call-0.1.3: The call game engine

Copyright(c) Fumiaki Kinoshita 2014
LicenseBSD3
MaintainerFumiaki Kinoshita <fumiexcel@gmail.com>
Stabilityexperimental
Portabilitynon-portable
Safe HaskellNone
LanguageHaskell2010

Call.Data.Bitmap

Description

 

Synopsis

Documentation

data Bitmap Source

Constructors

Blank 
Bitmap !(Image PixelRGBA8) !(V2 Int) !Int 

Instances

Monoid Bitmap

mappend stitches the right operand to the left

readFile :: MonadIO m => FilePath -> m Bitmap Source

Load an image file.

writeFile :: MonadIO m => FilePath -> Bitmap -> m () Source

Save Bitmap into a file.