Index - S
| ScalingFilter | GI.Gsk.Enums, GI.Gsk |
| ScalingFilterLinear | GI.Gsk.Enums, GI.Gsk |
| ScalingFilterNearest | GI.Gsk.Enums, GI.Gsk |
| ScalingFilterTrilinear | GI.Gsk.Enums, GI.Gsk |
| SerializationError | GI.Gsk.Enums, GI.Gsk |
| SerializationErrorInvalidData | GI.Gsk.Enums, GI.Gsk |
| SerializationErrorUnsupportedFormat | GI.Gsk.Enums, GI.Gsk |
| SerializationErrorUnsupportedVersion | GI.Gsk.Enums, GI.Gsk |
| set | GI.Gsk |
| setColorStopOffset | GI.Gsk.Structs.ColorStop, GI.Gsk.Structs, GI.Gsk |
| setParseLocationBytes | GI.Gsk.Structs.ParseLocation, GI.Gsk.Structs, GI.Gsk |
| setParseLocationChars | GI.Gsk.Structs.ParseLocation, GI.Gsk.Structs, GI.Gsk |
| setParseLocationLineBytes | GI.Gsk.Structs.ParseLocation, GI.Gsk.Structs, GI.Gsk |
| setParseLocationLineChars | GI.Gsk.Structs.ParseLocation, GI.Gsk.Structs, GI.Gsk |
| setParseLocationLines | GI.Gsk.Structs.ParseLocation, GI.Gsk.Structs, GI.Gsk |
| setShadowDx | GI.Gsk.Structs.Shadow, GI.Gsk.Structs, GI.Gsk |
| setShadowDy | GI.Gsk.Structs.Shadow, GI.Gsk.Structs, GI.Gsk |
| setShadowRadius | GI.Gsk.Structs.Shadow, GI.Gsk.Structs, GI.Gsk |
| ShaderArgsBuilder | |
| 1 (Type/Class) | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| 2 (Data Constructor) | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderNew | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderRef | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderSetBool | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderSetFloat | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderSetInt | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderSetUint | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderSetVec2 | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderSetVec3 | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderSetVec4 | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderToArgs | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| shaderArgsBuilderUnref | GI.Gsk.Structs.ShaderArgsBuilder, GI.Gsk.Structs, GI.Gsk |
| Shadow | |
| 1 (Type/Class) | GI.Gsk.Structs.Shadow, GI.Gsk.Structs, GI.Gsk |
| 2 (Data Constructor) | GI.Gsk.Structs.Shadow, GI.Gsk.Structs, GI.Gsk |
| ShadowNode | |
| 1 (Type/Class) | GI.Gsk.Objects.ShadowNode, GI.Gsk.Objects, GI.Gsk |
| 2 (Data Constructor) | GI.Gsk.Objects.ShadowNode, GI.Gsk.Objects, GI.Gsk |
| shadowNodeGetChild | GI.Gsk.Objects.ShadowNode, GI.Gsk.Objects, GI.Gsk |
| shadowNodeGetNShadows | GI.Gsk.Objects.ShadowNode, GI.Gsk.Objects, GI.Gsk |
| shadowNodeGetShadow | GI.Gsk.Objects.ShadowNode, GI.Gsk.Objects, GI.Gsk |
| shadowNodeNew | GI.Gsk.Objects.ShadowNode, GI.Gsk.Objects, GI.Gsk |
| SignalProxy | GI.Gsk |
| stringToCString | GI.Gsk |