Copyright | (c) OleksandrZhabenko 2020 |
---|---|
License | MIT |
Stability | Experimental |
Safe Haskell | None |
Language | Haskell2010 |
Maintainer : olexandr543@yahoo.com
Helps to create experimental music. Can be used for applying the SoX "dither" effect.
Documentation
filterSet1 :: a -> Filter a Source #
data PrecisionD a Source #
Instances
Eq a => Eq (PrecisionD a) Source # | |
Defined in DobutokO.Sound.Effects.Dither (==) :: PrecisionD a -> PrecisionD a -> Bool # (/=) :: PrecisionD a -> PrecisionD a -> Bool # | |
Show (PrecisionD Float) Source # | |
Defined in DobutokO.Sound.Effects.Dither | |
Show (Dither FilterN AutoD Precision) Source # | |
type Precision = PrecisionD Float Source #
precisionDC :: PrecisionD a -> String Source #
precisionD1 :: PrecisionD a -> Maybe a Source #
precisionSet1 :: Float -> Precision Source #
ditherSet1 :: a -> Dither a b c -> Dither a b c Source #
ditherSet2 :: b -> Dither a b c -> Dither a b c Source #
ditherSet3 :: c -> Dither a b c -> Dither a b c Source #