| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Dyna.Gloss.Data.Vec
Synopsis
- data Vec = Vec {}
- magV :: Vec -> Float
- argV :: Vec -> Float
- dotV :: Vec -> Vec -> Float
- detV :: Vec -> Vec -> Float
- mulSV :: Float -> Vec -> Vec
- rotateV :: Float -> Vec -> Vec
- angleVV :: Vec -> Vec -> Float
- normalizeV :: Vec -> Vec
- unitVecAtAngle :: Float -> Vec
- e :: Float -> Vec
- data VecBasis
- fromTuple :: (Float, Float) -> Vec
- toTuple :: Vec -> (Float, Float)
Documentation
Pair of unboxed floats. All operations on vectors are strict which is more suitable for computation intensive domains such as computer graphics.
Instances
| Eq Vec Source # | |
| Fractional Vec Source # | |
| Num Vec Source # | |
| Ord Vec Source # | |
| Show Vec Source # | |
| AdditiveGroup Vec Source # | |
| VectorSpace Vec Source # | |
| AffineSpace Vec Source # | |
| HasCross2 Vec Source # | |
Defined in Dyna.Gloss.Data.Vec | |
| HasNormal Vec Source # | |
Defined in Dyna.Gloss.Data.Vec | |
| BasisArity Vec Source # | |
Defined in Dyna.Gloss.Data.Vec Methods basisArity :: Vec -> Int # | |
| HasBasis Vec Source # | |
| type Scalar Vec Source # | |
Defined in Dyna.Gloss.Data.Vec | |
| type Diff Vec Source # | |
Defined in Dyna.Gloss.Data.Vec | |
| type Basis Vec Source # | |
Defined in Dyna.Gloss.Data.Vec | |
rotateV :: Float -> Vec -> Vec Source #
Rotate a vector by an angle (in radians). +ve angle is counter-clockwise.
normalizeV :: Vec -> Vec Source #
Normalise a vector, so it has a magnitude of 1.
unitVecAtAngle :: Float -> Vec Source #
Produce a unit vector at a given angle relative to the +ve x-axis. The provided angle is in radians.