ignoreFail | Control.Eff.ExceptionExtra |
includeLogMessages | Control.Eff.Log.Handler, Control.Eff.Log, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
infoMessage | Control.Eff.Log.Message, Control.Eff.Log, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
infoMessageIO | Control.Eff.Log.Message, Control.Eff.Log, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
informationalSeverity | Control.Eff.Log.Message, Control.Eff.Log, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
Init | |
1 (Type/Class) | Control.Eff.Concurrent.Protocol.EffectfulServer, Control.Eff.Concurrent.Protocol.StatefulServer |
2 (Data Constructor) | Control.Eff.Concurrent.Protocol.StatefulServer |
interceptLogMessages | Control.Eff.Log.Handler, Control.Eff.Log, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
Interrupt | Control.Eff.Concurrent.Process, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
interrupt | Control.Eff.Concurrent.Process, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
Interrupted | Control.Eff.Concurrent.Process, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
Interrupts | Control.Eff.Concurrent.Process, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
interruptToExit | Control.Eff.Concurrent.Process, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
ioHandleLogWriter | Control.Eff.LogWriter.IO, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
IOLogWriter | Control.Eff.Log.Writer, Control.Eff.Log, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
isCrash | Control.Eff.Concurrent.Process, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
IsObservable | Control.Eff.Concurrent.Protocol.Observer, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
isProcessAlive | Control.Eff.Concurrent.Process, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
isProcessDownInterrupt | Control.Eff.Concurrent.Process, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
isRecoverable | Control.Eff.Concurrent.Process, Control.Eff.Concurrent, Control.Eff.Concurrent.SingleThreaded, Control.Eff.Concurrent.Pure |
isSupervisorAlive | Control.Eff.Concurrent.Protocol.Supervisor |