gi-gdk-3.0.26: Gdk bindings
CopyrightWill Thompson and Iñaki García Etxebarria
LicenseLGPL-2.1
MaintainerIñaki García Etxebarria
Safe HaskellSafe-Inferred
LanguageHaskell2010

GI.Gdk.Objects.Window

Contents

Description

No description available in the introspection data.

Synopsis

Exported types

newtype Window Source #

Memory-managed wrapper type.

Constructors

Window (ManagedPtr Window) 

Instances

Instances details
Eq Window Source # 
Instance details

Defined in GI.Gdk.Objects.Window

Methods

(==) :: Window -> Window -> Bool #

(/=) :: Window -> Window -> Bool #

GObject Window Source # 
Instance details

Defined in GI.Gdk.Objects.Window

ManagedPtrNewtype Window Source # 
Instance details

Defined in GI.Gdk.Objects.Window

Methods

toManagedPtr :: Window -> ManagedPtr Window

TypedObject Window Source # 
Instance details

Defined in GI.Gdk.Objects.Window

Methods

glibType :: IO GType

HasParentTypes Window Source # 
Instance details

Defined in GI.Gdk.Objects.Window

IsGValue (Maybe Window) Source #

Convert Window to and from GValue. See toGValue and fromGValue.

Instance details

Defined in GI.Gdk.Objects.Window

Methods

gvalueGType_ :: IO GType

gvalueSet_ :: Ptr GValue -> Maybe Window -> IO ()

gvalueGet_ :: Ptr GValue -> IO (Maybe Window)

type ParentTypes Window Source # 
Instance details

Defined in GI.Gdk.Objects.Window

type ParentTypes Window = '[Object]

class (GObject o, IsDescendantOf Window o) => IsWindow o Source #

Type class for types which can be safely cast to Window, for instance with toWindow.

Instances

Instances details
(GObject o, IsDescendantOf Window o) => IsWindow o Source # 
Instance details

Defined in GI.Gdk.Objects.Window

toWindow :: (MonadIO m, IsWindow o) => o -> m Window Source #

Cast to Window, for types for which this is known to be safe. For general casts, use castTo.

Methods

Click to display all available methods, including inherited ones

Expand

Methods

beep, beginDrawFrame, beginMoveDrag, beginMoveDragForDevice, beginPaintRect, beginPaintRegion, beginResizeDrag, beginResizeDragForDevice, bindProperty, bindPropertyFull, configureFinished, coordsFromParent, coordsToParent, createGlContext, createSimilarImageSurface, createSimilarSurface, deiconify, destroy, destroyNotify, enableSynchronizedConfigure, endDrawFrame, endPaint, ensureNative, flush, focus, forceFloating, freezeNotify, freezeToplevelUpdatesLibgtkOnly, freezeUpdates, fullscreen, fullscreenOnMonitor, geometryChanged, getv, hasNative, hide, iconify, inputShapeCombineRegion, invalidateMaybeRecurse, invalidateRect, invalidateRegion, isDestroyed, isFloating, isInputOnly, isShaped, isViewable, isVisible, lower, markPaintFromClip, maximize, mergeChildInputShapes, mergeChildShapes, move, moveRegion, moveResize, moveToRect, notify, notifyByPspec, peekChildren, processUpdates, raise, ref, refSink, registerDnd, reparent, resize, restack, runDispose, scroll, shapeCombineRegion, show, showUnraised, showWindowMenu, stealData, stealQdata, stick, thawNotify, thawToplevelUpdatesLibgtkOnly, thawUpdates, unfullscreen, unmaximize, unref, unstick, watchClosure, withdraw.

Getters

getAcceptFocus, getBackgroundPattern, getChildren, getChildrenWithUserData, getClipRegion, getComposited, getCursor, getData, getDecorations, getDeviceCursor, getDeviceEvents, getDevicePosition, getDevicePositionDouble, getDisplay, getDragProtocol, getEffectiveParent, getEffectiveToplevel, getEventCompression, getEvents, getFocusOnMap, getFrameClock, getFrameExtents, getFullscreenMode, getGeometry, getGroup, getHeight, getModalHint, getOrigin, getParent, getPassThrough, getPointer, getPosition, getProperty, getQdata, getRootCoords, getRootOrigin, getScaleFactor, getScreen, getSourceEvents, getState, getSupportMultidevice, getToplevel, getTypeHint, getUpdateArea, getUserData, getVisibleRegion, getVisual, getWidth, getWindowType.

Setters

setAcceptFocus, setBackground, setBackgroundPattern, setBackgroundRgba, setChildInputShapes, setChildShapes, setComposited, setCursor, setData, setDataFull, setDecorations, setDeviceCursor, setDeviceEvents, setEventCompression, setEvents, setFocusOnMap, setFullscreenMode, setFunctions, setGeometryHints, setGroup, setIconList, setIconName, setKeepAbove, setKeepBelow, setModalHint, setOpacity, setOpaqueRegion, setOverrideRedirect, setPassThrough, setProperty, setRole, setShadowWidth, setSkipPagerHint, setSkipTaskbarHint, setSourceEvents, setStartupId, setStaticGravities, setSupportMultidevice, setTitle, setTransientFor, setTypeHint, setUrgencyHint, setUserData.

atPointer

windowAtPointer Source #

Arguments

:: (HasCallStack, MonadIO m) 
=> m (Window, Int32, Int32)

Returns: window under the mouse pointer

Deprecated: (Since version 3.0)Use deviceGetWindowAtPosition instead.

Obtains the window underneath the mouse pointer, returning the location of that window in winX, winY. Returns Nothing if the window under the mouse pointer is not known to GDK (if the window belongs to another application and a Window hasn’t been created for it with gdk_window_foreign_new())

NOTE: For multihead-aware widgets or applications use displayGetWindowAtPointer instead.

beep

windowBeep Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Emits a short beep associated to window in the appropriate display, if supported. Otherwise, emits a short beep on the display just as displayBeep.

Since: 2.12

beginDrawFrame

windowBeginDrawFrame Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Region

region: a Cairo region

-> m DrawingContext

Returns: a DrawingContext context that should be used to draw the contents of the window; the returned context is owned by GDK.

Indicates that you are beginning the process of redrawing region on window, and provides you with a DrawingContext.

If window is a top level Window, backed by a native window implementation, a backing store (offscreen buffer) large enough to contain region will be created. The backing store will be initialized with the background color or background surface for window. Then, all drawing operations performed on window will be diverted to the backing store. When you call gdk_window_end_frame(), the contents of the backing store will be copied to window, making it visible on screen. Only the part of window contained in region will be modified; that is, drawing operations are clipped to region.

The net result of all this is to remove flicker, because the user sees the finished product appear all at once when you call windowEndDrawFrame. If you draw to window directly without calling windowBeginDrawFrame, the user may see flicker as individual drawing operations are performed in sequence.

When using GTK+, the widget system automatically places calls to windowBeginDrawFrame and windowEndDrawFrame around emissions of the GtkWidget::draw signal. That is, if you’re drawing the contents of the widget yourself, you can assume that the widget has a cleared background, is already set as the clip region, and already has a backing store. Therefore in most cases, application code in GTK does not need to call windowBeginDrawFrame explicitly.

Since: 3.22

beginMoveDrag

windowBeginMoveDrag Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Int32

button: the button being used to drag, or 0 for a keyboard-initiated drag

-> Int32

rootX: root window X coordinate of mouse click that began the drag

-> Int32

rootY: root window Y coordinate of mouse click that began the drag

-> Word32

timestamp: timestamp of mouse click that began the drag

-> m () 

Begins a window move operation (for a toplevel window).

This function assumes that the drag is controlled by the client pointer device, use windowBeginMoveDragForDevice to begin a drag with a different device.

beginMoveDragForDevice

windowBeginMoveDragForDevice Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsDevice b) 
=> a

window: a toplevel Window

-> b

device: the device used for the operation

-> Int32

button: the button being used to drag, or 0 for a keyboard-initiated drag

-> Int32

rootX: root window X coordinate of mouse click that began the drag

-> Int32

rootY: root window Y coordinate of mouse click that began the drag

-> Word32

timestamp: timestamp of mouse click that began the drag

-> m () 

Begins a window move operation (for a toplevel window). You might use this function to implement a “window move grip,” for example. The function works best with window managers that support the Extended Window Manager Hints but has a fallback implementation for other window managers.

Since: 3.4

beginPaintRect

windowBeginPaintRect Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Rectangle

rectangle: rectangle you intend to draw to

-> m () 

Deprecated: (Since version 3.22)Use windowBeginDrawFrame instead

A convenience wrapper around windowBeginPaintRegion which creates a rectangular region for you. See windowBeginPaintRegion for details.

beginPaintRegion

windowBeginPaintRegion Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Region

region: region you intend to draw to

-> m () 

Deprecated: (Since version 3.22)Use windowBeginDrawFrame instead

Indicates that you are beginning the process of redrawing region. A backing store (offscreen buffer) large enough to contain region will be created. The backing store will be initialized with the background color or background surface for window. Then, all drawing operations performed on window will be diverted to the backing store. When you call windowEndPaint, the backing store will be copied to window, making it visible onscreen. Only the part of window contained in region will be modified; that is, drawing operations are clipped to region.

The net result of all this is to remove flicker, because the user sees the finished product appear all at once when you call windowEndPaint. If you draw to window directly without calling windowBeginPaintRegion, the user may see flicker as individual drawing operations are performed in sequence. The clipping and background-initializing features of windowBeginPaintRegion are conveniences for the programmer, so you can avoid doing that work yourself.

When using GTK+, the widget system automatically places calls to windowBeginPaintRegion and windowEndPaint around emissions of the expose_event signal. That is, if you’re writing an expose event handler, you can assume that the exposed area in EventExpose has already been cleared to the window background, is already set as the clip region, and already has a backing store. Therefore in most cases, application code need not call windowBeginPaintRegion. (You can disable the automatic calls around expose events on a widget-by-widget basis by calling gtk_widget_set_double_buffered().)

If you call this function multiple times before calling the matching windowEndPaint, the backing stores are pushed onto a stack. windowEndPaint copies the topmost backing store onscreen, subtracts the topmost region from all other regions in the stack, and pops the stack. All drawing operations affect only the topmost backing store in the stack. One matching call to windowEndPaint is required for each call to windowBeginPaintRegion.

beginResizeDrag

windowBeginResizeDrag Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> WindowEdge

edge: the edge or corner from which the drag is started

-> Int32

button: the button being used to drag, or 0 for a keyboard-initiated drag

-> Int32

rootX: root window X coordinate of mouse click that began the drag

-> Int32

rootY: root window Y coordinate of mouse click that began the drag

-> Word32

timestamp: timestamp of mouse click that began the drag (use eventGetTime)

-> m () 

Begins a window resize operation (for a toplevel window).

This function assumes that the drag is controlled by the client pointer device, use windowBeginResizeDragForDevice to begin a drag with a different device.

beginResizeDragForDevice

windowBeginResizeDragForDevice Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsDevice b) 
=> a

window: a toplevel Window

-> WindowEdge

edge: the edge or corner from which the drag is started

-> b

device: the device used for the operation

-> Int32

button: the button being used to drag, or 0 for a keyboard-initiated drag

-> Int32

rootX: root window X coordinate of mouse click that began the drag

-> Int32

rootY: root window Y coordinate of mouse click that began the drag

-> Word32

timestamp: timestamp of mouse click that began the drag (use eventGetTime)

-> m () 

Begins a window resize operation (for a toplevel window). You might use this function to implement a “window resize grip,” for example; in fact GtkStatusbar uses it. The function works best with window managers that support the Extended Window Manager Hints but has a fallback implementation for other window managers.

Since: 3.4

configureFinished

windowConfigureFinished Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Deprecated: (Since version 3.8)this function is no longer needed

Does nothing, present only for compatiblity.

Since: 2.6

constrainSize

windowConstrainSize Source #

Arguments

:: (HasCallStack, MonadIO m) 
=> Geometry

geometry: a Geometry structure

-> [WindowHints]

flags: a mask indicating what portions of geometry are set

-> Int32

width: desired width of window

-> Int32

height: desired height of the window

-> m (Int32, Int32) 

Constrains a desired width and height according to a set of geometry hints (such as minimum and maximum size).

coordsFromParent

windowCoordsFromParent Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a child window

-> Double

parentX: X coordinate in parent’s coordinate system

-> Double

parentY: Y coordinate in parent’s coordinate system

-> m (Double, Double) 

Transforms window coordinates from a parent window to a child window, where the parent window is the normal parent as returned by windowGetParent for normal windows, and the window's embedder as returned by offscreenWindowGetEmbedder for offscreen windows.

For normal windows, calling this function is equivalent to subtracting the return values of windowGetPosition from the parent coordinates. For offscreen windows however (which can be arbitrarily transformed), this function calls the GdkWindowfromEmbedder: signal to translate the coordinates.

You should always use this function when writing generic code that walks down a window hierarchy.

See also: windowCoordsToParent

Since: 2.22

coordsToParent

windowCoordsToParent Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a child window

-> Double

x: X coordinate in child’s coordinate system

-> Double

y: Y coordinate in child’s coordinate system

-> m (Double, Double) 

Transforms window coordinates from a child window to its parent window, where the parent window is the normal parent as returned by windowGetParent for normal windows, and the window's embedder as returned by offscreenWindowGetEmbedder for offscreen windows.

For normal windows, calling this function is equivalent to adding the return values of windowGetPosition to the child coordinates. For offscreen windows however (which can be arbitrarily transformed), this function calls the GdkWindowtoEmbedder: signal to translate the coordinates.

You should always use this function when writing generic code that walks up a window hierarchy.

See also: windowCoordsFromParent

Since: 2.22

createGlContext

windowCreateGlContext Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m GLContext

Returns: the newly created GLContext, or Nothing on error (Can throw GError)

Creates a new GLContext matching the framebuffer format to the visual of the Window. The context is disconnected from any particular window or surface.

If the creation of the GLContext failed, error will be set.

Before using the returned GLContext, you will need to call gLContextMakeCurrent or gLContextRealize.

Since: 3.16

createSimilarImageSurface

windowCreateSimilarImageSurface Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: window to make new surface similar to, or Nothing if none

-> Format

format: the format for the new surface

-> Int32

width: width of the new surface

-> Int32

height: height of the new surface

-> Int32

scale: the scale of the new surface, or 0 to use same as window

-> m Surface

Returns: a pointer to the newly allocated surface. The caller owns the surface and should call cairo_surface_destroy() when done with it.

This function always returns a valid pointer, but it will return a pointer to a “nil” surface if other is already in an error state or any other error occurs.

Create a new image surface that is efficient to draw on the given window.

Initially the surface contents are all 0 (transparent if contents have transparency, black otherwise.)

The width and height of the new surface are not affected by the scaling factor of the window, or by the scale argument; they are the size of the surface in device pixels. If you wish to create an image surface capable of holding the contents of window you can use:

C code

 int scale = gdk_window_get_scale_factor (window);
 int width = gdk_window_get_width (window) * scale;
 int height = gdk_window_get_height (window) * scale;

 // format is set elsewhere
 cairo_surface_t *surface =
   gdk_window_create_similar_image_surface (window,
                                            format,
                                            width, height,
                                            scale);

Note that unlike cairo_surface_create_similar_image(), the new surface's device scale is set to scale, or to the scale factor of window if scale is 0.

Since: 3.10

createSimilarSurface

windowCreateSimilarSurface Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: window to make new surface similar to

-> Content

content: the content for the new surface

-> Int32

width: width of the new surface

-> Int32

height: height of the new surface

-> m Surface

Returns: a pointer to the newly allocated surface. The caller owns the surface and should call cairo_surface_destroy() when done with it.

This function always returns a valid pointer, but it will return a pointer to a “nil” surface if other is already in an error state or any other error occurs.

Create a new surface that is as compatible as possible with the given window. For example the new surface will have the same fallback resolution and font options as window. Generally, the new surface will also use the same backend as window, unless that is not possible for some reason. The type of the returned surface may be examined with cairo_surface_get_type().

Initially the surface contents are all 0 (transparent if contents have transparency, black otherwise.)

Since: 2.22

deiconify

windowDeiconify Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Attempt to deiconify (unminimize) window. On X11 the window manager may choose to ignore the request to deiconify. When using GTK+, use gtk_window_deiconify() instead of the Window variant. Or better yet, you probably want to use gtk_window_present_with_time(), which raises the window, focuses it, unminimizes it, and puts it on the current desktop.

destroy

windowDestroy Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Destroys the window system resources associated with window and decrements window's reference count. The window system resources for all children of window are also destroyed, but the children’s reference counts are not decremented.

Note that a window will not be destroyed automatically when its reference count reaches zero. You must call this function yourself before that happens.

destroyNotify

windowDestroyNotify :: (HasCallStack, MonadIO m, IsWindow a) => a -> m () Source #

No description available in the introspection data.

enableSynchronizedConfigure

windowEnableSynchronizedConfigure Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Deprecated: (Since version 3.8)this function is no longer needed

Does nothing, present only for compatiblity.

Since: 2.6

endDrawFrame

windowEndDrawFrame Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsDrawingContext b) 
=> a

window: a Window

-> b

context: the DrawingContext created by windowBeginDrawFrame

-> m () 

Indicates that the drawing of the contents of window started with gdk_window_begin_frame() has been completed.

This function will take care of destroying the DrawingContext.

It is an error to call this function without a matching gdk_window_begin_frame() first.

Since: 3.22

endPaint

windowEndPaint Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Indicates that the backing store created by the most recent call to windowBeginPaintRegion should be copied onscreen and deleted, leaving the next-most-recent backing store or no backing store at all as the active paint region. See windowBeginPaintRegion for full details.

It is an error to call this function without a matching windowBeginPaintRegion first.

ensureNative

windowEnsureNative Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Bool

Returns: True if the window has a native window, False otherwise

Tries to ensure that there is a window-system native window for this GdkWindow. This may fail in some situations, returning False.

Offscreen window and children of them can never have native windows.

Some backends may not support native child windows.

Since: 2.18

flush

windowFlush Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Deprecated: (Since version 3.14)

This function does nothing.

Since: 2.18

focus

windowFocus Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Word32

timestamp: timestamp of the event triggering the window focus

-> m () 

Sets keyboard focus to window. In most cases, gtk_window_present_with_time() should be used on a GtkWindow, rather than calling this function.

freezeToplevelUpdatesLibgtkOnly

windowFreezeToplevelUpdatesLibgtkOnly Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Deprecated: (Since version 3.16)This symbol was never meant to be used outside of GTK+

Temporarily freezes a window and all its descendants such that it won't receive expose events. The window will begin receiving expose events again when windowThawToplevelUpdatesLibgtkOnly is called. If windowFreezeToplevelUpdatesLibgtkOnly has been called more than once, windowThawToplevelUpdatesLibgtkOnly must be called an equal number of times to begin processing exposes.

This function is not part of the GDK public API and is only for use by GTK+.

freezeUpdates

windowFreezeUpdates Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Temporarily freezes a window such that it won’t receive expose events. The window will begin receiving expose events again when windowThawUpdates is called. If windowFreezeUpdates has been called more than once, windowThawUpdates must be called an equal number of times to begin processing exposes.

fullscreen

windowFullscreen Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Moves the window into fullscreen mode. This means the window covers the entire screen and is above any panels or task bars.

If the window was already fullscreen, then this function does nothing.

On X11, asks the window manager to put window in a fullscreen state, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don’t have a concept of “fullscreen”; so you can’t rely on the fullscreenification actually happening. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen.

Since: 2.2

fullscreenOnMonitor

windowFullscreenOnMonitor Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Int32

monitor: Which monitor to display fullscreen on.

-> m () 

Moves the window into fullscreen mode on the given monitor. This means the window covers the entire screen and is above any panels or task bars.

If the window was already fullscreen, then this function does nothing.

geometryChanged

windowGeometryChanged Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: an embedded offscreen Window

-> m () 

This function informs GDK that the geometry of an embedded offscreen window has changed. This is necessary for GDK to keep track of which offscreen window the pointer is in.

Since: 2.18

getAcceptFocus

windowGetAcceptFocus Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window.

-> m Bool

Returns: whether or not the window should receive input focus.

Determines whether or not the desktop environment shuld be hinted that the window does not want to receive input focus.

Since: 2.22

getBackgroundPattern

windowGetBackgroundPattern Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a window

-> m (Maybe Pattern)

Returns: The pattern to use for the background or Nothing if there is no background.

Deprecated: (Since version 3.22)Don't use this function

Gets the pattern used to clear the background on window.

Since: 2.22

getChildren

windowGetChildren Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m [Window]

Returns: list of child windows inside window

Gets the list of children of window known to GDK. This function only returns children created via GDK, so for example it’s useless when used with the root window; it only returns windows an application created itself.

The returned list must be freed, but the elements in the list need not be.

getChildrenWithUserData

windowGetChildrenWithUserData Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Ptr ()

userData: user data to look for

-> m [Window]

Returns: list of child windows inside window

Gets the list of children of window known to GDK with a particular userData set on it.

The returned list must be freed, but the elements in the list need not be.

The list is returned in (relative) stacking order, i.e. the lowest window is first.

Since: 3.10

getClipRegion

windowGetClipRegion Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Region

Returns: a Region. This must be freed with cairo_region_destroy() when you are done.

Computes the region of a window that potentially can be written to by drawing primitives. This region may not take into account other factors such as if the window is obscured by other windows, but no area outside of this region will be affected by drawing primitives.

getComposited

windowGetComposited Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Bool

Returns: True if the window is composited.

Deprecated: (Since version 3.16)Compositing is an outdated technology that only ever worked on X11.

Determines whether window is composited.

See windowSetComposited.

Since: 2.22

getCursor

windowGetCursor Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m (Maybe Cursor)

Returns: a Cursor, or Nothing. The returned object is owned by the Window and should not be unreferenced directly. Use windowSetCursor to unset the cursor of the window

Retrieves a Cursor pointer for the cursor currently set on the specified Window, or Nothing. If the return value is Nothing then there is no custom cursor set on the specified window, and it is using the cursor for its parent window.

Since: 2.18

getDecorations

windowGetDecorations Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: The toplevel Window to get the decorations from

-> m (Bool, [WMDecoration])

Returns: True if the window has decorations set, False otherwise.

Returns the decorations set on the GdkWindow with windowSetDecorations.

getDeviceCursor

windowGetDeviceCursor Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsDevice b) 
=> a

window: a Window.

-> b

device: a master, pointer Device.

-> m (Maybe Cursor)

Returns: a Cursor, or Nothing. The returned object is owned by the Window and should not be unreferenced directly. Use windowSetCursor to unset the cursor of the window

Retrieves a Cursor pointer for the device currently set on the specified Window, or Nothing. If the return value is Nothing then there is no custom cursor set on the specified window, and it is using the cursor for its parent window.

Since: 3.0

getDeviceEvents

windowGetDeviceEvents Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsDevice b) 
=> a

window: a Window.

-> b

device: a Device.

-> m [EventMask]

Returns: device event mask for window

Returns the event mask for window corresponding to an specific device.

Since: 3.0

getDevicePosition

windowGetDevicePosition Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsDevice b) 
=> a

window: a Window.

-> b

device: pointer Device to query to.

-> m (Maybe Window, Int32, Int32, [ModifierType])

Returns: The window underneath device (as with deviceGetWindowAtPosition), or Nothing if the window is not known to GDK.

Obtains the current device position and modifier state. The position is given in coordinates relative to the upper left corner of window.

Use windowGetDevicePositionDouble if you need subpixel precision.

Since: 3.0

getDevicePositionDouble

windowGetDevicePositionDouble Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsDevice b) 
=> a

window: a Window.

-> b

device: pointer Device to query to.

-> m (Maybe Window, Double, Double, [ModifierType])

Returns: The window underneath device (as with deviceGetWindowAtPosition), or Nothing if the window is not known to GDK.

Obtains the current device position in doubles and modifier state. The position is given in coordinates relative to the upper left corner of window.

Since: 3.10

getDisplay

windowGetDisplay Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Display

Returns: the Display associated with window

Gets the Display associated with a Window.

Since: 2.24

getDragProtocol

windowGetDragProtocol Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: the destination window

-> m (DragProtocol, Window)

Returns: the supported DND protocol.

Finds out the DND protocol supported by a window.

Since: 3.0

getEffectiveParent

windowGetEffectiveParent Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Window

Returns: effective parent of window

Obtains the parent of window, as known to GDK. Works like windowGetParent for normal windows, but returns the window’s embedder for offscreen windows.

See also: offscreenWindowGetEmbedder

Since: 2.22

getEffectiveToplevel

windowGetEffectiveToplevel Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Window

Returns: the effective toplevel window containing window

Gets the toplevel window that’s an ancestor of window.

Works like windowGetToplevel, but treats an offscreen window's embedder as its parent, using windowGetEffectiveParent.

See also: offscreenWindowGetEmbedder

Since: 2.22

getEventCompression

windowGetEventCompression Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Bool

Returns: True if motion events will be compressed

Get the current event compression setting for this window.

Since: 3.12

getEvents

windowGetEvents Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m [EventMask]

Returns: event mask for window

Gets the event mask for window for all master input devices. See windowSetEvents.

getFocusOnMap

windowGetFocusOnMap Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window.

-> m Bool

Returns: whether or not the window wants to receive input focus when it is mapped.

Determines whether or not the desktop environment should be hinted that the window does not want to receive input focus when it is mapped.

Since: 2.22

getFrameClock

windowGetFrameClock Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: window to get frame clock for

-> m FrameClock

Returns: the frame clock

Gets the frame clock for the window. The frame clock for a window never changes unless the window is reparented to a new toplevel window.

Since: 3.8

getFrameExtents

windowGetFrameExtents Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m Rectangle 

Obtains the bounding box of the window, including window manager titlebar/borders if any. The frame position is given in root window coordinates. To get the position of the window itself (rather than the frame) in root window coordinates, use windowGetOrigin.

getFullscreenMode

windowGetFullscreenMode Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m FullscreenMode

Returns: The FullscreenMode applied to the window when fullscreen.

Obtains the FullscreenMode of the window.

Since: 3.8

getGeometry

windowGetGeometry Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m (Int32, Int32, Int32, Int32) 

Any of the return location arguments to this function may be Nothing, if you aren’t interested in getting the value of that field.

The X and Y coordinates returned are relative to the parent window of window, which for toplevels usually means relative to the window decorations (titlebar, etc.) rather than relative to the root window (screen-size background window).

On the X11 platform, the geometry is obtained from the X server, so reflects the latest position of window; this may be out-of-sync with the position of window delivered in the most-recently-processed EventConfigure. windowGetPosition in contrast gets the position from the most recent configure event.

Note: If window is not a toplevel, it is much better to call windowGetPosition, windowGetWidth and windowGetHeight instead, because it avoids the roundtrip to the X server and because these functions support the full 32-bit coordinate space, whereas windowGetGeometry is restricted to the 16-bit coordinates of X11.

getGroup

windowGetGroup Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m Window

Returns: the group leader window for window

Returns the group leader window for window. See windowSetGroup.

Since: 2.4

getHeight

windowGetHeight Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Int32

Returns: The height of window

Returns the height of the given window.

On the X11 platform the returned size is the size reported in the most-recently-processed configure event, rather than the current size on the X server.

Since: 2.24

getModalHint

windowGetModalHint Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: A toplevel Window.

-> m Bool

Returns: whether or not the window has the modal hint set.

Determines whether or not the window manager is hinted that window has modal behaviour.

Since: 2.22

getOrigin

windowGetOrigin Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m (Int32, Int32, Int32)

Returns: not meaningful, ignore

Obtains the position of a window in root window coordinates. (Compare with windowGetPosition and windowGetGeometry which return the position of a window relative to its parent window.)

getParent

windowGetParent Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Window

Returns: parent of window

Obtains the parent of window, as known to GDK. Does not query the X server; thus this returns the parent as passed to windowNew, not the actual parent. This should never matter unless you’re using Xlib calls mixed with GDK calls on the X11 platform. It may also matter for toplevel windows, because the window manager may choose to reparent them.

Note that you should use windowGetEffectiveParent when writing generic code that walks up a window hierarchy, because windowGetParent will most likely not do what you expect if there are offscreen windows in the hierarchy.

getPassThrough

windowGetPassThrough Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Bool 

Returns whether input to the window is passed through to the window below.

See windowSetPassThrough for details

Since: 3.18

getPointer

windowGetPointer Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m (Maybe Window, Int32, Int32, [ModifierType])

Returns: the window containing the pointer (as with windowAtPointer), or Nothing if the window containing the pointer isn’t known to GDK

Deprecated: (Since version 3.0)Use windowGetDevicePosition instead.

Obtains the current pointer position and modifier state. The position is given in coordinates relative to the upper left corner of window.

getPosition

windowGetPosition Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m (Int32, Int32) 

Obtains the position of the window as reported in the most-recently-processed EventConfigure. Contrast with windowGetGeometry which queries the X server for the current window position, regardless of which events have been received or processed.

The position coordinates are relative to the window’s parent window.

getRootCoords

windowGetRootCoords Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Int32

x: X coordinate in window

-> Int32

y: Y coordinate in window

-> m (Int32, Int32) 

Obtains the position of a window position in root window coordinates. This is similar to windowGetOrigin but allows you to pass in any position in the window, not just the origin.

Since: 2.18

getRootOrigin

windowGetRootOrigin Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m (Int32, Int32) 

Obtains the top-left corner of the window manager frame in root window coordinates.

getScaleFactor

windowGetScaleFactor Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: window to get scale factor for

-> m Int32

Returns: the scale factor

Returns the internal scale factor that maps from window coordiantes to the actual device pixels. On traditional systems this is 1, but on very high density outputs this can be a higher value (often 2).

A higher value means that drawing is automatically scaled up to a higher resolution, so any code doing drawing will automatically look nicer. However, if you are supplying pixel-based data the scale value can be used to determine whether to use a pixel resource with higher resolution data.

The scale of a window may change during runtime, if this happens a configure event will be sent to the toplevel window.

Since: 3.10

getScreen

windowGetScreen Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Screen

Returns: the Screen associated with window

Gets the Screen associated with a Window.

Since: 2.24

getSourceEvents

windowGetSourceEvents Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> InputSource

source: a InputSource to define the source class.

-> m [EventMask]

Returns: source event mask for window

Returns the event mask for window corresponding to the device class specified by source.

getState

windowGetState Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m [WindowState]

Returns: window state bitfield

Gets the bitwise OR of the currently active window state flags, from the WindowState enumeration.

getSupportMultidevice

windowGetSupportMultidevice Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window.

-> m Bool

Returns: True if the window handles multidevice features.

Returns True if the window is aware of the existence of multiple devices.

Since: 3.0

getToplevel

windowGetToplevel Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Window

Returns: the toplevel window containing window

Gets the toplevel window that’s an ancestor of window.

Any window type but WindowTypeChild is considered a toplevel window, as is a WindowTypeChild window that has a root window as parent.

Note that you should use windowGetEffectiveToplevel when you want to get to a window’s toplevel as seen on screen, because windowGetToplevel will most likely not do what you expect if there are offscreen windows in the hierarchy.

getTypeHint

windowGetTypeHint Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: A toplevel Window

-> m WindowTypeHint

Returns: The type hint set for window

This function returns the type hint set for a window.

Since: 2.10

getUpdateArea

windowGetUpdateArea Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Region

Returns: the update area for window

Transfers ownership of the update area from window to the caller of the function. That is, after calling this function, window will no longer have an invalid/dirty region; the update area is removed from window and handed to you. If a window has no update area, windowGetUpdateArea returns Nothing. You are responsible for calling cairo_region_destroy() on the returned region if it’s non-Nothing.

getUserData

windowGetUserData Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m (Ptr ()) 

Retrieves the user data for window, which is normally the widget that window belongs to. See windowSetUserData.

getVisibleRegion

windowGetVisibleRegion Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Region

Returns: a Region. This must be freed with cairo_region_destroy() when you are done.

Computes the region of the window that is potentially visible. This does not necessarily take into account if the window is obscured by other windows, but no area outside of this region is visible.

getVisual

windowGetVisual Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Visual

Returns: a Visual

Gets the Visual describing the pixel format of window.

Since: 2.24

getWidth

windowGetWidth Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Int32

Returns: The width of window

Returns the width of the given window.

On the X11 platform the returned size is the size reported in the most-recently-processed configure event, rather than the current size on the X server.

Since: 2.24

getWindowType

windowGetWindowType Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m WindowType

Returns: type of window

Gets the type of the window. See WindowType.

hasNative

windowHasNative Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Bool

Returns: True if the window has a native window, False otherwise.

Checks whether the window has a native window or not. Note that you can use windowEnsureNative if a native window is needed.

Since: 2.22

hide

windowHide Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

For toplevel windows, withdraws them, so they will no longer be known to the window manager; for all windows, unmaps them, so they won’t be displayed. Normally done automatically as part of gtk_widget_hide().

iconify

windowIconify Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Asks to iconify (minimize) window. The window manager may choose to ignore the request, but normally will honor it. Using gtk_window_iconify() is preferred, if you have a GtkWindow widget.

This function only makes sense when window is a toplevel window.

inputShapeCombineRegion

windowInputShapeCombineRegion Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Region

shapeRegion: region of window to be non-transparent

-> Int32

offsetX: X position of shapeRegion in window coordinates

-> Int32

offsetY: Y position of shapeRegion in window coordinates

-> m () 

Like windowShapeCombineRegion, but the shape applies only to event handling. Mouse events which happen while the pointer position corresponds to an unset bit in the mask will be passed on the window below window.

An input shape is typically used with RGBA windows. The alpha channel of the window defines which pixels are invisible and allows for nicely antialiased borders, and the input shape controls where the window is “clickable”.

On the X11 platform, this requires version 1.1 of the shape extension.

On the Win32 platform, this functionality is not present and the function does nothing.

Since: 2.10

invalidateMaybeRecurse

windowInvalidateMaybeRecurse Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Region

region: a Region

-> Maybe WindowChildFunc

childFunc: function to use to decide if to recurse to a child, Nothing means never recurse.

-> m () 

Adds region to the update area for window. The update area is the region that needs to be redrawn, or “dirty region.” The call windowProcessUpdates sends one or more expose events to the window, which together cover the entire update area. An application would normally redraw the contents of window in response to those expose events.

GDK will call windowProcessAllUpdates on your behalf whenever your program returns to the main loop and becomes idle, so normally there’s no need to do that manually, you just need to invalidate regions that you know should be redrawn.

The childFunc parameter controls whether the region of each child window that intersects region will also be invalidated. Only children for which childFunc returns TRUE will have the area invalidated.

invalidateRect

windowInvalidateRect Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Maybe Rectangle

rect: rectangle to invalidate or Nothing to invalidate the whole window

-> Bool

invalidateChildren: whether to also invalidate child windows

-> m () 

A convenience wrapper around windowInvalidateRegion which invalidates a rectangular region. See windowInvalidateRegion for details.

invalidateRegion

windowInvalidateRegion Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Region

region: a Region

-> Bool

invalidateChildren: True to also invalidate child windows

-> m () 

Adds region to the update area for window. The update area is the region that needs to be redrawn, or “dirty region.” The call windowProcessUpdates sends one or more expose events to the window, which together cover the entire update area. An application would normally redraw the contents of window in response to those expose events.

GDK will call windowProcessAllUpdates on your behalf whenever your program returns to the main loop and becomes idle, so normally there’s no need to do that manually, you just need to invalidate regions that you know should be redrawn.

The invalidateChildren parameter controls whether the region of each child window that intersects region will also be invalidated. If False, then the update area for child windows will remain unaffected. See gdk_window_invalidate_maybe_recurse if you need fine grained control over which children are invalidated.

isDestroyed

windowIsDestroyed Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Bool

Returns: True if the window is destroyed

Check to see if a window is destroyed..

Since: 2.18

isInputOnly

windowIsInputOnly Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m Bool

Returns: True if window is input only

Determines whether or not the window is an input only window.

Since: 2.22

isShaped

windowIsShaped Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m Bool

Returns: True if window is shaped

Determines whether or not the window is shaped.

Since: 2.22

isViewable

windowIsViewable Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Bool

Returns: True if the window is viewable

Check if the window and all ancestors of the window are mapped. (This is not necessarily "viewable" in the X sense, since we only check as far as we have GDK window parents, not to the root window.)

isVisible

windowIsVisible Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m Bool

Returns: True if the window is mapped

Checks whether the window has been mapped (with windowShow or windowShowUnraised).

lower

windowLower Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Lowers window to the bottom of the Z-order (stacking order), so that other windows with the same parent window appear above window. This is true whether or not the other windows are visible.

If window is a toplevel, the window manager may choose to deny the request to move the window in the Z-order, windowLower only requests the restack, does not guarantee it.

Note that windowShow raises the window again, so don’t call this function before windowShow. (Try windowShowUnraised.)

markPaintFromClip

windowMarkPaintFromClip Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Context

cr: a Context

-> m () 

If you call this during a paint (e.g. between windowBeginPaintRegion and windowEndPaint then GDK will mark the current clip region of the window as being drawn. This is required when mixing GL rendering via cairoDrawFromGl and cairo rendering, as otherwise GDK has no way of knowing when something paints over the GL-drawn regions.

This is typically called automatically by GTK+ and you don't need to care about this.

Since: 3.16

maximize

windowMaximize Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Maximizes the window. If the window was already maximized, then this function does nothing.

On X11, asks the window manager to maximize window, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don’t have a concept of “maximized”; so you can’t rely on the maximization actually happening. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen.

On Windows, reliably maximizes the window.

mergeChildInputShapes

windowMergeChildInputShapes Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Merges the input shape masks for any child windows into the input shape mask for window. i.e. the union of all input masks for window and its children will become the new input mask for window. See windowInputShapeCombineRegion.

This function is distinct from windowSetChildInputShapes because it includes window’s input shape mask in the set of shapes to be merged.

Since: 2.10

mergeChildShapes

windowMergeChildShapes Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Merges the shape masks for any child windows into the shape mask for window. i.e. the union of all masks for window and its children will become the new mask for window. See windowShapeCombineRegion.

This function is distinct from windowSetChildShapes because it includes window’s shape mask in the set of shapes to be merged.

move

windowMove Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Int32

x: X coordinate relative to window’s parent

-> Int32

y: Y coordinate relative to window’s parent

-> m () 

Repositions a window relative to its parent window. For toplevel windows, window managers may ignore or modify the move; you should probably use gtk_window_move() on a GtkWindow widget anyway, instead of using GDK functions. For child windows, the move will reliably succeed.

If you’re also planning to resize the window, use windowMoveResize to both move and resize simultaneously, for a nicer visual effect.

moveRegion

windowMoveRegion Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Region

region: The Region to move

-> Int32

dx: Amount to move in the X direction

-> Int32

dy: Amount to move in the Y direction

-> m () 

Move the part of window indicated by region by dy pixels in the Y direction and dx pixels in the X direction. The portions of region that not covered by the new position of region are invalidated.

Child windows are not moved.

Since: 2.8

moveResize

windowMoveResize Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Int32

x: new X position relative to window’s parent

-> Int32

y: new Y position relative to window’s parent

-> Int32

width: new width

-> Int32

height: new height

-> m () 

Equivalent to calling windowMove and windowResize, except that both operations are performed at once, avoiding strange visual effects. (i.e. the user may be able to see the window first move, then resize, if you don’t use windowMoveResize.)

moveToRect

windowMoveToRect Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: the Window to move

-> Rectangle

rect: the destination Rectangle to align window with

-> Gravity

rectAnchor: the point on rect to align with window's anchor point

-> Gravity

windowAnchor: the point on window to align with rect's anchor point

-> [AnchorHints]

anchorHints: positioning hints to use when limited on space

-> Int32

rectAnchorDx: horizontal offset to shift window, i.e. rect's anchor point

-> Int32

rectAnchorDy: vertical offset to shift window, i.e. rect's anchor point

-> m () 

Moves window to rect, aligning their anchor points.

rect is relative to the top-left corner of the window that window is transient for. rectAnchor and windowAnchor determine anchor points on rect and window to pin together. rect's anchor point can optionally be offset by rectAnchorDx and rectAnchorDy, which is equivalent to offsetting the position of window.

anchorHints determines how window will be moved if the anchor points cause it to move off-screen. For example, AnchorHintsFlipX will replace GravityNorthWest with GravityNorthEast and vice versa if window extends beyond the left or right edges of the monitor.

Connect to the Window::movedToRect signal to find out how it was actually positioned.

Since: 3.24

new

windowNew Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> Maybe a

parent: a Window, or Nothing to create the window as a child of the default root window for the default display.

-> WindowAttr

attributes: attributes of the new window

-> [WindowAttributesType]

attributesMask: mask indicating which fields in attributes are valid

-> m Window

Returns: the new Window

Creates a new Window using the attributes from attributes. See WindowAttr and WindowAttributesType for more details. Note: to use this on displays other than the default display, parent must be specified.

peekChildren

windowPeekChildren Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m [Window]

Returns: a reference to the list of child windows in window

Like windowGetChildren, but does not copy the list of children, so the list does not need to be freed.

processAllUpdates

windowProcessAllUpdates :: (HasCallStack, MonadIO m) => m () Source #

Deprecated: (Since version 3.22)

Calls windowProcessUpdates for all windows (see Window) in the application.

processUpdates

windowProcessUpdates Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Bool

updateChildren: whether to also process updates for child windows

-> m () 

Deprecated: (Since version 3.22)

Sends one or more expose events to window. The areas in each expose event will cover the entire update area for the window (see windowInvalidateRegion for details). Normally GDK calls windowProcessAllUpdates on your behalf, so there’s no need to call this function unless you want to force expose events to be delivered immediately and synchronously (vs. the usual case, where GDK delivers them in an idle handler). Occasionally this is useful to produce nicer scrolling behavior, for example.

raise

windowRaise Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Raises window to the top of the Z-order (stacking order), so that other windows with the same parent window appear below window. This is true whether or not the windows are visible.

If window is a toplevel, the window manager may choose to deny the request to move the window in the Z-order, windowRaise only requests the restack, does not guarantee it.

registerDnd

windowRegisterDnd Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window.

-> m () 

Registers a window as a potential drop destination.

reparent

windowReparent Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsWindow b) 
=> a

window: a Window

-> b

newParent: new parent to move window into

-> Int32

x: X location inside the new parent

-> Int32

y: Y location inside the new parent

-> m () 

Reparents window into the given newParent. The window being reparented will be unmapped as a side effect.

resize

windowResize Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Int32

width: new width of the window

-> Int32

height: new height of the window

-> m () 

Resizes window; for toplevel windows, asks the window manager to resize the window. The window manager may not allow the resize. When using GTK+, use gtk_window_resize() instead of this low-level GDK function.

Windows may not be resized below 1x1.

If you’re also planning to move the window, use windowMoveResize to both move and resize simultaneously, for a nicer visual effect.

restack

windowRestack Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsWindow b) 
=> a

window: a Window

-> Maybe b

sibling: a Window that is a sibling of window, or Nothing

-> Bool

above: a boolean

-> m () 

Changes the position of window in the Z-order (stacking order), so that it is above sibling (if above is True) or below sibling (if above is False).

If sibling is Nothing, then this either raises (if above is True) or lowers the window.

If window is a toplevel, the window manager may choose to deny the request to move the window in the Z-order, windowRestack only requests the restack, does not guarantee it.

Since: 2.18

scroll

windowScroll Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Int32

dx: Amount to scroll in the X direction

-> Int32

dy: Amount to scroll in the Y direction

-> m () 

Scroll the contents of window, both pixels and children, by the given amount. window itself does not move. Portions of the window that the scroll operation brings in from offscreen areas are invalidated. The invalidated region may be bigger than what would strictly be necessary.

For X11, a minimum area will be invalidated if the window has no subwindows, or if the edges of the window’s parent do not extend beyond the edges of the window. In other cases, a multi-step process is used to scroll the window which may produce temporary visual artifacts and unnecessary invalidations.

setAcceptFocus

windowSetAcceptFocus Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Bool

acceptFocus: True if the window should receive input focus

-> m () 

Setting acceptFocus to False hints the desktop environment that the window doesn’t want to receive input focus.

On X, it is the responsibility of the window manager to interpret this hint. ICCCM-compliant window manager usually respect it.

Since: 2.4

setBackground

windowSetBackground Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Color

color: a Color

-> m () 

Deprecated: (Since version 3.4)Don't use this function

Sets the background color of window.

However, when using GTK+, influence the background of a widget using a style class or CSS — if you’re an application — or with gtk_style_context_set_background() — if you're implementing a custom widget.

setBackgroundPattern

windowSetBackgroundPattern Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Maybe Pattern

pattern: a pattern to use, or Nothing

-> m () 

Deprecated: (Since version 3.22)Don't use this function

Sets the background of window.

A background of Nothing means that the window won't have any background. On the X11 backend it's also possible to inherit the background from the parent window using gdk_x11_get_parent_relative_pattern().

The windowing system will normally fill a window with its background when the window is obscured then exposed.

setBackgroundRgba

windowSetBackgroundRgba Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> RGBA

rgba: a RGBA color

-> m () 

Deprecated: (Since version 3.22)Don't use this function

Sets the background color of window.

See also windowSetBackgroundPattern.

setChildInputShapes

windowSetChildInputShapes Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Sets the input shape mask of window to the union of input shape masks for all children of window, ignoring the input shape mask of window itself. Contrast with windowMergeChildInputShapes which includes the input shape mask of window in the masks to be merged.

Since: 2.10

setChildShapes

windowSetChildShapes Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Sets the shape mask of window to the union of shape masks for all children of window, ignoring the shape mask of window itself. Contrast with windowMergeChildShapes which includes the shape mask of window in the masks to be merged.

setComposited

windowSetComposited Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Bool

composited: True to set the window as composited

-> m () 

Deprecated: (Since version 3.16)Compositing is an outdated technology that only ever worked on X11.

Sets a Window as composited, or unsets it. Composited windows do not automatically have their contents drawn to the screen. Drawing is redirected to an offscreen buffer and an expose event is emitted on the parent of the composited window. It is the responsibility of the parent’s expose handler to manually merge the off-screen content onto the screen in whatever way it sees fit.

It only makes sense for child windows to be composited; see windowSetOpacity if you need translucent toplevel windows.

An additional effect of this call is that the area of this window is no longer clipped from regions marked for invalidation on its parent. Draws done on the parent window are also no longer clipped by the child.

This call is only supported on some systems (currently, only X11 with new enough Xcomposite and Xdamage extensions). You must call displaySupportsComposite to check if setting a window as composited is supported before attempting to do so.

Since: 2.12

setCursor

windowSetCursor Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsCursor b) 
=> a

window: a Window

-> Maybe b

cursor: a cursor

-> m () 

Sets the default mouse pointer for a Window.

Note that cursor must be for the same display as window.

Use cursorNewForDisplay or cursorNewFromPixbuf to create the cursor. To make the cursor invisible, use CursorTypeBlankCursor. Passing Nothing for the cursor argument to windowSetCursor means that window will use the cursor of its parent window. Most windows should use this default.

setDebugUpdates

windowSetDebugUpdates Source #

Arguments

:: (HasCallStack, MonadIO m) 
=> Bool

setting: True to turn on update debugging

-> m () 

Deprecated: (Since version 3.22)

With update debugging enabled, calls to windowInvalidateRegion clear the invalidated region of the screen to a noticeable color, and GDK pauses for a short time before sending exposes to windows during windowProcessUpdates. The net effect is that you can see the invalid region for each window and watch redraws as they occur. This allows you to diagnose inefficiencies in your application.

In essence, because the GDK rendering model prevents all flicker, if you are redrawing the same region 400 times you may never notice, aside from noticing a speed problem. Enabling update debugging causes GTK to flicker slowly and noticeably, so you can see exactly what’s being redrawn when, in what order.

The --gtk-debug=updates command line option passed to GTK+ programs enables this debug option at application startup time. That's usually more useful than calling windowSetDebugUpdates yourself, though you might want to use this function to enable updates sometime after application startup time.

setDecorations

windowSetDecorations Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> [WMDecoration]

decorations: decoration hint mask

-> m () 

“Decorations” are the features the window manager adds to a toplevel Window. This function sets the traditional Motif window manager hints that tell the window manager which decorations you would like your window to have. Usually you should use gtk_window_set_decorated() on a GtkWindow instead of using the GDK function directly.

The decorations argument is the logical OR of the fields in the WMDecoration enumeration. If GDK_DECOR_ALL is included in the mask, the other bits indicate which decorations should be turned off. If GDK_DECOR_ALL is not included, then the other bits indicate which decorations should be turned on.

Most window managers honor a decorations hint of 0 to disable all decorations, but very few honor all possible combinations of bits.

setDeviceCursor

windowSetDeviceCursor Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsDevice b, IsCursor c) 
=> a

window: a Window

-> b

device: a master, pointer Device

-> c

cursor: a Cursor

-> m () 

Sets a specific Cursor for a given device when it gets inside window. Use cursorNewForDisplay or cursorNewFromPixbuf to create the cursor. To make the cursor invisible, use CursorTypeBlankCursor. Passing Nothing for the cursor argument to windowSetCursor means that window will use the cursor of its parent window. Most windows should use this default.

Since: 3.0

setDeviceEvents

windowSetDeviceEvents Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsDevice b) 
=> a

window: a Window

-> b

device: Device to enable events for.

-> [EventMask]

eventMask: event mask for window

-> m () 

Sets the event mask for a given device (Normally a floating device, not attached to any visible pointer) to window. For example, an event mask including GDK_BUTTON_PRESS_MASK means the window should report button press events. The event mask is the bitwise OR of values from the EventMask enumeration.

See the [input handling overview][event-masks] for details.

Since: 3.0

setEventCompression

windowSetEventCompression Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Bool

eventCompression: True if motion events should be compressed

-> m () 

Determines whether or not extra unprocessed motion events in the event queue can be discarded. If True only the most recent event will be delivered.

Some types of applications, e.g. paint programs, need to see all motion events and will benefit from turning off event compression.

By default, event compression is enabled.

Since: 3.12

setEvents

windowSetEvents Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> [EventMask]

eventMask: event mask for window

-> m () 

The event mask for a window determines which events will be reported for that window from all master input devices. For example, an event mask including GDK_BUTTON_PRESS_MASK means the window should report button press events. The event mask is the bitwise OR of values from the EventMask enumeration.

See the [input handling overview][event-masks] for details.

setFocusOnMap

windowSetFocusOnMap Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Bool

focusOnMap: True if the window should receive input focus when mapped

-> m () 

Setting focusOnMap to False hints the desktop environment that the window doesn’t want to receive input focus when it is mapped. focus_on_map should be turned off for windows that aren’t triggered interactively (such as popups from network activity).

On X, it is the responsibility of the window manager to interpret this hint. Window managers following the freedesktop.org window manager extension specification should respect it.

Since: 2.6

setFullscreenMode

windowSetFullscreenMode Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> FullscreenMode

mode: fullscreen mode

-> m () 

Specifies whether the window should span over all monitors (in a multi-head setup) or only the current monitor when in fullscreen mode.

The mode argument is from the FullscreenMode enumeration. If GDK_FULLSCREEN_ON_ALL_MONITORS is specified, the fullscreen window will span over all monitors from the Screen.

On X11, searches through the list of monitors from the Screen the ones which delimit the 4 edges of the entire Screen and will ask the window manager to span the window over these monitors.

If the XINERAMA extension is not available or not usable, this function has no effect.

Not all window managers support this, so you can’t rely on the fullscreen window to span over the multiple monitors when GDK_FULLSCREEN_ON_ALL_MONITORS is specified.

Since: 3.8

setFunctions

windowSetFunctions Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> [WMFunction]

functions: bitmask of operations to allow on window

-> m () 

Sets hints about the window management functions to make available via buttons on the window frame.

On the X backend, this function sets the traditional Motif window manager hint for this purpose. However, few window managers do anything reliable or interesting with this hint. Many ignore it entirely.

The functions argument is the logical OR of values from the WMFunction enumeration. If the bitmask includes GDK_FUNC_ALL, then the other bits indicate which functions to disable; if it doesn’t include GDK_FUNC_ALL, it indicates which functions to enable.

setGeometryHints

windowSetGeometryHints Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Geometry

geometry: geometry hints

-> [WindowHints]

geomMask: bitmask indicating fields of geometry to pay attention to

-> m () 

Sets the geometry hints for window. Hints flagged in geomMask are set, hints not flagged in geomMask are unset. To unset all hints, use a geomMask of 0 and a geometry of Nothing.

This function provides hints to the windowing system about acceptable sizes for a toplevel window. The purpose of this is to constrain user resizing, but the windowing system will typically (but is not required to) also constrain the current size of the window to the provided values and constrain programatic resizing via windowResize or windowMoveResize.

Note that on X11, this effect has no effect on windows of type WindowTypeTemp or windows where override redirect has been turned on via windowSetOverrideRedirect since these windows are not resizable by the user.

Since you can’t count on the windowing system doing the constraints for programmatic resizes, you should generally call windowConstrainSize yourself to determine appropriate sizes.

setGroup

windowSetGroup Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsWindow b) 
=> a

window: a toplevel Window

-> Maybe b

leader: group leader window, or Nothing to restore the default group leader window

-> m () 

Sets the group leader window for window. By default, GDK sets the group leader for all toplevel windows to a global window implicitly created by GDK. With this function you can override this default.

The group leader window allows the window manager to distinguish all windows that belong to a single application. It may for example allow users to minimize/unminimize all windows belonging to an application at once. You should only set a non-default group window if your application pretends to be multiple applications.

setIconList

windowSetIconList Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsPixbuf b) 
=> a

window: The Window toplevel window to set the icon of.

-> [b]

pixbufs: A list of pixbufs, of different sizes.

-> m () 

Sets a list of icons for the window. One of these will be used to represent the window when it has been iconified. The icon is usually shown in an icon box or some sort of task bar. Which icon size is shown depends on the window manager. The window manager can scale the icon but setting several size icons can give better image quality since the window manager may only need to scale the icon by a small amount or not at all.

Note that some platforms don't support window icons.

setIconName

windowSetIconName Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Maybe Text

name: name of window while iconified (minimized)

-> m () 

Windows may have a name used while minimized, distinct from the name they display in their titlebar. Most of the time this is a bad idea from a user interface standpoint. But you can set such a name with this function, if you like.

After calling this with a non-Nothing name, calls to windowSetTitle will not update the icon title.

Using Nothing for name unsets the icon title; further calls to windowSetTitle will again update the icon title as well.

Note that some platforms don't support window icons.

setKeepAbove

windowSetKeepAbove Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Bool

setting: whether to keep window above other windows

-> m () 

Set if window must be kept above other windows. If the window was already above, then this function does nothing.

On X11, asks the window manager to keep window above, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don’t have a concept of “keep above”; so you can’t rely on the window being kept above. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen.

Since: 2.4

setKeepBelow

windowSetKeepBelow Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Bool

setting: whether to keep window below other windows

-> m () 

Set if window must be kept below other windows. If the window was already below, then this function does nothing.

On X11, asks the window manager to keep window below, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don’t have a concept of “keep below”; so you can’t rely on the window being kept below. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen.

Since: 2.4

setModalHint

windowSetModalHint Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: A toplevel Window

-> Bool

modal: True if the window is modal, False otherwise.

-> m () 

The application can use this hint to tell the window manager that a certain window has modal behaviour. The window manager can use this information to handle modal windows in a special way.

You should only use this on windows for which you have previously called windowSetTransientFor

setOpacity

windowSetOpacity Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a top-level or non-native Window

-> Double

opacity: opacity

-> m () 

Set window to render as partially transparent, with opacity 0 being fully transparent and 1 fully opaque. (Values of the opacity parameter are clamped to the [0,1] range.)

For toplevel windows this depends on support from the windowing system that may not always be there. For instance, On X11, this works only on X screens with a compositing manager running. On Wayland, there is no per-window opacity value that the compositor would apply. Instead, use gdk_window_set_opaque_region (window, NULL) to tell the compositor that the entire window is (potentially) non-opaque, and draw your content with alpha, or use gtk_widget_set_opacity() to set an overall opacity for your widgets.

For child windows this function only works for non-native windows.

For setting up per-pixel alpha topelevels, see screenGetRgbaVisual, and for non-toplevels, see windowSetComposited.

Support for non-toplevel windows was added in 3.8.

Since: 2.12

setOpaqueRegion

windowSetOpaqueRegion Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a top-level or non-native Window

-> Maybe Region

region: a region, or Nothing

-> m () 

For optimisation purposes, compositing window managers may like to not draw obscured regions of windows, or turn off blending during for these regions. With RGB windows with no transparency, this is just the shape of the window, but with ARGB32 windows, the compositor does not know what regions of the window are transparent or not.

This function only works for toplevel windows.

GTK+ will update this property automatically if the window background is opaque, as we know where the opaque regions are. If your window background is not opaque, please update this property in your GtkWidget::style-updated handler.

Since: 3.10

setOverrideRedirect

windowSetOverrideRedirect Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Bool

overrideRedirect: True if window should be override redirect

-> m () 

An override redirect window is not under the control of the window manager. This means it won’t have a titlebar, won’t be minimizable, etc. - it will be entirely under the control of the application. The window manager can’t see the override redirect window at all.

Override redirect should only be used for short-lived temporary windows, such as popup menus. GtkMenu uses an override redirect window in its implementation, for example.

setPassThrough

windowSetPassThrough Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Bool

passThrough: a boolean

-> m () 

Sets whether input to the window is passed through to the window below.

The default value of this is False, which means that pointer events that happen inside the window are send first to the window, but if the event is not selected by the event mask then the event is sent to the parent window, and so on up the hierarchy.

If passThrough is True then such pointer events happen as if the window wasn't there at all, and thus will be sent first to any windows below window. This is useful if the window is used in a transparent fashion. In the terminology of the web this would be called "pointer-events: none".

Note that a window with passThrough True can still have a subwindow without pass through, so you can get events on a subset of a window. And in that cases you would get the in-between related events such as the pointer enter/leave events on its way to the destination window.

Since: 3.18

setRole

windowSetRole Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Text

role: a string indicating its role

-> m () 

When using GTK+, typically you should use gtk_window_set_role() instead of this low-level function.

The window manager and session manager use a window’s role to distinguish it from other kinds of window in the same application. When an application is restarted after being saved in a previous session, all windows with the same title and role are treated as interchangeable. So if you have two windows with the same title that should be distinguished for session management purposes, you should set the role on those windows. It doesn’t matter what string you use for the role, as long as you have a different role for each non-interchangeable kind of window.

setShadowWidth

windowSetShadowWidth Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Int32

left: The left extent

-> Int32

right: The right extent

-> Int32

top: The top extent

-> Int32

bottom: The bottom extent

-> m () 

Newer GTK+ windows using client-side decorations use extra geometry around their frames for effects like shadows and invisible borders. Window managers that want to maximize windows or snap to edges need to know where the extents of the actual frame lie, so that users don’t feel like windows are snapping against random invisible edges.

Note that this property is automatically updated by GTK+, so this function should only be used by applications which do not use GTK+ to create toplevel windows.

Since: 3.12

setSkipPagerHint

windowSetSkipPagerHint Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Bool

skipsPager: True to skip the pager

-> m () 

Toggles whether a window should appear in a pager (workspace switcher, or other desktop utility program that displays a small thumbnail representation of the windows on the desktop). If a window’s semantic type as specified with windowSetTypeHint already fully describes the window, this function should not be called in addition, instead you should allow the window to be treated according to standard policy for its semantic type.

Since: 2.2

setSkipTaskbarHint

windowSetSkipTaskbarHint Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Bool

skipsTaskbar: True to skip the taskbar

-> m () 

Toggles whether a window should appear in a task list or window list. If a window’s semantic type as specified with windowSetTypeHint already fully describes the window, this function should not be called in addition, instead you should allow the window to be treated according to standard policy for its semantic type.

Since: 2.2

setSourceEvents

windowSetSourceEvents Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> InputSource

source: a InputSource to define the source class.

-> [EventMask]

eventMask: event mask for window

-> m () 

Sets the event mask for any floating device (i.e. not attached to any visible pointer) that has the source defined as source. This event mask will be applied both to currently existing, newly added devices after this call, and devices being attached/detached.

Since: 3.0

setStartupId

windowSetStartupId Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Text

startupId: a string with startup-notification identifier

-> m () 

When using GTK+, typically you should use gtk_window_set_startup_id() instead of this low-level function.

Since: 2.12

setStaticGravities

windowSetStaticGravities Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Bool

useStatic: True to turn on static gravity

-> m Bool

Returns: False

Deprecated: (Since version 3.16)static gravities haven't worked on anything but X11 for a long time.

Used to set the bit gravity of the given window to static, and flag it so all children get static subwindow gravity. This is used if you are implementing scary features that involve deep knowledge of the windowing system. Don’t worry about it.

setSupportMultidevice

windowSetSupportMultidevice Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window.

-> Bool

supportMultidevice: True to enable multidevice support in window.

-> m () 

This function will enable multidevice features in window.

Multidevice aware windows will need to handle properly multiple, per device enter/leave events, device grabs and grab ownerships.

Since: 3.0

setTitle

windowSetTitle Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Text

title: title of window

-> m () 

Sets the title of a toplevel window, to be displayed in the titlebar. If you haven’t explicitly set the icon name for the window (using windowSetIconName), the icon name will be set to title as well. title must be in UTF-8 encoding (as with all user-readable strings in GDK/GTK+). title may not be Nothing.

setTransientFor

windowSetTransientFor Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsWindow b) 
=> a

window: a toplevel Window

-> b

parent: another toplevel Window

-> m () 

Indicates to the window manager that window is a transient dialog associated with the application window parent. This allows the window manager to do things like center window on parent and keep window above parent.

See gtk_window_set_transient_for() if you’re using GtkWindow or GtkDialog.

setTypeHint

windowSetTypeHint Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: A toplevel Window

-> WindowTypeHint

hint: A hint of the function this window will have

-> m () 

The application can use this call to provide a hint to the window manager about the functionality of a window. The window manager can use this information when determining the decoration and behaviour of the window.

The hint must be set before the window is mapped.

setUrgencyHint

windowSetUrgencyHint Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> Bool

urgent: True if the window is urgent

-> m () 

Toggles whether a window needs the user's urgent attention.

Since: 2.8

setUserData

windowSetUserData Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a, IsObject b) 
=> a

window: a Window

-> Maybe b

userData: user data

-> m () 

For most purposes this function is deprecated in favor of objectSetData. However, for historical reasons GTK+ stores the GtkWidget that owns a Window as user data on the Window. So, custom widget implementations should use this function for that. If GTK+ receives an event for a Window, and the user data for the window is non-Nothing, GTK+ will assume the user data is a GtkWidget, and forward the event to that widget.

shapeCombineRegion

windowShapeCombineRegion Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Maybe Region

shapeRegion: region of window to be non-transparent

-> Int32

offsetX: X position of shapeRegion in window coordinates

-> Int32

offsetY: Y position of shapeRegion in window coordinates

-> m () 

Makes pixels in window outside shapeRegion be transparent, so that the window may be nonrectangular.

If shapeRegion is Nothing, the shape will be unset, so the whole window will be opaque again. offsetX and offsetY are ignored if shapeRegion is Nothing.

On the X11 platform, this uses an X server extension which is widely available on most common platforms, but not available on very old X servers, and occasionally the implementation will be buggy. On servers without the shape extension, this function will do nothing.

This function works on both toplevel and child windows.

show

windowShow Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Like windowShowUnraised, but also raises the window to the top of the window stack (moves the window to the front of the Z-order).

This function maps a window so it’s visible onscreen. Its opposite is windowHide.

When implementing a GtkWidget, you should call this function on the widget's Window as part of the “map” method.

showUnraised

windowShowUnraised Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Shows a Window onscreen, but does not modify its stacking order. In contrast, windowShow will raise the window to the top of the window stack.

On the X11 platform, in Xlib terms, this function calls XMapWindow() (it also updates some internal GDK state, which means that you can’t really use XMapWindow() directly on a GDK window).

showWindowMenu

windowShowWindowMenu Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> Event

event: a Event to show the menu for

-> m Bool

Returns: True if the window menu was shown and False otherwise.

Asks the windowing system to show the window menu. The window menu is the menu shown when right-clicking the titlebar on traditional windows managed by the window manager. This is useful for windows using client-side decorations, activating it with a right-click on the window decorations.

Since: 3.14

stick

windowStick Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

“Pins” a window such that it’s on all workspaces and does not scroll with viewports, for window managers that have scrollable viewports. (When using GtkWindow, gtk_window_stick() may be more useful.)

On the X11 platform, this function depends on window manager support, so may have no effect with many window managers. However, GDK will do the best it can to convince the window manager to stick the window. For window managers that don’t support this operation, there’s nothing you can do to force it to happen.

thawToplevelUpdatesLibgtkOnly

windowThawToplevelUpdatesLibgtkOnly Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Deprecated: (Since version 3.16)This symbol was never meant to be used outside of GTK+

Thaws a window frozen with windowFreezeToplevelUpdatesLibgtkOnly.

This function is not part of the GDK public API and is only for use by GTK+.

thawUpdates

windowThawUpdates Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a Window

-> m () 

Thaws a window frozen with windowFreezeUpdates.

unfullscreen

windowUnfullscreen Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Moves the window out of fullscreen mode. If the window was not fullscreen, does nothing.

On X11, asks the window manager to move window out of the fullscreen state, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don’t have a concept of “fullscreen”; so you can’t rely on the unfullscreenification actually happening. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen.

Since: 2.2

unmaximize

windowUnmaximize Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Unmaximizes the window. If the window wasn’t maximized, then this function does nothing.

On X11, asks the window manager to unmaximize window, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don’t have a concept of “maximized”; so you can’t rely on the unmaximization actually happening. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen.

On Windows, reliably unmaximizes the window.

unstick

windowUnstick Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Reverse operation for windowStick; see windowStick, and gtk_window_unstick().

withdraw

windowWithdraw Source #

Arguments

:: (HasCallStack, MonadIO m, IsWindow a) 
=> a

window: a toplevel Window

-> m () 

Withdraws a window (unmaps it and asks the window manager to forget about it). This function is not really useful as windowHide automatically withdraws toplevel windows before hiding them.

Properties

cursor

The mouse pointer for a Window. See windowSetCursor and windowGetCursor for details.

Since: 2.18

clearWindowCursor :: (MonadIO m, IsWindow o) => o -> m () Source #

Set the value of the “cursor” property to Nothing. When overloading is enabled, this is equivalent to

clear #cursor

constructWindowCursor :: (IsWindow o, MonadIO m, IsCursor a) => a -> m (GValueConstruct o) Source #

Construct a GValueConstruct with valid value for the “cursor” property. This is rarely needed directly, but it is used by new.

getWindowCursor :: (MonadIO m, IsWindow o) => o -> m (Maybe Cursor) Source #

Get the value of the “cursor” property. When overloading is enabled, this is equivalent to

get window #cursor

setWindowCursor :: (MonadIO m, IsWindow o, IsCursor a) => o -> a -> m () Source #

Set the value of the “cursor” property. When overloading is enabled, this is equivalent to

set window [ #cursor := value ]

Signals

createSurface

type WindowCreateSurfaceCallback Source #

Arguments

 = Int32

width: the width of the offscreen surface to create

-> Int32

height: the height of the offscreen surface to create

-> IO Surface

Returns: the newly created Surface for the offscreen window

The createSurface signal is emitted when an offscreen window needs its surface (re)created, which happens either when the window is first drawn to, or when the window is being resized. The first signal handler that returns a non-Nothing surface will stop any further signal emission, and its surface will be used.

Note that it is not possible to access the window's previous surface from within any callback of this signal. Calling offscreenWindowGetSurface will lead to a crash.

Since: 3.0

afterWindowCreateSurface :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowCreateSurfaceCallback) -> m SignalHandlerId Source #

Connect a signal handler for the createSurface signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after window #createSurface callback

By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

onWindowCreateSurface :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowCreateSurfaceCallback) -> m SignalHandlerId Source #

Connect a signal handler for the createSurface signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on window #createSurface callback

fromEmbedder

type WindowFromEmbedderCallback Source #

Arguments

 = Double

embedderX: x coordinate in the embedder window

-> Double

embedderY: y coordinate in the embedder window

-> IO (Double, Double) 

The fromEmbedder signal is emitted to translate coordinates in the embedder of an offscreen window to the offscreen window.

See also Window::toEmbedder.

Since: 2.18

afterWindowFromEmbedder :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowFromEmbedderCallback) -> m SignalHandlerId Source #

Connect a signal handler for the fromEmbedder signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after window #fromEmbedder callback

By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

onWindowFromEmbedder :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowFromEmbedderCallback) -> m SignalHandlerId Source #

Connect a signal handler for the fromEmbedder signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on window #fromEmbedder callback

movedToRect

type WindowMovedToRectCallback Source #

Arguments

 = Ptr ()

flippedRect: the position of window after any possible flipping or Nothing if the backend can't obtain it

-> Ptr ()

finalRect: the final position of window or Nothing if the backend can't obtain it

-> Bool

flippedX: True if the anchors were flipped horizontally

-> Bool

flippedY: True if the anchors were flipped vertically

-> IO () 

Emitted when the position of window is finalized after being moved to a destination rectangle.

window might be flipped over the destination rectangle in order to keep it on-screen, in which case flippedX and flippedY will be set to True accordingly.

flippedRect is the ideal position of window after any possible flipping, but before any possible sliding. finalRect is flippedRect, but possibly translated in the case that flipping is still ineffective in keeping window on-screen.

Since: 3.22

afterWindowMovedToRect :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowMovedToRectCallback) -> m SignalHandlerId Source #

Connect a signal handler for the movedToRect signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after window #movedToRect callback

By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

onWindowMovedToRect :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowMovedToRectCallback) -> m SignalHandlerId Source #

Connect a signal handler for the movedToRect signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on window #movedToRect callback

pickEmbeddedChild

type WindowPickEmbeddedChildCallback Source #

Arguments

 = Double

x: x coordinate in the window

-> Double

y: y coordinate in the window

-> IO (Maybe Window)

Returns: the Window of the embedded child at x, y, or Nothing

The pickEmbeddedChild signal is emitted to find an embedded child at the given position.

Since: 2.18

afterWindowPickEmbeddedChild :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowPickEmbeddedChildCallback) -> m SignalHandlerId Source #

Connect a signal handler for the pickEmbeddedChild signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after window #pickEmbeddedChild callback

By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

onWindowPickEmbeddedChild :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowPickEmbeddedChildCallback) -> m SignalHandlerId Source #

Connect a signal handler for the pickEmbeddedChild signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on window #pickEmbeddedChild callback

toEmbedder

type WindowToEmbedderCallback Source #

Arguments

 = Double

offscreenX: x coordinate in the offscreen window

-> Double

offscreenY: y coordinate in the offscreen window

-> IO (Double, Double) 

The toEmbedder signal is emitted to translate coordinates in an offscreen window to its embedder.

See also Window::fromEmbedder.

Since: 2.18

afterWindowToEmbedder :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowToEmbedderCallback) -> m SignalHandlerId Source #

Connect a signal handler for the toEmbedder signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after window #toEmbedder callback

By default the object invoking the signal is not passed to the callback. If you need to access it, you can use the implit ?self parameter. Note that this requires activating the ImplicitParams GHC extension.

onWindowToEmbedder :: (IsWindow a, MonadIO m) => a -> ((?self :: a) => WindowToEmbedderCallback) -> m SignalHandlerId Source #

Connect a signal handler for the toEmbedder signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on window #toEmbedder callback