brick-0.55: A declarative terminal user interface library

Safe HaskellNone
LanguageHaskell2010

Brick.Widgets.Edit

Contents

Description

This module provides a basic text editor widget. You'll need to embed an Editor in your application state and transform it with handleEditorEvent when relevant events arrive. To get the contents of the editor, just use getEditContents. To modify it, use the TextZipper interface with applyEdit.

The editor's handleEditorEvent function handles a set of basic input events that should suffice for most purposes; see the source for a complete list.

Bear in mind that the editor provided by this module is intended to provide basic input support for brick applications but it is not intended to be a replacement for your favorite editor such as Vim or Emacs. It is also not suitable for building sophisticated editors. If you want to build your own editor, I suggest starting from scratch.

Synopsis

Documentation

data Editor t n Source #

Editor state. Editors support the following events by default:

  • Ctrl-a: go to beginning of line
  • Ctrl-e: go to end of line
  • Ctrl-d, Del: delete character at cursor position
  • Backspace: delete character prior to cursor position
  • Ctrl-k: delete all from cursor to end of line
  • Ctrl-u: delete all from cursor to beginning of line
  • Arrow keys: move cursor
  • Enter: break the current line at the cursor position
  • Paste: Bracketed Pastes from the terminal will be pasted, provided the incoming data is UTF-8-encoded.
Instances
(Show t, Show n) => Show (Editor t n) Source # 
Instance details

Defined in Brick.Widgets.Edit

Methods

showsPrec :: Int -> Editor t n -> ShowS #

show :: Editor t n -> String #

showList :: [Editor t n] -> ShowS #

Named (Editor t n) n Source # 
Instance details

Defined in Brick.Widgets.Edit

Methods

getName :: Editor t n -> n Source #

Constructing an editor

editor Source #

Arguments

:: GenericTextZipper a 
=> n

The editor's name (must be unique)

-> Maybe Int

The limit on the number of lines in the editor (Nothing means no limit)

-> a

The initial content

-> Editor a n 

Construct an editor over String values

editorText Source #

Arguments

:: n

The editor's name (must be unique)

-> Maybe Int

The limit on the number of lines in the editor (Nothing means no limit)

-> Text

The initial content

-> Editor Text n 

Construct an editor over Text values

Reading editor contents

getEditContents :: Monoid t => Editor t n -> [t] Source #

Get the contents of the editor.

Handling events

Editing text

applyEdit Source #

Arguments

:: (TextZipper t -> TextZipper t)

The Zipper editing transformation to apply

-> Editor t n 
-> Editor t n 

Apply an editing operation to the editor's contents. Bear in mind that you should only apply zipper operations that operate on the current line; the editor will only ever render the first line of text.

Lenses for working with editors

editContentsL :: forall t n t. Lens (Editor t n) (Editor t n) (TextZipper t) (TextZipper t) Source #

Rendering editors

renderEditor Source #

Arguments

:: (Ord n, Show n, Monoid t, TextWidth t, GenericTextZipper t) 
=> ([t] -> Widget n)

The content drawing function

-> Bool

Whether the editor has focus. It will report a cursor position if and only if it has focus.

-> Editor t n

The editor.

-> Widget n 

Turn an editor state value into a widget. This uses the editor's name for its scrollable viewport handle and the name is also used to report mouse events.

Attributes

editAttr :: AttrName Source #

The attribute assigned to the editor when it does not have focus.

editFocusedAttr :: AttrName Source #

The attribute assigned to the editor when it has focus. Extends editAttr.

UTF-8 decoding of editor pastes

class DecodeUtf8 t where Source #

Values that can be constructed by decoding bytestrings in UTF-8 encoding.

Methods

decodeUtf8 :: ByteString -> Either String t Source #

Decode a bytestring assumed to be text in UTF-8 encoding. If the decoding fails, return Left. This must not raise exceptions.

Instances
DecodeUtf8 String Source # 
Instance details

Defined in Brick.Widgets.Edit

DecodeUtf8 Text Source # 
Instance details

Defined in Brick.Widgets.Edit