gi-gtk-3.0.34: Gtk bindings
CopyrightWill Thompson Iñaki García Etxebarria and Jonas Platte
LicenseLGPL-2.1
MaintainerIñaki García Etxebarria
Safe HaskellNone
LanguageHaskell2010

GI.Gtk.Objects.TreeSelection

Description

The TreeSelection object is a helper object to manage the selection for a TreeView widget. The TreeSelection object is automatically created when a new TreeView widget is created, and cannot exist independently of this widget. The primary reason the TreeSelection objects exists is for cleanliness of code and API. That is, there is no conceptual reason all these functions could not be methods on the TreeView widget instead of a separate function.

The TreeSelection object is gotten from a TreeView by calling treeViewGetSelection. It can be manipulated to check the selection status of the tree, as well as select and deselect individual rows. Selection is done completely view side. As a result, multiple views of the same model can have completely different selections. Additionally, you cannot change the selection of a row on the model that is not currently displayed by the view without expanding its parents first.

One of the important things to remember when monitoring the selection of a view is that the changed signal is mostly a hint. That is, it may only emit one signal when a range of rows is selected. Additionally, it may on occasion emit a changed signal when nothing has happened (mostly as a result of programmers calling select_row on an already selected row).

Synopsis

Exported types

newtype TreeSelection Source #

Memory-managed wrapper type.

Constructors

TreeSelection (ManagedPtr TreeSelection) 

Instances

Instances details
Eq TreeSelection Source # 
Instance details

Defined in GI.Gtk.Objects.TreeSelection

GObject TreeSelection Source # 
Instance details

Defined in GI.Gtk.Objects.TreeSelection

ManagedPtrNewtype TreeSelection Source # 
Instance details

Defined in GI.Gtk.Objects.TreeSelection

Methods

toManagedPtr :: TreeSelection -> ManagedPtr TreeSelection

TypedObject TreeSelection Source # 
Instance details

Defined in GI.Gtk.Objects.TreeSelection

Methods

glibType :: IO GType

IsGValue TreeSelection Source #

Convert TreeSelection to and from GValue with toGValue and fromGValue.

Instance details

Defined in GI.Gtk.Objects.TreeSelection

Methods

toGValue :: TreeSelection -> IO GValue

fromGValue :: GValue -> IO TreeSelection

HasParentTypes TreeSelection Source # 
Instance details

Defined in GI.Gtk.Objects.TreeSelection

type ParentTypes TreeSelection Source # 
Instance details

Defined in GI.Gtk.Objects.TreeSelection

type ParentTypes TreeSelection = '[Object]

class (GObject o, IsDescendantOf TreeSelection o) => IsTreeSelection o Source #

Type class for types which can be safely cast to TreeSelection, for instance with toTreeSelection.

Instances

Instances details
(GObject o, IsDescendantOf TreeSelection o) => IsTreeSelection o Source # 
Instance details

Defined in GI.Gtk.Objects.TreeSelection

toTreeSelection :: (MonadIO m, IsTreeSelection o) => o -> m TreeSelection Source #

Cast to TreeSelection, for types for which this is known to be safe. For general casts, use castTo.

Methods

Overloaded methods

countSelectedRows

treeSelectionCountSelectedRows Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> m Int32

Returns: The number of rows selected.

Returns the number of rows that have been selected in tree.

Since: 2.2

getMode

treeSelectionGetMode Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: a TreeSelection

-> m SelectionMode

Returns: the current selection mode

Gets the selection mode for selection. See treeSelectionSetMode.

getSelected

treeSelectionGetSelected Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> m (Bool, TreeModel, TreeIter)

Returns: TRUE, if there is a selected node.

Sets iter to the currently selected node if selection is set to GTK_SELECTION_SINGLE or GTK_SELECTION_BROWSE. iter may be NULL if you just want to test if selection has any selected nodes. model is filled with the current model as a convenience. This function will not work if you use selection is GTK_SELECTION_MULTIPLE.

getSelectedRows

treeSelectionGetSelectedRows Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> m ([TreePath], TreeModel)

Returns: A List containing a TreePath for each selected row.

Creates a list of path of all selected rows. Additionally, if you are planning on modifying the model after calling this function, you may want to convert the returned list into a list of GtkTreeRowReferences. To do this, you can use treeRowReferenceNew.

To free the return value, use:

C code

g_list_free_full (list, (GDestroyNotify) gtk_tree_path_free);

Since: 2.2

getTreeView

treeSelectionGetTreeView Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection

-> m TreeView

Returns: A TreeView

Returns the tree view associated with selection.

iterIsSelected

treeSelectionIterIsSelected Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection

-> TreeIter

iter: A valid TreeIter

-> m Bool

Returns: True, if iter is selected

Returns True if the row at iter is currently selected.

pathIsSelected

treeSelectionPathIsSelected Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> TreePath

path: A TreePath to check selection on.

-> m Bool

Returns: True if path is selected.

Returns True if the row pointed to by path is currently selected. If path does not point to a valid location, False is returned

selectAll

treeSelectionSelectAll Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> m () 

Selects all the nodes. selection must be set to GTK_SELECTION_MULTIPLE mode.

selectIter

treeSelectionSelectIter Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> TreeIter

iter: The TreeIter to be selected.

-> m () 

Selects the specified iterator.

selectPath

treeSelectionSelectPath Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> TreePath

path: The TreePath to be selected.

-> m () 

Select the row at path.

selectRange

treeSelectionSelectRange Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> TreePath

startPath: The initial node of the range.

-> TreePath

endPath: The final node of the range.

-> m () 

Selects a range of nodes, determined by startPath and endPath inclusive. selection must be set to GTK_SELECTION_MULTIPLE mode.

selectedForeach

treeSelectionSelectedForeach Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> TreeSelectionForeachFunc

func: The function to call for each selected node.

-> m () 

Calls a function for each selected node. Note that you cannot modify the tree or selection from within this function. As a result, treeSelectionGetSelectedRows might be more useful.

setMode

treeSelectionSetMode Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> SelectionMode

type: The selection mode

-> m () 

Sets the selection mode of the selection. If the previous type was GTK_SELECTION_MULTIPLE, then the anchor is kept selected, if it was previously selected.

setSelectFunction

treeSelectionSetSelectFunction Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> Maybe TreeSelectionFunc

func: The selection function. May be Nothing

-> m () 

Sets the selection function.

If set, this function is called before any node is selected or unselected, giving some control over which nodes are selected. The select function should return True if the state of the node may be toggled, and False if the state of the node should be left unchanged.

unselectAll

treeSelectionUnselectAll Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> m () 

Unselects all the nodes.

unselectIter

treeSelectionUnselectIter Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> TreeIter

iter: The TreeIter to be unselected.

-> m () 

Unselects the specified iterator.

unselectPath

treeSelectionUnselectPath Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> TreePath

path: The TreePath to be unselected.

-> m () 

Unselects the row at path.

unselectRange

treeSelectionUnselectRange Source #

Arguments

:: (HasCallStack, MonadIO m, IsTreeSelection a) 
=> a

selection: A TreeSelection.

-> TreePath

startPath: The initial node of the range.

-> TreePath

endPath: The initial node of the range.

-> m () 

Unselects a range of nodes, determined by startPath and endPath inclusive.

Since: 2.2

Properties

mode

Selection mode. See treeSelectionSetMode for more information on this property.

Since: 3.2

constructTreeSelectionMode :: (IsTreeSelection o, MonadIO m) => SelectionMode -> m (GValueConstruct o) Source #

Construct a GValueConstruct with valid value for the “mode” property. This is rarely needed directly, but it is used by new.

getTreeSelectionMode :: (MonadIO m, IsTreeSelection o) => o -> m SelectionMode Source #

Get the value of the “mode” property. When overloading is enabled, this is equivalent to

get treeSelection #mode

setTreeSelectionMode :: (MonadIO m, IsTreeSelection o) => o -> SelectionMode -> m () Source #

Set the value of the “mode” property. When overloading is enabled, this is equivalent to

set treeSelection [ #mode := value ]

Signals

changed

type C_TreeSelectionChangedCallback = Ptr () -> Ptr () -> IO () Source #

Type for the callback on the (unwrapped) C side.

type TreeSelectionChangedCallback = IO () Source #

Emitted whenever the selection has (possibly) changed. Please note that this signal is mostly a hint. It may only be emitted once when a range of rows are selected, and it may occasionally be emitted when nothing has happened.

afterTreeSelectionChanged :: (IsTreeSelection a, MonadIO m) => a -> TreeSelectionChangedCallback -> m SignalHandlerId Source #

Connect a signal handler for the changed signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after treeSelection #changed callback

onTreeSelectionChanged :: (IsTreeSelection a, MonadIO m) => a -> TreeSelectionChangedCallback -> m SignalHandlerId Source #

Connect a signal handler for the changed signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on treeSelection #changed callback