| Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte | 
|---|---|
| License | LGPL-2.1 | 
| Maintainer | Iñaki García Etxebarria | 
| Safe Haskell | None | 
| Language | Haskell2010 | 
GI.Gdk.Objects.DeviceManager
Description
In addition to a single pointer and keyboard for user interface input, GDK contains support for a variety of input devices, including graphics tablets, touchscreens and multiple pointers/keyboards interacting simultaneously with the user interface. Such input devices often have additional features, such as sub-pixel positioning information and additional device-dependent information.
In order to query the device hierarchy and be aware of changes in the
 device hierarchy (such as virtual devices being created or removed, or
 physical devices being plugged or unplugged), GDK provides
 DeviceManager.
By default, and if the platform supports it, GDK is aware of multiple
 keyboard/pointer pairs and multitouch devices. This behavior can be
 changed by calling disableMultidevice before displayOpen.
 There should rarely be a need to do that though, since GDK defaults
 to a compatibility mode in which it will emit just one enter/leave
 event pair for all devices on a window. To enable per-device
 enter/leave events and other multi-pointer interaction features,
 windowSetSupportMultidevice must be called on
 GdkWindows (or gtk_widget_set_support_multidevice() on widgets).
 window. See the windowSetSupportMultidevice documentation
 for more information.
On X11, multi-device support is implemented through XInput 2.
 Unless disableMultidevice is called, the XInput 2
 DeviceManager implementation will be used as the input source.
 Otherwise either the core or XInput 1 implementations will be used.
For simple applications that don’t have any special interest in
 input devices, the so-called “client pointer”
 provides a reasonable approximation to a simple setup with a single
 pointer and keyboard. The device that has been set as the client
 pointer can be accessed via deviceManagerGetClientPointer.
Conceptually, in multidevice mode there are 2 device types. Virtual devices (or master devices) are represented by the pointer cursors and keyboard foci that are seen on the screen. Physical devices (or slave devices) represent the hardware that is controlling the virtual devices, and thus have no visible cursor on the screen.
Virtual devices are always paired, so there is a keyboard device for every
 pointer device. Associations between devices may be inspected through
 deviceGetAssociatedDevice.
There may be several virtual devices, and several physical devices could be controlling each of these virtual devices. Physical devices may also be “floating”, which means they are not attached to any virtual device.
Master and slave devices
carlos@sacarino:~$ xinput list
⎡ Virtual core pointer                          id=2    [master pointer  (3)]
⎜   ↳ Virtual core XTEST pointer                id=4    [slave  pointer  (2)]
⎜   ↳ Wacom ISDv4 E6 Pen stylus                 id=10   [slave  pointer  (2)]
⎜   ↳ Wacom ISDv4 E6 Finger touch               id=11   [slave  pointer  (2)]
⎜   ↳ SynPS/2 Synaptics TouchPad                id=13   [slave  pointer  (2)]
⎜   ↳ TPPS/2 IBM TrackPoint                     id=14   [slave  pointer  (2)]
⎜   ↳ Wacom ISDv4 E6 Pen eraser                 id=16   [slave  pointer  (2)]
⎣ Virtual core keyboard                         id=3    [master keyboard (2)]
    ↳ Virtual core XTEST keyboard               id=5    [slave  keyboard (3)]
    ↳ Power Button                              id=6    [slave  keyboard (3)]
    ↳ Video Bus                                 id=7    [slave  keyboard (3)]
    ↳ Sleep Button                              id=8    [slave  keyboard (3)]
    ↳ Integrated Camera                         id=9    [slave  keyboard (3)]
    ↳ AT Translated Set 2 keyboard              id=12   [slave  keyboard (3)]
    ↳ ThinkPad Extra Buttons                    id=15   [slave  keyboard (3)]By default, GDK will automatically listen for events coming from all
 master devices, setting the Device for all events coming from input
 devices. Events containing device information are GDK_MOTION_NOTIFY,
 GDK_BUTTON_PRESS, GDK_2BUTTON_PRESS, GDK_3BUTTON_PRESS,
 GDK_BUTTON_RELEASE, GDK_SCROLL, GDK_KEY_PRESS, GDK_KEY_RELEASE,
 GDK_ENTER_NOTIFY, GDK_LEAVE_NOTIFY, GDK_FOCUS_CHANGE,
 GDK_PROXIMITY_IN, GDK_PROXIMITY_OUT, GDK_DRAG_ENTER, GDK_DRAG_LEAVE,
 GDK_DRAG_MOTION, GDK_DRAG_STATUS, GDK_DROP_START, GDK_DROP_FINISHED
 and GDK_GRAB_BROKEN. When dealing with an event on a master device,
 it is possible to get the source (slave) device that the event originated
 from via eventGetSourceDevice.
On a standard session, all physical devices are connected by default to the "Virtual Core Pointer/Keyboard" master devices, hence routing all events through these. This behavior is only modified by device grabs, where the slave device is temporarily detached for as long as the grab is held, and more permanently by user modifications to the device hierarchy.
On certain application specific setups, it may make sense
 to detach a physical device from its master pointer, and mapping it to
 an specific window. This can be achieved by the combination of
 deviceGrab and deviceSetMode.
In order to listen for events coming from devices
 other than a virtual device, windowSetDeviceEvents must be
 called. Generally, this function can be used to modify the event mask
 for any given device.
Input devices may also provide additional information besides X/Y.
 For example, graphics tablets may also provide pressure and X/Y tilt
 information. This information is device-dependent, and may be
 queried through gdk_device_get_axis(). In multidevice mode, virtual
 devices will change axes in order to always represent the physical
 device that is routing events through it. Whenever the physical device
 changes, the Device:n-axes property will be notified, and
 deviceListAxes will return the new device axes.
Devices may also have associated “keys” or
 macro buttons. Such keys can be globally set to map into normal X
 keyboard events. The mapping is set using deviceSetKey.
In GTK+ 3.20, a new Seat object has been introduced that
 supersedes DeviceManager and should be preferred in newly
 written code.
Synopsis
- newtype DeviceManager = DeviceManager (ManagedPtr DeviceManager)
 - class (GObject o, IsDescendantOf DeviceManager o) => IsDeviceManager o
 - toDeviceManager :: (MonadIO m, IsDeviceManager o) => o -> m DeviceManager
 - noDeviceManager :: Maybe DeviceManager
 - deviceManagerGetClientPointer :: (HasCallStack, MonadIO m, IsDeviceManager a) => a -> m Device
 - deviceManagerGetDisplay :: (HasCallStack, MonadIO m, IsDeviceManager a) => a -> m (Maybe Display)
 - deviceManagerListDevices :: (HasCallStack, MonadIO m, IsDeviceManager a) => a -> DeviceType -> m [Device]
 - constructDeviceManagerDisplay :: (IsDeviceManager o, IsDisplay a) => a -> IO (GValueConstruct o)
 - getDeviceManagerDisplay :: (MonadIO m, IsDeviceManager o) => o -> m (Maybe Display)
 - type C_DeviceManagerDeviceAddedCallback = Ptr () -> Ptr Device -> Ptr () -> IO ()
 - type DeviceManagerDeviceAddedCallback = Device -> IO ()
 - afterDeviceManagerDeviceAdded :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceAddedCallback -> m SignalHandlerId
 - genClosure_DeviceManagerDeviceAdded :: MonadIO m => DeviceManagerDeviceAddedCallback -> m (GClosure C_DeviceManagerDeviceAddedCallback)
 - mk_DeviceManagerDeviceAddedCallback :: C_DeviceManagerDeviceAddedCallback -> IO (FunPtr C_DeviceManagerDeviceAddedCallback)
 - noDeviceManagerDeviceAddedCallback :: Maybe DeviceManagerDeviceAddedCallback
 - onDeviceManagerDeviceAdded :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceAddedCallback -> m SignalHandlerId
 - wrap_DeviceManagerDeviceAddedCallback :: DeviceManagerDeviceAddedCallback -> C_DeviceManagerDeviceAddedCallback
 - type C_DeviceManagerDeviceChangedCallback = Ptr () -> Ptr Device -> Ptr () -> IO ()
 - type DeviceManagerDeviceChangedCallback = Device -> IO ()
 - afterDeviceManagerDeviceChanged :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceChangedCallback -> m SignalHandlerId
 - genClosure_DeviceManagerDeviceChanged :: MonadIO m => DeviceManagerDeviceChangedCallback -> m (GClosure C_DeviceManagerDeviceChangedCallback)
 - mk_DeviceManagerDeviceChangedCallback :: C_DeviceManagerDeviceChangedCallback -> IO (FunPtr C_DeviceManagerDeviceChangedCallback)
 - noDeviceManagerDeviceChangedCallback :: Maybe DeviceManagerDeviceChangedCallback
 - onDeviceManagerDeviceChanged :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceChangedCallback -> m SignalHandlerId
 - wrap_DeviceManagerDeviceChangedCallback :: DeviceManagerDeviceChangedCallback -> C_DeviceManagerDeviceChangedCallback
 - type C_DeviceManagerDeviceRemovedCallback = Ptr () -> Ptr Device -> Ptr () -> IO ()
 - type DeviceManagerDeviceRemovedCallback = Device -> IO ()
 - afterDeviceManagerDeviceRemoved :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceRemovedCallback -> m SignalHandlerId
 - genClosure_DeviceManagerDeviceRemoved :: MonadIO m => DeviceManagerDeviceRemovedCallback -> m (GClosure C_DeviceManagerDeviceRemovedCallback)
 - mk_DeviceManagerDeviceRemovedCallback :: C_DeviceManagerDeviceRemovedCallback -> IO (FunPtr C_DeviceManagerDeviceRemovedCallback)
 - noDeviceManagerDeviceRemovedCallback :: Maybe DeviceManagerDeviceRemovedCallback
 - onDeviceManagerDeviceRemoved :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceRemovedCallback -> m SignalHandlerId
 - wrap_DeviceManagerDeviceRemovedCallback :: DeviceManagerDeviceRemovedCallback -> C_DeviceManagerDeviceRemovedCallback
 
Exported types
newtype DeviceManager Source #
Memory-managed wrapper type.
Constructors
| DeviceManager (ManagedPtr DeviceManager) | 
Instances
| Eq DeviceManager Source # | |
Defined in GI.Gdk.Objects.DeviceManager Methods (==) :: DeviceManager -> DeviceManager -> Bool # (/=) :: DeviceManager -> DeviceManager -> Bool #  | |
| GObject DeviceManager Source # | |
Defined in GI.Gdk.Objects.DeviceManager Methods gobjectType :: IO GType #  | |
| IsGValue DeviceManager Source # | Convert   | 
Defined in GI.Gdk.Objects.DeviceManager  | |
| HasParentTypes DeviceManager Source # | |
Defined in GI.Gdk.Objects.DeviceManager  | |
| type ParentTypes DeviceManager Source # | |
Defined in GI.Gdk.Objects.DeviceManager  | |
class (GObject o, IsDescendantOf DeviceManager o) => IsDeviceManager o Source #
Type class for types which can be safely cast to DeviceManager, for instance with toDeviceManager.
Instances
| (GObject o, IsDescendantOf DeviceManager o) => IsDeviceManager o Source # | |
Defined in GI.Gdk.Objects.DeviceManager  | |
toDeviceManager :: (MonadIO m, IsDeviceManager o) => o -> m DeviceManager Source #
Cast to DeviceManager, for types for which this is known to be safe. For general casts, use castTo.
noDeviceManager :: Maybe DeviceManager Source #
A convenience alias for Nothing :: Maybe DeviceManager.
Methods
Overloaded methods
getClientPointer
deviceManagerGetClientPointer Source #
Arguments
| :: (HasCallStack, MonadIO m, IsDeviceManager a) | |
| => a | 
  | 
| -> m Device | Returns: The client pointer. This memory is owned by GDK and must not be freed or unreferenced.  | 
Deprecated: (Since version 3.20)Use seatGetPointer instead.
Returns the client pointer, that is, the master pointer that acts as the core pointer for this application. In X11, window managers may change this depending on the interaction pattern under the presence of several pointers.
You should use this function seldomly, only in code that isn’t triggered by a Event
 and there aren’t other means to get a meaningful Device to operate on.
Since: 3.0
getDisplay
deviceManagerGetDisplay Source #
Arguments
| :: (HasCallStack, MonadIO m, IsDeviceManager a) | |
| => a | 
  | 
| -> m (Maybe Display) | Returns: the   | 
Gets the Display associated to deviceManager.
Since: 3.0
listDevices
deviceManagerListDevices Source #
Arguments
| :: (HasCallStack, MonadIO m, IsDeviceManager a) | |
| => a | 
  | 
| -> DeviceType | 
  | 
| -> m [Device] | Returns: a list of
            | 
Deprecated: (Since version 3.20), use seatGetPointer, seatGetKeyboard            and seatGetSlaves instead.
Returns the list of devices of type type currently attached to
 deviceManager.
Since: 3.0
Properties
display
No description available in the introspection data.
constructDeviceManagerDisplay :: (IsDeviceManager o, IsDisplay a) => a -> IO (GValueConstruct o) Source #
Construct a GValueConstruct with valid value for the “display” property. This is rarely needed directly, but it is used by new.
getDeviceManagerDisplay :: (MonadIO m, IsDeviceManager o) => o -> m (Maybe Display) Source #
Get the value of the “display” property.
 When overloading is enabled, this is equivalent to
get deviceManager #display
Signals
deviceAdded
type C_DeviceManagerDeviceAddedCallback = Ptr () -> Ptr Device -> Ptr () -> IO () Source #
Type for the callback on the (unwrapped) C side.
type DeviceManagerDeviceAddedCallback Source #
The deviceAdded signal is emitted either when a new master pointer is created, or when a slave (Hardware) input device is plugged in.
afterDeviceManagerDeviceAdded :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceAddedCallback -> m SignalHandlerId Source #
Connect a signal handler for the deviceAdded signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after deviceManager #deviceAdded callback
genClosure_DeviceManagerDeviceAdded :: MonadIO m => DeviceManagerDeviceAddedCallback -> m (GClosure C_DeviceManagerDeviceAddedCallback) Source #
Wrap the callback into a GClosure.
mk_DeviceManagerDeviceAddedCallback :: C_DeviceManagerDeviceAddedCallback -> IO (FunPtr C_DeviceManagerDeviceAddedCallback) Source #
Generate a function pointer callable from C code, from a C_DeviceManagerDeviceAddedCallback.
noDeviceManagerDeviceAddedCallback :: Maybe DeviceManagerDeviceAddedCallback Source #
A convenience synonym for .Nothing :: Maybe DeviceManagerDeviceAddedCallback
onDeviceManagerDeviceAdded :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceAddedCallback -> m SignalHandlerId Source #
Connect a signal handler for the deviceAdded signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on deviceManager #deviceAdded callback
wrap_DeviceManagerDeviceAddedCallback :: DeviceManagerDeviceAddedCallback -> C_DeviceManagerDeviceAddedCallback Source #
deviceChanged
type C_DeviceManagerDeviceChangedCallback = Ptr () -> Ptr Device -> Ptr () -> IO () Source #
Type for the callback on the (unwrapped) C side.
type DeviceManagerDeviceChangedCallback Source #
The deviceChanged signal is emitted whenever a device has changed in the hierarchy, either slave devices being disconnected from their master device or connected to another one, or master devices being added or removed a slave device.
If a slave device is detached from all master devices
 (deviceGetAssociatedDevice returns Nothing), its
 DeviceType will change to DeviceTypeFloating,
 if it's attached, it will change to DeviceTypeSlave.
afterDeviceManagerDeviceChanged :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceChangedCallback -> m SignalHandlerId Source #
Connect a signal handler for the deviceChanged signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after deviceManager #deviceChanged callback
genClosure_DeviceManagerDeviceChanged :: MonadIO m => DeviceManagerDeviceChangedCallback -> m (GClosure C_DeviceManagerDeviceChangedCallback) Source #
Wrap the callback into a GClosure.
mk_DeviceManagerDeviceChangedCallback :: C_DeviceManagerDeviceChangedCallback -> IO (FunPtr C_DeviceManagerDeviceChangedCallback) Source #
Generate a function pointer callable from C code, from a C_DeviceManagerDeviceChangedCallback.
noDeviceManagerDeviceChangedCallback :: Maybe DeviceManagerDeviceChangedCallback Source #
A convenience synonym for .Nothing :: Maybe DeviceManagerDeviceChangedCallback
onDeviceManagerDeviceChanged :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceChangedCallback -> m SignalHandlerId Source #
Connect a signal handler for the deviceChanged signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on deviceManager #deviceChanged callback
wrap_DeviceManagerDeviceChangedCallback :: DeviceManagerDeviceChangedCallback -> C_DeviceManagerDeviceChangedCallback Source #
deviceRemoved
type C_DeviceManagerDeviceRemovedCallback = Ptr () -> Ptr Device -> Ptr () -> IO () Source #
Type for the callback on the (unwrapped) C side.
type DeviceManagerDeviceRemovedCallback Source #
The deviceRemoved signal is emitted either when a master pointer is removed, or when a slave (Hardware) input device is unplugged.
afterDeviceManagerDeviceRemoved :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceRemovedCallback -> m SignalHandlerId Source #
Connect a signal handler for the deviceRemoved signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after deviceManager #deviceRemoved callback
genClosure_DeviceManagerDeviceRemoved :: MonadIO m => DeviceManagerDeviceRemovedCallback -> m (GClosure C_DeviceManagerDeviceRemovedCallback) Source #
Wrap the callback into a GClosure.
mk_DeviceManagerDeviceRemovedCallback :: C_DeviceManagerDeviceRemovedCallback -> IO (FunPtr C_DeviceManagerDeviceRemovedCallback) Source #
Generate a function pointer callable from C code, from a C_DeviceManagerDeviceRemovedCallback.
noDeviceManagerDeviceRemovedCallback :: Maybe DeviceManagerDeviceRemovedCallback Source #
A convenience synonym for .Nothing :: Maybe DeviceManagerDeviceRemovedCallback
onDeviceManagerDeviceRemoved :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceRemovedCallback -> m SignalHandlerId Source #
Connect a signal handler for the deviceRemoved signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on deviceManager #deviceRemoved callback