{-# LANGUAGE TypeApplications #-}


-- | Copyright  : Will Thompson and Iñaki García Etxebarria
-- License    : LGPL-2.1
-- Maintainer : Iñaki García Etxebarria
-- 
-- /No description available in the introspection data./

#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif

module GI.Clutter.Objects.ShaderMatrix
    ( 

-- * Exported types
    ShaderMatrix(..)                        ,
    IsShaderMatrix                          ,
    toShaderMatrix                          ,


 -- * Methods

#if defined(ENABLE_OVERLOADING)
    ResolveShaderMatrixMethod               ,
#endif



    ) where

import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P

import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GHashTable as B.GHT
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Coerce as Coerce
import qualified Data.Text as T
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GHC.Records as R


-- | Memory-managed wrapper type.
newtype ShaderMatrix = ShaderMatrix (SP.ManagedPtr ShaderMatrix)
    deriving (ShaderMatrix -> ShaderMatrix -> Bool
(ShaderMatrix -> ShaderMatrix -> Bool)
-> (ShaderMatrix -> ShaderMatrix -> Bool) -> Eq ShaderMatrix
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: ShaderMatrix -> ShaderMatrix -> Bool
== :: ShaderMatrix -> ShaderMatrix -> Bool
$c/= :: ShaderMatrix -> ShaderMatrix -> Bool
/= :: ShaderMatrix -> ShaderMatrix -> Bool
Eq)

instance SP.ManagedPtrNewtype ShaderMatrix where
    toManagedPtr :: ShaderMatrix -> ManagedPtr ShaderMatrix
toManagedPtr (ShaderMatrix ManagedPtr ShaderMatrix
p) = ManagedPtr ShaderMatrix
p

foreign import ccall "clutter_shader_matrix_get_type"
    c_clutter_shader_matrix_get_type :: IO B.Types.GType

instance B.Types.TypedObject ShaderMatrix where
    glibType :: IO GType
glibType = IO GType
c_clutter_shader_matrix_get_type

-- | Type class for types which can be safely cast to `ShaderMatrix`, for instance with `toShaderMatrix`.
class (SP.BoxedPtr o, SP.TypedObject o, O.IsDescendantOf ShaderMatrix o) => IsShaderMatrix o
instance (SP.BoxedPtr o, SP.TypedObject o, O.IsDescendantOf ShaderMatrix o) => IsShaderMatrix o

instance O.HasParentTypes ShaderMatrix
type instance O.ParentTypes ShaderMatrix = '[]

-- | Cast to `ShaderMatrix`, for types for which this is known to be safe. For general casts, use `Data.GI.Base.ManagedPtr.castTo`.
toShaderMatrix :: (MIO.MonadIO m, IsShaderMatrix o) => o -> m ShaderMatrix
toShaderMatrix :: forall (m :: * -> *) o.
(MonadIO m, IsShaderMatrix o) =>
o -> m ShaderMatrix
toShaderMatrix = IO ShaderMatrix -> m ShaderMatrix
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO ShaderMatrix -> m ShaderMatrix)
-> (o -> IO ShaderMatrix) -> o -> m ShaderMatrix
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr ShaderMatrix -> ShaderMatrix) -> o -> IO ShaderMatrix
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
 ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
B.ManagedPtr.unsafeCastTo ManagedPtr ShaderMatrix -> ShaderMatrix
ShaderMatrix

--- XXX Missing getter and/or setter, so no GValue instance could be generated.
#if defined(ENABLE_OVERLOADING)
type family ResolveShaderMatrixMethod (t :: Symbol) (o :: *) :: * where
    ResolveShaderMatrixMethod l o = O.MethodResolutionFailed l o

instance (info ~ ResolveShaderMatrixMethod t ShaderMatrix, O.OverloadedMethod info ShaderMatrix p) => OL.IsLabel t (ShaderMatrix -> p) where
#if MIN_VERSION_base(4,10,0)
    fromLabel = O.overloadedMethod @info
#else
    fromLabel _ = O.overloadedMethod @info
#endif

#if MIN_VERSION_base(4,13,0)
instance (info ~ ResolveShaderMatrixMethod t ShaderMatrix, O.OverloadedMethod info ShaderMatrix p, R.HasField t ShaderMatrix p) => R.HasField t ShaderMatrix p where
    getField = O.overloadedMethod @info

#endif

instance (info ~ ResolveShaderMatrixMethod t ShaderMatrix, O.OverloadedMethodInfo info ShaderMatrix) => OL.IsLabel t (O.MethodProxy info ShaderMatrix) where
#if MIN_VERSION_base(4,10,0)
    fromLabel = O.MethodProxy
#else
    fromLabel _ = O.MethodProxy
#endif

#endif

-- XXX Wrapping a foreign struct/union with no known destructor or size, leak?
instance BoxedPtr ShaderMatrix where
    boxedPtrCopy :: ShaderMatrix -> IO ShaderMatrix
boxedPtrCopy = ShaderMatrix -> IO ShaderMatrix
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return
    boxedPtrFree :: ShaderMatrix -> IO ()
boxedPtrFree = \ShaderMatrix
_x -> () -> IO ()
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ()