Index - F
| fail | Graphics.UI.FreeGame |
| Figure2D | Graphics.UI.FreeGame.Base, Graphics.UI.FreeGame |
| filterM | Graphics.UI.FreeGame |
| finalizer | Graphics.UI.FreeGame.Internal.Finalizer |
| FinalizerT | |
| 1 (Type/Class) | Graphics.UI.FreeGame.Internal.Finalizer |
| 2 (Data Constructor) | Graphics.UI.FreeGame.Internal.Finalizer |
| fmap | Graphics.UI.FreeGame |
| foldM | Graphics.UI.FreeGame |
| foldM_ | Graphics.UI.FreeGame |
| Font | Graphics.UI.FreeGame.Data.Font, Graphics.UI.FreeGame |
| fontBoundingBox | Graphics.UI.FreeGame.Data.Font, Graphics.UI.FreeGame |
| forever | Graphics.UI.FreeGame |
| foreverTick | Graphics.UI.FreeGame.Util, Graphics.UI.FreeGame |
| forM | Graphics.UI.FreeGame |
| forM_ | Graphics.UI.FreeGame |
| FromBitmap | Graphics.UI.FreeGame.GUI |
| fromBitmap | Graphics.UI.FreeGame.Base, Graphics.UI.FreeGame |
| FromFinalizer | |
| 1 (Type/Class) | Graphics.UI.FreeGame.Base, Graphics.UI.FreeGame |
| 2 (Data Constructor) | Graphics.UI.FreeGame.GUI |
| fromFinalizer | Graphics.UI.FreeGame.Base, Graphics.UI.FreeGame |
| fromHSB | Graphics.UI.FreeGame |
| fromQuaternion | Graphics.UI.FreeGame |
| fromRGB | Graphics.UI.FreeGame |
| Functor | Graphics.UI.FreeGame |