| Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte |
|---|---|
| License | LGPL-2.1 |
| Maintainer | Iñaki García Etxebarria (garetxe@gmail.com) |
| Safe Haskell | None |
| Language | Haskell2010 |
GI.Gtk.Objects.CellRendererSpinner
Description
GtkCellRendererSpinner renders a spinning animation in a cell, very
similar to Spinner. It can often be used as an alternative
to a CellRendererProgress for displaying indefinite activity,
instead of actual progress.
To start the animation in a cell, set the CellRendererSpinner:active
property to True and increment the CellRendererSpinner:pulse property
at regular intervals. The usual way to set the cell renderer properties
for each cell is to bind them to columns in your tree model using e.g.
treeViewColumnAddAttribute.
- newtype CellRendererSpinner = CellRendererSpinner (ManagedPtr CellRendererSpinner)
- class GObject o => IsCellRendererSpinner o
- toCellRendererSpinner :: (MonadIO m, IsCellRendererSpinner o) => o -> m CellRendererSpinner
- noCellRendererSpinner :: Maybe CellRendererSpinner
- cellRendererSpinnerNew :: (HasCallStack, MonadIO m) => m CellRendererSpinner
- constructCellRendererSpinnerActive :: IsCellRendererSpinner o => Bool -> IO (GValueConstruct o)
- getCellRendererSpinnerActive :: (MonadIO m, IsCellRendererSpinner o) => o -> m Bool
- setCellRendererSpinnerActive :: (MonadIO m, IsCellRendererSpinner o) => o -> Bool -> m ()
- constructCellRendererSpinnerPulse :: IsCellRendererSpinner o => Word32 -> IO (GValueConstruct o)
- getCellRendererSpinnerPulse :: (MonadIO m, IsCellRendererSpinner o) => o -> m Word32
- setCellRendererSpinnerPulse :: (MonadIO m, IsCellRendererSpinner o) => o -> Word32 -> m ()
- constructCellRendererSpinnerSize :: IsCellRendererSpinner o => IconSize -> IO (GValueConstruct o)
- getCellRendererSpinnerSize :: (MonadIO m, IsCellRendererSpinner o) => o -> m IconSize
- setCellRendererSpinnerSize :: (MonadIO m, IsCellRendererSpinner o) => o -> IconSize -> m ()
Exported types
newtype CellRendererSpinner Source #
Memory-managed wrapper type.
Constructors
| CellRendererSpinner (ManagedPtr CellRendererSpinner) |
class GObject o => IsCellRendererSpinner o Source #
Type class for types which can be safely cast to CellRendererSpinner, for instance with toCellRendererSpinner.
toCellRendererSpinner :: (MonadIO m, IsCellRendererSpinner o) => o -> m CellRendererSpinner Source #
Cast to CellRendererSpinner, for types for which this is known to be safe. For general casts, use castTo.
noCellRendererSpinner :: Maybe CellRendererSpinner Source #
A convenience alias for Nothing :: Maybe CellRendererSpinner.
Methods
new
cellRendererSpinnerNew Source #
Arguments
| :: (HasCallStack, MonadIO m) | |
| => m CellRendererSpinner | Returns: a new |
Returns a new cell renderer which will show a spinner to indicate activity.
Since: 2.20
Properties
active
No description available in the introspection data.
constructCellRendererSpinnerActive :: IsCellRendererSpinner o => Bool -> IO (GValueConstruct o) Source #
Construct a GValueConstruct with valid value for the “active” property. This is rarely needed directly, but it is used by new.
getCellRendererSpinnerActive :: (MonadIO m, IsCellRendererSpinner o) => o -> m Bool Source #
Get the value of the “active” property.
When overloading is enabled, this is equivalent to
get cellRendererSpinner #active
setCellRendererSpinnerActive :: (MonadIO m, IsCellRendererSpinner o) => o -> Bool -> m () Source #
Set the value of the “active” property.
When overloading is enabled, this is equivalent to
setcellRendererSpinner [ #active:=value ]
pulse
Pulse of the spinner. Increment this value to draw the next frame of the spinner animation. Usually, you would update this value in a timeout.
By default, the Spinner widget draws one full cycle of the animation,
consisting of 12 frames, in 750 milliseconds.
Since: 2.20
constructCellRendererSpinnerPulse :: IsCellRendererSpinner o => Word32 -> IO (GValueConstruct o) Source #
Construct a GValueConstruct with valid value for the “pulse” property. This is rarely needed directly, but it is used by new.
getCellRendererSpinnerPulse :: (MonadIO m, IsCellRendererSpinner o) => o -> m Word32 Source #
Get the value of the “pulse” property.
When overloading is enabled, this is equivalent to
get cellRendererSpinner #pulse
setCellRendererSpinnerPulse :: (MonadIO m, IsCellRendererSpinner o) => o -> Word32 -> m () Source #
Set the value of the “pulse” property.
When overloading is enabled, this is equivalent to
setcellRendererSpinner [ #pulse:=value ]
size
The IconSize value that specifies the size of the rendered spinner.
Since: 2.20
constructCellRendererSpinnerSize :: IsCellRendererSpinner o => IconSize -> IO (GValueConstruct o) Source #
Construct a GValueConstruct with valid value for the “size” property. This is rarely needed directly, but it is used by new.
getCellRendererSpinnerSize :: (MonadIO m, IsCellRendererSpinner o) => o -> m IconSize Source #
Get the value of the “size” property.
When overloading is enabled, this is equivalent to
get cellRendererSpinner #size
setCellRendererSpinnerSize :: (MonadIO m, IsCellRendererSpinner o) => o -> IconSize -> m () Source #
Set the value of the “size” property.
When overloading is enabled, this is equivalent to
setcellRendererSpinner [ #size:=value ]