| Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte |
|---|---|
| License | LGPL-2.1 |
| Maintainer | Iñaki García Etxebarria |
| Safe Haskell | None |
| Language | Haskell2010 |
GI.Gsk.Objects.TextureNode
Description
No description available in the introspection data.
Synopsis
- newtype TextureNode = TextureNode (ManagedPtr TextureNode)
- class (BoxedPtr o, TypedObject o, IsDescendantOf TextureNode o) => IsTextureNode o
- toTextureNode :: (MonadIO m, IsTextureNode o) => o -> m TextureNode
- textureNodeGetTexture :: (HasCallStack, MonadIO m, IsTextureNode a) => a -> m Texture
- textureNodeNew :: (HasCallStack, MonadIO m, IsTexture a) => a -> Rect -> m TextureNode
Exported types
newtype TextureNode Source #
Memory-managed wrapper type.
Constructors
| TextureNode (ManagedPtr TextureNode) |
Instances
| Eq TextureNode Source # | |
Defined in GI.Gsk.Objects.TextureNode | |
| ManagedPtrNewtype TextureNode Source # | |
Defined in GI.Gsk.Objects.TextureNode Methods | |
| BoxedPtr TextureNode Source # | |
Defined in GI.Gsk.Objects.TextureNode | |
| TypedObject TextureNode Source # | |
Defined in GI.Gsk.Objects.TextureNode | |
| HasParentTypes TextureNode Source # | |
Defined in GI.Gsk.Objects.TextureNode | |
| type ParentTypes TextureNode Source # | |
Defined in GI.Gsk.Objects.TextureNode | |
class (BoxedPtr o, TypedObject o, IsDescendantOf TextureNode o) => IsTextureNode o Source #
Type class for types which can be safely cast to TextureNode, for instance with toTextureNode.
Instances
| (BoxedPtr o, TypedObject o, IsDescendantOf TextureNode o) => IsTextureNode o Source # | |
Defined in GI.Gsk.Objects.TextureNode | |
toTextureNode :: (MonadIO m, IsTextureNode o) => o -> m TextureNode Source #
Cast to TextureNode, for types for which this is known to be safe. For general casts, use castTo.
Methods
Overloaded methods
getTexture
textureNodeGetTexture Source #
Arguments
| :: (HasCallStack, MonadIO m, IsTextureNode a) | |
| => a |
|
| -> m Texture | Returns: the |
Retrieves the Texture used when creating this RenderNode.
new
Arguments
| :: (HasCallStack, MonadIO m, IsTexture a) | |
| => a |
|
| -> Rect |
|
| -> m TextureNode | Returns: A new |
Creates a RenderNode that will render the given
texture into the area given by bounds.