{-# LANGUAGE TypeApplications #-}
#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif
module GI.Clutter.Objects.ShaderInt
(
ShaderInt(..) ,
IsShaderInt ,
toShaderInt ,
#if defined(ENABLE_OVERLOADING)
ResolveShaderIntMethod ,
#endif
) where
import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P
import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GHashTable as B.GHT
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Coerce as Coerce
import qualified Data.Text as T
import qualified Data.Kind as DK
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GHC.Records as R
import qualified Data.Word as DW
import qualified Data.Int as DI
import qualified System.Posix.Types as SPT
import qualified Foreign.C.Types as FCT
#if MIN_VERSION_base(4,18,0)
#else
#endif
newtype ShaderInt = ShaderInt (SP.ManagedPtr ShaderInt)
deriving (ShaderInt -> ShaderInt -> Bool
(ShaderInt -> ShaderInt -> Bool)
-> (ShaderInt -> ShaderInt -> Bool) -> Eq ShaderInt
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: ShaderInt -> ShaderInt -> Bool
== :: ShaderInt -> ShaderInt -> Bool
$c/= :: ShaderInt -> ShaderInt -> Bool
/= :: ShaderInt -> ShaderInt -> Bool
Eq)
instance SP.ManagedPtrNewtype ShaderInt where
toManagedPtr :: ShaderInt -> ManagedPtr ShaderInt
toManagedPtr (ShaderInt ManagedPtr ShaderInt
p) = ManagedPtr ShaderInt
p
foreign import ccall "clutter_shader_int_get_type"
c_clutter_shader_int_get_type :: IO B.Types.GType
instance B.Types.TypedObject ShaderInt where
glibType :: IO GType
glibType = IO GType
c_clutter_shader_int_get_type
class (SP.BoxedPtr o, SP.TypedObject o, O.IsDescendantOf ShaderInt o) => IsShaderInt o
instance (SP.BoxedPtr o, SP.TypedObject o, O.IsDescendantOf ShaderInt o) => IsShaderInt o
instance O.HasParentTypes ShaderInt
type instance O.ParentTypes ShaderInt = '[]
toShaderInt :: (MIO.MonadIO m, IsShaderInt o) => o -> m ShaderInt
toShaderInt :: forall (m :: * -> *) o.
(MonadIO m, IsShaderInt o) =>
o -> m ShaderInt
toShaderInt = IO ShaderInt -> m ShaderInt
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO ShaderInt -> m ShaderInt)
-> (o -> IO ShaderInt) -> o -> m ShaderInt
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr ShaderInt -> ShaderInt) -> o -> IO ShaderInt
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
B.ManagedPtr.unsafeCastTo ManagedPtr ShaderInt -> ShaderInt
ShaderInt
#if defined(ENABLE_OVERLOADING)
type family ResolveShaderIntMethod (t :: Symbol) (o :: DK.Type) :: DK.Type where
ResolveShaderIntMethod l o = O.MethodResolutionFailed l o
instance (info ~ ResolveShaderIntMethod t ShaderInt, O.OverloadedMethod info ShaderInt p) => OL.IsLabel t (ShaderInt -> p) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.overloadedMethod @info
#else
fromLabel _ = O.overloadedMethod @info
#endif
#if MIN_VERSION_base(4,13,0)
instance (info ~ ResolveShaderIntMethod t ShaderInt, O.OverloadedMethod info ShaderInt p, R.HasField t ShaderInt p) => R.HasField t ShaderInt p where
getField = O.overloadedMethod @info
#endif
instance (info ~ ResolveShaderIntMethod t ShaderInt, O.OverloadedMethodInfo info ShaderInt) => OL.IsLabel t (O.MethodProxy info ShaderInt) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.MethodProxy
#else
fromLabel _ = O.MethodProxy
#endif
#endif
instance BoxedPtr ShaderInt where
boxedPtrCopy :: ShaderInt -> IO ShaderInt
boxedPtrCopy = ShaderInt -> IO ShaderInt
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return
boxedPtrFree :: ShaderInt -> IO ()
boxedPtrFree = \ShaderInt
_x -> () -> IO ()
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ()