Index
| $sel:activePlayer:Game | Chess.Game, Chess |
| $sel:board:Game | Chess.Game, Chess |
| $sel:color:Piece | Chess.Piece, Chess |
| $sel:color:Player | Chess.Player, Chess |
| $sel:column:Position | Chess.Board.Position, Chess.Board, Chess |
| $sel:columnDelta:Direction | Chess.Board.Direction, Chess.Board, Chess |
| $sel:command:Update | Chess.Game, Chess |
| $sel:game:Update | Chess.Game, Chess |
| $sel:lastUpdate:Game | Chess.Game, Chess |
| $sel:newGame:Rulebook | Chess.Rulebook, Chess |
| $sel:passivePlayer:Game | Chess.Game, Chess |
| $sel:piece:PlacedPiece | Chess.Board.PlacedPiece, Chess.Board, Chess |
| $sel:position:PlacedPiece | Chess.Board.PlacedPiece, Chess.Board, Chess |
| $sel:row:Position | Chess.Board.Position, Chess.Board, Chess |
| $sel:rowDelta:Direction | Chess.Board.Direction, Chess.Board, Chess |
| $sel:status:Rulebook | Chess.Rulebook, Chess |
| $sel:type':Piece | Chess.Piece, Chess |
| $sel:updates:Rulebook | Chess.Rulebook, Chess |
| assume | Chess.Piece, Chess |
| assumeRight | Chess.Exception, Chess |
| assumeType | Chess.Board.PlacedPiece, Chess.Board, Chess |
| Atomic | Chess.Game.Command, Chess.Game, Chess |
| atomic | Chess.Game.Command, Chess.Game, Chess |
| Bishop | Chess.Piece, Chess |
| Bishop' | Chess.Piece, Chess |
| Black | Chess.Color, Chess |
| Board | Chess.Board, Chess |
| boundedOffset | Chess.Board.Position, Chess.Board, Chess |
| boundedPosition | Chess.Board.Position, Chess.Board, Chess |
| capture | Chess.Rulebook.Standard.Movement.Pawn |
| castlings | Chess.Rulebook.Standard.Movement.King |
| checked | Chess.Rulebook.Standard.Check |
| ChessException | Chess.Exception, Chess |
| Color | Chess.Color, Chess |
| Command | Chess.Game.Command, Chess.Game, Chess |
| Destroy | Chess.Game.Command, Chess.Game, Chess |
| destroy | Chess.Game.Command, Chess.Game, Chess |
| diagonals | Chess.Board.Direction, Chess.Board, Chess |
| Direction | |
| 1 (Type/Class) | Chess.Board.Direction, Chess.Board, Chess |
| 2 (Data Constructor) | Chess.Board.Direction, Chess.Board, Chess |
| down | Chess.Board.Direction, Chess.Board, Chess |
| Draw | Chess.Game.Status, Chess.Game, Chess |
| empty | Chess.Board, Chess |
| EndTurn | Chess.Game.Command, Chess.Game, Chess |
| endTurn | Chess.Game.Command, Chess.Game, Chess |
| enPassant | Chess.Rulebook.Standard.Movement.Pawn |
| equals | Chess.Piece, Chess |
| execute | Chess.Game, Chess |
| FieldOccupied | Chess.Exception, Chess |
| fieldOccupied | Chess.Exception, Chess |
| fromSome | Chess.Piece, Chess |
| Game | |
| 1 (Type/Class) | Chess.Game, Chess |
| 2 (Data Constructor) | Chess.Game, Chess |
| history | Chess.Game, Chess |
| isOccupied | Chess.Board, Chess |
| isOfType | Chess.Piece, Chess |
| jumps | Chess.Board.Direction, Chess.Board, Chess |
| King | Chess.Piece, Chess |
| King' | Chess.Piece, Chess |
| Knight | Chess.Piece, Chess |
| Knight' | Chess.Piece, Chess |
| left | Chess.Board.Direction, Chess.Board, Chess |
| lookup | Chess.Board, Chess |
| mkPosition | Chess.Board.Position, Chess.Board, Chess |
| Move | Chess.Game.Command, Chess.Game, Chess |
| move | Chess.Game.Command, Chess.Game, Chess |
| movements | |
| 1 (Function) | Chess.Rulebook.Standard.Movement.Rook |
| 2 (Function) | Chess.Rulebook.Standard.Movement.Queen |
| 3 (Function) | Chess.Rulebook.Standard.Movement.Knight |
| 4 (Function) | Chess.Rulebook.Standard.Movement.Bishop |
| 5 (Function) | Chess.Rulebook.Standard.Movement.Pawn |
| 6 (Function) | Chess.Rulebook.Standard.Movement.King |
| 7 (Function) | Chess.Rulebook.Standard.Movement |
| offset | Chess.Board.Position, Chess.Board, Chess |
| oneStep | Chess.Rulebook.Standard.Movement.Pawn |
| oppositeOf | Chess.Color, Chess |
| orthogonals | Chess.Board.Direction, Chess.Board, Chess |
| Pawn | Chess.Piece, Chess |
| Pawn' | Chess.Piece, Chess |
| Piece | |
| 1 (Type/Class) | Chess.Piece, Chess |
| 2 (Data Constructor) | Chess.Piece, Chess |
| PieceMissing | Chess.Exception, Chess |
| pieceMissing | Chess.Exception, Chess |
| pieces | Chess.Board, Chess |
| piecesOf | Chess.Board, Chess |
| PieceType | Chess.Piece, Chess |
| PieceType' | Chess.Piece, Chess |
| place | Chess.Board, Chess |
| PlacedPiece | |
| 1 (Type/Class) | Chess.Board.PlacedPiece, Chess.Board, Chess |
| 2 (Data Constructor) | Chess.Board.PlacedPiece, Chess.Board, Chess |
| placedPiece | Chess.Board.PlacedPiece, Chess.Board, Chess |
| Player | |
| 1 (Type/Class) | Chess.Player, Chess |
| 2 (Data Constructor) | Chess.Player, Chess |
| Position | Chess.Board.Position, Chess.Board, Chess |
| principals | Chess.Board.Direction, Chess.Board, Chess |
| Promote | Chess.Game.Command, Chess.Game, Chess |
| promote | Chess.Game.Command, Chess.Game, Chess |
| Queen | Chess.Piece, Chess |
| Queen' | Chess.Piece, Chess |
| remove | Chess.Board, Chess |
| replace | Chess.Board, Chess |
| right | Chess.Board.Direction, Chess.Board, Chess |
| Rook | Chess.Piece, Chess |
| Rook' | Chess.Piece, Chess |
| Rulebook | |
| 1 (Type/Class) | Chess.Rulebook, Chess |
| 2 (Data Constructor) | Chess.Rulebook, Chess |
| same | Chess.Piece, Chess |
| Sequence | Chess.Game.Command, Chess.Game, Chess |
| sequence | Chess.Game.Command, Chess.Game, Chess |
| Some | |
| 1 (Type/Class) | Chess.Some, Chess |
| 2 (Data Constructor) | Chess.Some, Chess |
| somePiece | Chess.Piece, Chess |
| Spawn | Chess.Game.Command, Chess.Game, Chess |
| spawn | Chess.Game.Command, Chess.Game, Chess |
| spawnCommands | Chess.Game, Chess |
| standardRulebook | Chess.Rulebook.Standard |
| Status | Chess.Game.Status, Chess.Game, Chess |
| status | Chess.Rulebook.Standard.Status |
| threatCommands | Chess.Rulebook.Standard.Threat |
| threats | Chess.Rulebook.Standard.Threat |
| Turn | Chess.Game.Status, Chess.Game, Chess |
| twoSteps | Chess.Rulebook.Standard.Movement.Pawn |
| undo | Chess.Game.Command, Chess.Game, Chess |
| UnexpectedPiece | Chess.Exception, Chess |
| unexpectedPiece | Chess.Exception, Chess |
| up | Chess.Board.Direction, Chess.Board, Chess |
| Update | |
| 1 (Type/Class) | Chess.Game, Chess |
| 2 (Data Constructor) | Chess.Game, Chess |
| White | Chess.Color, Chess |
| Win | Chess.Game.Status, Chess.Game, Chess |