Index
| coerceToFloat | Data.Bits.Floating |
| coerceToWord | Data.Bits.Floating |
| double2WordBitwise | Data.Bits.Floating.Prim |
| doubleNextUlp | Data.Bits.Floating.Ulp |
| doublePrevUlp | Data.Bits.Floating.Ulp |
| doubleUlp | Data.Bits.Floating.Ulp |
| float2WordBitwise | Data.Bits.Floating.Prim |
| FloatingBits | Data.Bits.Floating |
| floatNextUlp | Data.Bits.Floating.Ulp |
| floatPrevUlp | Data.Bits.Floating.Ulp |
| floatUlp | Data.Bits.Floating.Ulp |
| fromCDouble | Data.Bits.Floating |
| fromCFloat | Data.Bits.Floating |
| nextDown | Data.Bits.Floating |
| nextUp | Data.Bits.Floating |
| ShowFloat | Data.Bits.Floating |
| showFloat | Data.Bits.Floating |
| showsFloat | Data.Bits.Floating |
| ulp | Data.Bits.Floating |
| word2DoubleBitwise | Data.Bits.Floating.Prim |
| word2FloatBitwise | Data.Bits.Floating.Prim |