| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Core.Program.Logging
Description
Output and Logging from your program.
Broadly speaking, there are two kinds of program: console tools invoked for a single purpose, and long-running daemons that effectively run forever.
Tools tend to be run to either have an effect (in which case they tend not to
a say much of anything) or to report a result. This tends to be written to
"standard output"—traditionally abbreviated in code as stdout—which is
usually printed to your terminal.
Daemons, on the other hand, don't write their output to file descriptor 1;
rather they tend to respond to requests by writing to files, replying over
network sockets, or sending up smoke signals (ECPUTOOHOT, in case you're
curious). What daemons do output, however, is log messages.
While there are many sophisticated logging services around that you can
interact with directly, from the point of view of an individual program
these tend to have faded away and have become more an aspect of the
Infrastructure- or Platform-as-a-Service you're running on. Over the past few
years containerization mechanisms like docker, then more recently
container orchestration layers like kubernetes, have generally simply
captured programs' standard output as if it were the program's log output
and then sent that down external logging channels to whatever log analysis
system is available. Even programs running locally under systemd or
similar tend to follow the same pattern; services write to stdout and that
output, as "logs", ends up being fed to the system journal.
So with that in mind, in your program you will either be outputting results to
stdout or not writing there at all, and you will either be describing
extensively what your application is up to, or not at all.
There is also a "standard error" file descriptor available. We recommend not
using it. At best it is unclear what is written to stderr and what isn't; at
worse it is lost as many environments in the wild discard stderr entirely.
To avoid this most of the time people just combine them in the invoking shell
with 2>&1, which inevitably results in stderr text appearing in the middle
of normal stdout lines corrupting them.
The original idea of standard error was to provde a way to report adverse conditions without interrupting normal text output, but as we have just observed if it happens without context or out of order there isn't much point. Instead this library offers a mechanism which caters for the different kinds of output in a unified, safe manner.
Three kinds of output/logging messages
Standard output
Your program's normal output to the terminal. This library provides the
write (and writeS and writeR) functions to send output to stdout.
Informational messages
When running a tool, you sometimes need to know what it is doing as it is
carrying out its steps. The info function allows you to emit descriptive
messages to the log channel tracing the activities of your program.
Ideally you would never need to turn this on in a command-line tool, but sometimes a user or operations engineer needs to see what an application is up to. These should be human readable status messages to convey a sense of progress.
In the case of long-running daemons, info can be used to describe high-level
lifecycle events, to document individual requests, or even describe individual
transitions in a request handler's state machine, all depending on the nature
of your program.
Debugging
Programmers, on the other hand, often need to see the internal state of the program when debugging.
You almost always you want to know the value of some variable or parameter, so
the debug (and debugS and debugR) utility functions here send log
messages to the console prefixed with a label that is, by convention, the name
of the value you are examining.
The important distinction here is that such internal values are almost never
useful for someone other than the person or team who wrote the code emitting
it. Operations engineers might be asked by developers to turn on --debuging
and report back the results; but a user of your program is not going to do
that in and of themselves to solve a problem.
Single output channel
It is the easy to make the mistake of having multiple subsystems attempting to
write to stdout and these outputs corrupting each other, especially in a
multithreaded language like Haskell. The output actions described here send
all output to terminal down a single thread-safe channel. Output will be
written in the order it was executed, and (so long as you don't use the
stdout Handle directly yourself) your terminal output will be sound.
Passing --verbose on the command-line of your program will cause event to
write its tracing messages to the terminal. This shares the same output
channel as the write* functions and will not cause corruption of your
program's normal output.
Passing --debug on the command-line of your program will cause the
debug* actions to write their debug-level messages to the terminal. This
shares the same output channel as above and again will not cause corruption of
your program's normal output.
Runtime
You can change the current logging level from within your program by calling
setVerbosityLevel. You can also toggle between normal
Output, Verbose output and Debug logging by sending the SIGUSR1 signal
to the program using kill:
$ kill -USR1 42069 $
Synopsis
- data Verbosity
- write :: Rope -> Program τ ()
- writeS :: Show α => α -> Program τ ()
- writeR :: Render α => α -> Program τ ()
- info :: Rope -> Program τ ()
- warn :: Rope -> Program τ ()
- critical :: Rope -> Program τ ()
- debug :: Rope -> Rope -> Program τ ()
- debugS :: Show α => Rope -> α -> Program τ ()
- debugR :: Render α => Rope -> α -> Program τ ()
Documentation
The verbosity level of the output logging subsystem. You can override the
level specified on the command-line by calling
setVerbosityLevel from within the Program monad.
Normal output
writeR :: Render α => α -> Program τ () Source #
Pretty print the supplied argument and write the resultant text to
stdout. This will pass the detected terminal width to the render
function, resulting in appopriate line wrapping when rendering your value.
Informational
info :: Rope -> Program τ () Source #
Note a significant event, state transition, status; also used as a heading for subsequent debugging messages. This:
info "Starting..."
will result in
13:05:55Z (00.112) Starting...
appearing on stdout. The output string is current time in UTC, and time
elapsed since startup shown to the nearest millisecond (our timestamps are to
nanosecond precision, but you don't need that kind of resolution in in
ordinary debugging).
Since: 0.2.12
warn :: Rope -> Program τ () Source #
Emit a diagnostic message warning of an off-nominal condition. They are best used for unexpected conditions or places where defaults are being applied (potentially detrimentally).
warn "You left the lights on again"
Warnings are worthy of note if you are looking into the behaviour of the system, and usually—but not always—indicate a problem. That problem may not need to be rectified, certainly not immediately.
DO NOT PAGE OPERATIONS STAFF ON WARNINGS.
For example, see Core.Program.Execute's trap_
function, a wrapper action which allows you to restart a loop when combined
with forever. trap_ swollows exceptions but does not do
so silently, instead using warn to log a warning as an information
message. You don't need to do anything about the warning right away; after all
the point is to allow your program to continue. If it is happening unexpectly
or frequently, however, the issue bears investigation and the warning severity
message will give you a starting point for diagnosis.
Since: 0.2.12
critical :: Rope -> Program τ () Source #
Report an anomoly or condition critical to the ongoing health of the program.
critical "Unable to do hostname lookups" -- Yup, it was DNS. It's always DNS.
The term "critical" generally means the program is now in an unexpected or invalid state, that further processing is incorrect, and that the program is likely about to crash. The key is to get the message out to the informational channel as quickly as possible before it does.
For example, an uncaught exception bubbling to the top the
Program monad will be logged as a critical severity
message and forceibly output to the console before the program exits. Your
program is crashing, but at least you have a chance to find about why before
it does.
You're not going to page your operations staff on these either, but if they're happening in a production service and it's getting restarted a lot as a result you're probably going to be hearing about it.
Since: 0.2.12
Debugging
debug :: Rope -> Rope -> Program τ () Source #
Output a debugging message formed from a label and a value. This is like
event above but for the (rather common) case of needing to inspect or record
the value of a variable when debugging code. This:
setProgramName"hello" name <-getProgramNamedebug"programName" name
will result in
13:05:58Z (03.141) programName = hello
appearing on stdout, assuming these actions executed about three seconds
after program start.
debugS :: Show α => Rope -> α -> Program τ () Source #
Convenience for the common case of needing to inspect the value
of a general variable which has a Show instance
debugR :: Render α => Rope -> α -> Program τ () Source #
Convenience for the common case of needing to inspect the value of a
general variable for which there is a Render instance and so can pretty
print the supplied argument to the log. This will pass the detected
terminal width to the render function, resulting in appopriate line
wrapping when rendering your value (if logging to something other than
console the default width of 80 will be applied).