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Description | |||||||||||
Compression and decompression of data streams in the bzip2 format. bzip2 is a freely available, patent free, high-quality data compressor. It typically compresses files to within 10% to 15% of the best available techniques (the PPM family of statistical compressors), whilst being around twice as fast at compression and six times faster at decompression. | |||||||||||
Synopsis | |||||||||||
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Documentation | |||||||||||
This module provides pure functions for compressing and decompressing streams of data represented by lazy ByteStrings. This makes it easy to use either in memory or with disk or network IO. For example a simple bzip compression program is just: import qualified Data.ByteString.Lazy as ByteString import qualified Codec.Compression.BZip as BZip main = ByteString.interact BZip.compress Or you could lazily read in and decompress a .bz2 file using: content <- fmap BZip.decompress (readFile file) | |||||||||||
Compression | |||||||||||
compress :: ByteString -> ByteString | |||||||||||
Compress a stream of data into the bzip2 format. This uses the default compression level which uses the largest compression block size for the highest compression level. Use compressWith to adjust the compression block size. | |||||||||||
compressWith :: BlockSize -> ByteString -> ByteString | |||||||||||
Like compress but with an extra parameter to specify the block size used for compression. | |||||||||||
data BlockSize | |||||||||||
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Decompression | |||||||||||
decompress :: ByteString -> ByteString | |||||||||||
Decompress a stream of data in the bzip2 format. There are a number of errors that can occur. In each case an exception will be thrown. The possible error conditions are:
Note that the decompression is performed lazily. Errors in the data stream may not be detected until the end of the stream is demanded (since it is only at the end that the final checksum can be checked). If this is important to you, you must make sure to consume the whole decompressed stream before doing any IO action that depends on it. | |||||||||||
Produced by Haddock version 0.8 |