call-0.1: The call game engine

Copyright(c) Fumiaki Kinoshita 2014
LicenseBSD3
MaintainerFumiaki Kinoshita <fumiexcel@gmail.com>
Stabilityexperimental
Portabilitynon-portable
Safe HaskellNone
LanguageHaskell2010

Call.Types

Description

 

Documentation

data Chatter a Source

Constructors

Up a 
Down a 

Instances

Eq a => Eq (Chatter a) 
Ord a => Ord (Chatter a) 
Read a => Read (Chatter a) 
Show a => Show (Chatter a) 
Typeable (* -> *) Chatter 

data Vertex Source

Constructors

Vertex 

Fields

vPos :: !Vec3
 
vUV :: !Vec2
 
vNormal :: !Vec3
 

data Bitmap Source

Constructors

Blank 
Bitmap (Image PixelRGBA8) (V2 Int) Int 

Instances

Monoid Bitmap

mappend stitches the right operand to the left