| Game | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| GameAction | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| GameParam | |
| 1 (Type/Class) | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| 2 (Data Constructor) | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| GetButtonState | Graphics.FreeGame.Base, Graphics.FreeGame |
| getButtonState | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| getCurrentGameParam | Graphics.FreeGame.Base, Graphics.FreeGame |
| GetGameParam | Graphics.FreeGame.Base, Graphics.FreeGame |
| GetMousePosition | Graphics.FreeGame.Base, Graphics.FreeGame |
| getMousePosition | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| getMouseState | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| GetMouseWheel | Graphics.FreeGame.Base, Graphics.FreeGame |
| getMouseWheel | Graphics.FreeGame.Base, Graphics.FreeGame, Graphics.FreeGame.Simple |
| green | Graphics.FreeGame.Data.Color, Graphics.FreeGame, Graphics.FreeGame.Simple |