gi-gtk-hs-0.3.16: A wrapper for gi-gtk, adding a few more idiomatic API parts on top
Stabilityprovisional
Portabilityportable (depends on GHC)
Safe HaskellSafe-Inferred
LanguageHaskell2010

Data.GI.Gtk.ModelView.ForestStore

Description

Standard model to store hierarchical data.

Synopsis

Types

newtype ForestStore a Source #

A store for hierarchical data.

Constructors

ForestStore (ManagedPtr (CustomStore (IORef (Store a)) a)) 

Instances

Instances details
IsTypedTreeModel ForestStore Source # 
Instance details

Defined in Data.GI.Gtk.ModelView.ForestStore

Methods

dummy :: ForestStore a -> a

GObject (ForestStore a) Source # 
Instance details

Defined in Data.GI.Gtk.ModelView.ForestStore

TypedObject (ForestStore a) Source # 
Instance details

Defined in Data.GI.Gtk.ModelView.ForestStore

Methods

glibType :: IO GType #

HasParentTypes (ForestStore a) Source # 
Instance details

Defined in Data.GI.Gtk.ModelView.ForestStore

type ParentTypes (ForestStore a) Source # 
Instance details

Defined in Data.GI.Gtk.ModelView.ForestStore

type ParentTypes (ForestStore a) = '[TreeModel]

Constructors

forestStoreNew :: MonadIO m => Forest a -> m (ForestStore a) Source #

Create a new list store.

  • The given rose tree determines the initial content and may be the empty list. Each Tree in the forest corresponds to one top-level node.
  • The ForestStore maintains the initially given Forest and aligns the TreePath bits to fit in 96-bit length TreeIter storage.
  • Additionally, a cache is used to achieve higher performance if operating on recently used TreePaths.
  • Note: due to the limited amount of bits available in TreeIter storage, only limited depth forests can be used with this implementation, the result of too deep Forests is an undefined behaviour while trying to retrieve the deeply nested nodes. For example: assuming the average requiement is 8 bits per tree level (max number of children at the level is 255), then we can only use 12 levels deep trees (96/8) - any further levels in a TreePath will not be encoded in the corresponding TreeIter storage.

forestStoreNewDND Source #

Arguments

:: MonadIO m 
=> Forest a

the inital tree stored in this model

-> Maybe (DragSourceIface ForestStore a)

an optional interface for drags

-> Maybe (DragDestIface ForestStore a)

an optional interface to handle drops

-> m (ForestStore a) 

Create a new list store.

  • In addition to forestStoreNew, this function takes an two interfaces to implement user-defined drag-and-drop functionality.

Implementation of Interfaces

forestStoreDefaultDragSourceIface :: DragSourceIface ForestStore row Source #

Default drag functions for ForestStore. These functions allow the rows of the model to serve as drag source. Any row is allowed to be dragged and the data set in the SelectionDataM object is set with treeSetRowDragData, i.e. it contains the model and the TreePath to the row.

forestStoreDefaultDragDestIface :: DragDestIface ForestStore row Source #

Default drop functions for ForestStore. These functions accept a row and insert the row into the new location if it is dragged into a tree view that uses the same model.

Methods

forestStoreGetValue :: (Applicative m, MonadIO m) => ForestStore a -> TreePath -> m a Source #

Extract one node from the current model. Fails if the given TreePath refers to a non-existent node.

forestStoreGetTree :: MonadIO m => ForestStore a -> TreePath -> m (Tree a) Source #

Extract a subtree from the current model. Fails if the given TreePath refers to a non-existent node.

forestStoreGetForest :: MonadIO m => ForestStore a -> m (Forest a) Source #

Extract the forest from the current model.

forestStoreLookup :: MonadIO m => ForestStore a -> TreePath -> m (Maybe (Tree a)) Source #

Extract a subtree from the current model. Like forestStoreGetTree but returns Nothing if the path refers to a non-existant node.

forestStoreSetValue :: MonadIO m => ForestStore a -> TreePath -> a -> m () Source #

Set a node in the store.

forestStoreInsert Source #

Arguments

:: MonadIO m 
=> ForestStore a

the store

-> TreePath

path - the position of the parent

-> Int

pos - the index of the new tree

-> a

the value to be inserted

-> m () 

Insert a single node into the store.

  • This function inserts a single node without children into the tree. Its arguments are similar to those of forestStoreInsert.

forestStoreInsertTree Source #

Arguments

:: MonadIO m 
=> ForestStore a

the store

-> TreePath

path - the position of the parent

-> Int

pos - the index of the new tree

-> Tree a

the value to be inserted

-> m () 

Insert a node into the store.

forestStoreInsertForest Source #

Arguments

:: MonadIO m 
=> ForestStore a

the store

-> TreePath

path - the position of the parent

-> Int

pos - the index of the new tree

-> Forest a

the list of trees to be inserted

-> m () 

Insert nodes into the store.

  • The given list of nodes is inserted into given parent at pos. If the parent existed, the function returns Just path where path is the position of the newly inserted elements. If pos is negative or greater or equal to the number of children of the node at path, the new nodes are appended to the list.

forestStoreRemove :: MonadIO m => ForestStore a -> TreePath -> m Bool Source #

Remove a node from the store.

  • The node denoted by the path is removed, along with all its children. The function returns True if the given node was found.

forestStoreChange :: MonadIO m => ForestStore a -> TreePath -> (a -> a) -> m Bool Source #

Change a node in the store.

forestStoreChangeM :: MonadIO m => ForestStore a -> TreePath -> (a -> m a) -> m Bool Source #

Change a node in the store.

  • Returns True if the node was found. For a purely functional version, see forestStoreChange.