Copyright | Will Thompson and Iñaki García Etxebarria |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria |
Safe Haskell | Safe-Inferred |
Language | Haskell2010 |
An opaque object representing an iterator which points to a certain position in an animation.
Synopsis
- newtype PixbufAnimationIter = PixbufAnimationIter (ManagedPtr PixbufAnimationIter)
- class (GObject o, IsDescendantOf PixbufAnimationIter o) => IsPixbufAnimationIter o
- toPixbufAnimationIter :: (MonadIO m, IsPixbufAnimationIter o) => o -> m PixbufAnimationIter
- pixbufAnimationIterAdvance :: (HasCallStack, MonadIO m, IsPixbufAnimationIter a) => a -> Maybe TimeVal -> m Bool
- pixbufAnimationIterGetDelayTime :: (HasCallStack, MonadIO m, IsPixbufAnimationIter a) => a -> m Int32
- pixbufAnimationIterGetPixbuf :: (HasCallStack, MonadIO m, IsPixbufAnimationIter a) => a -> m Pixbuf
- pixbufAnimationIterOnCurrentlyLoadingFrame :: (HasCallStack, MonadIO m, IsPixbufAnimationIter a) => a -> m Bool
Exported types
newtype PixbufAnimationIter Source #
Memory-managed wrapper type.
PixbufAnimationIter (ManagedPtr PixbufAnimationIter) |
Instances
class (GObject o, IsDescendantOf PixbufAnimationIter o) => IsPixbufAnimationIter o Source #
Type class for types which can be safely cast to PixbufAnimationIter
, for instance with toPixbufAnimationIter
.
Instances
(GObject o, IsDescendantOf PixbufAnimationIter o) => IsPixbufAnimationIter o Source # | |
Defined in GI.GdkPixbuf.Objects.PixbufAnimationIter |
toPixbufAnimationIter :: (MonadIO m, IsPixbufAnimationIter o) => o -> m PixbufAnimationIter Source #
Cast to PixbufAnimationIter
, for types for which this is known to be safe. For general casts, use castTo
.
Methods
Click to display all available methods, including inherited ones
Methods
advance, bindProperty, bindPropertyFull, forceFloating, freezeNotify, getv, isFloating, notify, notifyByPspec, onCurrentlyLoadingFrame, ref, refSink, runDispose, stealData, stealQdata, thawNotify, unref, watchClosure.
Getters
getData, getDelayTime, getPixbuf, getProperty, getQdata.
Setters
advance
pixbufAnimationIterAdvance Source #
:: (HasCallStack, MonadIO m, IsPixbufAnimationIter a) | |
=> a |
|
-> Maybe TimeVal |
|
-> m Bool | Returns: |
Possibly advances an animation to a new frame.
Chooses the frame based on the start time passed to
pixbufAnimationGetIter
.
currentTime
would normally come from getCurrentTime
, and
must be greater than or equal to the time passed to
pixbufAnimationGetIter
, and must increase or remain
unchanged each time pixbufAnimationIterGetPixbuf
is
called. That is, you can't go backward in time; animations only
play forward.
As a shortcut, pass NULL
for the current time and getCurrentTime
will be invoked on your behalf. So you only need to explicitly pass
currentTime
if you're doing something odd like playing the animation
at double speed.
If this function returns FALSE
, there's no need to update the animation
display, assuming the display had been rendered prior to advancing;
if TRUE
, you need to call pixbufAnimationIterGetPixbuf
and update the display with the new pixbuf.
getDelayTime
pixbufAnimationIterGetDelayTime Source #
:: (HasCallStack, MonadIO m, IsPixbufAnimationIter a) | |
=> a |
|
-> m Int32 | Returns: delay time in milliseconds (thousandths of a second) |
Gets the number of milliseconds the current pixbuf should be displayed, or -1 if the current pixbuf should be displayed forever.
The g_timeout_add()
function conveniently takes a timeout in milliseconds,
so you can use a timeout to schedule the next update.
Note that some formats, like GIF, might clamp the timeout values in the image file to avoid updates that are just too quick. The minimum timeout for GIF images is currently 20 milliseconds.
getPixbuf
pixbufAnimationIterGetPixbuf Source #
:: (HasCallStack, MonadIO m, IsPixbufAnimationIter a) | |
=> a |
|
-> m Pixbuf | Returns: the pixbuf to be displayed |
Gets the current pixbuf which should be displayed.
The pixbuf might not be the same size as the animation itself
(pixbufAnimationGetWidth
, pixbufAnimationGetHeight
).
This pixbuf should be displayed for pixbufAnimationIterGetDelayTime
milliseconds.
The caller of this function does not own a reference to the returned
pixbuf; the returned pixbuf will become invalid when the iterator
advances to the next frame, which may happen anytime you call
pixbufAnimationIterAdvance
.
Copy the pixbuf to keep it (don't just add a reference), as it may get recycled as you advance the iterator.
onCurrentlyLoadingFrame
pixbufAnimationIterOnCurrentlyLoadingFrame Source #
:: (HasCallStack, MonadIO m, IsPixbufAnimationIter a) | |
=> a |
|
-> m Bool | Returns: |
Used to determine how to respond to the area_updated signal on
PixbufLoader
when loading an animation.
The ::area_updated
signal is emitted for an area of the frame currently
streaming in to the loader. So if you're on the currently loading frame,
you will need to redraw the screen for the updated area.