gi-gdk-3.0.14: Gdk bindings

CopyrightWill Thompson Iñaki García Etxebarria and Jonas Platte
LicenseLGPL-2.1
MaintainerIñaki García Etxebarria (garetxe@gmail.com)
Safe HaskellNone
LanguageHaskell2010

GI.Gdk.Objects.Seat

Contents

Description

The Seat object represents a collection of input devices that belong to a user.

Synopsis

Exported types

newtype Seat Source #

Constructors

Seat (ManagedPtr Seat) 

toSeat :: (MonadIO m, IsSeat o) => o -> m Seat Source #

Methods

getCapabilities

seatGetCapabilities Source #

Arguments

:: (HasCallStack, MonadIO m, IsSeat a) 
=> a

seat: a Seat

-> m [SeatCapabilities]

Returns: the seat capabilities

Returns the capabilities this Seat currently has.

Since: 3.20

getDisplay

seatGetDisplay Source #

Arguments

:: (HasCallStack, MonadIO m, IsSeat a) 
=> a

seat: a Seat

-> m Display

Returns: a Display. This object is owned by GTK+ and must not be freed.

Returns the Display this seat belongs to.

getKeyboard

seatGetKeyboard Source #

Arguments

:: (HasCallStack, MonadIO m, IsSeat a) 
=> a

seat: a Seat

-> m (Maybe Device)

Returns: a master Device with keyboard capabilities. This object is owned by GTK+ and must not be freed.

Returns the master device that routes keyboard events.

Since: 3.20

getPointer

seatGetPointer Source #

Arguments

:: (HasCallStack, MonadIO m, IsSeat a) 
=> a

seat: a Seat

-> m (Maybe Device)

Returns: a master Device with pointer capabilities. This object is owned by GTK+ and must not be freed.

Returns the master device that routes pointer events.

Since: 3.20

getSlaves

seatGetSlaves Source #

Arguments

:: (HasCallStack, MonadIO m, IsSeat a) 
=> a

seat: a Seat

-> [SeatCapabilities]

capabilities: capabilities to get devices for

-> m [Device]

Returns: A list of GdkDevices. The list must be freed with g_list_free(), the elements are owned by GDK and must not be freed.

Returns the slave devices that match the given capabilities.

Since: 3.20

grab

seatGrab Source #

Arguments

:: (HasCallStack, MonadIO m, IsSeat a, IsWindow b, IsCursor c) 
=> a

seat: a Seat

-> b

window: the Window which will own the grab

-> [SeatCapabilities]

capabilities: capabilities that will be grabbed

-> Bool

ownerEvents: if False then all device events are reported with respect to window and are only reported if selected by eventMask. If True then pointer events for this application are reported as normal, but pointer events outside this application are reported with respect to window and only if selected by eventMask. In either mode, unreported events are discarded.

-> Maybe c

cursor: the cursor to display while the grab is active. If this is Nothing then the normal cursors are used for window and its descendants, and the cursor for window is used elsewhere.

-> Maybe Event

event: the event that is triggering the grab, or Nothing if none is available.

-> Maybe SeatGrabPrepareFunc

prepareFunc: function to prepare the window to be grabbed, it can be Nothing if window is visible before this call.

-> m GrabStatus

Returns: GrabStatusSuccess if the grab was successful.

Grabs the seat so that all events corresponding to the given capabilities are passed to this application until the seat is ungrabbed with seatUngrab, or the window becomes hidden. This overrides any previous grab on the seat by this client.

As a rule of thumb, if a grab is desired over SeatCapabilitiesPointer, all other "pointing" capabilities (eg. SeatCapabilitiesTouch) should be grabbed too, so the user is able to interact with all of those while the grab holds, you should thus use SeatCapabilitiesAllPointing most commonly.

Grabs are used for operations which need complete control over the events corresponding to the given capabilities. For example in GTK+ this is used for Drag and Drop operations, popup menus and such.

Note that if the event mask of a Window has selected both button press and button release events, or touch begin and touch end, then a press event will cause an automatic grab until the button is released, equivalent to a grab on the window with ownerEvents set to True. This is done because most applications expect to receive paired press and release events.

If you set up anything at the time you take the grab that needs to be cleaned up when the grab ends, you should handle the EventGrabBroken events that are emitted when the grab ends unvoluntarily.

Since: 3.20

ungrab

seatUngrab Source #

Arguments

:: (HasCallStack, MonadIO m, IsSeat a) 
=> a

seat: a Seat

-> m () 

Releases a grab added through seatGrab.

Since: 3.20

Properties

display

Signals

deviceAdded

deviceRemoved

toolAdded

toolRemoved