gi-gsk-4.0.2: Gsk bindings
CopyrightWill Thompson Iñaki García Etxebarria and Jonas Platte
LicenseLGPL-2.1
MaintainerIñaki García Etxebarria
Safe HaskellNone
LanguageHaskell2010

GI.Gsk.Objects.BlurNode

Description

No description available in the introspection data.

Synopsis

Exported types

newtype BlurNode Source #

Memory-managed wrapper type.

Constructors

BlurNode (ManagedPtr BlurNode) 

Instances

Instances details
Eq BlurNode Source # 
Instance details

Defined in GI.Gsk.Objects.BlurNode

ManagedPtrNewtype BlurNode Source # 
Instance details

Defined in GI.Gsk.Objects.BlurNode

BoxedPtr BlurNode Source # 
Instance details

Defined in GI.Gsk.Objects.BlurNode

TypedObject BlurNode Source # 
Instance details

Defined in GI.Gsk.Objects.BlurNode

Methods

glibType :: IO GType #

HasParentTypes BlurNode Source # 
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Defined in GI.Gsk.Objects.BlurNode

type ParentTypes BlurNode Source # 
Instance details

Defined in GI.Gsk.Objects.BlurNode

class (BoxedPtr o, TypedObject o, IsDescendantOf BlurNode o) => IsBlurNode o Source #

Type class for types which can be safely cast to BlurNode, for instance with toBlurNode.

Instances

Instances details
(BoxedPtr o, TypedObject o, IsDescendantOf BlurNode o) => IsBlurNode o Source # 
Instance details

Defined in GI.Gsk.Objects.BlurNode

toBlurNode :: (MonadIO m, IsBlurNode o) => o -> m BlurNode Source #

Cast to BlurNode, for types for which this is known to be safe. For general casts, use castTo.

Methods

Overloaded methods

getChild

blurNodeGetChild Source #

Arguments

:: (HasCallStack, MonadIO m, IsBlurNode a) 
=> a

node: a blur RenderNode

-> m RenderNode

Returns: the blurred child node

Retrieves the child RenderNode of the blur node.

getRadius

blurNodeGetRadius Source #

Arguments

:: (HasCallStack, MonadIO m, IsBlurNode a) 
=> a

node: a blur RenderNode

-> m Float

Returns: the blur radius

Retrieves the blur radius of the node.

new

blurNodeNew Source #

Arguments

:: (HasCallStack, MonadIO m, IsRenderNode a) 
=> a

child: the child node to blur

-> Float

radius: the blur radius

-> m BlurNode

Returns: a new RenderNode

Creates a render node that blurs the child.