{-# LANGUAGE TypeApplications #-}


-- | Copyright  : Will Thompson, Iñaki García Etxebarria and Jonas Platte
-- License    : LGPL-2.1
-- Maintainer : Iñaki García Etxebarria
-- 
-- t'GI.Gtk.Objects.EventControllerMotion.EventControllerMotion' is an event controller meant for situations
-- where you need to track the position of the pointer.
-- 
-- This object was added in 3.24.

#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif

module GI.Gtk.Objects.EventControllerMotion
    ( 

-- * Exported types
    EventControllerMotion(..)               ,
    IsEventControllerMotion                 ,
    toEventControllerMotion                 ,


 -- * Methods
-- ** Overloaded methods #method:Overloaded methods#

#if defined(ENABLE_OVERLOADING)
    ResolveEventControllerMotionMethod      ,
#endif


-- ** new #method:new#

    eventControllerMotionNew                ,




 -- * Signals
-- ** enter #signal:enter#

    C_EventControllerMotionEnterCallback    ,
    EventControllerMotionEnterCallback      ,
#if defined(ENABLE_OVERLOADING)
    EventControllerMotionEnterSignalInfo    ,
#endif
    afterEventControllerMotionEnter         ,
    genClosure_EventControllerMotionEnter   ,
    mk_EventControllerMotionEnterCallback   ,
    noEventControllerMotionEnterCallback    ,
    onEventControllerMotionEnter            ,
    wrap_EventControllerMotionEnterCallback ,


-- ** leave #signal:leave#

    C_EventControllerMotionLeaveCallback    ,
    EventControllerMotionLeaveCallback      ,
#if defined(ENABLE_OVERLOADING)
    EventControllerMotionLeaveSignalInfo    ,
#endif
    afterEventControllerMotionLeave         ,
    genClosure_EventControllerMotionLeave   ,
    mk_EventControllerMotionLeaveCallback   ,
    noEventControllerMotionLeaveCallback    ,
    onEventControllerMotionLeave            ,
    wrap_EventControllerMotionLeaveCallback ,


-- ** motion #signal:motion#

    C_EventControllerMotionMotionCallback   ,
    EventControllerMotionMotionCallback     ,
#if defined(ENABLE_OVERLOADING)
    EventControllerMotionMotionSignalInfo   ,
#endif
    afterEventControllerMotionMotion        ,
    genClosure_EventControllerMotionMotion  ,
    mk_EventControllerMotionMotionCallback  ,
    noEventControllerMotionMotionCallback   ,
    onEventControllerMotionMotion           ,
    wrap_EventControllerMotionMotionCallback,




    ) where

import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P

import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Text as T
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL

import qualified GI.GObject.Objects.Object as GObject.Object
import {-# SOURCE #-} qualified GI.Gtk.Objects.EventController as Gtk.EventController
import {-# SOURCE #-} qualified GI.Gtk.Objects.Widget as Gtk.Widget

-- | Memory-managed wrapper type.
newtype EventControllerMotion = EventControllerMotion (SP.ManagedPtr EventControllerMotion)
    deriving (EventControllerMotion -> EventControllerMotion -> Bool
(EventControllerMotion -> EventControllerMotion -> Bool)
-> (EventControllerMotion -> EventControllerMotion -> Bool)
-> Eq EventControllerMotion
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: EventControllerMotion -> EventControllerMotion -> Bool
$c/= :: EventControllerMotion -> EventControllerMotion -> Bool
== :: EventControllerMotion -> EventControllerMotion -> Bool
$c== :: EventControllerMotion -> EventControllerMotion -> Bool
Eq)

instance SP.ManagedPtrNewtype EventControllerMotion where
    toManagedPtr :: EventControllerMotion -> ManagedPtr EventControllerMotion
toManagedPtr (EventControllerMotion ManagedPtr EventControllerMotion
p) = ManagedPtr EventControllerMotion
p

foreign import ccall "gtk_event_controller_motion_get_type"
    c_gtk_event_controller_motion_get_type :: IO B.Types.GType

instance B.Types.TypedObject EventControllerMotion where
    glibType :: IO GType
glibType = IO GType
c_gtk_event_controller_motion_get_type

instance B.Types.GObject EventControllerMotion

-- | Convert 'EventControllerMotion' to and from 'Data.GI.Base.GValue.GValue' with 'Data.GI.Base.GValue.toGValue' and 'Data.GI.Base.GValue.fromGValue'.
instance B.GValue.IsGValue EventControllerMotion where
    toGValue :: EventControllerMotion -> IO GValue
toGValue EventControllerMotion
o = do
        GType
gtype <- IO GType
c_gtk_event_controller_motion_get_type
        EventControllerMotion
-> (Ptr EventControllerMotion -> IO GValue) -> IO GValue
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr EventControllerMotion
o (GType
-> (GValue -> Ptr EventControllerMotion -> IO ())
-> Ptr EventControllerMotion
-> IO GValue
forall a. GType -> (GValue -> a -> IO ()) -> a -> IO GValue
B.GValue.buildGValue GType
gtype GValue -> Ptr EventControllerMotion -> IO ()
forall a. GObject a => GValue -> Ptr a -> IO ()
B.GValue.set_object)
        
    fromGValue :: GValue -> IO EventControllerMotion
fromGValue GValue
gv = do
        Ptr EventControllerMotion
ptr <- GValue -> IO (Ptr EventControllerMotion)
forall b. GObject b => GValue -> IO (Ptr b)
B.GValue.get_object GValue
gv :: IO (Ptr EventControllerMotion)
        (ManagedPtr EventControllerMotion -> EventControllerMotion)
-> Ptr EventControllerMotion -> IO EventControllerMotion
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion Ptr EventControllerMotion
ptr
        
    

-- | Type class for types which can be safely cast to `EventControllerMotion`, for instance with `toEventControllerMotion`.
class (SP.GObject o, O.IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o
instance (SP.GObject o, O.IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o

instance O.HasParentTypes EventControllerMotion
type instance O.ParentTypes EventControllerMotion = '[Gtk.EventController.EventController, GObject.Object.Object]

-- | Cast to `EventControllerMotion`, for types for which this is known to be safe. For general casts, use `Data.GI.Base.ManagedPtr.castTo`.
toEventControllerMotion :: (MonadIO m, IsEventControllerMotion o) => o -> m EventControllerMotion
toEventControllerMotion :: o -> m EventControllerMotion
toEventControllerMotion = IO EventControllerMotion -> m EventControllerMotion
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO EventControllerMotion -> m EventControllerMotion)
-> (o -> IO EventControllerMotion) -> o -> m EventControllerMotion
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr EventControllerMotion -> EventControllerMotion)
-> o -> IO EventControllerMotion
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
 ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
unsafeCastTo ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion

#if defined(ENABLE_OVERLOADING)
type family ResolveEventControllerMotionMethod (t :: Symbol) (o :: *) :: * where
    ResolveEventControllerMotionMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
    ResolveEventControllerMotionMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
    ResolveEventControllerMotionMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
    ResolveEventControllerMotionMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
    ResolveEventControllerMotionMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
    ResolveEventControllerMotionMethod "handleEvent" o = Gtk.EventController.EventControllerHandleEventMethodInfo
    ResolveEventControllerMotionMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
    ResolveEventControllerMotionMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
    ResolveEventControllerMotionMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
    ResolveEventControllerMotionMethod "ref" o = GObject.Object.ObjectRefMethodInfo
    ResolveEventControllerMotionMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
    ResolveEventControllerMotionMethod "reset" o = Gtk.EventController.EventControllerResetMethodInfo
    ResolveEventControllerMotionMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
    ResolveEventControllerMotionMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
    ResolveEventControllerMotionMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
    ResolveEventControllerMotionMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
    ResolveEventControllerMotionMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
    ResolveEventControllerMotionMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
    ResolveEventControllerMotionMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
    ResolveEventControllerMotionMethod "getPropagationPhase" o = Gtk.EventController.EventControllerGetPropagationPhaseMethodInfo
    ResolveEventControllerMotionMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
    ResolveEventControllerMotionMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
    ResolveEventControllerMotionMethod "getWidget" o = Gtk.EventController.EventControllerGetWidgetMethodInfo
    ResolveEventControllerMotionMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
    ResolveEventControllerMotionMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
    ResolveEventControllerMotionMethod "setPropagationPhase" o = Gtk.EventController.EventControllerSetPropagationPhaseMethodInfo
    ResolveEventControllerMotionMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
    ResolveEventControllerMotionMethod l o = O.MethodResolutionFailed l o

instance (info ~ ResolveEventControllerMotionMethod t EventControllerMotion, O.MethodInfo info EventControllerMotion p) => OL.IsLabel t (EventControllerMotion -> p) where
#if MIN_VERSION_base(4,10,0)
    fromLabel = O.overloadedMethod @info
#else
    fromLabel _ = O.overloadedMethod @info
#endif

#endif

-- signal EventControllerMotion::enter
-- | Signals that the pointer has entered the widget.
type EventControllerMotionEnterCallback =
    Double
    -- ^ /@x@/: the x coordinate
    -> Double
    -- ^ /@y@/: the y coordinate
    -> IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `EventControllerMotionEnterCallback`@.
noEventControllerMotionEnterCallback :: Maybe EventControllerMotionEnterCallback
noEventControllerMotionEnterCallback :: Maybe EventControllerMotionEnterCallback
noEventControllerMotionEnterCallback = Maybe EventControllerMotionEnterCallback
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_EventControllerMotionEnterCallback =
    Ptr () ->                               -- object
    CDouble ->
    CDouble ->
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_EventControllerMotionEnterCallback`.
foreign import ccall "wrapper"
    mk_EventControllerMotionEnterCallback :: C_EventControllerMotionEnterCallback -> IO (FunPtr C_EventControllerMotionEnterCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_EventControllerMotionEnter :: MonadIO m => EventControllerMotionEnterCallback -> m (GClosure C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionEnter :: EventControllerMotionEnterCallback
-> m (GClosure C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionEnter EventControllerMotionEnterCallback
cb = IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_EventControllerMotionEnterCallback)
 -> m (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
cb
    C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
cb' IO (FunPtr C_EventControllerMotionEnterCallback)
-> (FunPtr C_EventControllerMotionEnterCallback
    -> IO (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `EventControllerMotionEnterCallback` into a `C_EventControllerMotionEnterCallback`.
wrap_EventControllerMotionEnterCallback ::
    EventControllerMotionEnterCallback ->
    C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback :: EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
_cb Ptr ()
_ CDouble
x CDouble
y Ptr ()
_ = do
    let x' :: Double
x' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
x
    let y' :: Double
y' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
y
    EventControllerMotionEnterCallback
_cb  Double
x' Double
y'


-- | Connect a signal handler for the [enter](#signal:enter) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' eventControllerMotion #enter callback
-- @
-- 
-- 
onEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId
onEventControllerMotionEnter :: a -> EventControllerMotionEnterCallback -> m SignalHandlerId
onEventControllerMotionEnter a
obj EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
cb
    FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
cb'
    a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"enter" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [enter](#signal:enter) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' eventControllerMotion #enter callback
-- @
-- 
-- 
afterEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId
afterEventControllerMotionEnter :: a -> EventControllerMotionEnterCallback -> m SignalHandlerId
afterEventControllerMotionEnter a
obj EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
cb
    FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
cb'
    a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"enter" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data EventControllerMotionEnterSignalInfo
instance SignalInfo EventControllerMotionEnterSignalInfo where
    type HaskellCallbackType EventControllerMotionEnterSignalInfo = EventControllerMotionEnterCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_EventControllerMotionEnterCallback cb
        cb'' <- mk_EventControllerMotionEnterCallback cb'
        connectSignalFunPtr obj "enter" cb'' connectMode detail

#endif

-- signal EventControllerMotion::leave
-- | Signals that pointer has left the widget.
type EventControllerMotionLeaveCallback =
    IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `EventControllerMotionLeaveCallback`@.
noEventControllerMotionLeaveCallback :: Maybe EventControllerMotionLeaveCallback
noEventControllerMotionLeaveCallback :: Maybe (IO ())
noEventControllerMotionLeaveCallback = Maybe (IO ())
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_EventControllerMotionLeaveCallback =
    Ptr () ->                               -- object
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_EventControllerMotionLeaveCallback`.
foreign import ccall "wrapper"
    mk_EventControllerMotionLeaveCallback :: C_EventControllerMotionLeaveCallback -> IO (FunPtr C_EventControllerMotionLeaveCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_EventControllerMotionLeave :: MonadIO m => EventControllerMotionLeaveCallback -> m (GClosure C_EventControllerMotionLeaveCallback)
genClosure_EventControllerMotionLeave :: IO () -> m (GClosure C_EventControllerMotionLeaveCallback)
genClosure_EventControllerMotionLeave IO ()
cb = IO (GClosure C_EventControllerMotionLeaveCallback)
-> m (GClosure C_EventControllerMotionLeaveCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_EventControllerMotionLeaveCallback)
 -> m (GClosure C_EventControllerMotionLeaveCallback))
-> IO (GClosure C_EventControllerMotionLeaveCallback)
-> m (GClosure C_EventControllerMotionLeaveCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_EventControllerMotionLeaveCallback
cb' = IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
cb
    C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
cb' IO (FunPtr C_EventControllerMotionLeaveCallback)
-> (FunPtr C_EventControllerMotionLeaveCallback
    -> IO (GClosure C_EventControllerMotionLeaveCallback))
-> IO (GClosure C_EventControllerMotionLeaveCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_EventControllerMotionLeaveCallback
-> IO (GClosure C_EventControllerMotionLeaveCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `EventControllerMotionLeaveCallback` into a `C_EventControllerMotionLeaveCallback`.
wrap_EventControllerMotionLeaveCallback ::
    EventControllerMotionLeaveCallback ->
    C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback :: IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
_cb Ptr ()
_ Ptr ()
_ = do
    IO ()
_cb 


-- | Connect a signal handler for the [leave](#signal:leave) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' eventControllerMotion #leave callback
-- @
-- 
-- 
onEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId
onEventControllerMotionLeave :: a -> IO () -> m SignalHandlerId
onEventControllerMotionLeave a
obj IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_EventControllerMotionLeaveCallback
cb' = IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
cb
    FunPtr C_EventControllerMotionLeaveCallback
cb'' <- C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
cb'
    a
-> Text
-> FunPtr C_EventControllerMotionLeaveCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"leave" FunPtr C_EventControllerMotionLeaveCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [leave](#signal:leave) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' eventControllerMotion #leave callback
-- @
-- 
-- 
afterEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId
afterEventControllerMotionLeave :: a -> IO () -> m SignalHandlerId
afterEventControllerMotionLeave a
obj IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_EventControllerMotionLeaveCallback
cb' = IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
cb
    FunPtr C_EventControllerMotionLeaveCallback
cb'' <- C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
cb'
    a
-> Text
-> FunPtr C_EventControllerMotionLeaveCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"leave" FunPtr C_EventControllerMotionLeaveCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data EventControllerMotionLeaveSignalInfo
instance SignalInfo EventControllerMotionLeaveSignalInfo where
    type HaskellCallbackType EventControllerMotionLeaveSignalInfo = EventControllerMotionLeaveCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_EventControllerMotionLeaveCallback cb
        cb'' <- mk_EventControllerMotionLeaveCallback cb'
        connectSignalFunPtr obj "leave" cb'' connectMode detail

#endif

-- signal EventControllerMotion::motion
-- | Emitted when the pointer moves inside the widget.
type EventControllerMotionMotionCallback =
    Double
    -- ^ /@x@/: the x coordinate
    -> Double
    -- ^ /@y@/: the y coordinate
    -> IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `EventControllerMotionMotionCallback`@.
noEventControllerMotionMotionCallback :: Maybe EventControllerMotionMotionCallback
noEventControllerMotionMotionCallback :: Maybe EventControllerMotionEnterCallback
noEventControllerMotionMotionCallback = Maybe EventControllerMotionEnterCallback
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_EventControllerMotionMotionCallback =
    Ptr () ->                               -- object
    CDouble ->
    CDouble ->
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_EventControllerMotionMotionCallback`.
foreign import ccall "wrapper"
    mk_EventControllerMotionMotionCallback :: C_EventControllerMotionMotionCallback -> IO (FunPtr C_EventControllerMotionMotionCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_EventControllerMotionMotion :: MonadIO m => EventControllerMotionMotionCallback -> m (GClosure C_EventControllerMotionMotionCallback)
genClosure_EventControllerMotionMotion :: EventControllerMotionEnterCallback
-> m (GClosure C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionMotion EventControllerMotionEnterCallback
cb = IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_EventControllerMotionEnterCallback)
 -> m (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
cb
    C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
cb' IO (FunPtr C_EventControllerMotionEnterCallback)
-> (FunPtr C_EventControllerMotionEnterCallback
    -> IO (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `EventControllerMotionMotionCallback` into a `C_EventControllerMotionMotionCallback`.
wrap_EventControllerMotionMotionCallback ::
    EventControllerMotionMotionCallback ->
    C_EventControllerMotionMotionCallback
wrap_EventControllerMotionMotionCallback :: EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
_cb Ptr ()
_ CDouble
x CDouble
y Ptr ()
_ = do
    let x' :: Double
x' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
x
    let y' :: Double
y' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
y
    EventControllerMotionEnterCallback
_cb  Double
x' Double
y'


-- | Connect a signal handler for the [motion](#signal:motion) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' eventControllerMotion #motion callback
-- @
-- 
-- 
onEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId
onEventControllerMotionMotion :: a -> EventControllerMotionEnterCallback -> m SignalHandlerId
onEventControllerMotionMotion a
obj EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
cb
    FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
cb'
    a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"motion" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [motion](#signal:motion) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' eventControllerMotion #motion callback
-- @
-- 
-- 
afterEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId
afterEventControllerMotionMotion :: a -> EventControllerMotionEnterCallback -> m SignalHandlerId
afterEventControllerMotionMotion a
obj EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
cb
    FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
cb'
    a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"motion" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data EventControllerMotionMotionSignalInfo
instance SignalInfo EventControllerMotionMotionSignalInfo where
    type HaskellCallbackType EventControllerMotionMotionSignalInfo = EventControllerMotionMotionCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_EventControllerMotionMotionCallback cb
        cb'' <- mk_EventControllerMotionMotionCallback cb'
        connectSignalFunPtr obj "motion" cb'' connectMode detail

#endif

#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList EventControllerMotion
type instance O.AttributeList EventControllerMotion = EventControllerMotionAttributeList
type EventControllerMotionAttributeList = ('[ '("propagationPhase", Gtk.EventController.EventControllerPropagationPhasePropertyInfo), '("widget", Gtk.EventController.EventControllerWidgetPropertyInfo)] :: [(Symbol, *)])
#endif

#if defined(ENABLE_OVERLOADING)
#endif

#if defined(ENABLE_OVERLOADING)
type instance O.SignalList EventControllerMotion = EventControllerMotionSignalList
type EventControllerMotionSignalList = ('[ '("enter", EventControllerMotionEnterSignalInfo), '("leave", EventControllerMotionLeaveSignalInfo), '("motion", EventControllerMotionMotionSignalInfo), '("notify", GObject.Object.ObjectNotifySignalInfo)] :: [(Symbol, *)])

#endif

-- method EventControllerMotion::new
-- method type : Constructor
-- Args: [ Arg
--           { argCName = "widget"
--           , argType = TInterface Name { namespace = "Gtk" , name = "Widget" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GtkWidget" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Just
--               (TInterface
--                  Name { namespace = "Gtk" , name = "EventControllerMotion" })
-- throws : False
-- Skip return : False

foreign import ccall "gtk_event_controller_motion_new" gtk_event_controller_motion_new :: 
    Ptr Gtk.Widget.Widget ->                -- widget : TInterface (Name {namespace = "Gtk", name = "Widget"})
    IO (Ptr EventControllerMotion)

-- | Creates a new event controller that will handle motion events
-- for the given /@widget@/.
-- 
-- /Since: 3.24/
eventControllerMotionNew ::
    (B.CallStack.HasCallStack, MonadIO m, Gtk.Widget.IsWidget a) =>
    a
    -- ^ /@widget@/: a t'GI.Gtk.Objects.Widget.Widget'
    -> m EventControllerMotion
    -- ^ __Returns:__ a new t'GI.Gtk.Objects.EventControllerMotion.EventControllerMotion'
eventControllerMotionNew :: a -> m EventControllerMotion
eventControllerMotionNew a
widget = IO EventControllerMotion -> m EventControllerMotion
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO EventControllerMotion -> m EventControllerMotion)
-> IO EventControllerMotion -> m EventControllerMotion
forall a b. (a -> b) -> a -> b
$ do
    Ptr Widget
widget' <- a -> IO (Ptr Widget)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
widget
    Ptr EventControllerMotion
result <- Ptr Widget -> IO (Ptr EventControllerMotion)
gtk_event_controller_motion_new Ptr Widget
widget'
    Text -> Ptr EventControllerMotion -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL Text
"eventControllerMotionNew" Ptr EventControllerMotion
result
    EventControllerMotion
result' <- ((ManagedPtr EventControllerMotion -> EventControllerMotion)
-> Ptr EventControllerMotion -> IO EventControllerMotion
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
wrapObject ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion) Ptr EventControllerMotion
result
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
widget
    EventControllerMotion -> IO EventControllerMotion
forall (m :: * -> *) a. Monad m => a -> m a
return EventControllerMotion
result'

#if defined(ENABLE_OVERLOADING)
#endif