Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria (garetxe@gmail.com) |
Safe Haskell | None |
Language | Haskell2010 |
GI.Pango.Objects.EngineLang
Contents
Description
The EngineLang
class is implemented by engines that
customize the rendering-system independent part of the
Pango pipeline for a particular script or language. For
instance, a custom EngineLang
could be provided for
Thai to implement the dictionary-based word boundary
lookups needed for that language.
- newtype EngineLang = EngineLang (ManagedPtr EngineLang)
- class GObject o => IsEngineLang o
- toEngineLang :: (MonadIO m, IsEngineLang o) => o -> m EngineLang
- noEngineLang :: Maybe EngineLang
Exported types
newtype EngineLang Source #
Constructors
EngineLang (ManagedPtr EngineLang) |
class GObject o => IsEngineLang o Source #
Instances
toEngineLang :: (MonadIO m, IsEngineLang o) => o -> m EngineLang Source #