{-# LANGUAGE TypeApplications #-}
#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif
module GI.Clutter.Objects.BinLayout
(
BinLayout(..) ,
IsBinLayout ,
toBinLayout ,
#if defined(ENABLE_OVERLOADING)
ResolveBinLayoutMethod ,
#endif
#if defined(ENABLE_OVERLOADING)
BinLayoutAddMethodInfo ,
#endif
binLayoutAdd ,
#if defined(ENABLE_OVERLOADING)
BinLayoutGetAlignmentMethodInfo ,
#endif
binLayoutGetAlignment ,
binLayoutNew ,
#if defined(ENABLE_OVERLOADING)
BinLayoutSetAlignmentMethodInfo ,
#endif
binLayoutSetAlignment ,
#if defined(ENABLE_OVERLOADING)
BinLayoutXAlignPropertyInfo ,
#endif
#if defined(ENABLE_OVERLOADING)
binLayoutXAlign ,
#endif
constructBinLayoutXAlign ,
getBinLayoutXAlign ,
setBinLayoutXAlign ,
#if defined(ENABLE_OVERLOADING)
BinLayoutYAlignPropertyInfo ,
#endif
#if defined(ENABLE_OVERLOADING)
binLayoutYAlign ,
#endif
constructBinLayoutYAlign ,
getBinLayoutYAlign ,
setBinLayoutYAlign ,
) where
import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P
import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GHashTable as B.GHT
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Coerce as Coerce
import qualified Data.Text as T
import qualified Data.Kind as DK
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GHC.Records as R
import qualified Data.Word as DW
import qualified Data.Int as DI
import qualified System.Posix.Types as SPT
import qualified Foreign.C.Types as FCT
#if MIN_VERSION_base(4,18,0)
import qualified GI.Atk.Interfaces.ImplementorIface as Atk.ImplementorIface
import qualified GI.Atk.Objects.Object as Atk.Object
import qualified GI.Cairo.Structs.FontOptions as Cairo.FontOptions
import qualified GI.Cairo.Structs.RectangleInt as Cairo.RectangleInt
import qualified GI.Clutter.Callbacks as Clutter.Callbacks
import {-# SOURCE #-} qualified GI.Clutter.Enums as Clutter.Enums
import {-# SOURCE #-} qualified GI.Clutter.Flags as Clutter.Flags
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Animatable as Clutter.Animatable
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Container as Clutter.Container
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Content as Clutter.Content
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Scriptable as Clutter.Scriptable
import {-# SOURCE #-} qualified GI.Clutter.Objects.Action as Clutter.Action
import {-# SOURCE #-} qualified GI.Clutter.Objects.Actor as Clutter.Actor
import {-# SOURCE #-} qualified GI.Clutter.Objects.ActorMeta as Clutter.ActorMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.Alpha as Clutter.Alpha
import {-# SOURCE #-} qualified GI.Clutter.Objects.Animation as Clutter.Animation
import {-# SOURCE #-} qualified GI.Clutter.Objects.Animator as Clutter.Animator
import {-# SOURCE #-} qualified GI.Clutter.Objects.Backend as Clutter.Backend
import {-# SOURCE #-} qualified GI.Clutter.Objects.ChildMeta as Clutter.ChildMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.Constraint as Clutter.Constraint
import {-# SOURCE #-} qualified GI.Clutter.Objects.DeviceManager as Clutter.DeviceManager
import {-# SOURCE #-} qualified GI.Clutter.Objects.Effect as Clutter.Effect
import {-# SOURCE #-} qualified GI.Clutter.Objects.Group as Clutter.Group
import {-# SOURCE #-} qualified GI.Clutter.Objects.InputDevice as Clutter.InputDevice
import {-# SOURCE #-} qualified GI.Clutter.Objects.Interval as Clutter.Interval
import {-# SOURCE #-} qualified GI.Clutter.Objects.LayoutManager as Clutter.LayoutManager
import {-# SOURCE #-} qualified GI.Clutter.Objects.LayoutMeta as Clutter.LayoutMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.Script as Clutter.Script
import {-# SOURCE #-} qualified GI.Clutter.Objects.Shader as Clutter.Shader
import {-# SOURCE #-} qualified GI.Clutter.Objects.Stage as Clutter.Stage
import {-# SOURCE #-} qualified GI.Clutter.Objects.State as Clutter.State
import {-# SOURCE #-} qualified GI.Clutter.Objects.Timeline as Clutter.Timeline
import {-# SOURCE #-} qualified GI.Clutter.Objects.Transition as Clutter.Transition
import {-# SOURCE #-} qualified GI.Clutter.Structs.ActorBox as Clutter.ActorBox
import {-# SOURCE #-} qualified GI.Clutter.Structs.AnimatorKey as Clutter.AnimatorKey
import {-# SOURCE #-} qualified GI.Clutter.Structs.ButtonEvent as Clutter.ButtonEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.Color as Clutter.Color
import {-# SOURCE #-} qualified GI.Clutter.Structs.CrossingEvent as Clutter.CrossingEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.EventSequence as Clutter.EventSequence
import {-# SOURCE #-} qualified GI.Clutter.Structs.Fog as Clutter.Fog
import {-# SOURCE #-} qualified GI.Clutter.Structs.Geometry as Clutter.Geometry
import {-# SOURCE #-} qualified GI.Clutter.Structs.KeyEvent as Clutter.KeyEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.Margin as Clutter.Margin
import {-# SOURCE #-} qualified GI.Clutter.Structs.Matrix as Clutter.Matrix
import {-# SOURCE #-} qualified GI.Clutter.Structs.MotionEvent as Clutter.MotionEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.PaintVolume as Clutter.PaintVolume
import {-# SOURCE #-} qualified GI.Clutter.Structs.Perspective as Clutter.Perspective
import {-# SOURCE #-} qualified GI.Clutter.Structs.Point as Clutter.Point
import {-# SOURCE #-} qualified GI.Clutter.Structs.Rect as Clutter.Rect
import {-# SOURCE #-} qualified GI.Clutter.Structs.ScrollEvent as Clutter.ScrollEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.Size as Clutter.Size
import {-# SOURCE #-} qualified GI.Clutter.Structs.StateKey as Clutter.StateKey
import {-# SOURCE #-} qualified GI.Clutter.Structs.Vertex as Clutter.Vertex
import {-# SOURCE #-} qualified GI.Clutter.Unions.Event as Clutter.Event
import qualified GI.GLib.Callbacks as GLib.Callbacks
import qualified GI.GObject.Objects.Object as GObject.Object
import qualified GI.GObject.Structs.ObjectClass as GObject.ObjectClass
import qualified GI.Gio.Interfaces.ListModel as Gio.ListModel
import qualified GI.Json.Structs.Node as Json.Node
import qualified GI.Pango.Objects.Context as Pango.Context
import qualified GI.Pango.Objects.Layout as Pango.Layout
#else
import {-# SOURCE #-} qualified GI.Clutter.Enums as Clutter.Enums
import {-# SOURCE #-} qualified GI.Clutter.Objects.Actor as Clutter.Actor
import {-# SOURCE #-} qualified GI.Clutter.Objects.LayoutManager as Clutter.LayoutManager
import qualified GI.GObject.Objects.Object as GObject.Object
#endif
newtype BinLayout = BinLayout (SP.ManagedPtr BinLayout)
deriving (BinLayout -> BinLayout -> Bool
(BinLayout -> BinLayout -> Bool)
-> (BinLayout -> BinLayout -> Bool) -> Eq BinLayout
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: BinLayout -> BinLayout -> Bool
== :: BinLayout -> BinLayout -> Bool
$c/= :: BinLayout -> BinLayout -> Bool
/= :: BinLayout -> BinLayout -> Bool
Eq)
instance SP.ManagedPtrNewtype BinLayout where
toManagedPtr :: BinLayout -> ManagedPtr BinLayout
toManagedPtr (BinLayout ManagedPtr BinLayout
p) = ManagedPtr BinLayout
p
foreign import ccall "clutter_bin_layout_get_type"
c_clutter_bin_layout_get_type :: IO B.Types.GType
instance B.Types.TypedObject BinLayout where
glibType :: IO GType
glibType = IO GType
c_clutter_bin_layout_get_type
instance B.Types.GObject BinLayout
class (SP.GObject o, O.IsDescendantOf BinLayout o) => IsBinLayout o
instance (SP.GObject o, O.IsDescendantOf BinLayout o) => IsBinLayout o
instance O.HasParentTypes BinLayout
type instance O.ParentTypes BinLayout = '[Clutter.LayoutManager.LayoutManager, GObject.Object.Object]
toBinLayout :: (MIO.MonadIO m, IsBinLayout o) => o -> m BinLayout
toBinLayout :: forall (m :: * -> *) o.
(MonadIO m, IsBinLayout o) =>
o -> m BinLayout
toBinLayout = IO BinLayout -> m BinLayout
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO BinLayout -> m BinLayout)
-> (o -> IO BinLayout) -> o -> m BinLayout
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr BinLayout -> BinLayout) -> o -> IO BinLayout
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
B.ManagedPtr.unsafeCastTo ManagedPtr BinLayout -> BinLayout
BinLayout
instance B.GValue.IsGValue (Maybe BinLayout) where
gvalueGType_ :: IO GType
gvalueGType_ = IO GType
c_clutter_bin_layout_get_type
gvalueSet_ :: Ptr GValue -> Maybe BinLayout -> IO ()
gvalueSet_ Ptr GValue
gv Maybe BinLayout
P.Nothing = Ptr GValue -> Ptr BinLayout -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv (Ptr BinLayout
forall a. Ptr a
FP.nullPtr :: FP.Ptr BinLayout)
gvalueSet_ Ptr GValue
gv (P.Just BinLayout
obj) = BinLayout -> (Ptr BinLayout -> IO ()) -> IO ()
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr BinLayout
obj (Ptr GValue -> Ptr BinLayout -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv)
gvalueGet_ :: Ptr GValue -> IO (Maybe BinLayout)
gvalueGet_ Ptr GValue
gv = do
Ptr BinLayout
ptr <- Ptr GValue -> IO (Ptr BinLayout)
forall a. GObject a => Ptr GValue -> IO (Ptr a)
B.GValue.get_object Ptr GValue
gv :: IO (FP.Ptr BinLayout)
if Ptr BinLayout
ptr Ptr BinLayout -> Ptr BinLayout -> Bool
forall a. Eq a => a -> a -> Bool
/= Ptr BinLayout
forall a. Ptr a
FP.nullPtr
then BinLayout -> Maybe BinLayout
forall a. a -> Maybe a
P.Just (BinLayout -> Maybe BinLayout)
-> IO BinLayout -> IO (Maybe BinLayout)
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> (ManagedPtr BinLayout -> BinLayout)
-> Ptr BinLayout -> IO BinLayout
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr BinLayout -> BinLayout
BinLayout Ptr BinLayout
ptr
else Maybe BinLayout -> IO (Maybe BinLayout)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe BinLayout
forall a. Maybe a
P.Nothing
#if defined(ENABLE_OVERLOADING)
type family ResolveBinLayoutMethod (t :: Symbol) (o :: DK.Type) :: DK.Type where
ResolveBinLayoutMethod "add" o = BinLayoutAddMethodInfo
ResolveBinLayoutMethod "allocate" o = Clutter.LayoutManager.LayoutManagerAllocateMethodInfo
ResolveBinLayoutMethod "beginAnimation" o = Clutter.LayoutManager.LayoutManagerBeginAnimationMethodInfo
ResolveBinLayoutMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
ResolveBinLayoutMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
ResolveBinLayoutMethod "childGetProperty" o = Clutter.LayoutManager.LayoutManagerChildGetPropertyMethodInfo
ResolveBinLayoutMethod "childSetProperty" o = Clutter.LayoutManager.LayoutManagerChildSetPropertyMethodInfo
ResolveBinLayoutMethod "endAnimation" o = Clutter.LayoutManager.LayoutManagerEndAnimationMethodInfo
ResolveBinLayoutMethod "findChildProperty" o = Clutter.LayoutManager.LayoutManagerFindChildPropertyMethodInfo
ResolveBinLayoutMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
ResolveBinLayoutMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
ResolveBinLayoutMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
ResolveBinLayoutMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
ResolveBinLayoutMethod "layoutChanged" o = Clutter.LayoutManager.LayoutManagerLayoutChangedMethodInfo
ResolveBinLayoutMethod "listChildProperties" o = Clutter.LayoutManager.LayoutManagerListChildPropertiesMethodInfo
ResolveBinLayoutMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
ResolveBinLayoutMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
ResolveBinLayoutMethod "ref" o = GObject.Object.ObjectRefMethodInfo
ResolveBinLayoutMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
ResolveBinLayoutMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
ResolveBinLayoutMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
ResolveBinLayoutMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
ResolveBinLayoutMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
ResolveBinLayoutMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
ResolveBinLayoutMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
ResolveBinLayoutMethod "getAlignment" o = BinLayoutGetAlignmentMethodInfo
ResolveBinLayoutMethod "getAnimationProgress" o = Clutter.LayoutManager.LayoutManagerGetAnimationProgressMethodInfo
ResolveBinLayoutMethod "getChildMeta" o = Clutter.LayoutManager.LayoutManagerGetChildMetaMethodInfo
ResolveBinLayoutMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
ResolveBinLayoutMethod "getPreferredHeight" o = Clutter.LayoutManager.LayoutManagerGetPreferredHeightMethodInfo
ResolveBinLayoutMethod "getPreferredWidth" o = Clutter.LayoutManager.LayoutManagerGetPreferredWidthMethodInfo
ResolveBinLayoutMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
ResolveBinLayoutMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
ResolveBinLayoutMethod "setAlignment" o = BinLayoutSetAlignmentMethodInfo
ResolveBinLayoutMethod "setContainer" o = Clutter.LayoutManager.LayoutManagerSetContainerMethodInfo
ResolveBinLayoutMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
ResolveBinLayoutMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
ResolveBinLayoutMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
ResolveBinLayoutMethod l o = O.MethodResolutionFailed l o
instance (info ~ ResolveBinLayoutMethod t BinLayout, O.OverloadedMethod info BinLayout p) => OL.IsLabel t (BinLayout -> p) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.overloadedMethod @info
#else
fromLabel _ = O.overloadedMethod @info
#endif
#if MIN_VERSION_base(4,13,0)
instance (info ~ ResolveBinLayoutMethod t BinLayout, O.OverloadedMethod info BinLayout p, R.HasField t BinLayout p) => R.HasField t BinLayout p where
getField = O.overloadedMethod @info
#endif
instance (info ~ ResolveBinLayoutMethod t BinLayout, O.OverloadedMethodInfo info BinLayout) => OL.IsLabel t (O.MethodProxy info BinLayout) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.MethodProxy
#else
fromLabel _ = O.MethodProxy
#endif
#endif
getBinLayoutXAlign :: (MonadIO m, IsBinLayout o) => o -> m Clutter.Enums.BinAlignment
getBinLayoutXAlign :: forall (m :: * -> *) o.
(MonadIO m, IsBinLayout o) =>
o -> m BinAlignment
getBinLayoutXAlign o
obj = IO BinAlignment -> m BinAlignment
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO BinAlignment -> m BinAlignment)
-> IO BinAlignment -> m BinAlignment
forall a b. (a -> b) -> a -> b
$ o -> String -> IO BinAlignment
forall a b. (GObject a, Enum b, BoxedEnum b) => a -> String -> IO b
B.Properties.getObjectPropertyEnum o
obj String
"x-align"
setBinLayoutXAlign :: (MonadIO m, IsBinLayout o) => o -> Clutter.Enums.BinAlignment -> m ()
setBinLayoutXAlign :: forall (m :: * -> *) o.
(MonadIO m, IsBinLayout o) =>
o -> BinAlignment -> m ()
setBinLayoutXAlign o
obj BinAlignment
val = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
o -> String -> BinAlignment -> IO ()
forall a b.
(GObject a, Enum b, BoxedEnum b) =>
a -> String -> b -> IO ()
B.Properties.setObjectPropertyEnum o
obj String
"x-align" BinAlignment
val
constructBinLayoutXAlign :: (IsBinLayout o, MIO.MonadIO m) => Clutter.Enums.BinAlignment -> m (GValueConstruct o)
constructBinLayoutXAlign :: forall o (m :: * -> *).
(IsBinLayout o, MonadIO m) =>
BinAlignment -> m (GValueConstruct o)
constructBinLayoutXAlign BinAlignment
val = IO (GValueConstruct o) -> m (GValueConstruct o)
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> m (GValueConstruct o))
-> IO (GValueConstruct o) -> m (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ do
IO (GValueConstruct o) -> IO (GValueConstruct o)
forall a. IO a -> IO a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> IO (GValueConstruct o))
-> IO (GValueConstruct o) -> IO (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ String -> BinAlignment -> IO (GValueConstruct o)
forall a o.
(Enum a, BoxedEnum a) =>
String -> a -> IO (GValueConstruct o)
B.Properties.constructObjectPropertyEnum String
"x-align" BinAlignment
val
#if defined(ENABLE_OVERLOADING)
data BinLayoutXAlignPropertyInfo
instance AttrInfo BinLayoutXAlignPropertyInfo where
type AttrAllowedOps BinLayoutXAlignPropertyInfo = '[ 'AttrSet, 'AttrConstruct, 'AttrGet]
type AttrBaseTypeConstraint BinLayoutXAlignPropertyInfo = IsBinLayout
type AttrSetTypeConstraint BinLayoutXAlignPropertyInfo = (~) Clutter.Enums.BinAlignment
type AttrTransferTypeConstraint BinLayoutXAlignPropertyInfo = (~) Clutter.Enums.BinAlignment
type AttrTransferType BinLayoutXAlignPropertyInfo = Clutter.Enums.BinAlignment
type AttrGetType BinLayoutXAlignPropertyInfo = Clutter.Enums.BinAlignment
type AttrLabel BinLayoutXAlignPropertyInfo = "x-align"
type AttrOrigin BinLayoutXAlignPropertyInfo = BinLayout
attrGet = getBinLayoutXAlign
attrSet = setBinLayoutXAlign
attrTransfer _ v = do
return v
attrConstruct = constructBinLayoutXAlign
attrClear = undefined
dbgAttrInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.BinLayout.xAlign"
, O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.6/docs/GI-Clutter-Objects-BinLayout.html#g:attr:xAlign"
})
#endif
getBinLayoutYAlign :: (MonadIO m, IsBinLayout o) => o -> m Clutter.Enums.BinAlignment
getBinLayoutYAlign :: forall (m :: * -> *) o.
(MonadIO m, IsBinLayout o) =>
o -> m BinAlignment
getBinLayoutYAlign o
obj = IO BinAlignment -> m BinAlignment
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO BinAlignment -> m BinAlignment)
-> IO BinAlignment -> m BinAlignment
forall a b. (a -> b) -> a -> b
$ o -> String -> IO BinAlignment
forall a b. (GObject a, Enum b, BoxedEnum b) => a -> String -> IO b
B.Properties.getObjectPropertyEnum o
obj String
"y-align"
setBinLayoutYAlign :: (MonadIO m, IsBinLayout o) => o -> Clutter.Enums.BinAlignment -> m ()
setBinLayoutYAlign :: forall (m :: * -> *) o.
(MonadIO m, IsBinLayout o) =>
o -> BinAlignment -> m ()
setBinLayoutYAlign o
obj BinAlignment
val = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
o -> String -> BinAlignment -> IO ()
forall a b.
(GObject a, Enum b, BoxedEnum b) =>
a -> String -> b -> IO ()
B.Properties.setObjectPropertyEnum o
obj String
"y-align" BinAlignment
val
constructBinLayoutYAlign :: (IsBinLayout o, MIO.MonadIO m) => Clutter.Enums.BinAlignment -> m (GValueConstruct o)
constructBinLayoutYAlign :: forall o (m :: * -> *).
(IsBinLayout o, MonadIO m) =>
BinAlignment -> m (GValueConstruct o)
constructBinLayoutYAlign BinAlignment
val = IO (GValueConstruct o) -> m (GValueConstruct o)
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> m (GValueConstruct o))
-> IO (GValueConstruct o) -> m (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ do
IO (GValueConstruct o) -> IO (GValueConstruct o)
forall a. IO a -> IO a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> IO (GValueConstruct o))
-> IO (GValueConstruct o) -> IO (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ String -> BinAlignment -> IO (GValueConstruct o)
forall a o.
(Enum a, BoxedEnum a) =>
String -> a -> IO (GValueConstruct o)
B.Properties.constructObjectPropertyEnum String
"y-align" BinAlignment
val
#if defined(ENABLE_OVERLOADING)
data BinLayoutYAlignPropertyInfo
instance AttrInfo BinLayoutYAlignPropertyInfo where
type AttrAllowedOps BinLayoutYAlignPropertyInfo = '[ 'AttrSet, 'AttrConstruct, 'AttrGet]
type AttrBaseTypeConstraint BinLayoutYAlignPropertyInfo = IsBinLayout
type AttrSetTypeConstraint BinLayoutYAlignPropertyInfo = (~) Clutter.Enums.BinAlignment
type AttrTransferTypeConstraint BinLayoutYAlignPropertyInfo = (~) Clutter.Enums.BinAlignment
type AttrTransferType BinLayoutYAlignPropertyInfo = Clutter.Enums.BinAlignment
type AttrGetType BinLayoutYAlignPropertyInfo = Clutter.Enums.BinAlignment
type AttrLabel BinLayoutYAlignPropertyInfo = "y-align"
type AttrOrigin BinLayoutYAlignPropertyInfo = BinLayout
attrGet = getBinLayoutYAlign
attrSet = setBinLayoutYAlign
attrTransfer _ v = do
return v
attrConstruct = constructBinLayoutYAlign
attrClear = undefined
dbgAttrInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.BinLayout.yAlign"
, O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.6/docs/GI-Clutter-Objects-BinLayout.html#g:attr:yAlign"
})
#endif
#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList BinLayout
type instance O.AttributeList BinLayout = BinLayoutAttributeList
type BinLayoutAttributeList = ('[ '("xAlign", BinLayoutXAlignPropertyInfo), '("yAlign", BinLayoutYAlignPropertyInfo)] :: [(Symbol, DK.Type)])
#endif
#if defined(ENABLE_OVERLOADING)
binLayoutXAlign :: AttrLabelProxy "xAlign"
binLayoutXAlign = AttrLabelProxy
binLayoutYAlign :: AttrLabelProxy "yAlign"
binLayoutYAlign = AttrLabelProxy
#endif
#if defined(ENABLE_OVERLOADING)
type instance O.SignalList BinLayout = BinLayoutSignalList
type BinLayoutSignalList = ('[ '("layoutChanged", Clutter.LayoutManager.LayoutManagerLayoutChangedSignalInfo), '("notify", GObject.Object.ObjectNotifySignalInfo)] :: [(Symbol, DK.Type)])
#endif
foreign import ccall "clutter_bin_layout_new" clutter_bin_layout_new ::
CUInt ->
CUInt ->
IO (Ptr BinLayout)
binLayoutNew ::
(B.CallStack.HasCallStack, MonadIO m) =>
Clutter.Enums.BinAlignment
-> Clutter.Enums.BinAlignment
-> m BinLayout
binLayoutNew :: forall (m :: * -> *).
(HasCallStack, MonadIO m) =>
BinAlignment -> BinAlignment -> m BinLayout
binLayoutNew BinAlignment
xAlign BinAlignment
yAlign = IO BinLayout -> m BinLayout
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO BinLayout -> m BinLayout) -> IO BinLayout -> m BinLayout
forall a b. (a -> b) -> a -> b
$ do
let xAlign' :: CUInt
xAlign' = (Int -> CUInt
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> CUInt) -> (BinAlignment -> Int) -> BinAlignment -> CUInt
forall b c a. (b -> c) -> (a -> b) -> a -> c
. BinAlignment -> Int
forall a. Enum a => a -> Int
fromEnum) BinAlignment
xAlign
let yAlign' :: CUInt
yAlign' = (Int -> CUInt
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> CUInt) -> (BinAlignment -> Int) -> BinAlignment -> CUInt
forall b c a. (b -> c) -> (a -> b) -> a -> c
. BinAlignment -> Int
forall a. Enum a => a -> Int
fromEnum) BinAlignment
yAlign
Ptr BinLayout
result <- CUInt -> CUInt -> IO (Ptr BinLayout)
clutter_bin_layout_new CUInt
xAlign' CUInt
yAlign'
Text -> Ptr BinLayout -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL Text
"binLayoutNew" Ptr BinLayout
result
BinLayout
result' <- ((ManagedPtr BinLayout -> BinLayout)
-> Ptr BinLayout -> IO BinLayout
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
newObject ManagedPtr BinLayout -> BinLayout
BinLayout) Ptr BinLayout
result
BinLayout -> IO BinLayout
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return BinLayout
result'
#if defined(ENABLE_OVERLOADING)
#endif
foreign import ccall "clutter_bin_layout_add" clutter_bin_layout_add ::
Ptr BinLayout ->
Ptr Clutter.Actor.Actor ->
CUInt ->
CUInt ->
IO ()
{-# DEPRECATED binLayoutAdd ["(Since version 1.12)","Use 'GI.Clutter.Objects.Actor.actorAddChild' instead."] #-}
binLayoutAdd ::
(B.CallStack.HasCallStack, MonadIO m, IsBinLayout a, Clutter.Actor.IsActor b) =>
a
-> b
-> Clutter.Enums.BinAlignment
-> Clutter.Enums.BinAlignment
-> m ()
binLayoutAdd :: forall (m :: * -> *) a b.
(HasCallStack, MonadIO m, IsBinLayout a, IsActor b) =>
a -> b -> BinAlignment -> BinAlignment -> m ()
binLayoutAdd a
self b
child BinAlignment
xAlign BinAlignment
yAlign = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
Ptr BinLayout
self' <- a -> IO (Ptr BinLayout)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
self
Ptr Actor
child' <- b -> IO (Ptr Actor)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr b
child
let xAlign' :: CUInt
xAlign' = (Int -> CUInt
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> CUInt) -> (BinAlignment -> Int) -> BinAlignment -> CUInt
forall b c a. (b -> c) -> (a -> b) -> a -> c
. BinAlignment -> Int
forall a. Enum a => a -> Int
fromEnum) BinAlignment
xAlign
let yAlign' :: CUInt
yAlign' = (Int -> CUInt
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> CUInt) -> (BinAlignment -> Int) -> BinAlignment -> CUInt
forall b c a. (b -> c) -> (a -> b) -> a -> c
. BinAlignment -> Int
forall a. Enum a => a -> Int
fromEnum) BinAlignment
yAlign
Ptr BinLayout -> Ptr Actor -> CUInt -> CUInt -> IO ()
clutter_bin_layout_add Ptr BinLayout
self' Ptr Actor
child' CUInt
xAlign' CUInt
yAlign'
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
self
b -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr b
child
() -> IO ()
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ()
#if defined(ENABLE_OVERLOADING)
data BinLayoutAddMethodInfo
instance (signature ~ (b -> Clutter.Enums.BinAlignment -> Clutter.Enums.BinAlignment -> m ()), MonadIO m, IsBinLayout a, Clutter.Actor.IsActor b) => O.OverloadedMethod BinLayoutAddMethodInfo a signature where
overloadedMethod = binLayoutAdd
instance O.OverloadedMethodInfo BinLayoutAddMethodInfo a where
overloadedMethodInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.BinLayout.binLayoutAdd",
O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.6/docs/GI-Clutter-Objects-BinLayout.html#v:binLayoutAdd"
})
#endif
foreign import ccall "clutter_bin_layout_get_alignment" clutter_bin_layout_get_alignment ::
Ptr BinLayout ->
Ptr Clutter.Actor.Actor ->
Ptr CUInt ->
Ptr CUInt ->
IO ()
{-# DEPRECATED binLayoutGetAlignment ["(Since version 1.12)","Use the [Actor:xAlign](\"GI.Clutter.Objects.Actor#g:attr:xAlign\") and the"," [Actor:yAlign](\"GI.Clutter.Objects.Actor#g:attr:yAlign\") properties of t'GI.Clutter.Objects.Actor.Actor' instead."] #-}
binLayoutGetAlignment ::
(B.CallStack.HasCallStack, MonadIO m, IsBinLayout a, Clutter.Actor.IsActor b) =>
a
-> Maybe (b)
-> m ((Clutter.Enums.BinAlignment, Clutter.Enums.BinAlignment))
binLayoutGetAlignment :: forall (m :: * -> *) a b.
(HasCallStack, MonadIO m, IsBinLayout a, IsActor b) =>
a -> Maybe b -> m (BinAlignment, BinAlignment)
binLayoutGetAlignment a
self Maybe b
child = IO (BinAlignment, BinAlignment) -> m (BinAlignment, BinAlignment)
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (BinAlignment, BinAlignment) -> m (BinAlignment, BinAlignment))
-> IO (BinAlignment, BinAlignment)
-> m (BinAlignment, BinAlignment)
forall a b. (a -> b) -> a -> b
$ do
Ptr BinLayout
self' <- a -> IO (Ptr BinLayout)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
self
Ptr Actor
maybeChild <- case Maybe b
child of
Maybe b
Nothing -> Ptr Actor -> IO (Ptr Actor)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr Actor
forall a. Ptr a
nullPtr
Just b
jChild -> do
Ptr Actor
jChild' <- b -> IO (Ptr Actor)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr b
jChild
Ptr Actor -> IO (Ptr Actor)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr Actor
jChild'
Ptr CUInt
xAlign <- IO (Ptr CUInt)
forall a. Storable a => IO (Ptr a)
allocMem :: IO (Ptr CUInt)
Ptr CUInt
yAlign <- IO (Ptr CUInt)
forall a. Storable a => IO (Ptr a)
allocMem :: IO (Ptr CUInt)
Ptr BinLayout -> Ptr Actor -> Ptr CUInt -> Ptr CUInt -> IO ()
clutter_bin_layout_get_alignment Ptr BinLayout
self' Ptr Actor
maybeChild Ptr CUInt
xAlign Ptr CUInt
yAlign
CUInt
xAlign' <- Ptr CUInt -> IO CUInt
forall a. Storable a => Ptr a -> IO a
peek Ptr CUInt
xAlign
let xAlign'' :: BinAlignment
xAlign'' = (Int -> BinAlignment
forall a. Enum a => Int -> a
toEnum (Int -> BinAlignment) -> (CUInt -> Int) -> CUInt -> BinAlignment
forall b c a. (b -> c) -> (a -> b) -> a -> c
. CUInt -> Int
forall a b. (Integral a, Num b) => a -> b
fromIntegral) CUInt
xAlign'
CUInt
yAlign' <- Ptr CUInt -> IO CUInt
forall a. Storable a => Ptr a -> IO a
peek Ptr CUInt
yAlign
let yAlign'' :: BinAlignment
yAlign'' = (Int -> BinAlignment
forall a. Enum a => Int -> a
toEnum (Int -> BinAlignment) -> (CUInt -> Int) -> CUInt -> BinAlignment
forall b c a. (b -> c) -> (a -> b) -> a -> c
. CUInt -> Int
forall a b. (Integral a, Num b) => a -> b
fromIntegral) CUInt
yAlign'
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
self
Maybe b -> (b -> IO ()) -> IO ()
forall (m :: * -> *) a. Monad m => Maybe a -> (a -> m ()) -> m ()
whenJust Maybe b
child b -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr
Ptr CUInt -> IO ()
forall a. Ptr a -> IO ()
freeMem Ptr CUInt
xAlign
Ptr CUInt -> IO ()
forall a. Ptr a -> IO ()
freeMem Ptr CUInt
yAlign
(BinAlignment, BinAlignment) -> IO (BinAlignment, BinAlignment)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (BinAlignment
xAlign'', BinAlignment
yAlign'')
#if defined(ENABLE_OVERLOADING)
data BinLayoutGetAlignmentMethodInfo
instance (signature ~ (Maybe (b) -> m ((Clutter.Enums.BinAlignment, Clutter.Enums.BinAlignment))), MonadIO m, IsBinLayout a, Clutter.Actor.IsActor b) => O.OverloadedMethod BinLayoutGetAlignmentMethodInfo a signature where
overloadedMethod = binLayoutGetAlignment
instance O.OverloadedMethodInfo BinLayoutGetAlignmentMethodInfo a where
overloadedMethodInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.BinLayout.binLayoutGetAlignment",
O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.6/docs/GI-Clutter-Objects-BinLayout.html#v:binLayoutGetAlignment"
})
#endif
foreign import ccall "clutter_bin_layout_set_alignment" clutter_bin_layout_set_alignment ::
Ptr BinLayout ->
Ptr Clutter.Actor.Actor ->
CUInt ->
CUInt ->
IO ()
{-# DEPRECATED binLayoutSetAlignment ["(Since version 1.12)","Use the [Actor:xAlign](\"GI.Clutter.Objects.Actor#g:attr:xAlign\") and"," [Actor:yAlign](\"GI.Clutter.Objects.Actor#g:attr:yAlign\") properties of t'GI.Clutter.Objects.Actor.Actor' instead."] #-}
binLayoutSetAlignment ::
(B.CallStack.HasCallStack, MonadIO m, IsBinLayout a, Clutter.Actor.IsActor b) =>
a
-> Maybe (b)
-> Clutter.Enums.BinAlignment
-> Clutter.Enums.BinAlignment
-> m ()
binLayoutSetAlignment :: forall (m :: * -> *) a b.
(HasCallStack, MonadIO m, IsBinLayout a, IsActor b) =>
a -> Maybe b -> BinAlignment -> BinAlignment -> m ()
binLayoutSetAlignment a
self Maybe b
child BinAlignment
xAlign BinAlignment
yAlign = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
Ptr BinLayout
self' <- a -> IO (Ptr BinLayout)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
self
Ptr Actor
maybeChild <- case Maybe b
child of
Maybe b
Nothing -> Ptr Actor -> IO (Ptr Actor)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr Actor
forall a. Ptr a
nullPtr
Just b
jChild -> do
Ptr Actor
jChild' <- b -> IO (Ptr Actor)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr b
jChild
Ptr Actor -> IO (Ptr Actor)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr Actor
jChild'
let xAlign' :: CUInt
xAlign' = (Int -> CUInt
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> CUInt) -> (BinAlignment -> Int) -> BinAlignment -> CUInt
forall b c a. (b -> c) -> (a -> b) -> a -> c
. BinAlignment -> Int
forall a. Enum a => a -> Int
fromEnum) BinAlignment
xAlign
let yAlign' :: CUInt
yAlign' = (Int -> CUInt
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> CUInt) -> (BinAlignment -> Int) -> BinAlignment -> CUInt
forall b c a. (b -> c) -> (a -> b) -> a -> c
. BinAlignment -> Int
forall a. Enum a => a -> Int
fromEnum) BinAlignment
yAlign
Ptr BinLayout -> Ptr Actor -> CUInt -> CUInt -> IO ()
clutter_bin_layout_set_alignment Ptr BinLayout
self' Ptr Actor
maybeChild CUInt
xAlign' CUInt
yAlign'
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
self
Maybe b -> (b -> IO ()) -> IO ()
forall (m :: * -> *) a. Monad m => Maybe a -> (a -> m ()) -> m ()
whenJust Maybe b
child b -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr
() -> IO ()
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ()
#if defined(ENABLE_OVERLOADING)
data BinLayoutSetAlignmentMethodInfo
instance (signature ~ (Maybe (b) -> Clutter.Enums.BinAlignment -> Clutter.Enums.BinAlignment -> m ()), MonadIO m, IsBinLayout a, Clutter.Actor.IsActor b) => O.OverloadedMethod BinLayoutSetAlignmentMethodInfo a signature where
overloadedMethod = binLayoutSetAlignment
instance O.OverloadedMethodInfo BinLayoutSetAlignmentMethodInfo a where
overloadedMethodInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.BinLayout.binLayoutSetAlignment",
O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.6/docs/GI-Clutter-Objects-BinLayout.html#v:binLayoutSetAlignment"
})
#endif