{-# LANGUAGE TypeApplications #-}
#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif
module GI.Clutter.Objects.FixedLayout
(
FixedLayout(..) ,
IsFixedLayout ,
toFixedLayout ,
#if defined(ENABLE_OVERLOADING)
ResolveFixedLayoutMethod ,
#endif
fixedLayoutNew ,
) where
import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P
import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GHashTable as B.GHT
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Coerce as Coerce
import qualified Data.Text as T
import qualified Data.Kind as DK
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GHC.Records as R
import qualified Data.Word as DW
import qualified Data.Int as DI
import qualified System.Posix.Types as SPT
import qualified Foreign.C.Types as FCT
#if MIN_VERSION_base(4,18,0)
import qualified GI.Atk.Interfaces.ImplementorIface as Atk.ImplementorIface
import qualified GI.Atk.Objects.Object as Atk.Object
import qualified GI.Cairo.Structs.FontOptions as Cairo.FontOptions
import qualified GI.Cairo.Structs.RectangleInt as Cairo.RectangleInt
import qualified GI.Clutter.Callbacks as Clutter.Callbacks
import {-# SOURCE #-} qualified GI.Clutter.Enums as Clutter.Enums
import {-# SOURCE #-} qualified GI.Clutter.Flags as Clutter.Flags
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Animatable as Clutter.Animatable
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Container as Clutter.Container
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Content as Clutter.Content
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Scriptable as Clutter.Scriptable
import {-# SOURCE #-} qualified GI.Clutter.Objects.Action as Clutter.Action
import {-# SOURCE #-} qualified GI.Clutter.Objects.Actor as Clutter.Actor
import {-# SOURCE #-} qualified GI.Clutter.Objects.ActorMeta as Clutter.ActorMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.Alpha as Clutter.Alpha
import {-# SOURCE #-} qualified GI.Clutter.Objects.Animation as Clutter.Animation
import {-# SOURCE #-} qualified GI.Clutter.Objects.Animator as Clutter.Animator
import {-# SOURCE #-} qualified GI.Clutter.Objects.Backend as Clutter.Backend
import {-# SOURCE #-} qualified GI.Clutter.Objects.ChildMeta as Clutter.ChildMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.Constraint as Clutter.Constraint
import {-# SOURCE #-} qualified GI.Clutter.Objects.DeviceManager as Clutter.DeviceManager
import {-# SOURCE #-} qualified GI.Clutter.Objects.Effect as Clutter.Effect
import {-# SOURCE #-} qualified GI.Clutter.Objects.Group as Clutter.Group
import {-# SOURCE #-} qualified GI.Clutter.Objects.InputDevice as Clutter.InputDevice
import {-# SOURCE #-} qualified GI.Clutter.Objects.Interval as Clutter.Interval
import {-# SOURCE #-} qualified GI.Clutter.Objects.LayoutManager as Clutter.LayoutManager
import {-# SOURCE #-} qualified GI.Clutter.Objects.LayoutMeta as Clutter.LayoutMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.Script as Clutter.Script
import {-# SOURCE #-} qualified GI.Clutter.Objects.Shader as Clutter.Shader
import {-# SOURCE #-} qualified GI.Clutter.Objects.Stage as Clutter.Stage
import {-# SOURCE #-} qualified GI.Clutter.Objects.State as Clutter.State
import {-# SOURCE #-} qualified GI.Clutter.Objects.Timeline as Clutter.Timeline
import {-# SOURCE #-} qualified GI.Clutter.Objects.Transition as Clutter.Transition
import {-# SOURCE #-} qualified GI.Clutter.Structs.ActorBox as Clutter.ActorBox
import {-# SOURCE #-} qualified GI.Clutter.Structs.AnimatorKey as Clutter.AnimatorKey
import {-# SOURCE #-} qualified GI.Clutter.Structs.ButtonEvent as Clutter.ButtonEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.Color as Clutter.Color
import {-# SOURCE #-} qualified GI.Clutter.Structs.CrossingEvent as Clutter.CrossingEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.EventSequence as Clutter.EventSequence
import {-# SOURCE #-} qualified GI.Clutter.Structs.Fog as Clutter.Fog
import {-# SOURCE #-} qualified GI.Clutter.Structs.Geometry as Clutter.Geometry
import {-# SOURCE #-} qualified GI.Clutter.Structs.KeyEvent as Clutter.KeyEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.Margin as Clutter.Margin
import {-# SOURCE #-} qualified GI.Clutter.Structs.Matrix as Clutter.Matrix
import {-# SOURCE #-} qualified GI.Clutter.Structs.MotionEvent as Clutter.MotionEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.PaintVolume as Clutter.PaintVolume
import {-# SOURCE #-} qualified GI.Clutter.Structs.Perspective as Clutter.Perspective
import {-# SOURCE #-} qualified GI.Clutter.Structs.Point as Clutter.Point
import {-# SOURCE #-} qualified GI.Clutter.Structs.Rect as Clutter.Rect
import {-# SOURCE #-} qualified GI.Clutter.Structs.ScrollEvent as Clutter.ScrollEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.Size as Clutter.Size
import {-# SOURCE #-} qualified GI.Clutter.Structs.StateKey as Clutter.StateKey
import {-# SOURCE #-} qualified GI.Clutter.Structs.Vertex as Clutter.Vertex
import {-# SOURCE #-} qualified GI.Clutter.Unions.Event as Clutter.Event
import qualified GI.GLib.Callbacks as GLib.Callbacks
import qualified GI.GObject.Objects.Object as GObject.Object
import qualified GI.GObject.Structs.ObjectClass as GObject.ObjectClass
import qualified GI.Gio.Interfaces.ListModel as Gio.ListModel
import qualified GI.Json.Structs.Node as Json.Node
import qualified GI.Pango.Objects.Context as Pango.Context
import qualified GI.Pango.Objects.Layout as Pango.Layout
#else
import {-# SOURCE #-} qualified GI.Clutter.Objects.LayoutManager as Clutter.LayoutManager
import qualified GI.GObject.Objects.Object as GObject.Object
#endif
newtype FixedLayout = FixedLayout (SP.ManagedPtr FixedLayout)
deriving (FixedLayout -> FixedLayout -> Bool
(FixedLayout -> FixedLayout -> Bool)
-> (FixedLayout -> FixedLayout -> Bool) -> Eq FixedLayout
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: FixedLayout -> FixedLayout -> Bool
== :: FixedLayout -> FixedLayout -> Bool
$c/= :: FixedLayout -> FixedLayout -> Bool
/= :: FixedLayout -> FixedLayout -> Bool
Eq)
instance SP.ManagedPtrNewtype FixedLayout where
toManagedPtr :: FixedLayout -> ManagedPtr FixedLayout
toManagedPtr (FixedLayout ManagedPtr FixedLayout
p) = ManagedPtr FixedLayout
p
foreign import ccall "clutter_fixed_layout_get_type"
c_clutter_fixed_layout_get_type :: IO B.Types.GType
instance B.Types.TypedObject FixedLayout where
glibType :: IO GType
glibType = IO GType
c_clutter_fixed_layout_get_type
instance B.Types.GObject FixedLayout
class (SP.GObject o, O.IsDescendantOf FixedLayout o) => IsFixedLayout o
instance (SP.GObject o, O.IsDescendantOf FixedLayout o) => IsFixedLayout o
instance O.HasParentTypes FixedLayout
type instance O.ParentTypes FixedLayout = '[Clutter.LayoutManager.LayoutManager, GObject.Object.Object]
toFixedLayout :: (MIO.MonadIO m, IsFixedLayout o) => o -> m FixedLayout
toFixedLayout :: forall (m :: * -> *) o.
(MonadIO m, IsFixedLayout o) =>
o -> m FixedLayout
toFixedLayout = IO FixedLayout -> m FixedLayout
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO FixedLayout -> m FixedLayout)
-> (o -> IO FixedLayout) -> o -> m FixedLayout
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr FixedLayout -> FixedLayout) -> o -> IO FixedLayout
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
B.ManagedPtr.unsafeCastTo ManagedPtr FixedLayout -> FixedLayout
FixedLayout
instance B.GValue.IsGValue (Maybe FixedLayout) where
gvalueGType_ :: IO GType
gvalueGType_ = IO GType
c_clutter_fixed_layout_get_type
gvalueSet_ :: Ptr GValue -> Maybe FixedLayout -> IO ()
gvalueSet_ Ptr GValue
gv Maybe FixedLayout
P.Nothing = Ptr GValue -> Ptr FixedLayout -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv (Ptr FixedLayout
forall a. Ptr a
FP.nullPtr :: FP.Ptr FixedLayout)
gvalueSet_ Ptr GValue
gv (P.Just FixedLayout
obj) = FixedLayout -> (Ptr FixedLayout -> IO ()) -> IO ()
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr FixedLayout
obj (Ptr GValue -> Ptr FixedLayout -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv)
gvalueGet_ :: Ptr GValue -> IO (Maybe FixedLayout)
gvalueGet_ Ptr GValue
gv = do
Ptr FixedLayout
ptr <- Ptr GValue -> IO (Ptr FixedLayout)
forall a. GObject a => Ptr GValue -> IO (Ptr a)
B.GValue.get_object Ptr GValue
gv :: IO (FP.Ptr FixedLayout)
if Ptr FixedLayout
ptr Ptr FixedLayout -> Ptr FixedLayout -> Bool
forall a. Eq a => a -> a -> Bool
/= Ptr FixedLayout
forall a. Ptr a
FP.nullPtr
then FixedLayout -> Maybe FixedLayout
forall a. a -> Maybe a
P.Just (FixedLayout -> Maybe FixedLayout)
-> IO FixedLayout -> IO (Maybe FixedLayout)
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> (ManagedPtr FixedLayout -> FixedLayout)
-> Ptr FixedLayout -> IO FixedLayout
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr FixedLayout -> FixedLayout
FixedLayout Ptr FixedLayout
ptr
else Maybe FixedLayout -> IO (Maybe FixedLayout)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe FixedLayout
forall a. Maybe a
P.Nothing
#if defined(ENABLE_OVERLOADING)
type family ResolveFixedLayoutMethod (t :: Symbol) (o :: DK.Type) :: DK.Type where
ResolveFixedLayoutMethod "allocate" o = Clutter.LayoutManager.LayoutManagerAllocateMethodInfo
ResolveFixedLayoutMethod "beginAnimation" o = Clutter.LayoutManager.LayoutManagerBeginAnimationMethodInfo
ResolveFixedLayoutMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
ResolveFixedLayoutMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
ResolveFixedLayoutMethod "childGetProperty" o = Clutter.LayoutManager.LayoutManagerChildGetPropertyMethodInfo
ResolveFixedLayoutMethod "childSetProperty" o = Clutter.LayoutManager.LayoutManagerChildSetPropertyMethodInfo
ResolveFixedLayoutMethod "endAnimation" o = Clutter.LayoutManager.LayoutManagerEndAnimationMethodInfo
ResolveFixedLayoutMethod "findChildProperty" o = Clutter.LayoutManager.LayoutManagerFindChildPropertyMethodInfo
ResolveFixedLayoutMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
ResolveFixedLayoutMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
ResolveFixedLayoutMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
ResolveFixedLayoutMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
ResolveFixedLayoutMethod "layoutChanged" o = Clutter.LayoutManager.LayoutManagerLayoutChangedMethodInfo
ResolveFixedLayoutMethod "listChildProperties" o = Clutter.LayoutManager.LayoutManagerListChildPropertiesMethodInfo
ResolveFixedLayoutMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
ResolveFixedLayoutMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
ResolveFixedLayoutMethod "ref" o = GObject.Object.ObjectRefMethodInfo
ResolveFixedLayoutMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
ResolveFixedLayoutMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
ResolveFixedLayoutMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
ResolveFixedLayoutMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
ResolveFixedLayoutMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
ResolveFixedLayoutMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
ResolveFixedLayoutMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
ResolveFixedLayoutMethod "getAnimationProgress" o = Clutter.LayoutManager.LayoutManagerGetAnimationProgressMethodInfo
ResolveFixedLayoutMethod "getChildMeta" o = Clutter.LayoutManager.LayoutManagerGetChildMetaMethodInfo
ResolveFixedLayoutMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
ResolveFixedLayoutMethod "getPreferredHeight" o = Clutter.LayoutManager.LayoutManagerGetPreferredHeightMethodInfo
ResolveFixedLayoutMethod "getPreferredWidth" o = Clutter.LayoutManager.LayoutManagerGetPreferredWidthMethodInfo
ResolveFixedLayoutMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
ResolveFixedLayoutMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
ResolveFixedLayoutMethod "setContainer" o = Clutter.LayoutManager.LayoutManagerSetContainerMethodInfo
ResolveFixedLayoutMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
ResolveFixedLayoutMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
ResolveFixedLayoutMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
ResolveFixedLayoutMethod l o = O.MethodResolutionFailed l o
instance (info ~ ResolveFixedLayoutMethod t FixedLayout, O.OverloadedMethod info FixedLayout p) => OL.IsLabel t (FixedLayout -> p) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.overloadedMethod @info
#else
fromLabel _ = O.overloadedMethod @info
#endif
#if MIN_VERSION_base(4,13,0)
instance (info ~ ResolveFixedLayoutMethod t FixedLayout, O.OverloadedMethod info FixedLayout p, R.HasField t FixedLayout p) => R.HasField t FixedLayout p where
getField = O.overloadedMethod @info
#endif
instance (info ~ ResolveFixedLayoutMethod t FixedLayout, O.OverloadedMethodInfo info FixedLayout) => OL.IsLabel t (O.MethodProxy info FixedLayout) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.MethodProxy
#else
fromLabel _ = O.MethodProxy
#endif
#endif
#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList FixedLayout
type instance O.AttributeList FixedLayout = FixedLayoutAttributeList
type FixedLayoutAttributeList = ('[ ] :: [(Symbol, DK.Type)])
#endif
#if defined(ENABLE_OVERLOADING)
#endif
#if defined(ENABLE_OVERLOADING)
type instance O.SignalList FixedLayout = FixedLayoutSignalList
type FixedLayoutSignalList = ('[ '("layoutChanged", Clutter.LayoutManager.LayoutManagerLayoutChangedSignalInfo), '("notify", GObject.Object.ObjectNotifySignalInfo)] :: [(Symbol, DK.Type)])
#endif
foreign import ccall "clutter_fixed_layout_new" clutter_fixed_layout_new ::
IO (Ptr FixedLayout)
fixedLayoutNew ::
(B.CallStack.HasCallStack, MonadIO m) =>
m FixedLayout
fixedLayoutNew :: forall (m :: * -> *). (HasCallStack, MonadIO m) => m FixedLayout
fixedLayoutNew = IO FixedLayout -> m FixedLayout
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO FixedLayout -> m FixedLayout)
-> IO FixedLayout -> m FixedLayout
forall a b. (a -> b) -> a -> b
$ do
Ptr FixedLayout
result <- IO (Ptr FixedLayout)
clutter_fixed_layout_new
Text -> Ptr FixedLayout -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL Text
"fixedLayoutNew" Ptr FixedLayout
result
FixedLayout
result' <- ((ManagedPtr FixedLayout -> FixedLayout)
-> Ptr FixedLayout -> IO FixedLayout
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
newObject ManagedPtr FixedLayout -> FixedLayout
FixedLayout) Ptr FixedLayout
result
FixedLayout -> IO FixedLayout
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return FixedLayout
result'
#if defined(ENABLE_OVERLOADING)
#endif