Copyright | Will Thompson and Iñaki García Etxebarria |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria |
Safe Haskell | Safe-Inferred |
Language | Haskell2010 |
The interface allows unified access to control flipping and rotation operations of video-sources or operators.
Since: 1.10
Synopsis
- newtype VideoDirection = VideoDirection (ManagedPtr VideoDirection)
- class (GObject o, IsDescendantOf VideoDirection o) => IsVideoDirection o
- toVideoDirection :: (MonadIO m, IsVideoDirection o) => o -> m VideoDirection
- constructVideoDirectionVideoDirection :: (IsVideoDirection o, MonadIO m) => VideoOrientationMethod -> m (GValueConstruct o)
- getVideoDirectionVideoDirection :: (MonadIO m, IsVideoDirection o) => o -> m VideoOrientationMethod
- setVideoDirectionVideoDirection :: (MonadIO m, IsVideoDirection o) => o -> VideoOrientationMethod -> m ()
Exported types
newtype VideoDirection Source #
Memory-managed wrapper type.
VideoDirection (ManagedPtr VideoDirection) |
Instances
class (GObject o, IsDescendantOf VideoDirection o) => IsVideoDirection o Source #
Type class for types which can be safely cast to VideoDirection
, for instance with toVideoDirection
.
Instances
(GObject o, IsDescendantOf VideoDirection o) => IsVideoDirection o Source # | |
Defined in GI.GstVideo.Interfaces.VideoDirection |
toVideoDirection :: (MonadIO m, IsVideoDirection o) => o -> m VideoDirection Source #
Cast to VideoDirection
, for types for which this is known to be safe. For general casts, use castTo
.
Methods
Click to display all available methods, including inherited ones
Methods
bindProperty, bindPropertyFull, forceFloating, freezeNotify, getv, isFloating, notify, notifyByPspec, ref, refSink, runDispose, stealData, stealQdata, thawNotify, unref, watchClosure.
Getters
getData, getProperty, getQdata.
Setters
Properties
videoDirection
No description available in the introspection data.
constructVideoDirectionVideoDirection :: (IsVideoDirection o, MonadIO m) => VideoOrientationMethod -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “video-direction
” property. This is rarely needed directly, but it is used by new
.
getVideoDirectionVideoDirection :: (MonadIO m, IsVideoDirection o) => o -> m VideoOrientationMethod Source #
Get the value of the “video-direction
” property.
When overloading is enabled, this is equivalent to
get
videoDirection #videoDirection
setVideoDirectionVideoDirection :: (MonadIO m, IsVideoDirection o) => o -> VideoOrientationMethod -> m () Source #
Set the value of the “video-direction
” property.
When overloading is enabled, this is equivalent to
set
videoDirection [ #videoDirection:=
value ]