.4.0.2...
Building blaze-builder-0.4.0.2...
Preprocessing library blaze-builder-0.4.0.2...
[ 1 of 10] Compiling Blaze.ByteString.Builder.Internal.Write ( Blaze/ByteString/Builder/Internal/Write.hs, dist/build/Blaze/ByteString/Builder/Internal/Write.o )
[ 2 of 10] Compiling Blaze.ByteString.Builder.Compat.Write ( Blaze/ByteString/Builder/Compat/Write.hs, dist/build/Blaze/ByteString/Builder/Compat/Write.o )
[ 3 of 10] Compiling Blaze.ByteString.Builder.Char.Utf8 ( Blaze/ByteString/Builder/Char/Utf8.hs, dist/build/Blaze/ByteString/Builder/Char/Utf8.o )
[ 4 of 10] Compiling Blaze.ByteString.Builder.Char8 ( Blaze/ByteString/Builder/Char8.hs, dist/build/Blaze/ByteString/Builder/Char8.o )
[ 5 of 10] Compiling Blaze.ByteString.Builder.Html.Utf8 ( Blaze/ByteString/Builder/Html/Utf8.hs, dist/build/Blaze/ByteString/Builder/Html/Utf8.o )
[ 6 of 10] Compiling Blaze.ByteString.Builder.ByteString ( Blaze/ByteString/Builder/ByteString.hs, dist/build/Blaze/ByteString/Builder/ByteString.o )
[ 7 of 10] Compiling Blaze.ByteString.Builder.HTTP ( Blaze/ByteString/Builder/HTTP.hs, dist/build/Blaze/ByteString/Builder/HTTP.o )
[ 8 of 10] Compiling Blaze.ByteString.Builder.Word ( Blaze/ByteString/Builder/Word.hs, dist/build/Blaze/ByteString/Builder/Word.o )
[ 9 of 10] Compiling Blaze.ByteString.Builder.Int ( Blaze/ByteString/Builder/Int.hs, dist/build/Blaze/ByteString/Builder/Int.o )
[10 of 10] Compiling Blaze.ByteString.Builder ( Blaze/ByteString/Builder.hs, dist/build/Blaze/ByteString/Builder.o )
Running Haddock for blaze-builder-0.4.0.2...
Running hscolour for blaze-builder-0.4.0.2...
Preprocessing library blaze-builder-0.4.0.2...
Preprocessing library blaze-builder-0.4.0.2...
Haddock coverage:
96% ( 24 / 25) in 'Blaze.ByteString.Builder.Internal.Write'
Missing documentation for:
fromWriteSingleton (Blaze/ByteString/Builder/Internal/Write.hs:229)
50% ( 2 / 4) in 'Blaze.ByteString.Builder.Compat.Write'
Missing documentation for:
writePrimFixed (Blaze/ByteString/Builder/Compat/Write.hs:24)
writePrimBounded (Blaze/ByteString/Builder/Compat/Write.hs:28)
100% ( 9 / 9) in 'Blaze.ByteString.Builder.Char.Utf8'
100% ( 9 / 9) in 'Blaze.ByteString.Builder.Char8'
100% ( 10 / 10) in 'Blaze.ByteString.Builder.Html.Utf8'
100% ( 12 / 12) in 'Blaze.ByteString.Builder.ByteString'
100% ( 4 / 4) in 'Blaze.ByteString.Builder.HTTP'
100% ( 43 / 43) in 'Blaze.ByteString.Builder.Word'
100% ( 43 / 43) in 'Blaze.ByteString.Builder.Int'
92% ( 22 / 24) in 'Blaze.ByteString.Builder'
Missing documentation for:
toByteStringIOWith (Blaze/ByteString/Builder.hs:175)
fromWriteSingleton (Blaze/ByteString/Builder/Internal/Write.hs:229)
Documentation created: dist/doc/html/blaze-builder/index.html,
dist/doc/html/blaze-builder/blaze-builder.txt
Creating package registration file:
/tmp/pkgConf-blaze-builder-0.4.019132732091652676224.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/blaze-builder-0.4.0.2-6Lw6V3wDhf3KDMasjNOEeG
Registering blaze-builder-0.4.0.2...
cabal: Leaving directory '/tmp/cabal-tmp-7055/blaze-builder-0.4.0.2'
Installed blaze-builder-0.4.0.2
cabal: Entering directory '/tmp/cabal-tmp-7055/hashable-1.2.4.0'
Configuring hashable-1.2.4.0...
Building hashable-1.2.4.0...
Preprocessing library hashable-1.2.4.0...
[1 of 3] Compiling Data.Hashable.Class ( Data/Hashable/Class.hs, dist/build/Data/Hashable/Class.o )
Data/Hashable/Class.hs:460:28: warning: [-Wdeprecations]
In the use of ‘inlinePerformIO’
(imported from Data.ByteString.Internal):
Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'."
[2 of 3] Compiling Data.Hashable.Generic ( Data/Hashable/Generic.hs, dist/build/Data/Hashable/Generic.o )
[3 of 3] Compiling Data.Hashable ( Data/Hashable.hs, dist/build/Data/Hashable.o )
Running Haddock for hashable-1.2.4.0...
Running hscolour for hashable-1.2.4.0...
Preprocessing library hashable-1.2.4.0...
Preprocessing library hashable-1.2.4.0...
Data/Hashable/Class.hs:460:28: warning: [-Wdeprecations]
In the use of ‘inlinePerformIO’
(imported from Data.ByteString.Internal):
Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'."
Haddock coverage:
100% ( 11 / 11) in 'Data.Hashable.Class'
100% ( 1 / 1) in 'Data.Hashable.Generic'
100% ( 22 / 22) in 'Data.Hashable'
Warning: Data.Hashable: could not find link destinations for:
GHashable
Documentation created: dist/doc/html/hashable/index.html,
dist/doc/html/hashable/hashable.txt
Creating package registration file:
/tmp/pkgConf-hashable-1.2.41864652544269374550.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/hashable-1.2.4.0-Ctl752zbguF6QanxurLOm2
Registering hashable-1.2.4.0...
cabal: Leaving directory '/tmp/cabal-tmp-7055/hashable-1.2.4.0'
Installed hashable-1.2.4.0
cabal: Entering directory '/tmp/cabal-tmp-7055/data-default-0.7.1'
Configuring data-default-0.7.1...
Building data-default-0.7.1...
Preprocessing library data-default-0.7.1...
[1 of 1] Compiling Data.Default ( Data/Default.hs, dist/build/Data/Default.o )
Running Haddock for data-default-0.7.1...
Running hscolour for data-default-0.7.1...
Preprocessing library data-default-0.7.1...
Preprocessing library data-default-0.7.1...
Haddock coverage:
67% ( 2 / 3) in 'Data.Default'
Missing documentation for:
Module header
Documentation created: dist/doc/html/data-default/index.html,
dist/doc/html/data-default/data-default.txt
Creating package registration file:
/tmp/pkgConf-data-default-0.71199828923197106413.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/data-default-0.7.1-J3bXSPgtao5BMJsZPziIG0
Registering data-default-0.7.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/data-default-0.7.1'
Installed data-default-0.7.1
cabal: Entering directory '/tmp/cabal-tmp-7055/GLURaw-2.0.0.2'
Configuring GLURaw-2.0.0.2...
Building GLURaw-2.0.0.2...
Preprocessing library GLURaw-2.0.0.2...
[1 of 6] Compiling Graphics.GLU.TypesInternal ( src/Graphics/GLU/TypesInternal.hs, dist/build/Graphics/GLU/TypesInternal.o )
[2 of 6] Compiling Graphics.GLU.Callbacks ( src/Graphics/GLU/Callbacks.hs, dist/build/Graphics/GLU/Callbacks.o )
[3 of 6] Compiling Graphics.GLU.Types ( src/Graphics/GLU/Types.hs, dist/build/Graphics/GLU/Types.o )
[4 of 6] Compiling Graphics.GLU.Tokens ( src/Graphics/GLU/Tokens.hs, dist/build/Graphics/GLU/Tokens.o )
[5 of 6] Compiling Graphics.GLU.Functions ( src/Graphics/GLU/Functions.hs, dist/build/Graphics/GLU/Functions.o )
[6 of 6] Compiling Graphics.GLU ( src/Graphics/GLU.hs, dist/build/Graphics/GLU.o )
Running Haddock for GLURaw-2.0.0.2...
Running hscolour for GLURaw-2.0.0.2...
Preprocessing library GLURaw-2.0.0.2...
Preprocessing library GLURaw-2.0.0.2...
Haddock coverage:
25% ( 1 / 4) in 'Graphics.GLU.TypesInternal'
Missing documentation for:
GLUnurbs (src/Graphics/GLU/TypesInternal.hs:18)
GLUquadric (src/Graphics/GLU/TypesInternal.hs:20)
GLUtesselator (src/Graphics/GLU/TypesInternal.hs:22)
13% ( 8 / 60) in 'Graphics.GLU.Callbacks'
Missing documentation for:
TessBeginCallback (src/Graphics/GLU/Callbacks.hs:57)
makeTessBeginCallback (src/Graphics/GLU/Callbacks.hs:59)
TessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:62)
makeTessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:64)
TessVertexCallback (src/Graphics/GLU/Callbacks.hs:67)
makeTessVertexCallback (src/Graphics/GLU/Callbacks.hs:69)
TessEndCallback (src/Graphics/GLU/Callbacks.hs:72)
makeTessEndCallback (src/Graphics/GLU/Callbacks.hs:74)
TessErrorCallback (src/Graphics/GLU/Callbacks.hs:77)
makeTessErrorCallback (src/Graphics/GLU/Callbacks.hs:79)
TessCombineCallback (src/Graphics/GLU/Callbacks.hs:82)
makeTessCombineCallback (src/Graphics/GLU/Callbacks.hs:84)
TessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:87)
makeTessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:89)
TessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:92)
makeTessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:94)
TessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:97)
makeTessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:99)
TessEndDataCallback (src/Graphics/GLU/Callbacks.hs:102)
makeTessEndDataCallback (src/Graphics/GLU/Callbacks.hs:104)
TessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:107)
makeTessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:109)
TessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:112)
makeTessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:114)
QuadricCallback (src/Graphics/GLU/Callbacks.hs:119)
makeQuadricCallback (src/Graphics/GLU/Callbacks.hs:121)
NURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:126)
makeNURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:128)
NURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:131)
makeNURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:133)
NURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:136)
makeNURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:138)
NURBSColorCallback (src/Graphics/GLU/Callbacks.hs:141)
makeNURBSColorCallback (src/Graphics/GLU/Callbacks.hs:143)
NURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:146)
makeNURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:148)
NURBSEndCallback (src/Graphics/GLU/Callbacks.hs:151)
makeNURBSEndCallback (src/Graphics/GLU/Callbacks.hs:153)
NURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:156)
makeNURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:158)
NURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:161)
makeNURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:163)
NURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:166)
makeNURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:168)
NURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:171)
makeNURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:173)
NURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:176)
makeNURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:178)
NURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:181)
makeNURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:183)
NURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:186)
makeNURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:188)
25% ( 1 / 4) in 'Graphics.GLU.Types'
Missing documentation for:
GLUnurbs (src/Graphics/GLU/TypesInternal.hs:18)
GLUquadric (src/Graphics/GLU/TypesInternal.hs:20)
GLUtesselator (src/Graphics/GLU/TypesInternal.hs:22)
1% ( 1 /150) in 'Graphics.GLU.Tokens'
Missing documentation for:
GLU_FALSE (src/Graphics/GLU/Tokens.hs:26)
GLU_TRUE (src/Graphics/GLU/Tokens.hs:27)
GLU_VERSION (src/Graphics/GLU/Tokens.hs:30)
GLU_EXTENSIONS (src/Graphics/GLU/Tokens.hs:31)
GLU_INVALID_ENUM (src/Graphics/GLU/Tokens.hs:34)
GLU_INVALID_VALUE (src/Graphics/GLU/Tokens.hs:35)
GLU_OUT_OF_MEMORY (src/Graphics/GLU/Tokens.hs:36)
GLU_INCOMPATIBLE_GL_VERSION (src/Graphics/GLU/Tokens.hs:37)
GLU_INVALID_OPERATION (src/Graphics/GLU/Tokens.hs:38)
GLU_OUTLINE_POLYGON (src/Graphics/GLU/Tokens.hs:42)
GLU_OUTLINE_PATCH (src/Graphics/GLU/Tokens.hs:43)
GLU_NURBS_ERROR (src/Graphics/GLU/Tokens.hs:46)
GLU_ERROR (src/Graphics/GLU/Tokens.hs:47)
GLU_NURBS_BEGIN (src/Graphics/GLU/Tokens.hs:48)
GLU_NURBS_BEGIN_EXT (src/Graphics/GLU/Tokens.hs:49)
GLU_NURBS_VERTEX (src/Graphics/GLU/Tokens.hs:50)
GLU_NURBS_VERTEX_EXT (src/Graphics/GLU/Tokens.hs:51)
GLU_NURBS_NORMAL (src/Graphics/GLU/Tokens.hs:52)
GLU_NURBS_NORMAL_EXT (src/Graphics/GLU/Tokens.hs:53)
GLU_NURBS_COLOR (src/Graphics/GLU/Tokens.hs:54)
GLU_NURBS_COLOR_EXT (src/Graphics/GLU/Tokens.hs:55)
GLU_NURBS_TEXTURE_COORD (src/Graphics/GLU/Tokens.hs:56)
GLU_NURBS_TEX_COORD_EXT (src/Graphics/GLU/Tokens.hs:57)
GLU_NURBS_END (src/Graphics/GLU/Tokens.hs:58)
GLU_NURBS_END_EXT (src/Graphics/GLU/Tokens.hs:59)
GLU_NURBS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:60)
GLU_NURBS_BEGIN_DATA_EXT (src/Graphics/GLU/Tokens.hs:61)
GLU_NURBS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:62)
GLU_NURBS_VERTEX_DATA_EXT (src/Graphics/GLU/Tokens.hs:63)
GLU_NURBS_NORMAL_DATA (src/Graphics/GLU/Tokens.hs:64)
GLU_NURBS_NORMAL_DATA_EXT (src/Graphics/GLU/Tokens.hs:65)
GLU_NURBS_COLOR_DATA (src/Graphics/GLU/Tokens.hs:66)
GLU_NURBS_COLOR_DATA_EXT (src/Graphics/GLU/Tokens.hs:67)
GLU_NURBS_TEXTURE_COORD_DATA (src/Graphics/GLU/Tokens.hs:68)
GLU_NURBS_TEX_COORD_DATA_EXT (src/Graphics/GLU/Tokens.hs:69)
GLU_NURBS_END_DATA (src/Graphics/GLU/Tokens.hs:70)
GLU_NURBS_END_DATA_EXT (src/Graphics/GLU/Tokens.hs:71)
GLU_NURBS_ERROR1 (src/Graphics/GLU/Tokens.hs:74)
GLU_NURBS_ERROR2 (src/Graphics/GLU/Tokens.hs:75)
GLU_NURBS_ERROR3 (src/Graphics/GLU/Tokens.hs:76)
GLU_NURBS_ERROR4 (src/Graphics/GLU/Tokens.hs:77)
GLU_NURBS_ERROR5 (src/Graphics/GLU/Tokens.hs:78)
GLU_NURBS_ERROR6 (src/Graphics/GLU/Tokens.hs:79)
GLU_NURBS_ERROR7 (src/Graphics/GLU/Tokens.hs:80)
GLU_NURBS_ERROR8 (src/Graphics/GLU/Tokens.hs:81)
GLU_NURBS_ERROR9 (src/Graphics/GLU/Tokens.hs:82)
GLU_NURBS_ERROR10 (src/Graphics/GLU/Tokens.hs:83)
GLU_NURBS_ERROR11 (src/Graphics/GLU/Tokens.hs:84)
GLU_NURBS_ERROR12 (src/Graphics/GLU/Tokens.hs:85)
GLU_NURBS_ERROR13 (src/Graphics/GLU/Tokens.hs:86)
GLU_NURBS_ERROR14 (src/Graphics/GLU/Tokens.hs:87)
GLU_NURBS_ERROR15 (src/Graphics/GLU/Tokens.hs:88)
GLU_NURBS_ERROR16 (src/Graphics/GLU/Tokens.hs:89)
GLU_NURBS_ERROR17 (src/Graphics/GLU/Tokens.hs:90)
GLU_NURBS_ERROR18 (src/Graphics/GLU/Tokens.hs:91)
GLU_NURBS_ERROR19 (src/Graphics/GLU/Tokens.hs:92)
GLU_NURBS_ERROR20 (src/Graphics/GLU/Tokens.hs:93)
GLU_NURBS_ERROR21 (src/Graphics/GLU/Tokens.hs:94)
GLU_NURBS_ERROR22 (src/Graphics/GLU/Tokens.hs:95)
GLU_NURBS_ERROR23 (src/Graphics/GLU/Tokens.hs:96)
GLU_NURBS_ERROR24 (src/Graphics/GLU/Tokens.hs:97)
GLU_NURBS_ERROR25 (src/Graphics/GLU/Tokens.hs:98)
GLU_NURBS_ERROR26 (src/Graphics/GLU/Tokens.hs:99)
GLU_NURBS_ERROR27 (src/Graphics/GLU/Tokens.hs:100)
GLU_NURBS_ERROR28 (src/Graphics/GLU/Tokens.hs:101)
GLU_NURBS_ERROR29 (src/Graphics/GLU/Tokens.hs:102)
GLU_NURBS_ERROR30 (src/Graphics/GLU/Tokens.hs:103)
GLU_NURBS_ERROR31 (src/Graphics/GLU/Tokens.hs:104)
GLU_NURBS_ERROR32 (src/Graphics/GLU/Tokens.hs:105)
GLU_NURBS_ERROR33 (src/Graphics/GLU/Tokens.hs:106)
GLU_NURBS_ERROR34 (src/Graphics/GLU/Tokens.hs:107)
GLU_NURBS_ERROR35 (src/Graphics/GLU/Tokens.hs:108)
GLU_NURBS_ERROR36 (src/Graphics/GLU/Tokens.hs:109)
GLU_NURBS_ERROR37 (src/Graphics/GLU/Tokens.hs:110)
GLU_AUTO_LOAD_MATRIX (src/Graphics/GLU/Tokens.hs:113)
GLU_CULLING (src/Graphics/GLU/Tokens.hs:114)
GLU_SAMPLING_TOLERANCE (src/Graphics/GLU/Tokens.hs:115)
GLU_DISPLAY_MODE (src/Graphics/GLU/Tokens.hs:116)
GLU_PARAMETRIC_TOLERANCE (src/Graphics/GLU/Tokens.hs:117)
GLU_SAMPLING_METHOD (src/Graphics/GLU/Tokens.hs:118)
GLU_U_STEP (src/Graphics/GLU/Tokens.hs:119)
GLU_V_STEP (src/Graphics/GLU/Tokens.hs:120)
GLU_NURBS_MODE (src/Graphics/GLU/Tokens.hs:121)
GLU_NURBS_MODE_EXT (src/Graphics/GLU/Tokens.hs:122)
GLU_NURBS_TESSELLATOR (src/Graphics/GLU/Tokens.hs:123)
GLU_NURBS_TESSELLATOR_EXT (src/Graphics/GLU/Tokens.hs:124)
GLU_NURBS_RENDERER (src/Graphics/GLU/Tokens.hs:125)
GLU_NURBS_RENDERER_EXT (src/Graphics/GLU/Tokens.hs:126)
GLU_OBJECT_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:129)
GLU_OBJECT_PARAMETRIC_ERROR_EXT (src/Graphics/GLU/Tokens.hs:130)
GLU_OBJECT_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:131)
GLU_OBJECT_PATH_LENGTH_EXT (src/Graphics/GLU/Tokens.hs:132)
GLU_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:133)
GLU_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:134)
GLU_DOMAIN_DISTANCE (src/Graphics/GLU/Tokens.hs:135)
GLU_MAP1_TRIM_2 (src/Graphics/GLU/Tokens.hs:138)
GLU_MAP1_TRIM_3 (src/Graphics/GLU/Tokens.hs:139)
GLU_POINT (src/Graphics/GLU/Tokens.hs:142)
GLU_LINE (src/Graphics/GLU/Tokens.hs:143)
GLU_FILL (src/Graphics/GLU/Tokens.hs:144)
GLU_SILHOUETTE (src/Graphics/GLU/Tokens.hs:145)
GLU_SMOOTH (src/Graphics/GLU/Tokens.hs:151)
GLU_FLAT (src/Graphics/GLU/Tokens.hs:152)
GLU_NONE (src/Graphics/GLU/Tokens.hs:153)
GLU_OUTSIDE (src/Graphics/GLU/Tokens.hs:156)
GLU_INSIDE (src/Graphics/GLU/Tokens.hs:157)
GLU_TESS_BEGIN (src/Graphics/GLU/Tokens.hs:160)
GLU_BEGIN (src/Graphics/GLU/Tokens.hs:161)
GLU_TESS_VERTEX (src/Graphics/GLU/Tokens.hs:162)
GLU_VERTEX (src/Graphics/GLU/Tokens.hs:163)
GLU_TESS_END (src/Graphics/GLU/Tokens.hs:164)
GLU_END (src/Graphics/GLU/Tokens.hs:165)
GLU_TESS_ERROR (src/Graphics/GLU/Tokens.hs:166)
GLU_TESS_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:167)
GLU_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:168)
GLU_TESS_COMBINE (src/Graphics/GLU/Tokens.hs:169)
GLU_TESS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:170)
GLU_TESS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:171)
GLU_TESS_END_DATA (src/Graphics/GLU/Tokens.hs:172)
GLU_TESS_ERROR_DATA (src/Graphics/GLU/Tokens.hs:173)
GLU_TESS_EDGE_FLAG_DATA (src/Graphics/GLU/Tokens.hs:174)
GLU_TESS_COMBINE_DATA (src/Graphics/GLU/Tokens.hs:175)
GLU_CW (src/Graphics/GLU/Tokens.hs:178)
GLU_CCW (src/Graphics/GLU/Tokens.hs:179)
GLU_INTERIOR (src/Graphics/GLU/Tokens.hs:180)
GLU_EXTERIOR (src/Graphics/GLU/Tokens.hs:181)
GLU_UNKNOWN (src/Graphics/GLU/Tokens.hs:182)
GLU_TESS_WINDING_RULE (src/Graphics/GLU/Tokens.hs:185)
GLU_TESS_BOUNDARY_ONLY (src/Graphics/GLU/Tokens.hs:186)
GLU_TESS_TOLERANCE (src/Graphics/GLU/Tokens.hs:187)
GLU_TESS_ERROR1 (src/Graphics/GLU/Tokens.hs:190)
GLU_TESS_ERROR2 (src/Graphics/GLU/Tokens.hs:191)
GLU_TESS_ERROR3 (src/Graphics/GLU/Tokens.hs:192)
GLU_TESS_ERROR4 (src/Graphics/GLU/Tokens.hs:193)
GLU_TESS_ERROR5 (src/Graphics/GLU/Tokens.hs:194)
GLU_TESS_ERROR6 (src/Graphics/GLU/Tokens.hs:195)
GLU_TESS_ERROR7 (src/Graphics/GLU/Tokens.hs:196)
GLU_TESS_ERROR8 (src/Graphics/GLU/Tokens.hs:197)
GLU_TESS_MISSING_BEGIN_POLYGON (src/Graphics/GLU/Tokens.hs:198)
GLU_TESS_MISSING_BEGIN_CONTOUR (src/Graphics/GLU/Tokens.hs:199)
GLU_TESS_MISSING_END_POLYGON (src/Graphics/GLU/Tokens.hs:200)
GLU_TESS_MISSING_END_CONTOUR (src/Graphics/GLU/Tokens.hs:201)
GLU_TESS_COORD_TOO_LARGE (src/Graphics/GLU/Tokens.hs:202)
GLU_TESS_NEED_COMBINE_CALLBACK (src/Graphics/GLU/Tokens.hs:203)
GLU_TESS_WINDING_ODD (src/Graphics/GLU/Tokens.hs:206)
GLU_TESS_WINDING_NONZERO (src/Graphics/GLU/Tokens.hs:207)
GLU_TESS_WINDING_POSITIVE (src/Graphics/GLU/Tokens.hs:208)
GLU_TESS_WINDING_NEGATIVE (src/Graphics/GLU/Tokens.hs:209)
GLU_TESS_WINDING_ABS_GEQ_TWO (src/Graphics/GLU/Tokens.hs:210)
2% ( 1 / 60) in 'Graphics.GLU.Functions'
Missing documentation for:
gluBeginCurve (src/Graphics/GLU/Functions.hs:104)
gluBeginPolygon (src/Graphics/GLU/Functions.hs:117)
gluBeginSurface (src/Graphics/GLU/Functions.hs:130)
gluBeginTrim (src/Graphics/GLU/Functions.hs:143)
gluBuild1DMipmapLevels (src/Graphics/GLU/Functions.hs:156)
gluBuild1DMipmaps (src/Graphics/GLU/Functions.hs:169)
gluBuild2DMipmapLevels (src/Graphics/GLU/Functions.hs:182)
gluBuild2DMipmaps (src/Graphics/GLU/Functions.hs:195)
gluBuild3DMipmapLevels (src/Graphics/GLU/Functions.hs:208)
gluBuild3DMipmaps (src/Graphics/GLU/Functions.hs:221)
gluCheckExtension (src/Graphics/GLU/Functions.hs:234)
gluCylinder (src/Graphics/GLU/Functions.hs:247)
gluDeleteNurbsRenderer (src/Graphics/GLU/Functions.hs:260)
gluDeleteQuadric (src/Graphics/GLU/Functions.hs:273)
gluDeleteTess (src/Graphics/GLU/Functions.hs:286)
gluDisk (src/Graphics/GLU/Functions.hs:299)
gluEndCurve (src/Graphics/GLU/Functions.hs:312)
gluEndPolygon (src/Graphics/GLU/Functions.hs:325)
gluEndSurface (src/Graphics/GLU/Functions.hs:338)
gluEndTrim (src/Graphics/GLU/Functions.hs:351)
gluErrorString (src/Graphics/GLU/Functions.hs:364)
gluGetNurbsProperty (src/Graphics/GLU/Functions.hs:377)
gluGetString (src/Graphics/GLU/Functions.hs:390)
gluGetTessProperty (src/Graphics/GLU/Functions.hs:403)
gluLoadSamplingMatrices (src/Graphics/GLU/Functions.hs:416)
gluLookAt (src/Graphics/GLU/Functions.hs:429)
gluNewNurbsRenderer (src/Graphics/GLU/Functions.hs:442)
gluNewQuadric (src/Graphics/GLU/Functions.hs:455)
gluNewTess (src/Graphics/GLU/Functions.hs:468)
gluNextContour (src/Graphics/GLU/Functions.hs:481)
gluNurbsCallback (src/Graphics/GLU/Functions.hs:494)
gluNurbsCallbackData (src/Graphics/GLU/Functions.hs:507)
gluNurbsCallbackDataEXT (src/Graphics/GLU/Functions.hs:520)
gluNurbsCurve (src/Graphics/GLU/Functions.hs:533)
gluNurbsProperty (src/Graphics/GLU/Functions.hs:546)
gluNurbsSurface (src/Graphics/GLU/Functions.hs:559)
gluOrtho2D (src/Graphics/GLU/Functions.hs:572)
gluPartialDisk (src/Graphics/GLU/Functions.hs:585)
gluPerspective (src/Graphics/GLU/Functions.hs:598)
gluPickMatrix (src/Graphics/GLU/Functions.hs:611)
gluProject (src/Graphics/GLU/Functions.hs:624)
gluPwlCurve (src/Graphics/GLU/Functions.hs:637)
gluQuadricCallback (src/Graphics/GLU/Functions.hs:650)
gluQuadricDrawStyle (src/Graphics/GLU/Functions.hs:663)
gluQuadricNormals (src/Graphics/GLU/Functions.hs:676)
gluQuadricOrientation (src/Graphics/GLU/Functions.hs:689)
gluQuadricTexture (src/Graphics/GLU/Functions.hs:702)
gluScaleImage (src/Graphics/GLU/Functions.hs:715)
gluSphere (src/Graphics/GLU/Functions.hs:728)
gluTessBeginContour (src/Graphics/GLU/Functions.hs:741)
gluTessBeginPolygon (src/Graphics/GLU/Functions.hs:754)
gluTessCallback (src/Graphics/GLU/Functions.hs:767)
gluTessEndContour (src/Graphics/GLU/Functions.hs:780)
gluTessEndPolygon (src/Graphics/GLU/Functions.hs:793)
gluTessNormal (src/Graphics/GLU/Functions.hs:806)
gluTessProperty (src/Graphics/GLU/Functions.hs:819)
gluTessVertex (src/Graphics/GLU/Functions.hs:832)
gluUnProject (src/Graphics/GLU/Functions.hs:845)
gluUnProject4 (src/Graphics/GLU/Functions.hs:858)
100% ( 5 / 5) in 'Graphics.GLU'
Documentation created: dist/doc/html/GLURaw/index.html,
dist/doc/html/GLURaw/GLURaw.txt
Creating package registration file:
/tmp/pkgConf-GLURaw-2.0.011603231085178604.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/GLURaw-2.0.0.2-D4LLx5zYsAKJkgIj7k1uRS
Registering GLURaw-2.0.0.2...
cabal: Leaving directory '/tmp/cabal-tmp-7055/GLURaw-2.0.0.2'
Installed GLURaw-2.0.0.2
cabal: Entering directory '/tmp/cabal-tmp-7055/hosc-0.15'
Configuring hosc-0.15...
Building hosc-0.15...
Preprocessing library hosc-0.15...
[ 1 of 20] Compiling Sound.OSC.Wait ( Sound/OSC/Wait.hs, dist/build/Sound/OSC/Wait.o )
[ 2 of 20] Compiling Sound.OSC.Coding.Cast ( Sound/OSC/Coding/Cast.hs, dist/build/Sound/OSC/Coding/Cast.o )
[ 3 of 20] Compiling Sound.OSC.Type ( Sound/OSC/Type.hs, dist/build/Sound/OSC/Type.o )
[ 4 of 20] Compiling Sound.OSC.Coding.Byte ( Sound/OSC/Coding/Byte.hs, dist/build/Sound/OSC/Coding/Byte.o )
[ 5 of 20] Compiling Sound.OSC.Time ( Sound/OSC/Time.hs, dist/build/Sound/OSC/Time.o )
Sound/OSC/Time.hs:87:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
pauseThread :: (MonadIO m, Ord n, RealFrac n) => n -> m ()
[ 6 of 20] Compiling Sound.OSC.Coding.Decode.Binary ( Sound/OSC/Coding/Decode/Binary.hs, dist/build/Sound/OSC/Coding/Decode/Binary.o )
[ 7 of 20] Compiling Sound.OSC.Coding.Encode.Builder ( Sound/OSC/Coding/Encode/Builder.hs, dist/build/Sound/OSC/Coding/Encode/Builder.o )
[ 8 of 20] Compiling Sound.OSC.Coding ( Sound/OSC/Coding.hs, dist/build/Sound/OSC/Coding.o )
[ 9 of 20] Compiling Sound.OSC.Coding.Decode.Base ( Sound/OSC/Coding/Decode/Base.hs, dist/build/Sound/OSC/Coding/Decode/Base.o )
[10 of 20] Compiling Sound.OSC.Coding.Encode.Base ( Sound/OSC/Coding/Encode/Base.hs, dist/build/Sound/OSC/Coding/Encode/Base.o )
[11 of 20] Compiling Sound.OSC.Datum ( Sound/OSC/Datum.hs, dist/build/Sound/OSC/Datum.o )
[12 of 20] Compiling Sound.OSC.Normalise ( Sound/OSC/Normalise.hs, dist/build/Sound/OSC/Normalise.o )
[13 of 20] Compiling Sound.OSC.Class ( Sound/OSC/Class.hs, dist/build/Sound/OSC/Class.o )
[14 of 20] Compiling Sound.OSC.Transport.FD ( Sound/OSC/Transport/FD.hs, dist/build/Sound/OSC/Transport/FD.o )
[15 of 20] Compiling Sound.OSC.Transport.FD.UDP ( Sound/OSC/Transport/FD/UDP.hs, dist/build/Sound/OSC/Transport/FD/UDP.o )
[16 of 20] Compiling Sound.OSC.Transport.FD.TCP ( Sound/OSC/Transport/FD/TCP.hs, dist/build/Sound/OSC/Transport/FD/TCP.o )
[17 of 20] Compiling Sound.OSC.Transport.Monad ( Sound/OSC/Transport/Monad.hs, dist/build/Sound/OSC/Transport/Monad.o )
[18 of 20] Compiling Sound.OSC.Core ( Sound/OSC/Core.hs, dist/build/Sound/OSC/Core.o )
[19 of 20] Compiling Sound.OSC.FD ( Sound/OSC/FD.hs, dist/build/Sound/OSC/FD.o )
[20 of 20] Compiling Sound.OSC ( Sound/OSC.hs, dist/build/Sound/OSC.o )
Running Haddock for hosc-0.15...
Running hscolour for hosc-0.15...
Preprocessing library hosc-0.15...
Preprocessing library hosc-0.15...
Sound/OSC/Time.hs:87:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
pauseThread :: (MonadIO m, Ord n, RealFrac n) => n -> m ()
Haddock coverage:
100% ( 6 / 6) in 'Sound.OSC.Wait'
100% ( 9 / 9) in 'Sound.OSC.Coding.Cast'
86% ( 57 / 66) in 'Sound.OSC.Type'
Missing documentation for:
(Sound/OSC/Type.hs:111)
(Sound/OSC/Type.hs:115)
(Sound/OSC/Type.hs:119)
(Sound/OSC/Type.hs:123)
(Sound/OSC/Type.hs:127)
(Sound/OSC/Type.hs:131)
(Sound/OSC/Type.hs:135)
(Sound/OSC/Type.hs:139)
(Sound/OSC/Type.hs:143)
100% ( 24 / 24) in 'Sound.OSC.Coding.Byte'
100% ( 24 / 24) in 'Sound.OSC.Time'
100% ( 4 / 4) in 'Sound.OSC.Coding.Decode.Binary'
100% ( 6 / 6) in 'Sound.OSC.Coding.Encode.Builder'
70% ( 7 / 10) in 'Sound.OSC.Coding'
Missing documentation for:
(Sound/OSC/Coding.hs:19)
(Sound/OSC/Coding.hs:23)
(Sound/OSC/Coding.hs:27)
100% ( 4 / 4) in 'Sound.OSC.Coding.Decode.Base'
100% ( 4 / 4) in 'Sound.OSC.Coding.Encode.Base'
100% ( 11 / 11) in 'Sound.OSC.Datum'
100% ( 10 / 10) in 'Sound.OSC.Normalise'
57% ( 4 / 7) in 'Sound.OSC.Class'
Missing documentation for:
(Sound/OSC/Class.hs:13)
(Sound/OSC/Class.hs:17)
(Sound/OSC/Class.hs:21)
100% ( 21 / 21) in 'Sound.OSC.Transport.FD'
89% ( 8 / 9) in 'Sound.OSC.Transport.FD.UDP'
Missing documentation for:
(Sound/OSC/Transport/FD/UDP.hs:20)
80% ( 4 / 5) in 'Sound.OSC.Transport.FD.TCP'
Missing documentation for:
(Sound/OSC/Transport/FD/TCP.hs:17)
85% ( 23 / 27) in 'Sound.OSC.Transport.Monad'
Missing documentation for:
(Sound/OSC/Transport/Monad.hs:31)
(Sound/OSC/Transport/Monad.hs:34)
(Sound/OSC/Transport/Monad.hs:37)
(Sound/OSC/Transport/Monad.hs:39)
Warning: Sound.OSC.Core: Could not find documentation for exported module: M
100% ( 1 / 1) in 'Sound.OSC.Core'
Warning: Sound.OSC.FD: Could not find documentation for exported module: M
100% ( 1 / 1) in 'Sound.OSC.FD'
Warning: Sound.OSC: Could not find documentation for exported module: M
100% ( 1 / 1) in 'Sound.OSC'
Documentation created: dist/doc/html/hosc/index.html,
dist/doc/html/hosc/hosc.txt
Creating package registration file: /tmp/pkgConf-hosc-02060030941503132781.15
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/hosc-0.15-5ARGo3VcUoqC11MyqAM9oG
Registering hosc-0.15...
cabal: Leaving directory '/tmp/cabal-tmp-7055/hosc-0.15'
Installed hosc-0.15
cabal: Entering directory '/tmp/cabal-tmp-7055/OpenGL-3.0.1.0'
Configuring OpenGL-3.0.1.0...
Building OpenGL-3.0.1.0...
Preprocessing library OpenGL-3.0.1.0...
[ 1 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o )
[ 2 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.o )
[ 3 of 118] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o )
[ 4 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o )
[ 5 of 118] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o )
[ 6 of 118] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o )
[ 7 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o )
[ 8 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.o )
[ 9 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( src/Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o )
[ 10 of 118] Compiling Graphics.Rendering.OpenGL.GL.IOState ( src/Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o )
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[ 13 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o )
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[ 16 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o )
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[ 18 of 118] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o )
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[ 23 of 118] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o )
[ 24 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o )
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[ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o )
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[ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o )
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[ 61 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o )
[ 62 of 118] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o )
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[ 65 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o )
[ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o )
[ 67 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o )
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[ 71 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o )
[ 72 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o )
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[ 74 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o )
[ 75 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o )
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[ 77 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o )
[ 78 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o )
[ 79 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o )
[ 80 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o )
[ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o )
[ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o )
[ 83 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o )
[ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o )
[ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o )
[ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o )
[ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( src/Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o )
[ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o )
[ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o )
[ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o )
[ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o )
[ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o )
[ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o )
[ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o )
[ 95 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o )
[ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o )
[ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o )
[ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o )
[ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o )
[100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o )
[101 of 118] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.o )
[102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o )
[103 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o )
[104 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.o )
[105 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o )
[106 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o )
[107 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o )
[108 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o )
[109 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o )
[110 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o )
[111 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o )
[112 of 118] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o )
[113 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o )
[114 of 118] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.o )
[115 of 118] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o )
[116 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o )
[117 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o )
[118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o )
Running Haddock for OpenGL-3.0.1.0...
Running hscolour for OpenGL-3.0.1.0...
Preprocessing library OpenGL-3.0.1.0...
Preprocessing library OpenGL-3.0.1.0...
Haddock coverage:
80% ( 8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes'
Missing documentation for:
Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164)
Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225)
12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Filter'
Missing documentation for:
TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26)
MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31)
marshalMinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:43)
unmarshalMinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:55)
MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33)
marshalMagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:52)
unmarshalMagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:66)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PointParameter'
Missing documentation for:
PointParameter (src/Graphics/Rendering/OpenGL/GL/PointParameter.hs:25)
pointParameterf (src/Graphics/Rendering/OpenGL/GL/PointParameter.hs:40)
pointParameterfv (src/Graphics/Rendering/OpenGL/GL/PointParameter.hs:43)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat'
Missing documentation for:
PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24)
marshalPixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:59)
unmarshalPixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:94)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction'
Missing documentation for:
ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25)
marshalComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:36)
unmarshalComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:47)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor'
Missing documentation for:
BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24)
marshalBlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:42)
unmarshalBlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:60)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat'
Missing documentation for:
PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25)
marshalPixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:138)
marshalPixelInternalFormat' (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:252)
unmarshalPixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:255)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget'
Missing documentation for:
FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24)
marshalFramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:30)
33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.GL.BufferMode'
Missing documentation for:
marshalBufferMode (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:72)
unmarshalBufferMode (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:91)
unmarshalBufferModeSafe (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:95)
maxColorAttachments (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:115)
17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.IOState'
Missing documentation for:
IOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:31)
getIOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:45)
peekIOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:51)
evalIOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:61)
nTimes (src/Graphics/Rendering/OpenGL/GL/IOState.hs:64)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode'
Missing documentation for:
PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24)
marshalPolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:30)
unmarshalPolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:36)
14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.DataType'
Missing documentation for:
DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26)
marshalDataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:60)
unmarshalDataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:94)
DataTypeType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:129)
marshalDataTypeType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:137)
unmarshalDataTypeType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:146)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelData'
Missing documentation for:
PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27)
withPixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:30)
50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit'
Missing documentation for:
marshalTextureUnit (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs:46)
unmarshalTextureUnit (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs:49)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Face'
Missing documentation for:
Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24)
marshalFace (src/Graphics/Rendering/OpenGL/GL/Face.hs:30)
unmarshalFace (src/Graphics/Rendering/OpenGL/GL/Face.hs:36)
38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal'
Missing documentation for:
getErrors (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:209)
recordErrorCode (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:212)
recordInvalidEnum (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:218)
recordInvalidValue (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:221)
recordOutOfMemory (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:224)
100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.GLU.Errors'
8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke'
Missing documentation for:
poke1 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:32)
poke2 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:37)
poke3 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:43)
poke4 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:50)
peek1 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:60)
peek2 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:66)
peek3 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:70)
peek4 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:74)
peek1M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:80)
peek2M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:86)
peek3M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:93)
peek4M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:101)
11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment'
Missing documentation for:
FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35)
marshalFramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:42)
unmarshalFramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:51)
unmarshalFramebufferObjectAttachmentSafe (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:63)
fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:72)
fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:76)
FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82)
getFBAParameteriv (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:99)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget'
Missing documentation for:
RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26)
marshalRenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:29)
getRBParameteriv (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:35)
Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42)
7% ( 2 / 28) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.PName'
Missing documentation for:
GetPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:47)
GetPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:86)
GetPName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:102)
GetIPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:124)
GetPName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:151)
GetPName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:164)
GetPName3I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:188)
GetPName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:201)
GetPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:225)
GetPName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:238)
GetIPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:260)
GetPNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:282)
PName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:299)
PName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:868)
IPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:999)
PName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1032)
PName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1053)
PName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1090)
PName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1105)
PName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1140)
PNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1200)
GetPNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:291)
PNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1215)
clipPlaneIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1190)
GetPointervPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1236)
getPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1275)
9% ( 1 / 11) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib'
Missing documentation for:
AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30)
GetVertexAttribPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:35)
getVertexAttribInteger1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:58)
getVertexAttribEnum1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:63)
getVertexAttribBoolean1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:66)
getVertexAttribFloat4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:69)
getVertexAttribIInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:74)
getVertexAttribIuInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:79)
GetVertexAttribPointerPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:86)
getVertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:95)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.GLboolean'
Missing documentation for:
marshalGLboolean (src/Graphics/Rendering/OpenGL/GL/GLboolean.hs:24)
unmarshalGLboolean (src/Graphics/Rendering/OpenGL/GL/GLboolean.hs:29)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset'
Missing documentation for:
Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25)
marshalReset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:30)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink'
Missing documentation for:
Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25)
marshalSink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:30)
unmarshalSink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:33)
60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.GL.Exception'
Missing documentation for:
unsafeBracket_ (src/Graphics/Rendering/OpenGL/GL/Exception.hs:42)
finallyRet (src/Graphics/Rendering/OpenGL/GL/Exception.hs:50)
50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag'
Missing documentation for:
marshalEdgeFlag (src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs:31)
unmarshalEdgeFlag (src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs:34)
4% ( 2 / 45) in 'Graphics.Rendering.OpenGL.GL.QueryUtils'
Missing documentation for:
GetPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:47)
GetPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:86)
GetPName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:102)
GetIPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:124)
GetPName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:151)
GetPName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:164)
GetPName3I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:188)
GetPName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:201)
GetPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:225)
GetPName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:238)
GetIPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:260)
GetPNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:282)
PName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:299)
PName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:868)
IPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:999)
PName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1032)
PName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1053)
PName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1090)
PName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1105)
PName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1140)
PNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1200)
GetPNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:291)
PNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1215)
clipPlaneIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1190)
GetPointervPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1236)
getPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1275)
AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30)
GetVertexAttribPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:35)
getVertexAttribInteger1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:58)
getVertexAttribEnum1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:63)
getVertexAttribBoolean1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:66)
getVertexAttribFloat4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:69)
getVertexAttribIInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:74)
getVertexAttribIuInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:79)
GetVertexAttribPointerPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:86)
getVertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:95)
lightIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:42)
modelviewIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:54)
modelviewEnumToIndex (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:61)
maybeNullPtr (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:70)
objectNameLabel (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:76)
objectPtrLabel (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:82)
maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:104)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Domain'
Missing documentation for:
Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.RenderMode'
Missing documentation for:
RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27)
withRenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:48)
renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:59)
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage'
Missing documentation for:
PixelStoreDirection (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:28)
swapBytes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:74)
lsbFirst (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:78)
rowLength (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:82)
skipRows (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:86)
skipPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:90)
rowAlignment (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:94)
imageHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:98)
skipImages (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:102)
100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits'
22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.ByteString'
Missing documentation for:
stringQuery (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:35)
createAndTrimByteString (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:47)
withByteString (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:52)
withGLstring (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:57)
packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:60)
unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:63)
getStringWith (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:66)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GLU.Initialization'
Missing documentation for:
gluVersion (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:26)
gluExtensions (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:29)
11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.Capability'
Missing documentation for:
Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32)
marshalCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:39)
unmarshalCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:42)
EnableCap (src/Graphics/Rendering/OpenGL/GL/Capability.hs:47)
makeCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:246)
makeStateVarMaybe (src/Graphics/Rendering/OpenGL/GL/Capability.hs:266)
IndexedEnableCap (src/Graphics/Rendering/OpenGL/GL/Capability.hs:287)
makeIndexedCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:294)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax'
Missing documentation for:
minmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:41)
getMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:59)
resetMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:66)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.SavingState'
Missing documentation for:
ServerAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:26)
preservingAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:78)
ClientAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:86)
preservingClientAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:100)
20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.GL.StringQueries'
Missing documentation for:
vendor (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:36)
renderer (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:39)
glVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:42)
glExtensions (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:45)
extensionSupported (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:48)
shadingLanguageVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:52)
ContextProfile' (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:57)
contextProfile (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:67)
100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Tensor'
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.MatrixComponent'
Missing documentation for:
MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27)
(src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:39)
(src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:51)
30% ( 9 / 30) in 'Graphics.Rendering.OpenGL.GL.DebugOutput'
Missing documentation for:
debugOutput (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:60)
DebugMessage (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:65)
DebugSource (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:71)
DebugType (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:101)
DebugMessageID (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:140)
DebugSeverity (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:145)
maxDebugMessageLength (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:169)
debugMessageCallback (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:175)
maxDebugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:224)
debugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:228)
MessageGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:252)
debugMessageControl (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:257)
debugMessageInsert (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:281)
DebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:293)
pushDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:295)
popDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:303)
withDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:306)
maxDebugGroupStackDepth (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:310)
CanBeLabeled (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:321)
maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:104)
debugOutputSynchronous (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:326)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.QueryObject'
Missing documentation for:
QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30)
noQueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:33)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject'
Missing documentation for:
FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30)
14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects'
Missing documentation for:
FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30)
defaultFramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:27)
FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24)
bindFramebuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:32)
FramebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:52)
framebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:77)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject'
Missing documentation for:
RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31)
11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects'
Missing documentation for:
RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31)
noRenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:33)
RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26)
RenderbufferSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:38)
Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42)
bindRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:43)
renderbufferStorage (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:68)
renderbufferStorageMultiSample (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:61)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureObject'
Missing documentation for:
TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30)
17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.Shaders.Program'
Missing documentation for:
Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36)
GetProgramPName (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:48)
marshalGetProgramPName (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:78)
programVar1 (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:109)
programVar3 (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:112)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries'
Missing documentation for:
ProgramBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:31)
programBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:34)
ProgramBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:40)
programBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:43)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Variables'
Missing documentation for:
VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34)
unmarshalVariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:87)
activeVars (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:143)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs'
Missing documentation for:
attribLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:37)
VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34)
activeAttribs (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:55)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Shaders.Shader'
Missing documentation for:
Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29)
25% ( 5 / 20) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects'
Missing documentation for:
shaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:45)
ShaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:51)
Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29)
createShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:81)
shaderSource (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:105)
compileShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:113)
releaseShaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:116)
shaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:121)
shaderDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:124)
compileStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:127)
shaderInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:130)
PrecisionType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:165)
shaderPrecisionFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:185)
packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:60)
unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:63)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries'
Missing documentation for:
ShaderBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:30)
shaderBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:33)
ShaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:39)
shaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:42)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Hints'
Missing documentation for:
HintTarget (src/Graphics/Rendering/OpenGL/GL/Hints.hs:25)
HintMode (src/Graphics/Rendering/OpenGL/GL/Hints.hs:63)
hint (src/Graphics/Rendering/OpenGL/GL/Hints.hs:84)
23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists'
Missing documentation for:
DisplayList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:39)
ListMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:72)
defineList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:90)
defineNewList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:94)
listIndex (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:102)
listMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:111)
maxListNesting (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:114)
callList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:119)
callLists (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:122)
listBase (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:127)
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection'
Missing documentation for:
HitRecord (src/Graphics/Rendering/OpenGL/GL/Selection.hs:32)
getHitRecords (src/Graphics/Rendering/OpenGL/GL/Selection.hs:37)
Name (src/Graphics/Rendering/OpenGL/GL/Selection.hs:75)
withName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:78)
loadName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:81)
maxNameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:84)
nameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:87)
RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27)
renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:59)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ColorSum'
Missing documentation for:
colorSum (src/Graphics/Rendering/OpenGL/GL/ColorSum.hs:24)
100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments'
94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points'
Missing documentation for:
vertexProgramPointSize (src/Graphics/Rendering/OpenGL/GL/Points.hs:133)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing'
Missing documentation for:
sampleBuffers (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:27)
samples (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:30)
multisample (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:33)
subpixelBits (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:36)
48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans'
Missing documentation for:
MatrixOrder (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:176)
MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27)
Matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:181)
matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:219)
multMatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:241)
GLmatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:250)
loadIdentity (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:263)
ortho (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:268)
frustum (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:271)
depthClamp (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:276)
activeTexture (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:281)
stackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:310)
maxStackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:318)
Plane (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:343)
TextureCoordName (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:354)
TextureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:410)
textureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:428)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Clipping'
Missing documentation for:
ClipPlaneName (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:33)
clipPlane (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:38)
maxClipPlanes (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:56)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps'
Missing documentation for:
bitmap (src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs:26)
50% ( 5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels'
Missing documentation for:
readPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:38)
readBuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:44)
PixelCopyType (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:52)
copyPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:66)
blitFramebuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:88)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization'
Missing documentation for:
PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27)
PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24)
drawPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:30)
pixelZoom (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:35)
12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GLU.Matrix'
Missing documentation for:
ortho2D (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:34)
perspective (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:38)
lookAt (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:41)
pickMatrix (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:47)
project (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:55)
unProject (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:65)
unProject4 (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:75)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects'
Missing documentation for:
VertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:29)
bindVertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:48)
77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec'
Missing documentation for:
Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164)
currentColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:440)
currentSecondaryColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:448)
Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225)
currentIndex (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:582)
IntegerHandling (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:627)
AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30)
currentVertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:635)
currentVertexAttribI (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:641)
currentVertexAttribIu (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:647)
VertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:827)
8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos'
Missing documentation for:
currentRasterPosition (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:37)
RasterPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:43)
RasterPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:90)
WindowPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:108)
WindowPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:145)
currentRasterDistance (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:159)
currentRasterColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:163)
currentRasterSecondaryColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:167)
currentRasterIndex (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:171)
currentRasterTexCoords (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:175)
currentRasterPositionValid (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:179)
rasterPositionUnclipped (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:186)
14% ( 6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors'
Missing documentation for:
lighting (src/Graphics/Rendering/OpenGL/GL/Colors.hs:64)
Light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:69)
light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:77)
maxLights (src/Graphics/Rendering/OpenGL/GL/Colors.hs:80)
FrontFaceDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:85)
frontFace (src/Graphics/Rendering/OpenGL/GL/Colors.hs:103)
Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24)
materialAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:132)
materialDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:136)
materialAmbientAndDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:140)
materialSpecular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:144)
materialEmission (src/Graphics/Rendering/OpenGL/GL/Colors.hs:148)
materialShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:170)
maxShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:180)
materialColorIndexes (src/Graphics/Rendering/OpenGL/GL/Colors.hs:188)
ambient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:237)
diffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:243)
specular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:246)
position (src/Graphics/Rendering/OpenGL/GL/Colors.hs:269)
spotDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:280)
spotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:292)
maxSpotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:295)
spotCutoff (src/Graphics/Rendering/OpenGL/GL/Colors.hs:300)
attenuation (src/Graphics/Rendering/OpenGL/GL/Colors.hs:305)
lightModelAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:343)
lightModelLocalViewer (src/Graphics/Rendering/OpenGL/GL/Colors.hs:352)
lightModelTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:365)
vertexProgramTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:368)
LightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:373)
lightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:391)
ColorMaterialParameter (src/Graphics/Rendering/OpenGL/GL/Colors.hs:400)
colorMaterial (src/Graphics/Rendering/OpenGL/GL/Colors.hs:427)
ShadingModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:440)
shadeModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:458)
ClampTarget (src/Graphics/Rendering/OpenGL/GL/Colors.hs:466)
ClampMode (src/Graphics/Rendering/OpenGL/GL/Colors.hs:486)
clampColor (src/Graphics/Rendering/OpenGL/GL/Colors.hs:507)
7% ( 1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics'
Missing documentation for:
QuadricNormal (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:50)
QuadricTexture (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:71)
QuadricOrientation (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:59)
QuadricDrawStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:34)
QuadricStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:82)
Radius (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:91)
Height (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:92)
Angle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:93)
Slices (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:94)
Stacks (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:95)
Loops (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:96)
QuadricPrimitive (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:100)
renderQuadric (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:109)
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog'
Missing documentation for:
fog (src/Graphics/Rendering/OpenGL/GL/Fog.hs:33)
FogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:82)
fogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:90)
fogColor (src/Graphics/Rendering/OpenGL/GL/Fog.hs:129)
fogIndex (src/Graphics/Rendering/OpenGL/GL/Fog.hs:137)
FogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:145)
fogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:164)
FogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:172)
fogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:194)
89% ( 41 / 46) in 'Graphics.Rendering.OpenGL.GL.Framebuffer'
Missing documentation for:
rgbaBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:450)
stencilBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:458)
depthBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:461)
accumBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:464)
rgbaSignedComponents (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:472)
30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment'
Missing documentation for:
rasterizerDiscard (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:67)
discardingRasterizer (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:70)
scissor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:77)
sampleAlphaToCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:87)
sampleAlphaToOne (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:90)
sampleCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:93)
depthBounds (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:103)
ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25)
alphaFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:112)
stencilTest (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:122)
stencilFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:127)
stencilFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:134)
StencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:155)
stencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:191)
stencilOpSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:199)
activeStencilFace (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:223)
depthFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:232)
blend (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:241)
BlendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:251)
blendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:281)
blendEquationSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:287)
BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24)
blendFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:298)
blendFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:313)
blendColor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:321)
dither (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:329)
LogicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:334)
logicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:394)
26% ( 5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects'
Missing documentation for:
Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36)
createProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:55)
programDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:125)
attachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:60)
detachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:63)
attachedShaders (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:66)
linkProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:86)
linkStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:128)
validateProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:99)
validateStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:131)
programInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:102)
currentProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:89)
programSeparable (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:110)
programBinaryRetrievableHint (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:113)
12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Feedback'
Missing documentation for:
FeedbackToken (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:33)
VertexInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:44)
ColorInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:52)
FeedbackType (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:80)
getFeedbackTokens (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:98)
PassThroughValue (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:192)
passThrough (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:195)
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer'
Missing documentation for:
PixelTransferStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:97)
mapColor (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:173)
mapStencil (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:176)
indexShift (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:179)
indexOffset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:182)
depthScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:185)
depthBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:188)
rgbaScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:191)
rgbaBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:194)
33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap'
Missing documentation for:
PixelMapTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:35)
PixelMapComponent (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:81)
PixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:99)
GLpixelmap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:125)
maxPixelMapTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:76)
pixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:138)
6% ( 1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable'
Missing documentation for:
ColorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:40)
colorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:63)
Proxy (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:94)
ColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:68)
PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25)
colorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:116)
getColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:126)
copyColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:132)
colorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:138)
copyColorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:144)
colorTableScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:177)
colorTableBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:180)
colorTableFormat (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:207)
colorTableWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:223)
colorTableRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:230)
colorTableLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:239)
colorTableIntesitySize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:244)
27% ( 6 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget'
Missing documentation for:
BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51)
ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55)
OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60)
TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63)
ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66)
QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69)
GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72)
TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77)
TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106)
TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146)
TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167)
TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190)
unmarshalTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:217)
TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229)
TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269)
TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application'
Missing documentation for:
texture (src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs:26)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping'
Missing documentation for:
scaleImage (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:30)
build1DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:44)
build2DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:56)
5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution'
Missing documentation for:
ConvolutionTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:44)
convolution (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:64)
convolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:69)
getConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:78)
convolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:87)
getConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:96)
separableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:101)
getSeparableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:114)
copyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:125)
copyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:133)
convolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:167)
convolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:170)
maxConvolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:173)
maxConvolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:176)
ConvolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:215)
convolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:223)
convolutionFilterScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:257)
convolutionFilterBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:260)
12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram'
Missing documentation for:
Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25)
histogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:51)
Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25)
getHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:83)
resetHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:92)
histogramRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:120)
histogramLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:129)
100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles'
8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons'
Missing documentation for:
polygonSmooth (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:37)
cullFace (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:42)
PolygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:52)
GLpolygonstipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:77)
polygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:90)
PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24)
polygonMode (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:108)
polygonOffset (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:124)
polygonOffsetPoint (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:132)
polygonOffsetLine (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:135)
polygonOffsetFill (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:138)
19% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification'
Missing documentation for:
TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77)
TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106)
TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146)
TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167)
TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190)
TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229)
TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269)
TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290)
BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51)
ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55)
OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60)
TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63)
ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66)
QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69)
GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72)
Level (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:89)
Border (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:91)
TexturePosition1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:93)
TexturePosition2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:96)
TexturePosition3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:99)
TextureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:102)
TextureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:105)
TextureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:108)
texImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:113)
texImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:122)
texImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:129)
copyTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:145)
copyTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:153)
texSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:161)
texSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:168)
texSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:175)
getTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:138)
copyTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:182)
copyTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:188)
copyTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:194)
CompressedTextureFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:200)
compressedTextureFormats (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:203)
CompressedPixelData (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:211)
compressedTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:223)
compressedTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:233)
compressedTexImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:240)
compressedTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:253)
compressedTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:260)
compressedTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:268)
getCompressedTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:248)
SampleLocations (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:275)
texImage2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:293)
texImage3DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:310)
maxTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:324)
maxCubeMapTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:327)
maxRectangleTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:330)
max3DTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:333)
maxArrayTextureLayers (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:336)
maxSampleMaskWords (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:339)
maxColorTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:342)
maxDepthTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:345)
maxIntegerSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:348)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject'
Missing documentation for:
PixellikeObjectGetPName (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:30)
PixellikeObjectTarget (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:38)
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments'
Missing documentation for:
FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35)
fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:72)
fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:76)
FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82)
framebufferRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:36)
framebufferTexture1D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:42)
framebufferTexture2D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:49)
framebufferTexture3D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:57)
framebufferTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:63)
9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries'
Missing documentation for:
AttachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:78)
attachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:92)
attachmentTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:113)
attachmentTextureLevel (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:118)
attachmentTextureTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:123)
attachmentRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:130)
attachmentBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:140)
attachmentGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:135)
attachmentAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:145)
attachmentDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:150)
attachmentStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:155)
renderbufferWidth (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:193)
renderbufferHeight (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:197)
renderbufferInternalFormat (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:201)
renderbufferSamples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:206)
renderbufferRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:210)
renderbufferBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:218)
renderbufferGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:214)
renderbufferAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:222)
renderbufferDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:226)
renderbufferStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:230)
100% ( 5 / 5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects'
29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform'
Missing documentation for:
UniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:51)
uniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:54)
activeUniforms (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:63)
Uniform (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:140)
UniformComponent (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:73)
100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GL.Shaders'
7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries'
Missing documentation for:
TextureQuery (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:75)
textureInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:77)
textureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:82)
textureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:88)
textureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:95)
textureBorder (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:103)
textureRGBASizes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:108)
textureSharedSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:117)
textureIntensitySize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:122)
textureLuminanceSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:127)
textureIndexSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:132)
textureDepthBits (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:137)
textureCompressedImageSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:142)
textureProxyOK (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:150)
17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter'
Missing documentation for:
TexParameter (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:32)
texParami (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:105)
texParamf (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:112)
texParamC4f (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:119)
getTexParameteri (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:131)
9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters'
Missing documentation for:
TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26)
MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31)
MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33)
textureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:42)
Repetition (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:50)
Clamping (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:55)
textureWrapMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:88)
textureBorderColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:104)
LOD (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:109)
textureObjectLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:111)
maxTextureLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:114)
textureLODRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:118)
textureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:126)
maxTextureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:129)
textureLevelRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:135)
depthTextureMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:154)
textureCompareMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:174)
textureCompareFailValue (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:184)
TextureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:189)
textureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:207)
7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments'
Missing documentation for:
TextureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:157)
textureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:191)
TextureCombineFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:197)
combineRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:234)
combineAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:237)
ArgNum (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:246)
Arg (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:283)
Src (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:288)
argRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:315)
argAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:318)
rgbScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:337)
alphaScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:340)
constantColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:348)
textureUnitLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:353)
22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects'
Missing documentation for:
TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30)
textureBinding (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:36)
textureResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:48)
areTexturesResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:53)
TexturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:68)
texturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:70)
prioritizeTextures (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:73)
100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing'
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering'
Missing documentation for:
ConditionalRenderMode (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:27)
beginConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:43)
endConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:47)
withConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:50)
100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.GL.Rectangles'
100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode'
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal'
Missing documentation for:
marshalPrimitiveMode (src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs:25)
unmarshalPrimitiveMode (src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs:39)
88% ( 7 / 8) in 'Graphics.Rendering.OpenGL.GL.BeginEnd'
Missing documentation for:
primitiveRestart (src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs:106)
13% ( 6 / 45) in 'Graphics.Rendering.OpenGL.GL.VertexArrays'
Missing documentation for:
NumComponents (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:65)
DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26)
Stride (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:67)
VertexArrayDescriptor (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:69)
Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32)
ClientArrayType (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:78)
arrayPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:117)
InterleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:269)
interleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:305)
clientState (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:310)
clientActiveTexture (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:324)
ArrayIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:331)
NumArrayIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:333)
NumIndexBlocks (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:335)
NumInstances (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:337)
BaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:339)
BaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:341)
arrayElement (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:349)
drawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:352)
drawArraysInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:355)
drawArraysInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:358)
multiDrawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:361)
drawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:364)
drawElementsInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:367)
drawElementsInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:370)
multiDrawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:373)
drawRangeElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:376)
drawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:379)
drawRangeElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:382)
drawElementsInstancedBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:385)
drawElementsInstancedBaseVertexBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:388)
multiDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:391)
maxElementsVertices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:394)
maxElementsIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:397)
lockArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:402)
primitiveRestartIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:418)
primitiveRestartIndexNV (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:429)
vertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:448)
vertexAttribArray (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:474)
19% ( 7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects'
Missing documentation for:
BufferObject (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:62)
BufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:85)
bindBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:198)
arrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:228)
vertexAttribArrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:235)
BufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:138)
bufferData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:243)
TransferDirection (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:259)
bufferSubData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:264)
BufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:177)
MappingFailure (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:299)
mapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:316)
unmapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:322)
bufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:325)
bufferMapped (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:329)
MapBufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:335)
Offset (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:344)
Length (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:345)
mapBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:363)
flushMappedBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:368)
BufferIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:373)
RangeStartIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:375)
RangeSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:376)
BufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:377)
IndexedBufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:379)
bindBufferBase (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:393)
bindBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:407)
indexedBufferStart (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:436)
indexedBufferSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:446)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint'
Missing documentation for:
ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31)
35% ( 12 / 34) in 'Graphics.Rendering.OpenGL.GL.Evaluators'
Missing documentation for:
Order (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:66)
maxOrder (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:68)
Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29)
MapDescriptor (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:73)
ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31)
Map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:125)
GLmap1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167)
map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:182)
Map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:215)
GLmap2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267)
map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:282)
evalCoord1 (src/Graphics/Rendering/OpenGL/GL/Domain.hs:33)
evalCoord1v (src/Graphics/Rendering/OpenGL/GL/Domain.hs:34)
evalCoord2 (src/Graphics/Rendering/OpenGL/GL/Domain.hs:35)
evalCoord2v (src/Graphics/Rendering/OpenGL/GL/Domain.hs:36)
mapGrid1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:332)
mapGrid2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:340)
evalMesh1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:350)
evalMesh2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:353)
evalPoint1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:358)
evalPoint2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:361)
autoNormal (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:366)
69% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback'
Missing documentation for:
beginTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:45)
endTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:48)
TransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:53)
marshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:60)
unmarshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:66)
77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation'
Missing documentation for:
TessWinding (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:61)
extractContours (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:219)
triangulate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:259)
Primitive (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:290)
SimplePolygon (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:293)
tessellate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:296)
3% ( 1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS'
Missing documentation for:
NURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:56)
withNURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:61)
NURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:76)
withNURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:78)
NURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:88)
withNURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:90)
NURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:100)
withNURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:102)
NURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:112)
withNURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:114)
NURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:124)
withNURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:126)
checkForNURBSError (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:145)
nurbsBeginEndCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:151)
nurbsCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:156)
nurbsBeginEndSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:166)
nurbsSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:171)
TrimmingPoint (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:178)
nurbsBeginEndTrim (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:187)
pwlCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:191)
trimmingCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:195)
NURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:201)
setNURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:211)
setNURBSCulling (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:216)
SamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:241)
setSamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:249)
loadSamplingMatrices (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:273)
DisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:298)
setDisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:310)
42% ( 8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects'
Missing documentation for:
QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30)
QueryIndex (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:47)
maxVertexStreams (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:49)
QueryTarget (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:55)
beginQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:76)
endQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:81)
currentQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:104)
queryCounterBits (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:109)
queryResultAvailable (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:137)
QueryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:144)
queryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:141)
29% ( 4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects'
Missing documentation for:
SyncObject (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:41)
syncGpuCommandsComplete (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:51)
WaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:57)
WaitFlag (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:61)
WaitResult (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:70)
clientWaitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:87)
waitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:92)
maxServerWaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:96)
SyncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:102)
syncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:113)
100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish'
100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GLU'
100% ( 52 / 52) in 'Graphics.Rendering.OpenGL.GL'
100% ( 7 / 7) in 'Graphics.Rendering.OpenGL'
Warning: Graphics.Rendering.OpenGL.GL.Tensor: could not find link destinations for:
unsafeIndex unsafeRangeSize trimmingTarget map1Target map2Target enableCap1 EnableCap enableCap2 numComponents peekControlPoint pokeControlPoint
Warning: Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects: could not find link destinations for:
marshalPixellikeOT pixObjTarQueryFunc
Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for:
getMatrix loadMatrix loadTransposeMatrix multMatrix_ multTransposeMatrix getUniformv uniformMatrix4v GetPNameMatrix
Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for:
vertex2 vertex3 vertex4 vertex2v vertex3v vertex4v texCoord1 texCoord2 texCoord3 texCoord4 texCoord1v texCoord2v texCoord3v texCoord4v multiTexCoord1 multiTexCoord2 multiTexCoord3 multiTexCoord4 multiTexCoord1v multiTexCoord2v multiTexCoord3v multiTexCoord4v map1Target map2Target enableCap1 EnableCap enableCap2 numComponents peekControlPoint pokeControlPoint unsafeIndex unsafeRangeSize normal3 normal3v fogCoord1 fogCoord1v color3 color4 color3v color4v secondaryColor3 secondaryColor3v index1 index1v
Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for:
rasterPos2 rasterPos3 rasterPos4 rasterPos2v rasterPos3v rasterPos4v windowPos2 windowPos3 windowPos2v windowPos3v
Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for:
getPixelMapv pixelMapv
Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for:
marshalGettableTextureTarget marshalQueryableTextureTarget marshalOneDimensionalTextureTarget marshalParameterizedTextureTarget marshalParameterizedTextureTargetProxy marshalParameterizedTextureTargetEnableCap EnableCap marshalBindableTextureTarget marshalBindableTextureTargetPName1I PName1I marshalTwoDimensionalTextureTarget marshalThreeDimensionalTextureTarget
Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for:
marshalPixellikeOT pixObjTarQueryFunc
Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for:
uniform1 uniform2 uniform3 uniform4 getUniform uniform1v uniform2v uniform3v uniform4v
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for:
glMap1 glMap2 glGetMapv glMapGrid1 glMapGrid2 get2 get4 GetPName2F GetPName4F map1Target map2Target enableCap1 enableCap2 numComponents peekControlPoint pokeControlPoint EnableCap
Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for:
trimmingTarget
Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for:
getQueryObjectv
Documentation created: dist/doc/html/OpenGL/index.html,
dist/doc/html/OpenGL/OpenGL.txt
Creating package registration file:
/tmp/pkgConf-OpenGL-3.0.110441777511951499465.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/OpenGL-3.0.1.0-CZvTzLMwWwjLxPRi98a4dn
Registering OpenGL-3.0.1.0...
cabal: Leaving directory '/tmp/cabal-tmp-7055/OpenGL-3.0.1.0'
Installed OpenGL-3.0.1.0
Downloading hsc3-0.15.1...
cabal: Entering directory '/tmp/cabal-tmp-7055/hsc3-0.15.1'
Configuring hsc3-0.15.1...
Building hsc3-0.15.1...
Preprocessing library hsc3-0.15.1...
[ 1 of 61] Compiling Sound.SC3.UGen.MCE ( Sound/SC3/UGen/MCE.hs, dist/build/Sound/SC3/UGen/MCE.o )
[ 2 of 61] Compiling Sound.SC3.UGen.Envelope.Interpolate ( Sound/SC3/UGen/Envelope/Interpolate.hs, dist/build/Sound/SC3/UGen/Envelope/Interpolate.o )
[ 3 of 61] Compiling Sound.SC3.UGen.Bindings.HW.External.LPC ( Sound/SC3/UGen/Bindings/HW/External/LPC.hs, dist/build/Sound/SC3/UGen/Bindings/HW/External/LPC.o )
[ 4 of 61] Compiling Sound.SC3.UGen.Bindings.HW.External.ATS ( Sound/SC3/UGen/Bindings/HW/External/ATS.hs, dist/build/Sound/SC3/UGen/Bindings/HW/External/ATS.o )
[ 5 of 61] Compiling Sound.SC3.UGen.Identifier ( Sound/SC3/UGen/Identifier.hs, dist/build/Sound/SC3/UGen/Identifier.o )
[ 6 of 61] Compiling Sound.SC3.UGen.Help ( Sound/SC3/UGen/Help.hs, dist/build/Sound/SC3/UGen/Help.o )
[ 7 of 61] Compiling Sound.SC3.Server.Help ( Sound/SC3/Server/Help.hs, dist/build/Sound/SC3/Server/Help.o )
[ 8 of 61] Compiling Sound.SC3.UGen.Rate ( Sound/SC3/UGen/Rate.hs, dist/build/Sound/SC3/UGen/Rate.o )
[ 9 of 61] Compiling Sound.SC3.Server.Graphdef ( Sound/SC3/Server/Graphdef.hs, dist/build/Sound/SC3/Server/Graphdef.o )
[10 of 61] Compiling Sound.SC3.Server.Command.Enum ( Sound/SC3/Server/Command/Enum.hs, dist/build/Sound/SC3/Server/Command/Enum.o )
[11 of 61] Compiling Sound.SC3.Server.Status ( Sound/SC3/Server/Status.hs, dist/build/Sound/SC3/Server/Status.o )
[12 of 61] Compiling Sound.SC3.Server.Enum ( Sound/SC3/Server/Enum.hs, dist/build/Sound/SC3/Server/Enum.o )
[13 of 61] Compiling Sound.SC3.Server.NRT ( Sound/SC3/Server/NRT.hs, dist/build/Sound/SC3/Server/NRT.o )
[14 of 61] Compiling Sound.SC3.Common.Monad.Syntax ( Sound/SC3/Common/Monad/Syntax.hs, dist/build/Sound/SC3/Common/Monad/Syntax.o )
[15 of 61] Compiling Sound.SC3.Common ( Sound/SC3/Common.hs, dist/build/Sound/SC3/Common.o )
[16 of 61] Compiling Sound.SC3.UGen.Name ( Sound/SC3/UGen/Name.hs, dist/build/Sound/SC3/UGen/Name.o )
[17 of 61] Compiling Sound.SC3.UGen.Operator ( Sound/SC3/UGen/Operator.hs, dist/build/Sound/SC3/UGen/Operator.o )
[18 of 61] Compiling Sound.SC3.UGen.Type ( Sound/SC3/UGen/Type.hs, dist/build/Sound/SC3/UGen/Type.o )
[19 of 61] Compiling Sound.SC3.UGen.Enum ( Sound/SC3/UGen/Enum.hs, dist/build/Sound/SC3/UGen/Enum.o )
[20 of 61] Compiling Sound.SC3.UGen.Envelope ( Sound/SC3/UGen/Envelope.hs, dist/build/Sound/SC3/UGen/Envelope.o )
Sound/SC3/UGen/Envelope.hs:30:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num n
• In the type signature for:
envelope_n_segments :: (Num n, Integral i) => Envelope n -> i
Sound/SC3/UGen/Envelope.hs:182:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
env_circle :: (Num a, Fractional a) =>
Envelope a -> a -> Envelope_Curve a -> Envelope a
[21 of 61] Compiling Sound.SC3.UGen.UId ( Sound/SC3/UGen/UId.hs, dist/build/Sound/SC3/UGen/UId.o )
Sound/SC3/UGen/UId.hs:5:1: warning: [-Wunused-imports]
The import of ‘Control.Applicative’ is redundant
except perhaps to import instances from ‘Control.Applicative’
To import instances alone, use: import Control.Applicative()
Sound/SC3/UGen/UId.hs:24:10: warning: [-Wredundant-constraints]
• Redundant constraint: Transport t
• In the instance declaration for ‘UId (ReaderT t io)’
[22 of 61] Compiling Sound.SC3.UGen.Bindings.HW.Construct ( Sound/SC3/UGen/Bindings/HW/Construct.hs, dist/build/Sound/SC3/UGen/Bindings/HW/Construct.o )
[23 of 61] Compiling Sound.SC3.UGen.Bindings.HW.External.F0 ( Sound/SC3/UGen/Bindings/HW/External/F0.hs, dist/build/Sound/SC3/UGen/Bindings/HW/External/F0.o )
[24 of 61] Compiling Sound.SC3.UGen.Bindings.HW.External.Zita ( Sound/SC3/UGen/Bindings/HW/External/Zita.hs, dist/build/Sound/SC3/UGen/Bindings/HW/External/Zita.o )
[25 of 61] Compiling Sound.SC3.UGen.Bindings.HW.External.Wavelets ( Sound/SC3/UGen/Bindings/HW/External/Wavelets.hs, dist/build/Sound/SC3/UGen/Bindings/HW/External/Wavelets.o )
[26 of 61] Compiling Sound.SC3.UGen.UGen ( Sound/SC3/UGen/UGen.hs, dist/build/Sound/SC3/UGen/UGen.o )
[27 of 61] Compiling Sound.SC3.UGen.Graph ( Sound/SC3/UGen/Graph.hs, dist/build/Sound/SC3/UGen/Graph.o )
[28 of 61] Compiling Sound.SC3.Server.Graphdef.Graph ( Sound/SC3/Server/Graphdef/Graph.hs, dist/build/Sound/SC3/Server/Graphdef/Graph.o )
[29 of 61] Compiling Sound.SC3.Server.Graphdef.Read ( Sound/SC3/Server/Graphdef/Read.hs, dist/build/Sound/SC3/Server/Graphdef/Read.o )
[30 of 61] Compiling Sound.SC3.UGen.Graph.Transform ( Sound/SC3/UGen/Graph/Transform.hs, dist/build/Sound/SC3/UGen/Graph/Transform.o )
[31 of 61] Compiling Sound.SC3.UGen.Protect ( Sound/SC3/UGen/Protect.hs, dist/build/Sound/SC3/UGen/Protect.o )
[32 of 61] Compiling Sound.SC3.UGen.Bindings.DB ( Sound/SC3/UGen/Bindings/DB.hs, dist/build/Sound/SC3/UGen/Bindings/DB.o )
[33 of 61] Compiling Sound.SC3.UGen.Bindings.HW ( Sound/SC3/UGen/Bindings/HW.hs, dist/build/Sound/SC3/UGen/Bindings/HW.o )
[34 of 61] Compiling Sound.SC3.UGen.Bindings.Monad ( Sound/SC3/UGen/Bindings/Monad.hs, dist/build/Sound/SC3/UGen/Bindings/Monad.o )
[35 of 61] Compiling Sound.SC3.UGen.Bindings.HW.External.ID ( Sound/SC3/UGen/Bindings/HW/External/ID.hs, dist/build/Sound/SC3/UGen/Bindings/HW/External/ID.o )
[36 of 61] Compiling Sound.SC3.UGen.Bindings.HW.External.SC3_Plugins ( Sound/SC3/UGen/Bindings/HW/External/SC3_Plugins.hs, dist/build/Sound/SC3/UGen/Bindings/HW/External/SC3_Plugins.o )
[37 of 61] Compiling Sound.SC3.UGen.Bindings.HW.External ( Sound/SC3/UGen/Bindings/HW/External.hs, dist/build/Sound/SC3/UGen/Bindings/HW/External.o )
[38 of 61] Compiling Sound.SC3.UGen.PP ( Sound/SC3/UGen/PP.hs, dist/build/Sound/SC3/UGen/PP.o )
[39 of 61] Compiling Sound.SC3.UGen.Math ( Sound/SC3/UGen/Math.hs, dist/build/Sound/SC3/UGen/Math.o )
Sound/SC3/UGen/Math.hs:66:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
roundTo_ :: (RealFrac n, Ord n) => n -> n -> n
Sound/SC3/UGen/Math.hs:69:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
sc3_round_to :: (RealFrac n, Ord n) => n -> n -> n
Sound/SC3/UGen/Math.hs:76:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
binop_hs_tbl :: (Real n, Floating n, RealFrac n, Ord n) =>
[(Binary, n -> n -> n)]
Sound/SC3/UGen/Math.hs:98:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
binop_special_hs :: (Real n, RealFrac n, Floating n, Ord n) =>
Int -> Maybe (n -> n -> n)
Sound/SC3/UGen/Math.hs:102:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
uop_hs_tbl :: (RealFrac n, Floating n, Ord n) => [(Unary, n -> n)]
Sound/SC3/UGen/Math.hs:120:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
uop_special_hs :: (RealFrac n, Floating n, Ord n) =>
Int -> Maybe (n -> n)
Sound/SC3/UGen/Math.hs:168:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num t
• In the type signature for:
sc3_properFraction :: (RealFrac t, Num t) => t -> (t, t)
Sound/SC3/UGen/Math.hs:173:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
sc3_truncate :: (RealFrac a, Num a) => a -> a
Sound/SC3/UGen/Math.hs:176:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
sc3_round :: (RealFrac a, Num a) => a -> a
Sound/SC3/UGen/Math.hs:179:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
sc3_ceiling :: (RealFrac a, Num a) => a -> a
Sound/SC3/UGen/Math.hs:182:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
sc3_floor :: (RealFrac a, Num a) => a -> a
[40 of 61] Compiling Sound.SC3.UGen.Bindings.Composite ( Sound/SC3/UGen/Bindings/Composite.hs, dist/build/Sound/SC3/UGen/Bindings/Composite.o )
[41 of 61] Compiling Sound.SC3.UGen.Optimise ( Sound/SC3/UGen/Optimise.hs, dist/build/Sound/SC3/UGen/Optimise.o )
[42 of 61] Compiling Sound.SC3.UGen.Graph.Reconstruct ( Sound/SC3/UGen/Graph/Reconstruct.hs, dist/build/Sound/SC3/UGen/Graph/Reconstruct.o )
[43 of 61] Compiling Sound.SC3.UGen.Plain ( Sound/SC3/UGen/Plain.hs, dist/build/Sound/SC3/UGen/Plain.o )
[44 of 61] Compiling Sound.SC3.UGen.Bindings ( Sound/SC3/UGen/Bindings.hs, dist/build/Sound/SC3/UGen/Bindings.o )
[45 of 61] Compiling Sound.SC3.UGen.Envelope.Construct ( Sound/SC3/UGen/Envelope/Construct.hs, dist/build/Sound/SC3/UGen/Envelope/Construct.o )
Sound/SC3/UGen/Envelope/Construct.hs:29:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
envTrapezoid :: (Num a, OrdE a) => a -> a -> a -> a -> Envelope a
Sound/SC3/UGen/Envelope/Construct.hs:55:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
envTriangle :: (Num a, Fractional a) => a -> a -> Envelope a
Sound/SC3/UGen/Envelope/Construct.hs:65:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
envSine :: (Num a, Fractional a) => a -> a -> Envelope a
[46 of 61] Compiling Sound.SC3.UGen ( Sound/SC3/UGen.hs, dist/build/Sound/SC3/UGen.o )
[47 of 61] Compiling Sound.SC3.UGen.Help.Graph ( Sound/SC3/UGen/Help/Graph.hs, dist/build/Sound/SC3/UGen/Help/Graph.o )
[48 of 61] Compiling Sound.SC3.Server.Synthdef ( Sound/SC3/Server/Synthdef.hs, dist/build/Sound/SC3/Server/Synthdef.o )
[49 of 61] Compiling Sound.SC3.Server.Command.Completion ( Sound/SC3/Server/Command/Completion.hs, dist/build/Sound/SC3/Server/Command/Completion.o )
[50 of 61] Compiling Sound.SC3.Server.Command.Generic ( Sound/SC3/Server/Command/Generic.hs, dist/build/Sound/SC3/Server/Command/Generic.o )
[51 of 61] Compiling Sound.SC3.Server.Command.Plain ( Sound/SC3/Server/Command/Plain.hs, dist/build/Sound/SC3/Server/Command/Plain.o )
[52 of 61] Compiling Sound.SC3.Server.Command ( Sound/SC3/Server/Command.hs, dist/build/Sound/SC3/Server/Command.o )
[53 of 61] Compiling Sound.SC3.Server.NRT.Edit ( Sound/SC3/Server/NRT/Edit.hs, dist/build/Sound/SC3/Server/NRT/Edit.o )
[54 of 61] Compiling Sound.SC3.Server.Recorder ( Sound/SC3/Server/Recorder.hs, dist/build/Sound/SC3/Server/Recorder.o )
[55 of 61] Compiling Sound.SC3.Server.Transport.FD ( Sound/SC3/Server/Transport/FD.hs, dist/build/Sound/SC3/Server/Transport/FD.o )
[56 of 61] Compiling Sound.SC3.Server.Transport.Monad ( Sound/SC3/Server/Transport/Monad.hs, dist/build/Sound/SC3/Server/Transport/Monad.o )
[57 of 61] Compiling Sound.SC3.Server ( Sound/SC3/Server.hs, dist/build/Sound/SC3/Server.o )
[58 of 61] Compiling Sound.SC3.Server.Monad ( Sound/SC3/Server/Monad.hs, dist/build/Sound/SC3/Server/Monad.o )
[59 of 61] Compiling Sound.SC3.Server.FD ( Sound/SC3/Server/FD.hs, dist/build/Sound/SC3/Server/FD.o )
[60 of 61] Compiling Sound.SC3.FD ( Sound/SC3/FD.hs, dist/build/Sound/SC3/FD.o )
[61 of 61] Compiling Sound.SC3 ( Sound/SC3.hs, dist/build/Sound/SC3.o )
Running Haddock for hsc3-0.15.1...
Running hscolour for hsc3-0.15.1...
Preprocessing library hsc3-0.15.1...
Preprocessing library hsc3-0.15.1...
Sound/SC3/UGen/Envelope.hs:30:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num n
• In the type signature for:
envelope_n_segments :: (Num n, Integral i) => Envelope n -> i
Sound/SC3/UGen/Envelope.hs:182:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
env_circle :: (Num a, Fractional a) =>
Envelope a -> a -> Envelope_Curve a -> Envelope a
Sound/SC3/UGen/UId.hs:5:1: warning: [-Wunused-imports]
The import of ‘Control.Applicative’ is redundant
except perhaps to import instances from ‘Control.Applicative’
To import instances alone, use: import Control.Applicative()
Sound/SC3/UGen/UId.hs:24:10: warning: [-Wredundant-constraints]
• Redundant constraint: Transport t
• In the instance declaration for ‘UId (ReaderT t io)’
Sound/SC3/UGen/Math.hs:66:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
roundTo_ :: (RealFrac n, Ord n) => n -> n -> n
Sound/SC3/UGen/Math.hs:69:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
sc3_round_to :: (RealFrac n, Ord n) => n -> n -> n
Sound/SC3/UGen/Math.hs:76:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
binop_hs_tbl :: (Real n, Floating n, RealFrac n, Ord n) =>
[(Binary, n -> n -> n)]
Sound/SC3/UGen/Math.hs:98:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
binop_special_hs :: (Real n, RealFrac n, Floating n, Ord n) =>
Int -> Maybe (n -> n -> n)
Sound/SC3/UGen/Math.hs:102:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
uop_hs_tbl :: (RealFrac n, Floating n, Ord n) => [(Unary, n -> n)]
Sound/SC3/UGen/Math.hs:120:1: warning: [-Wredundant-constraints]
• Redundant constraint: Ord n
• In the type signature for:
uop_special_hs :: (RealFrac n, Floating n, Ord n) =>
Int -> Maybe (n -> n)
Sound/SC3/UGen/Math.hs:168:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num t
• In the type signature for:
sc3_properFraction :: (RealFrac t, Num t) => t -> (t, t)
Sound/SC3/UGen/Math.hs:173:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
sc3_truncate :: (RealFrac a, Num a) => a -> a
Sound/SC3/UGen/Math.hs:176:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
sc3_round :: (RealFrac a, Num a) => a -> a
Sound/SC3/UGen/Math.hs:179:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
sc3_ceiling :: (RealFrac a, Num a) => a -> a
Sound/SC3/UGen/Math.hs:182:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
sc3_floor :: (RealFrac a, Num a) => a -> a
Haddock coverage:
38% ( 3 / 8) in 'Sound.SC3.UGen.MCE'
Missing documentation for:
mce_elem (Sound/SC3/UGen/MCE.hs:8)
mce_map (Sound/SC3/UGen/MCE.hs:21)
mce_binop (Sound/SC3/UGen/MCE.hs:27)
(Sound/SC3/UGen/MCE.hs:38)
(Sound/SC3/UGen/MCE.hs:47)
93% ( 13 / 14) in 'Sound.SC3.UGen.Envelope.Interpolate'
Missing documentation for:
half_pi (Sound/SC3/UGen/Envelope/Interpolate.hs:50)
100% ( 6 / 6) in 'Sound.SC3.UGen.Bindings.HW.External.LPC'
100% ( 6 / 6) in 'Sound.SC3.UGen.Bindings.HW.External.ATS'
38% ( 3 / 8) in 'Sound.SC3.UGen.Identifier'
Missing documentation for:
(Sound/SC3/UGen/Identifier.hs:11)
(Sound/SC3/UGen/Identifier.hs:12)
(Sound/SC3/UGen/Identifier.hs:13)
(Sound/SC3/UGen/Identifier.hs:14)
(Sound/SC3/UGen/Identifier.hs:15)
100% ( 11 / 11) in 'Sound.SC3.UGen.Help'
100% ( 3 / 3) in 'Sound.SC3.Server.Help'
88% ( 7 / 8) in 'Sound.SC3.UGen.Rate'
Missing documentation for:
(Sound/SC3/UGen/Rate.hs:11)
19% ( 8 / 43) in 'Sound.SC3.Server.Graphdef'
Missing documentation for:
Name (Sound/SC3/Server/Graphdef.hs:16)
Control (Sound/SC3/Server/Graphdef.hs:18)
Sample (Sound/SC3/Server/Graphdef.hs:20)
Input (Sound/SC3/Server/Graphdef.hs:22)
input_ugen_ix (Sound/SC3/Server/Graphdef.hs:24)
Output (Sound/SC3/Server/Graphdef.hs:27)
Rate (Sound/SC3/Server/Graphdef.hs:29)
Special (Sound/SC3/Server/Graphdef.hs:31)
UGen (Sound/SC3/Server/Graphdef.hs:33)
ugen_inputs (Sound/SC3/Server/Graphdef.hs:35)
ugen_outputs (Sound/SC3/Server/Graphdef.hs:38)
ugen_is_control (Sound/SC3/Server/Graphdef.hs:41)
ugen_rate (Sound/SC3/Server/Graphdef.hs:44)
input_is_control (Sound/SC3/Server/Graphdef.hs:47)
Graphdef (Sound/SC3/Server/Graphdef.hs:53)
graphdef_ugen (Sound/SC3/Server/Graphdef.hs:59)
graphdef_control (Sound/SC3/Server/Graphdef.hs:62)
graphdef_constant_nid (Sound/SC3/Server/Graphdef.hs:65)
graphdef_control_nid (Sound/SC3/Server/Graphdef.hs:68)
graphdef_ugen_nid (Sound/SC3/Server/Graphdef.hs:71)
read_i8 (Sound/SC3/Server/Graphdef.hs:76)
read_i16 (Sound/SC3/Server/Graphdef.hs:79)
read_i32 (Sound/SC3/Server/Graphdef.hs:82)
read_sample (Sound/SC3/Server/Graphdef.hs:85)
read_pstr (Sound/SC3/Server/Graphdef.hs:88)
read_control (Sound/SC3/Server/Graphdef.hs:93)
read_input (Sound/SC3/Server/Graphdef.hs:99)
read_output (Sound/SC3/Server/Graphdef.hs:105)
read_ugen (Sound/SC3/Server/Graphdef.hs:108)
read_graphdef (Sound/SC3/Server/Graphdef.hs:123)
read_graphdef_file (Sound/SC3/Server/Graphdef.hs:152)
encode_control (Sound/SC3/Server/Graphdef.hs:169)
encode_sample (Sound/SC3/Server/Graphdef.hs:183)
encode_graphdef (Sound/SC3/Server/Graphdef.hs:186)
graphdef_stat (Sound/SC3/Server/Graphdef.hs:204)
100% ( 8 / 8) in 'Sound.SC3.Server.Command.Enum'
67% ( 10 / 15) in 'Sound.SC3.Server.Status'
Missing documentation for:
query_ctl_pp (Sound/SC3/Server/Status.hs:47)
query_node_pp (Sound/SC3/Server/Status.hs:50)
queryTree_synth (Sound/SC3/Server/Status.hs:80)
queryTree_group (Sound/SC3/Server/Status.hs:94)
queryTree_child (Sound/SC3/Server/Status.hs:102)
92% ( 12 / 13) in 'Sound.SC3.Server.Enum'
Missing documentation for:
sampleFormatString (Sound/SC3/Server/Enum.hs:79)
100% ( 13 / 13) in 'Sound.SC3.Server.NRT'
100% ( 15 / 15) in 'Sound.SC3.Common.Monad.Syntax'
80% ( 16 / 20) in 'Sound.SC3.Common'
Missing documentation for:
Module header
T2 (Sound/SC3/Common.hs:65)
T3 (Sound/SC3/Common.hs:66)
T4 (Sound/SC3/Common.hs:67)
100% ( 6 / 6) in 'Sound.SC3.UGen.Name'
100% ( 17 / 17) in 'Sound.SC3.UGen.Operator'
94% ( 61 / 65) in 'Sound.SC3.UGen.Type'
Missing documentation for:
Module header
parse_constant (Sound/SC3/UGen/Type.hs:109)
isProxy (Sound/SC3/UGen/Type.hs:150)
(Sound/SC3/UGen/Type.hs:416)
100% ( 19 / 19) in 'Sound.SC3.UGen.Enum'
83% ( 24 / 29) in 'Sound.SC3.UGen.Envelope'
Missing documentation for:
envelope_to_ugen (Sound/SC3/UGen/Envelope.hs:200)
d_dx (Sound/SC3/UGen/Envelope.hs:208)
dx_d (Sound/SC3/UGen/Envelope.hs:213)
d_dx' (Sound/SC3/UGen/Envelope.hs:217)
dx_d' (Sound/SC3/UGen/Envelope.hs:222)
87% ( 13 / 15) in 'Sound.SC3.UGen.UId'
Missing documentation for:
(Sound/SC3/UGen/UId.hs:21)
(Sound/SC3/UGen/UId.hs:24)
100% ( 19 / 19) in 'Sound.SC3.UGen.Bindings.HW.Construct'
100% ( 4 / 4) in 'Sound.SC3.UGen.Bindings.HW.External.F0'
25% ( 1 / 4) in 'Sound.SC3.UGen.Bindings.HW.External.Zita'
Missing documentation for:
ZitaRev1 (Sound/SC3/UGen/Bindings/HW/External/Zita.hs:12)
zitaRev1_r (Sound/SC3/UGen/Bindings/HW/External/Zita.hs:27)
zitaRev1 (Sound/SC3/UGen/Bindings/HW/External/Zita.hs:32)
100% ( 7 / 7) in 'Sound.SC3.UGen.Bindings.HW.External.Wavelets'
82% ( 42 / 51) in 'Sound.SC3.UGen.UGen'
Missing documentation for:
bitAnd (Sound/SC3/UGen/UGen.hs:217)
bitOr (Sound/SC3/UGen/UGen.hs:220)
bitXOr (Sound/SC3/UGen/UGen.hs:223)
bitNot (Sound/SC3/UGen/UGen.hs:226)
shiftLeft (Sound/SC3/UGen/UGen.hs:229)
shiftRight (Sound/SC3/UGen/UGen.hs:232)
unsignedShift (Sound/SC3/UGen/UGen.hs:235)
.<<. (Sound/SC3/UGen/UGen.hs:238)
.>>. (Sound/SC3/UGen/UGen.hs:241)
93% ( 64 / 69) in 'Sound.SC3.UGen.Graph'
Missing documentation for:
node_k_eq (Sound/SC3/UGen/Graph.hs:67)
UGenParts (Sound/SC3/UGen/Graph.hs:211)
mk_node_u_acc (Sound/SC3/UGen/Graph.hs:228)
Map (Sound/SC3/UGen/Graph.hs:298)
Maps (Sound/SC3/UGen/Graph.hs:300)
83% ( 5 / 6) in 'Sound.SC3.Server.Graphdef.Graph'
Missing documentation for:
node_k_to_control (Sound/SC3/Server/Graphdef/Graph.hs:24)
20% ( 1 / 5) in 'Sound.SC3.Server.Graphdef.Read'
Missing documentation for:
mk_node_k (Sound/SC3/Server/Graphdef/Read.hs:10)
input_to_from_port (Sound/SC3/Server/Graphdef/Read.hs:16)
mk_node_u (Sound/SC3/Server/Graphdef/Read.hs:30)
graphdef_to_graph (Sound/SC3/Server/Graphdef/Read.hs:41)
67% ( 6 / 9) in 'Sound.SC3.UGen.Graph.Transform'
Missing documentation for:
c_lift_ugen (Sound/SC3/UGen/Graph/Transform.hs:51)
c_lift_ugens (Sound/SC3/UGen/Graph/Transform.hs:57)
lift_constants (Sound/SC3/UGen/Graph/Transform.hs:73)
100% ( 9 / 9) in 'Sound.SC3.UGen.Protect'
100% (375 /376) in 'Sound.SC3.UGen.Bindings.DB'
Missing documentation for:
Module header
100% ( 8 / 8) in 'Sound.SC3.UGen.Bindings.HW'
100% ( 49 / 49) in 'Sound.SC3.UGen.Bindings.Monad'
100% ( 5 / 5) in 'Sound.SC3.UGen.Bindings.HW.External.ID'
100% ( 93 / 93) in 'Sound.SC3.UGen.Bindings.HW.External.SC3_Plugins'
Warning: Sound.SC3.UGen.Bindings.HW.External: Could not find documentation for exported module: U
100% ( 1 / 1) in 'Sound.SC3.UGen.Bindings.HW.External'
60% ( 3 / 5) in 'Sound.SC3.UGen.PP'
Missing documentation for:
Module header
bracketed (Sound/SC3/UGen/PP.hs:23)
50% ( 44 / 88) in 'Sound.SC3.UGen.Math'
Missing documentation for:
sc3_round_to (Sound/SC3/UGen/Math.hs:69)
sc3_idiv (Sound/SC3/UGen/Math.hs:72)
(Sound/SC3/UGen/Math.hs:133)
(Sound/SC3/UGen/Math.hs:134)
(Sound/SC3/UGen/Math.hs:135)
(Sound/SC3/UGen/Math.hs:136)
(Sound/SC3/UGen/Math.hs:137)
(Sound/SC3/UGen/Math.hs:138)
(Sound/SC3/UGen/Math.hs:140)
(Sound/SC3/UGen/Math.hs:155)
(Sound/SC3/UGen/Math.hs:156)
(Sound/SC3/UGen/Math.hs:157)
(Sound/SC3/UGen/Math.hs:158)
(Sound/SC3/UGen/Math.hs:159)
(Sound/SC3/UGen/Math.hs:160)
(Sound/SC3/UGen/Math.hs:162)
sc3_properFraction (Sound/SC3/UGen/Math.hs:168)
sc3_truncate (Sound/SC3/UGen/Math.hs:173)
sc3_round (Sound/SC3/UGen/Math.hs:176)
sc3_ceiling (Sound/SC3/UGen/Math.hs:179)
sc3_floor (Sound/SC3/UGen/Math.hs:182)
(Sound/SC3/UGen/Math.hs:198)
(Sound/SC3/UGen/Math.hs:199)
(Sound/SC3/UGen/Math.hs:205)
cpsOct' (Sound/SC3/UGen/Math.hs:224)
ampDb' (Sound/SC3/UGen/Math.hs:227)
dbAmp' (Sound/SC3/UGen/Math.hs:230)
cubed' (Sound/SC3/UGen/Math.hs:233)
midiRatio' (Sound
Sound/SC3/UGen/Envelope/Construct.hs:29:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
envTrapezoid :: (Num a, OrdE a) => a -> a -> a -> a -> Envelope a
Sound/SC3/UGen/Envelope/Construct.hs:55:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
envTriangle :: (Num a, Fractional a) => a -> a -> Envelope a
Sound/SC3/UGen/Envelope/Construct.hs:65:1: warning: [-Wredundant-constraints]
• Redundant constraint: Num a
• In the type signature for:
envSine :: (Num a, Fractional a) => a -> a -> Envelope a
/SC3/UGen/Math.hs:236)
octCPS' (Sound/SC3/UGen/Math.hs:239)
ratioMIDI' (Sound/SC3/UGen/Math.hs:242)
squared' (Sound/SC3/UGen/Math.hs:245)
(Sound/SC3/UGen/Math.hs:295)
(Sound/SC3/UGen/Math.hs:296)
(Sound/SC3/UGen/Math.hs:298)
difSqr' (Sound/SC3/UGen/Math.hs:321)
hypotx' (Sound/SC3/UGen/Math.hs:324)
(Sound/SC3/UGen/Math.hs:412)
(Sound/SC3/UGen/Math.hs:418)
(Sound/SC3/UGen/Math.hs:424)
(Sound/SC3/UGen/Math.hs:460)
(Sound/SC3/UGen/Math.hs:461)
(Sound/SC3/UGen/Math.hs:462)
hypot_ (Sound/SC3/UGen/Math.hs:525)
99% ( 69 / 70) in 'Sound.SC3.UGen.Bindings.Composite'
Missing documentation for:
playBufCF (Sound/SC3/UGen/Bindings/Composite.hs:408)
83% ( 5 / 6) in 'Sound.SC3.UGen.Optimise'
Missing documentation for:
constant_opt (Sound/SC3/UGen/Optimise.hs:78)
20% ( 3 / 15) in 'Sound.SC3.UGen.Graph.Reconstruct'
Missing documentation for:
node_sort (Sound/SC3/UGen/Graph/Reconstruct.hs:15)
from_port_label (Sound/SC3/UGen/Graph/Reconstruct.hs:18)
is_operator_name (Sound/SC3/UGen/Graph/Reconstruct.hs:26)
parenthesise_operator (Sound/SC3/UGen/Graph/Reconstruct.hs:32)
reconstruct_c_str (Sound/SC3/UGen/Graph/Reconstruct.hs:56)
reconstruct_c_ugen (Sound/SC3/UGen/Graph/Reconstruct.hs:62)
reconstruct_k_str (Sound/SC3/UGen/Graph/Reconstruct.hs:73)
reconstruct_k_ugen (Sound/SC3/UGen/Graph/Reconstruct.hs:79)
ugen_qname (Sound/SC3/UGen/Graph/Reconstruct.hs:84)
reconstruct_mce_str (Sound/SC3/UGen/Graph/Reconstruct.hs:91)
reconstruct_u_str (Sound/SC3/UGen/Graph/Reconstruct.hs:101)
reconstruct_mrg_str (Sound/SC3/UGen/Graph/Reconstruct.hs:123)
83% ( 5 / 6) in 'Sound.SC3.UGen.Plain'
Missing documentation for:
Module header
Warning: Sound.SC3.UGen.Bindings: Could not find documentation for exported module: B
0% ( 0 / 1) in 'Sound.SC3.UGen.Bindings'
Missing documentation for:
Module header
96% ( 23 / 24) in 'Sound.SC3.UGen.Envelope.Construct'
Missing documentation for:
adsrDefault (Sound/SC3/UGen/Envelope/Construct.hs:110)
Warning: Sound.SC3.UGen: Could not find documentation for exported module: U
100% ( 1 / 1) in 'Sound.SC3.UGen'
100% ( 5 / 5) in 'Sound.SC3.UGen.Help.Graph'
93% ( 13 / 14) in 'Sound.SC3.Server.Synthdef'
Missing documentation for:
(Sound/SC3/Server/Synthdef.hs:23)
100% ( 18 / 18) in 'Sound.SC3.Server.Command.Completion'
99% ( 94 / 95) in 'Sound.SC3.Server.Command.Generic'
Missing documentation for:
n_map (Sound/SC3/Server/Command/Generic.hs:222)
99% ( 92 / 93) in 'Sound.SC3.Server.Command.Plain'
Missing documentation for:
n_map (Sound/SC3/Server/Command/Plain.hs:161)
Warning: Sound.SC3.Server.Command: Could not find documentation for exported module: S
100% ( 1 / 1) in 'Sound.SC3.Server.Command'
100% ( 14 / 14) in 'Sound.SC3.Server.NRT.Edit'
89% ( 8 / 9) in 'Sound.SC3.Server.Recorder'
Missing documentation for:
(Sound/SC3/Server/Recorder.hs:42)
82% ( 27 / 33) in 'Sound.SC3.Server.Transport.FD'
Missing documentation for:
(Sound/SC3/Server/Transport/FD.hs:88)
(Sound/SC3/Server/Transport/FD.hs:91)
(Sound/SC3/Server/Transport/FD.hs:94)
(Sound/SC3/Server/Transport/FD.hs:97)
audition_id (Sound/SC3/Server/Transport/FD.hs:100)
audition (Sound/SC3/Server/Transport/FD.hs:103)
86% ( 30 / 35) in 'Sound.SC3.Server.Transport.Monad'
Missing documentation for:
(Sound/SC3/Server/Transport/Monad.hs:113)
(Sound/SC3/Server/Transport/Monad.hs:116)
(Sound/SC3/Server/Transport/Monad.hs:119)
(Sound/SC3/Server/Transport/Monad.hs:122)
c_getn1_data (Sound/SC3/Server/Transport/Monad.hs:179)
Warning: Sound.SC3.Server: Could not find documentation for exported module: S
100% ( 1 / 1) in 'Sound.SC3.Server'
Warning: Sound.SC3.Server.Monad: Could not find documentation for exported module: S
100% ( 1 / 1) in 'Sound.SC3.Server.Monad'
Warning: Sound.SC3.Server.FD: Could not find documentation for exported module: M
100% ( 1 / 1) in 'Sound.SC3.Server.FD'
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100% ( 1 / 1) in 'Sound.SC3.FD'
Warning: Sound.SC3: Could not find documentation for exported module: M
100% ( 1 / 1) in 'Sound.SC3'
Documentation created: dist/doc/html/hsc3/index.html,
dist/doc/html/hsc3/hsc3.txt
Creating package registration file: /tmp/pkgConf-hsc3-0.15485364792291946845.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/hsc3-0.15.1-D2IRww9qQ06BaEIbx6FQMd
Registering hsc3-0.15.1...
cabal: Leaving directory '/tmp/cabal-tmp-7055/hsc3-0.15.1'
Installed hsc3-0.15.1
cabal: Entering directory '/tmp/cabal-tmp-7055/GLUT-2.7.0.10'
Configuring GLUT-2.7.0.10...
Building GLUT-2.7.0.10...
Preprocessing library GLUT-2.7.0.10...
[ 1 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o )
[ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o )
[ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o )
[ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o )
[ 5 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o )
[ 6 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o )
[ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o )
[ 8 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o )
[ 9 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o )
[10 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o )
[11 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o )
[12 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o )
[13 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o )
[14 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o )
[15 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o )
[16 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o )
[17 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o )
[18 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o )
[19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o )
[20 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o )
[21 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o )
[22 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o )
[23 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o )
[24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o )
Running Haddock for GLUT-2.7.0.10...
Running hscolour for GLUT-2.7.0.10...
Preprocessing library GLUT-2.7.0.10...
Preprocessing library GLUT-2.7.0.10...
Haddock coverage:
0% ( 1 /209) in 'Graphics.UI.GLUT.Raw.Tokens'
Missing documentation for:
glut_ACCUM (src/Graphics/UI/GLUT/Raw/Tokens.hs:21)
glut_ACTION_CONTINUE_EXECUTION (src/Graphics/UI/GLUT/Raw/Tokens.hs:24)
glut_ACTION_EXIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:27)
glut_ACTION_GLUTMAINLOOP_RETURNS (src/Graphics/UI/GLUT/Raw/Tokens.hs:30)
glut_ACTION_ON_WINDOW_CLOSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:33)
glut_ACTIVE_ALT (src/Graphics/UI/GLUT/Raw/Tokens.hs:36)
glut_ACTIVE_CTRL (src/Graphics/UI/GLUT/Raw/Tokens.hs:39)
glut_ACTIVE_SHIFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:42)
glut_ALLOW_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:45)
glut_ALPHA (src/Graphics/UI/GLUT/Raw/Tokens.hs:48)
glut_APPSTATUS_PAUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:51)
glut_APPSTATUS_RESUME (src/Graphics/UI/GLUT/Raw/Tokens.hs:54)
glut_AUX (src/Graphics/UI/GLUT/Raw/Tokens.hs:57)
glut_AUX1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:60)
glut_AUX2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:63)
glut_AUX3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:66)
glut_AUX4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:69)
glut_BLUE (src/Graphics/UI/GLUT/Raw/Tokens.hs:72)
glut_BORDERLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:75)
glut_CAPTIONLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:78)
glut_CORE_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:81)
glut_COMPATIBILITY_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:84)
glut_CREATE_NEW_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:87)
glut_CURSOR_BOTTOM_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:90)
glut_CURSOR_BOTTOM_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:93)
glut_CURSOR_BOTTOM_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:96)
glut_CURSOR_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:99)
glut_CURSOR_CYCLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:102)
glut_CURSOR_DESTROY (src/Graphics/UI/GLUT/Raw/Tokens.hs:105)
glut_CURSOR_FULL_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:108)
glut_CURSOR_HELP (src/Graphics/UI/GLUT/Raw/Tokens.hs:111)
glut_CURSOR_INFO (src/Graphics/UI/GLUT/Raw/Tokens.hs:114)
glut_CURSOR_INHERIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:117)
glut_CURSOR_LEFT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:120)
glut_CURSOR_LEFT_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:123)
glut_CURSOR_LEFT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:126)
glut_CURSOR_NONE (src/Graphics/UI/GLUT/Raw/Tokens.hs:129)
glut_CURSOR_RIGHT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:132)
glut_CURSOR_RIGHT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:135)
glut_CURSOR_SPRAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:138)
glut_CURSOR_TEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:141)
glut_CURSOR_TOP_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:144)
glut_CURSOR_TOP_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:147)
glut_CURSOR_TOP_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:150)
glut_CURSOR_UP_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:153)
glut_CURSOR_WAIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:156)
glut_DEBUG (src/Graphics/UI/GLUT/Raw/Tokens.hs:159)
glut_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:162)
glut_DEVICE_IGNORE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:165)
glut_DEVICE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:168)
glut_DIRECT_RENDERING (src/Graphics/UI/GLUT/Raw/Tokens.hs:171)
glut_DISPLAY_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:174)
glut_DOUBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:177)
glut_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:180)
glut_ELAPSED_TIME (src/Graphics/UI/GLUT/Raw/Tokens.hs:183)
glut_ENTERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:186)
glut_FORCE_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:189)
glut_FORCE_INDIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:192)
glut_FORWARD_COMPATIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:195)
glut_FULLY_COVERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:198)
glut_FULLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:201)
glut_FULL_SCREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:204)
glut_GAME_MODE_ACTIVE (src/Graphics/UI/GLUT/Raw/Tokens.hs:207)
glut_GAME_MODE_DISPLAY_CHANGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:210)
glut_GAME_MODE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:213)
glut_GAME_MODE_PIXEL_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:216)
glut_GAME_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:219)
glut_GAME_MODE_REFRESH_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:222)
glut_GAME_MODE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:225)
glut_GEOMETRY_VISUALIZE_NORMALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:228)
glut_GREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:231)
glut_HAS_DIAL_AND_BUTTON_BOX (src/Graphics/UI/GLUT/Raw/Tokens.hs:234)
glut_HAS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:237)
glut_HAS_KEYBOARD (src/Graphics/UI/GLUT/Raw/Tokens.hs:240)
glut_HAS_MOUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:243)
glut_HAS_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:246)
glut_HAS_SPACEBALL (src/Graphics/UI/GLUT/Raw/Tokens.hs:249)
glut_HAS_TABLET (src/Graphics/UI/GLUT/Raw/Tokens.hs:252)
glut_HIDDEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:255)
glut_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:258)
glut_INIT_DISPLAY_MODE (src/Graphics/UI/GLUT/Raw/Tokens.hs:261)
glut_INIT_FLAGS (src/Graphics/UI/GLUT/Raw/Tokens.hs:264)
glut_INIT_MAJOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:267)
glut_INIT_MINOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:270)
glut_INIT_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:273)
glut_INIT_STATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:276)
glut_INIT_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:279)
glut_INIT_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:282)
glut_INIT_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:285)
glut_INIT_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:288)
glut_JOYSTICK_AXES (src/Graphics/UI/GLUT/Raw/Tokens.hs:291)
glut_JOYSTICK_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:294)
glut_JOYSTICK_BUTTON_A (src/Graphics/UI/GLUT/Raw/Tokens.hs:297)
glut_JOYSTICK_BUTTON_B (src/Graphics/UI/GLUT/Raw/Tokens.hs:300)
glut_JOYSTICK_BUTTON_C (src/Graphics/UI/GLUT/Raw/Tokens.hs:303)
glut_JOYSTICK_BUTTON_D (src/Graphics/UI/GLUT/Raw/Tokens.hs:306)
glut_JOYSTICK_POLL_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:309)
glut_KEY_ALT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:312)
glut_KEY_ALT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:315)
glut_KEY_BEGIN (src/Graphics/UI/GLUT/Raw/Tokens.hs:318)
glut_KEY_CTRL_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:321)
glut_KEY_CTRL_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:324)
glut_KEY_DELETE (src/Graphics/UI/GLUT/Raw/Tokens.hs:327)
glut_KEY_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:330)
glut_KEY_END (src/Graphics/UI/GLUT/Raw/Tokens.hs:333)
glut_KEY_F1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:336)
glut_KEY_F10 (src/Graphics/UI/GLUT/Raw/Tokens.hs:339)
glut_KEY_F11 (src/Graphics/UI/GLUT/Raw/Tokens.hs:342)
glut_KEY_F12 (src/Graphics/UI/GLUT/Raw/Tokens.hs:345)
glut_KEY_F2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:348)
glut_KEY_F3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:351)
glut_KEY_F4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:354)
glut_KEY_F5 (src/Graphics/UI/GLUT/Raw/Tokens.hs:357)
glut_KEY_F6 (src/Graphics/UI/GLUT/Raw/Tokens.hs:360)
glut_KEY_F7 (src/Graphics/UI/GLUT/Raw/Tokens.hs:363)
glut_KEY_F8 (src/Graphics/UI/GLUT/Raw/Tokens.hs:366)
glut_KEY_F9 (src/Graphics/UI/GLUT/Raw/Tokens.hs:369)
glut_KEY_HOME (src/Graphics/UI/GLUT/Raw/Tokens.hs:372)
glut_KEY_INSERT (src/Graphics/UI/GLUT/Raw/Tokens.hs:375)
glut_KEY_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:378)
glut_KEY_NUM_LOCK (src/Graphics/UI/GLUT/Raw/Tokens.hs:381)
glut_KEY_PAGE_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:384)
glut_KEY_PAGE_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:387)
glut_KEY_REPEAT_DEFAULT (src/Graphics/UI/GLUT/Raw/Tokens.hs:390)
glut_KEY_REPEAT_OFF (src/Graphics/UI/GLUT/Raw/Tokens.hs:393)
glut_KEY_REPEAT_ON (src/Graphics/UI/GLUT/Raw/Tokens.hs:396)
glut_KEY_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:399)
glut_KEY_SHIFT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:402)
glut_KEY_SHIFT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:405)
glut_KEY_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:408)
glut_LAYER_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:411)
glut_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:414)
glut_LEFT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:417)
glut_LUMINANCE (src/Graphics/UI/GLUT/Raw/Tokens.hs:420)
glut_MENU_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:423)
glut_MENU_NOT_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:426)
glut_MENU_NUM_ITEMS (src/Graphics/UI/GLUT/Raw/Tokens.hs:429)
glut_MIDDLE_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:432)
glut_MULTISAMPLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:435)
glut_NORMAL (src/Graphics/UI/GLUT/Raw/Tokens.hs:438)
glut_NORMAL_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:441)
glut_NOT_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:444)
glut_NUM_BUTTON_BOX_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:447)
glut_NUM_DIALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:450)
glut_NUM_MOUSE_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:453)
glut_NUM_SPACEBALL_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:456)
glut_NUM_TABLET_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:459)
glut_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:462)
glut_OVERLAY_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:465)
glut_OVERLAY_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:468)
glut_OWNS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:471)
glut_PARTIALLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:474)
glut_RED (src/Graphics/UI/GLUT/Raw/Tokens.hs:477)
glut_RENDERING_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:480)
glut_RGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:483)
glut_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:486)
glut_RIGHT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:489)
glut_SCREEN_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:492)
glut_SCREEN_HEIGHT_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:495)
glut_SCREEN_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:498)
glut_SCREEN_WIDTH_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:501)
glut_SINGLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:504)
glut_SKIP_STALE_MOTION_EVENTS (src/Graphics/UI/GLUT/Raw/Tokens.hs:507)
glut_SRGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:510)
glut_STENCIL (src/Graphics/UI/GLUT/Raw/Tokens.hs:513)
glut_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:516)
glut_TRANSPARENT_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:519)
glut_TRY_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:522)
glut_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:525)
glut_USE_CURRENT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:528)
glut_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:531)
glut_VIDEO_RESIZE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:534)
glut_VIDEO_RESIZE_HEIGHT_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:537)
glut_VIDEO_RESIZE_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:540)
glut_VIDEO_RESIZE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:543)
glut_VIDEO_RESIZE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:546)
glut_VIDEO_RESIZE_WIDTH_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:549)
glut_VIDEO_RESIZE_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:552)
glut_VIDEO_RESIZE_X_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:555)
glut_VIDEO_RESIZE_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:558)
glut_VIDEO_RESIZE_Y_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:561)
glut_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:564)
glut_WINDOW_ACCUM_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:567)
glut_WINDOW_ACCUM_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:570)
glut_WINDOW_ACCUM_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:573)
glut_WINDOW_ACCUM_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:576)
glut_WINDOW_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:579)
glut_WINDOW_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:582)
glut_WINDOW_BORDER_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:585)
glut_WINDOW_BUFFER_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:588)
glut_WINDOW_COLORMAP_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:591)
glut_WINDOW_CURSOR (src/Graphics/UI/GLUT/Raw/Tokens.hs:594)
glut_WINDOW_DEPTH_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:597)
glut_WINDOW_DOUBLEBUFFER (src/Graphics/UI/GLUT/Raw/Tokens.hs:600)
glut_WINDOW_FORMAT_ID (src/Graphics/UI/GLUT/Raw/Tokens.hs:603)
glut_WINDOW_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:606)
glut_WINDOW_HEADER_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:609)
glut_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:612)
glut_WINDOW_NUM_CHILDREN (src/Graphics/UI/GLUT/Raw/Tokens.hs:615)
glut_WINDOW_NUM_SAMPLES (src/Graphics/UI/GLUT/Raw/Tokens.hs:618)
glut_WINDOW_PARENT (src/Graphics/UI/GLUT/Raw/Tokens.hs:621)
glut_WINDOW_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:624)
glut_WINDOW_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:627)
glut_WINDOW_STENCIL_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:630)
glut_WINDOW_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:633)
glut_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:636)
glut_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:639)
glut_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:642)
43% ( 3 / 7) in 'Graphics.UI.GLUT.Raw.Fonts'
Missing documentation for:
GLUTbitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:55)
marshalBitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:57)
GLUTstrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:84)
marshalStrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:86)
1% ( 1 / 75) in 'Graphics.UI.GLUT.Raw.Callbacks'
Missing documentation for:
AppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:59)
makeAppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:61)
ButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:64)
makeButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:66)
CloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:69)
makeCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:71)
DialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:74)
makeDialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:76)
DisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:79)
makeDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:81)
EntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:84)
makeEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:86)
IdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:89)
makeIdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:91)
InitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:94)
makeInitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:96)
JoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:99)
makeJoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:101)
KeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:104)
makeKeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:106)
KeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:109)
makeKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:111)
MenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:114)
makeMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:116)
MenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:119)
makeMenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:121)
MenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:124)
makeMenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:126)
MenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:129)
makeMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:131)
MotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:134)
makeMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:136)
MouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:139)
makeMouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:141)
MouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:144)
makeMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:146)
MultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:149)
makeMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:151)
MultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:154)
makeMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:156)
MultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:159)
makeMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:161)
MultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:164)
makeMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:166)
OverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:169)
makeOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:171)
PassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:174)
makePassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:176)
PositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:179)
makePositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:181)
ReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:184)
makeReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:186)
SpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:189)
makeSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:191)
SpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:194)
makeSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:196)
SpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:199)
makeSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:201)
SpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:204)
makeSpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:206)
SpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:209)
makeSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:211)
TabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:214)
makeTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:216)
TabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:219)
makeTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:221)
TimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:224)
makeTimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:226)
VisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:229)
makeVisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:231)
WMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:234)
makeWMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:236)
WindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:239)
makeWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:241)
1% ( 1 /160) in 'Graphics.UI.GLUT.Raw.Functions'
Missing documentation for:
isKnown (src/Graphics/UI/GLUT/Raw/Functions.hs:208)
glutAddMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:216)
glutAddSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:229)
glutAppStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:242)
glutAttachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:255)
glutBitmapCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:268)
glutBitmapHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:281)
glutBitmapLength (src/Graphics/UI/GLUT/Raw/Functions.hs:294)
glutBitmapString (src/Graphics/UI/GLUT/Raw/Functions.hs:307)
glutBitmapWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:320)
glutButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:333)
glutChangeToMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:346)
glutChangeToSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:359)
glutCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:372)
glutCopyColormap (src/Graphics/UI/GLUT/Raw/Functions.hs:385)
glutCreateMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:398)
glutCreateSubWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:411)
glutCreateWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:424)
glutDestroyMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:437)
glutDestroyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:450)
glutDetachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:463)
glutDeviceGet (src/Graphics/UI/GLUT/Raw/Functions.hs:476)
glutDialsFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:489)
glutDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:502)
glutEnterGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:515)
glutEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:528)
glutEstablishOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:541)
glutExit (src/Graphics/UI/GLUT/Raw/Functions.hs:554)
glutExtensionSupported (src/Graphics/UI/GLUT/Raw/Functions.hs:567)
glutForceJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:580)
glutFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:593)
glutFullScreenToggle (src/Graphics/UI/GLUT/Raw/Functions.hs:606)
glutGameModeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:619)
glutGameModeString (src/Graphics/UI/GLUT/Raw/Functions.hs:632)
glutGet (src/Graphics/UI/GLUT/Raw/Functions.hs:645)
glutGetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:658)
glutGetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:671)
glutGetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:684)
glutGetModeValues (src/Graphics/UI/GLUT/Raw/Functions.hs:697)
glutGetModifiers (src/Graphics/UI/GLUT/Raw/Functions.hs:710)
glutGetProcAddress (src/Graphics/UI/GLUT/Raw/Functions.hs:723)
glutGetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:736)
glutGetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:749)
glutHideOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:762)
glutHideWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:775)
glutIconifyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:788)
glutIdleFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:801)
glutIgnoreKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:814)
glutInit (src/Graphics/UI/GLUT/Raw/Functions.hs:827)
glutInitContextFlags (src/Graphics/UI/GLUT/Raw/Functions.hs:840)
glutInitContextFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:853)
glutInitContextProfile (src/Graphics/UI/GLUT/Raw/Functions.hs:866)
glutInitContextVersion (src/Graphics/UI/GLUT/Raw/Functions.hs:879)
glutInitDisplayMode (src/Graphics/UI/GLUT/Raw/Functions.hs:892)
glutInitDisplayString (src/Graphics/UI/GLUT/Raw/Functions.hs:905)
glutInitWindowPosition (src/Graphics/UI/GLUT/Raw/Functions.hs:918)
glutInitWindowSize (src/Graphics/UI/GLUT/Raw/Functions.hs:931)
glutJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:944)
glutKeyboardFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:957)
glutKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:970)
glutLayerGet (src/Graphics/UI/GLUT/Raw/Functions.hs:983)
glutLeaveFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:996)
glutLeaveGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:1009)
glutLeaveMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1022)
glutMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1035)
glutMainLoopEvent (src/Graphics/UI/GLUT/Raw/Functions.hs:1048)
glutMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1061)
glutMenuStateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1074)
glutMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1087)
glutMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1100)
glutMouseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1113)
glutMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1126)
glutMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1139)
glutMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1152)
glutMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1165)
glutMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1178)
glutOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1191)
glutPassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1204)
glutPopWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1217)
glutPositionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1230)
glutPositionWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1243)
glutPostOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1256)
glutPostRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1269)
glutPostWindowOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1282)
glutPostWindowRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1295)
glutPushWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1308)
glutRemoveMenuItem (src/Graphics/UI/GLUT/Raw/Functions.hs:1321)
glutRemoveOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1334)
glutReportErrors (src/Graphics/UI/GLUT/Raw/Functions.hs:1347)
glutReshapeFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1360)
glutReshapeWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1373)
glutSetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:1386)
glutSetCursor (src/Graphics/UI/GLUT/Raw/Functions.hs:1399)
glutSetIconTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1412)
glutSetKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:1425)
glutSetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:1438)
glutSetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:1451)
glutSetMenuFont (src/Graphics/UI/GLUT/Raw/Functions.hs:1464)
glutSetOption (src/Graphics/UI/GLUT/Raw/Functions.hs:1477)
glutSetVertexAttribCoord3 (src/Graphics/UI/GLUT/Raw/Functions.hs:1490)
glutSetVertexAttribNormal (src/Graphics/UI/GLUT/Raw/Functions.hs:1503)
glutSetVertexAttribTexCoord2 (src/Graphics/UI/GLUT/Raw/Functions.hs:1516)
glutSetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1529)
glutSetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:1542)
glutSetWindowTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1555)
glutSetupVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1568)
glutShowOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1581)
glutShowWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1594)
glutSolidCone (src/Graphics/UI/GLUT/Raw/Functions.hs:1607)
glutSolidCube (src/Graphics/UI/GLUT/Raw/Functions.hs:1620)
glutSolidCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:1633)
glutSolidDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1646)
glutSolidIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1659)
glutSolidOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1672)
glutSolidRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1685)
glutSolidSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:1698)
glutSolidSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:1711)
glutSolidTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:1724)
glutSolidTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:1737)
glutSolidTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:1750)
glutSolidTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1763)
glutSolidTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:1776)
glutSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1789)
glutSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1802)
glutSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1815)
glutSpecialFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1828)
glutSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1841)
glutStopVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1854)
glutStrokeCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:1867)
glutStrokeHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:1880)
glutStrokeLength (src/Graphics/UI/GLUT/Raw/Functions.hs:1893)
glutStrokeString (src/Graphics/UI/GLUT/Raw/Functions.hs:1906)
glutStrokeWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:1919)
glutSwapBuffers (src/Graphics/UI/GLUT/Raw/Functions.hs:1932)
glutTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1945)
glutTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1958)
glutTimerFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1971)
glutUseLayer (src/Graphics/UI/GLUT/Raw/Functions.hs:1984)
glutVideoPan (src/Graphics/UI/GLUT/Raw/Functions.hs:1997)
glutVideoResize (src/Graphics/UI/GLUT/Raw/Functions.hs:2010)
glutVideoResizeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:2023)
glutVisibilityFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2036)
glutWMCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2049)
glutWarpPointer (src/Graphics/UI/GLUT/Raw/Functions.hs:2062)
glutWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2075)
glutWireCone (src/Graphics/UI/GLUT/Raw/Functions.hs:2088)
glutWireCube (src/Graphics/UI/GLUT/Raw/Functions.hs:2101)
glutWireCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:2114)
glutWireDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2127)
glutWireIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2140)
glutWireOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2153)
glutWireRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2166)
glutWireSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:2179)
glutWireSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:2192)
glutWireTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:2205)
glutWireTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:2218)
glutWireTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:2231)
glutWireTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2244)
glutWireTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:2257)
1% ( 3 /448) in 'Graphics.UI.GLUT.Raw'
Missing documentation for:
AppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:59)
makeAppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:61)
ButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:64)
makeButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:66)
CloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:69)
makeCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:71)
DialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:74)
makeDialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:76)
DisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:79)
makeDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:81)
EntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:84)
makeEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:86)
IdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:89)
makeIdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:91)
InitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:94)
makeInitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:96)
JoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:99)
makeJoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:101)
KeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:104)
makeKeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:106)
KeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:109)
makeKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:111)
MenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:114)
makeMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:116)
MenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:119)
makeMenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:121)
MenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:124)
makeMenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:126)
MenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:129)
makeMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:131)
MotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:134)
makeMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:136)
MouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:139)
makeMouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:141)
MouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:144)
makeMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:146)
MultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:149)
makeMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:151)
MultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:154)
makeMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:156)
MultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:159)
makeMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:161)
MultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:164)
makeMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:166)
OverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:169)
makeOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:171)
PassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:174)
makePassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:176)
PositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:179)
makePositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:181)
ReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:184)
makeReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:186)
SpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:189)
makeSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:191)
SpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:194)
makeSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:196)
SpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:199)
makeSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:201)
SpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:204)
makeSpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:206)
SpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:209)
makeSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:211)
TabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:214)
makeTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:216)
TabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:219)
makeTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:221)
TimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:224)
makeTimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:226)
VisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:229)
makeVisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:231)
WMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:234)
makeWMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:236)
WindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:239)
makeWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:241)
GLUTbitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:55)
marshalBitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:57)
GLUTstrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:84)
marshalStrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:86)
isKnown (src/Graphics/UI/GLUT/Raw/Functions.hs:208)
glutAddMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:216)
glutAddSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:229)
glutAppStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:242)
glutAttachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:255)
glutBitmapCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:268)
glutBitmapHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:281)
glutBitmapLength (src/Graphics/UI/GLUT/Raw/Functions.hs:294)
glutBitmapString (src/Graphics/UI/GLUT/Raw/Functions.hs:307)
glutBitmapWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:320)
glutButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:333)
glutChangeToMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:346)
glutChangeToSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:359)
glutCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:372)
glutCopyColormap (src/Graphics/UI/GLUT/Raw/Functions.hs:385)
glutCreateMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:398)
glutCreateSubWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:411)
glutCreateWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:424)
glutDestroyMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:437)
glutDestroyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:450)
glutDetachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:463)
glutDeviceGet (src/Graphics/UI/GLUT/Raw/Functions.hs:476)
glutDialsFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:489)
glutDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:502)
glutEnterGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:515)
glutEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:528)
glutEstablishOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:541)
glutExit (src/Graphics/UI/GLUT/Raw/Functions.hs:554)
glutExtensionSupported (src/Graphics/UI/GLUT/Raw/Functions.hs:567)
glutForceJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:580)
glutFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:593)
glutFullScreenToggle (src/Graphics/UI/GLUT/Raw/Functions.hs:606)
glutGameModeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:619)
glutGameModeString (src/Graphics/UI/GLUT/Raw/Functions.hs:632)
glutGet (src/Graphics/UI/GLUT/Raw/Functions.hs:645)
glutGetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:658)
glutGetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:671)
glutGetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:684)
glutGetModeValues (src/Graphics/UI/GLUT/Raw/Functions.hs:697)
glutGetModifiers (src/Graphics/UI/GLUT/Raw/Functions.hs:710)
glutGetProcAddress (src/Graphics/UI/GLUT/Raw/Functions.hs:723)
glutGetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:736)
glutGetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:749)
glutHideOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:762)
glutHideWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:775)
glutIconifyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:788)
glutIdleFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:801)
glutIgnoreKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:814)
glutInit (src/Graphics/UI/GLUT/Raw/Functions.hs:827)
glutInitContextFlags (src/Graphics/UI/GLUT/Raw/Functions.hs:840)
glutInitContextFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:853)
glutInitContextProfile (src/Graphics/UI/GLUT/Raw/Functions.hs:866)
glutInitContextVersion (src/Graphics/UI/GLUT/Raw/Functions.hs:879)
glutInitDisplayMode (src/Graphics/UI/GLUT/Raw/Functions.hs:892)
glutInitDisplayString (src/Graphics/UI/GLUT/Raw/Functions.hs:905)
glutInitWindowPosition (src/Graphics/UI/GLUT/Raw/Functions.hs:918)
glutInitWindowSize (src/Graphics/UI/GLUT/Raw/Functions.hs:931)
glutJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:944)
glutKeyboardFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:957)
glutKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:970)
glutLayerGet (src/Graphics/UI/GLUT/Raw/Functions.hs:983)
glutLeaveFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:996)
glutLeaveGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:1009)
glutLeaveMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1022)
glutMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1035)
glutMainLoopEvent (src/Graphics/UI/GLUT/Raw/Functions.hs:1048)
glutMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1061)
glutMenuStateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1074)
glutMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1087)
glutMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1100)
glutMouseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1113)
glutMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1126)
glutMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1139)
glutMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1152)
glutMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1165)
glutMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1178)
glutOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1191)
glutPassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1204)
glutPopWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1217)
glutPositionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1230)
glutPositionWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1243)
glutPostOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1256)
glutPostRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1269)
glutPostWindowOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1282)
glutPostWindowRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1295)
glutPushWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1308)
glutRemoveMenuItem (src/Graphics/UI/GLUT/Raw/Functions.hs:1321)
glutRemoveOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1334)
glutReportErrors (src/Graphics/UI/GLUT/Raw/Functions.hs:1347)
glutReshapeFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1360)
glutReshapeWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1373)
glutSetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:1386)
glutSetCursor (src/Graphics/UI/GLUT/Raw/Functions.hs:1399)
glutSetIconTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1412)
glutSetKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:1425)
glutSetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:1438)
glutSetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:1451)
glutSetMenuFont (src/Graphics/UI/GLUT/Raw/Functions.hs:1464)
glutSetOption (src/Graphics/UI/GLUT/Raw/Functions.hs:1477)
glutSetVertexAttribCoord3 (src/Graphics/UI/GLUT/Raw/Functions.hs:1490)
glutSetVertexAttribNormal (src/Graphics/UI/GLUT/Raw/Functions.hs:1503)
glutSetVertexAttribTexCoord2 (src/Graphics/UI/GLUT/Raw/Functions.hs:1516)
glutSetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1529)
glutSetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:1542)
glutSetWindowTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1555)
glutSetupVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1568)
glutShowOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1581)
glutShowWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1594)
glutSolidCone (src/Graphics/UI/GLUT/Raw/Functions.hs:1607)
glutSolidCube (src/Graphics/UI/GLUT/Raw/Functions.hs:1620)
glutSolidCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:1633)
glutSolidDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1646)
glutSolidIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1659)
glutSolidOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1672)
glutSolidRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1685)
glutSolidSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:1698)
glutSolidSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:1711)
glutSolidTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:1724)
glutSolidTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:1737)
glutSolidTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:1750)
glutSolidTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1763)
glutSolidTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:1776)
glutSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1789)
glutSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1802)
glutSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1815)
glutSpecialFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1828)
glutSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1841)
glutStopVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1854)
glutStrokeCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:1867)
glutStrokeHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:1880)
glutStrokeLength (src/Graphics/UI/GLUT/Raw/Functions.hs:1893)
glutStrokeString (src/Graphics/UI/GLUT/Raw/Functions.hs:1906)
glutStrokeWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:1919)
glutSwapBuffers (src/Graphics/UI/GLUT/Raw/Functions.hs:1932)
glutTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1945)
glutTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1958)
glutTimerFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1971)
glutUseLayer (src/Graphics/UI/GLUT/Raw/Functions.hs:1984)
glutVideoPan (src/Graphics/UI/GLUT/Raw/Functions.hs:1997)
glutVideoResize (src/Graphics/UI/GLUT/Raw/Functions.hs:2010)
glutVideoResizeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:2023)
glutVisibilityFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2036)
glutWMCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2049)
glutWarpPointer (src/Graphics/UI/GLUT/Raw/Functions.hs:2062)
glutWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2075)
glutWireCone (src/Graphics/UI/GLUT/Raw/Functions.hs:2088)
glutWireCube (src/Graphics/UI/GLUT/Raw/Functions.hs:2101)
glutWireCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:2114)
glutWireDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2127)
glutWireIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2140)
glutWireOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2153)
glutWireRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2166)
glutWireSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:2179)
glutWireSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:2192)
glutWireTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:2205)
glutWireTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:2218)
glutWireTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:2231)
glutWireTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2244)
glutWireTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:2257)
glut_ACCUM (src/Graphics/UI/GLUT/Raw/Tokens.hs:21)
glut_ACTION_CONTINUE_EXECUTION (src/Graphics/UI/GLUT/Raw/Tokens.hs:24)
glut_ACTION_EXIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:27)
glut_ACTION_GLUTMAINLOOP_RETURNS (src/Graphics/UI/GLUT/Raw/Tokens.hs:30)
glut_ACTION_ON_WINDOW_CLOSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:33)
glut_ACTIVE_ALT (src/Graphics/UI/GLUT/Raw/Tokens.hs:36)
glut_ACTIVE_CTRL (src/Graphics/UI/GLUT/Raw/Tokens.hs:39)
glut_ACTIVE_SHIFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:42)
glut_ALLOW_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:45)
glut_ALPHA (src/Graphics/UI/GLUT/Raw/Tokens.hs:48)
glut_APPSTATUS_PAUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:51)
glut_APPSTATUS_RESUME (src/Graphics/UI/GLUT/Raw/Tokens.hs:54)
glut_AUX (src/Graphics/UI/GLUT/Raw/Tokens.hs:57)
glut_AUX1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:60)
glut_AUX2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:63)
glut_AUX3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:66)
glut_AUX4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:69)
glut_BLUE (src/Graphics/UI/GLUT/Raw/Tokens.hs:72)
glut_BORDERLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:75)
glut_CAPTIONLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:78)
glut_CORE_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:81)
glut_COMPATIBILITY_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:84)
glut_CREATE_NEW_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:87)
glut_CURSOR_BOTTOM_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:90)
glut_CURSOR_BOTTOM_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:93)
glut_CURSOR_BOTTOM_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:96)
glut_CURSOR_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:99)
glut_CURSOR_CYCLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:102)
glut_CURSOR_DESTROY (src/Graphics/UI/GLUT/Raw/Tokens.hs:105)
glut_CURSOR_FULL_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:108)
glut_CURSOR_HELP (src/Graphics/UI/GLUT/Raw/Tokens.hs:111)
glut_CURSOR_INFO (src/Graphics/UI/GLUT/Raw/Tokens.hs:114)
glut_CURSOR_INHERIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:117)
glut_CURSOR_LEFT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:120)
glut_CURSOR_LEFT_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:123)
glut_CURSOR_LEFT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:126)
glut_CURSOR_NONE (src/Graphics/UI/GLUT/Raw/Tokens.hs:129)
glut_CURSOR_RIGHT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:132)
glut_CURSOR_RIGHT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:135)
glut_CURSOR_SPRAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:138)
glut_CURSOR_TEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:141)
glut_CURSOR_TOP_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:144)
glut_CURSOR_TOP_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:147)
glut_CURSOR_TOP_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:150)
glut_CURSOR_UP_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:153)
glut_CURSOR_WAIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:156)
glut_DEBUG (src/Graphics/UI/GLUT/Raw/Tokens.hs:159)
glut_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:162)
glut_DEVICE_IGNORE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:165)
glut_DEVICE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:168)
glut_DIRECT_RENDERING (src/Graphics/UI/GLUT/Raw/Tokens.hs:171)
glut_DISPLAY_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:174)
glut_DOUBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:177)
glut_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:180)
glut_ELAPSED_TIME (src/Graphics/UI/GLUT/Raw/Tokens.hs:183)
glut_ENTERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:186)
glut_FORCE_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:189)
glut_FORCE_INDIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:192)
glut_FORWARD_COMPATIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:195)
glut_FULLY_COVERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:198)
glut_FULLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:201)
glut_FULL_SCREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:204)
glut_GAME_MODE_ACTIVE (src/Graphics/UI/GLUT/Raw/Tokens.hs:207)
glut_GAME_MODE_DISPLAY_CHANGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:210)
glut_GAME_MODE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:213)
glut_GAME_MODE_PIXEL_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:216)
glut_GAME_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:219)
glut_GAME_MODE_REFRESH_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:222)
glut_GAME_MODE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:225)
glut_GEOMETRY_VISUALIZE_NORMALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:228)
glut_GREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:231)
glut_HAS_DIAL_AND_BUTTON_BOX (src/Graphics/UI/GLUT/Raw/Tokens.hs:234)
glut_HAS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:237)
glut_HAS_KEYBOARD (src/Graphics/UI/GLUT/Raw/Tokens.hs:240)
glut_HAS_MOUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:243)
glut_HAS_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:246)
glut_HAS_SPACEBALL (src/Graphics/UI/GLUT/Raw/Tokens.hs:249)
glut_HAS_TABLET (src/Graphics/UI/GLUT/Raw/Tokens.hs:252)
glut_HIDDEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:255)
glut_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:258)
glut_INIT_DISPLAY_MODE (src/Graphics/UI/GLUT/Raw/Tokens.hs:261)
glut_INIT_FLAGS (src/Graphics/UI/GLUT/Raw/Tokens.hs:264)
glut_INIT_MAJOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:267)
glut_INIT_MINOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:270)
glut_INIT_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:273)
glut_INIT_STATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:276)
glut_INIT_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:279)
glut_INIT_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:282)
glut_INIT_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:285)
glut_INIT_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:288)
glut_JOYSTICK_AXES (src/Graphics/UI/GLUT/Raw/Tokens.hs:291)
glut_JOYSTICK_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:294)
glut_JOYSTICK_BUTTON_A (src/Graphics/UI/GLUT/Raw/Tokens.hs:297)
glut_JOYSTICK_BUTTON_B (src/Graphics/UI/GLUT/Raw/Tokens.hs:300)
glut_JOYSTICK_BUTTON_C (src/Graphics/UI/GLUT/Raw/Tokens.hs:303)
glut_JOYSTICK_BUTTON_D (src/Graphics/UI/GLUT/Raw/Tokens.hs:306)
glut_JOYSTICK_POLL_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:309)
glut_KEY_ALT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:312)
glut_KEY_ALT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:315)
glut_KEY_BEGIN (src/Graphics/UI/GLUT/Raw/Tokens.hs:318)
glut_KEY_CTRL_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:321)
glut_KEY_CTRL_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:324)
glut_KEY_DELETE (src/Graphics/UI/GLUT/Raw/Tokens.hs:327)
glut_KEY_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:330)
glut_KEY_END (src/Graphics/UI/GLUT/Raw/Tokens.hs:333)
glut_KEY_F1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:336)
glut_KEY_F10 (src/Graphics/UI/GLUT/Raw/Tokens.hs:339)
glut_KEY_F11 (src/Graphics/UI/GLUT/Raw/Tokens.hs:342)
glut_KEY_F12 (src/Graphics/UI/GLUT/Raw/Tokens.hs:345)
glut_KEY_F2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:348)
glut_KEY_F3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:351)
glut_KEY_F4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:354)
glut_KEY_F5 (src/Graphics/UI/GLUT/Raw/Tokens.hs:357)
glut_KEY_F6 (src/Graphics/UI/GLUT/Raw/Tokens.hs:360)
glut_KEY_F7 (src/Graphics/UI/GLUT/Raw/Tokens.hs:363)
glut_KEY_F8 (src/Graphics/UI/GLUT/Raw/Tokens.hs:366)
glut_KEY_F9 (src/Graphics/UI/GLUT/Raw/Tokens.hs:369)
glut_KEY_HOME (src/Graphics/UI/GLUT/Raw/Tokens.hs:372)
glut_KEY_INSERT (src/Graphics/UI/GLUT/Raw/Tokens.hs:375)
glut_KEY_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:378)
glut_KEY_NUM_LOCK (src/Graphics/UI/GLUT/Raw/Tokens.hs:381)
glut_KEY_PAGE_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:384)
glut_KEY_PAGE_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:387)
glut_KEY_REPEAT_DEFAULT (src/Graphics/UI/GLUT/Raw/Tokens.hs:390)
glut_KEY_REPEAT_OFF (src/Graphics/UI/GLUT/Raw/Tokens.hs:393)
glut_KEY_REPEAT_ON (src/Graphics/UI/GLUT/Raw/Tokens.hs:396)
glut_KEY_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:399)
glut_KEY_SHIFT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:402)
glut_KEY_SHIFT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:405)
glut_KEY_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:408)
glut_LAYER_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:411)
glut_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:414)
glut_LEFT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:417)
glut_LUMINANCE (src/Graphics/UI/GLUT/Raw/Tokens.hs:420)
glut_MENU_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:423)
glut_MENU_NOT_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:426)
glut_MENU_NUM_ITEMS (src/Graphics/UI/GLUT/Raw/Tokens.hs:429)
glut_MIDDLE_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:432)
glut_MULTISAMPLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:435)
glut_NORMAL (src/Graphics/UI/GLUT/Raw/Tokens.hs:438)
glut_NORMAL_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:441)
glut_NOT_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:444)
glut_NUM_BUTTON_BOX_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:447)
glut_NUM_DIALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:450)
glut_NUM_MOUSE_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:453)
glut_NUM_SPACEBALL_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:456)
glut_NUM_TABLET_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:459)
glut_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:462)
glut_OVERLAY_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:465)
glut_OVERLAY_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:468)
glut_OWNS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:471)
glut_PARTIALLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:474)
glut_RED (src/Graphics/UI/GLUT/Raw/Tokens.hs:477)
glut_RENDERING_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:480)
glut_RGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:483)
glut_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:486)
glut_RIGHT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:489)
glut_SCREEN_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:492)
glut_SCREEN_HEIGHT_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:495)
glut_SCREEN_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:498)
glut_SCREEN_WIDTH_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:501)
glut_SINGLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:504)
glut_SKIP_STALE_MOTION_EVENTS (src/Graphics/UI/GLUT/Raw/Tokens.hs:507)
glut_SRGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:510)
glut_STENCIL (src/Graphics/UI/GLUT/Raw/Tokens.hs:513)
glut_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:516)
glut_TRANSPARENT_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:519)
glut_TRY_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:522)
glut_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:525)
glut_USE_CURRENT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:528)
glut_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:531)
glut_VIDEO_RESIZE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:534)
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glut_VIDEO_RESIZE_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:540)
glut_VIDEO_RESIZE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:543)
glut_VIDEO_RESIZE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:546)
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glut_VIDEO_RESIZE_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:552)
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glut_VIDEO_RESIZE_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:558)
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glut_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:564)
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glut_WINDOW_COLORMAP_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:591)
glut_WINDOW_CURSOR (src/Graphics/UI/GLUT/Raw/Tokens.hs:594)
glut_WINDOW_DEPTH_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:597)
glut_WINDOW_DOUBLEBUFFER (src/Graphics/UI/GLUT/Raw/Tokens.hs:600)
glut_WINDOW_FORMAT_ID (src/Graphics/UI/GLUT/Raw/Tokens.hs:603)
glut_WINDOW_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:606)
glut_WINDOW_HEADER_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:609)
glut_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:612)
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glut_WINDOW_NUM_SAMPLES (src/Graphics/UI/GLUT/Raw/Tokens.hs:618)
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glut_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:636)
glut_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:639)
glut_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:642)
57% ( 4 / 7) in 'Graphics.UI.GLUT.Types'
Missing documentation for:
relationToString (src/Graphics/UI/GLUT/Types.hs:60)
marshalMouseButton (src/Graphics/UI/GLUT/Types.hs:82)
unmarshalMouseButton (src/Graphics/UI/GLUT/Types.hs:91)
20% ( 1 / 5) in 'Graphics.UI.GLUT.QueryUtils'
Missing documentation for:
Getter (src/Graphics/UI/GLUT/QueryUtils.hs:28)
simpleGet (src/Graphics/UI/GLUT/QueryUtils.hs:33)
layerGet (src/Graphics/UI/GLUT/QueryUtils.hs:33)
deviceGet (src/Graphics/UI/GLUT/QueryUtils.hs:33)
91% ( 10 / 11) in 'Graphics.UI.GLUT.GameMode'
Missing documentation for:
GameModeInfo (src/Graphics/UI/GLUT/GameMode.hs:160)
100% ( 6 / 6) in 'Graphics.UI.GLUT.DeviceControl'
100% ( 2 / 2) in 'Graphics.UI.GLUT.Debugging'
73% ( 8 / 11) in 'Graphics.UI.GLUT.Objects'
Missing documentation for:
Sides (src/Graphics/UI/GLUT/Objects.hs:133)
Rings (src/Graphics/UI/GLUT/Objects.hs:134)
NumLevels (src/Graphics/UI/GLUT/Objects.hs:135)
75% ( 3 / 4) in 'Graphics.UI.GLUT.Fonts'
Missing documentation for:
Font (src/Graphics/UI/GLUT/Fonts.hs:36)
100% ( 5 / 5) in 'Graphics.UI.GLUT.Colormap'
100% ( 11 / 11) in 'Graphics.UI.GLUT.Overlay'
100% ( 37 / 37) in 'Graphics.UI.GLUT.Window'
100% ( 50 / 50) in 'Graphics.UI.GLUT.State'
20% ( 1 / 5) in 'Graphics.UI.GLUT.Callbacks.Registration'
Missing documentation for:
CallbackType (src/Graphics/UI/GLUT/Callbacks/Registration.hs:35)
registerForCleanup (src/Graphics/UI/GLUT/Callbacks/Registration.hs:140)
setCallback (src/Graphics/UI/GLUT/Callbacks/Registration.hs:150)
getCurrentWindow (src/Graphics/UI/GLUT/Callbacks/Registration.hs:69)
83% ( 5 / 6) in 'Graphics.UI.GLUT.Menu'
Missing documentation for:
MenuCallback (src/Graphics/UI/GLUT/Menu.hs:67)
97% ( 86 / 89) in 'Graphics.UI.GLUT.Callbacks.Window'
Missing documentation for:
WheelNumber (src/Graphics/UI/GLUT/Callbacks/Window.hs:600)
WheelDirection (src/Graphics/UI/GLUT/Callbacks/Window.hs:602)
MouseWheelCallback (src/Graphics/UI/GLUT/Callbacks/Window.hs:604)
67% ( 8 / 12) in 'Graphics.UI.GLUT.Callbacks.Global'
Missing documentation for:
MenuUsage (src/Graphics/UI/GLUT/Callbacks/Global.hs:34)
MenuStatusCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:45)
IdleCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:76)
TimerCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:99)
100% ( 3 / 3) in 'Graphics.UI.GLUT.Callbacks'
100% ( 8 / 8) in 'Graphics.UI.GLUT.Begin'
100% ( 29 / 29) in 'Graphics.UI.GLUT.Initialization'
100% ( 29 / 29) in 'Graphics.UI.GLUT'
Documentation created: dist/doc/html/GLUT/index.html,
dist/doc/html/GLUT/GLUT.txt
Creating package registration file:
/tmp/pkgConf-GLUT-2.7.0583752421670313062.10
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160521/GLUT-2.7.0.10-KAs0izank2e5RSoliuVnl1
Registering GLUT-2.7.0.10...
cabal: Leaving directory '/tmp/cabal-tmp-7055/GLUT-2.7.0.10'
Installed GLUT-2.7.0.10
Downloading bowntz-1...
cabal: Entering directory '/tmp/cabal-tmp-7055/bowntz-1'
Configuring bowntz-1...
Building bowntz-1...
Preprocessing executable 'bowntz' for bowntz-1...
[1 of 1] Compiling Main ( bowntz.hs, dist/build/bowntz/bowntz-tmp/Main.o )
Linking dist/build/bowntz/bowntz ...
Warning: No documentation was generated as this package does not contain a
library. Perhaps you want to use the --executables, --tests or --benchmarks
flags.
Installing executable(s) in
/home/builder/hackage-server/build-cache/tmp-install/bin
Warning: The directory
/home/builder/hackage-server/build-cache/tmp-install/bin is not in the system
search path.
cabal: Leaving directory '/tmp/cabal-tmp-7055/bowntz-1'
Installed bowntz-1
Test log
No test log was submitted for this report.