Index
| askInput | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| Bitmap | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame, Graphics.FreeGame.Simple |
| bitmapData | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame |
| bitmapHash | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame |
| BitmapPicture | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| bitmapSize | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame |
| black | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| blue | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| bottomRight | Graphics.FreeGame.Types |
| BoundingBox | |
| 1 (Type/Class) | Graphics.FreeGame.Types |
| 2 (Data Constructor) | Graphics.FreeGame.Types |
| Bracket | Graphics.FreeGame.Base, Graphics.FreeGame |
| bracket | Graphics.FreeGame.Base, Graphics.FreeGame |
| Button | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| charAdvance | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| charBitmap | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| charOffset | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| charToBitmap | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| clearColor | Graphics.FreeGame.Base, Graphics.FreeGame |
| Color | |
| 1 (Type/Class) | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| 2 (Data Constructor) | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| colorAsWord8 | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| Colored | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| cropBitmap | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame |
| cursorVisible | Graphics.FreeGame.Base, Graphics.FreeGame |
| cyan | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| defaultGameParam | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| degrees | Graphics.FreeGame.Util, Graphics.FreeGame, Graphics.FreeGame.Simple |
| DrawPicture | Graphics.FreeGame.Base, Graphics.FreeGame |
| drawPicture | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| EmbedIO | Graphics.FreeGame.Base, Graphics.FreeGame |
| embedIO | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| Font | Graphics.FreeGame.Data.Font, Graphics.FreeGame, Graphics.FreeGame.Simple |
| fontBoundingBox | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| framePerSecond | Graphics.FreeGame.Base, Graphics.FreeGame |
| Game | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| GameAction | Graphics.FreeGame.Base, Graphics.FreeGame |
| GameParam | |
| 1 (Type/Class) | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| 2 (Data Constructor) | Graphics.FreeGame.Base, Graphics.FreeGame |
| GetButtonState | Graphics.FreeGame.Base, Graphics.FreeGame |
| getButtonState | Graphics.FreeGame.Base, Graphics.FreeGame |
| getCurrentGameParam | Graphics.FreeGame.Base, Graphics.FreeGame |
| GetGameParam | Graphics.FreeGame.Base, Graphics.FreeGame |
| GetMousePosition | Graphics.FreeGame.Base, Graphics.FreeGame |
| getMousePosition | Graphics.FreeGame.Base, Graphics.FreeGame |
| getMouseState | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| GetMouseWheel | Graphics.FreeGame.Base, Graphics.FreeGame |
| getMouseWheel | Graphics.FreeGame.Base, Graphics.FreeGame |
| green | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| halfB | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| halfD | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| intermediate | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| IOPicture | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| Key | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyBackspace | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyChar | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyDelete | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyDown | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyEnd | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyEnter | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyEsc | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF1 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF10 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF11 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF12 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF2 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF3 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF4 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF5 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF6 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF7 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF8 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyF9 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyHome | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyInsert | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyLeft | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyLeftControl | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyLeftShift | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad0 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad1 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad2 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad3 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad4 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad5 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad6 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad7 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad8 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPad9 | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPadAdd | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPadDecimal | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPadDivide | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPadEnter | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPadEqual | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPadMultiply | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPadSubtract | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPageDown | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyPageUp | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyRight | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyRightControl | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyRightShift | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeySpace | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyTab | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| KeyUp | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| leftButton | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| loadBitmapFromFile | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame, Graphics.FreeGame.Simple |
| loadFont | Graphics.FreeGame.Data.Font, Graphics.FreeGame, Graphics.FreeGame.Simple |
| loadPictureFromFile | Graphics.FreeGame.Util, Graphics.FreeGame |
| magenta | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| makeStableBitmap | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame |
| Metrics | |
| 1 (Type/Class) | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| 2 (Data Constructor) | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| metrics | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| metricsAscent | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| metricsDescent | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| middleButton | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| MouseLeft | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| MouseMiddle | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| mousePosition | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| MouseRight | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| MouseState | |
| 1 (Type/Class) | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| 2 (Data Constructor) | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| mouseWheel | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| onBitmap | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame |
| onBitmapWithHashable | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame |
| Picture | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| Pictures | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| QuitGame | Graphics.FreeGame.Base, Graphics.FreeGame |
| quitGame | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| radians | Graphics.FreeGame.Util, Graphics.FreeGame |
| randomness | Graphics.FreeGame.Util, Graphics.FreeGame, Graphics.FreeGame.Simple |
| red | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| renderCharacters | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| RenderedChar | |
| 1 (Type/Class) | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| 2 (Data Constructor) | Graphics.FreeGame.Data.Font, Graphics.FreeGame |
| rightButton | Graphics.FreeGame.Input, Graphics.FreeGame, Graphics.FreeGame.Simple |
| Rotate | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| runGame | |
| 1 (Function) | Graphics.FreeGame.Backends.GLFW |
| 2 (Function) | Graphics.FreeGame |
| runSimple | Graphics.FreeGame.Simple |
| Scale | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| text | Graphics.FreeGame.Data.Font, Graphics.FreeGame, Graphics.FreeGame.Simple |
| Tick | Graphics.FreeGame.Base, Graphics.FreeGame |
| tick | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| toBitmap | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame |
| topLeft | Graphics.FreeGame.Types |
| toStableBitmap | Graphics.FreeGame.Data.Bitmap, Graphics.FreeGame |
| Translate | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| transparent | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| transPicture | Graphics.FreeGame.Base, Graphics.FreeGame |
| untickGame | Graphics.FreeGame.Util, Graphics.FreeGame, Graphics.FreeGame.Simple |
| Vec2 | |
| 1 (Data Constructor) | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| 2 (Type/Class) | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| white | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |
| windowed | Graphics.FreeGame.Base, Graphics.FreeGame |
| windowOrigin | Graphics.FreeGame.Base, Graphics.FreeGame |
| windowSize | Graphics.FreeGame.Base, Graphics.FreeGame |
| windowTitle | Graphics.FreeGame.Base, Graphics.FreeGame |
| yellow | Graphics.FreeGame.Data.Color, Graphics.FreeGame.Simple |