| Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte |
|---|---|
| License | LGPL-2.1 |
| Maintainer | Iñaki García Etxebarria (garetxe@gmail.com) |
| Safe Haskell | None |
| Language | Haskell2010 |
GI.Poppler.Structs.Quadrilateral
Contents
Description
A Quadrilateral is used to describe rectangle-like polygon
with arbitrary inclination on a page.
Since: 0.26
- newtype Quadrilateral = Quadrilateral (ManagedPtr Quadrilateral)
- newZeroQuadrilateral :: MonadIO m => m Quadrilateral
- noQuadrilateral :: Maybe Quadrilateral
- quadrilateralCopy :: (HasCallStack, MonadIO m) => Quadrilateral -> m Quadrilateral
- quadrilateralFree :: (HasCallStack, MonadIO m) => Quadrilateral -> m ()
- quadrilateralNew :: (HasCallStack, MonadIO m) => m Quadrilateral
- getQuadrilateralP1 :: MonadIO m => Quadrilateral -> m Point
- getQuadrilateralP2 :: MonadIO m => Quadrilateral -> m Point
- getQuadrilateralP3 :: MonadIO m => Quadrilateral -> m Point
- getQuadrilateralP4 :: MonadIO m => Quadrilateral -> m Point
Exported types
newtype Quadrilateral Source #
Constructors
| Quadrilateral (ManagedPtr Quadrilateral) |
Instances
| BoxedObject Quadrilateral Source # | |
| (~) AttrOpTag tag AttrSet => Constructible Quadrilateral tag Source # | |
newZeroQuadrilateral :: MonadIO m => m Quadrilateral Source #
Construct a Quadrilateral struct initialized to zero.
Methods
copy
Arguments
| :: (HasCallStack, MonadIO m) | |
| => Quadrilateral |
|
| -> m Quadrilateral | Returns: a new allocated copy of |
Creates a copy of quad. The copy must be freed with quadrilateralFree after use.
Since: 0.26
free
Arguments
| :: (HasCallStack, MonadIO m) | |
| => Quadrilateral |
|
| -> m () |
Frees the memory used by quad
Since: 0.26
new
Arguments
| :: (HasCallStack, MonadIO m) | |
| => m Quadrilateral | Returns: a new |
Creates a new Quadrilateral. It must be freed with quadrilateralFree after use.
Since: 0.26
Properties
p1
getQuadrilateralP1 :: MonadIO m => Quadrilateral -> m Point Source #
p2
getQuadrilateralP2 :: MonadIO m => Quadrilateral -> m Point Source #
p3
getQuadrilateralP3 :: MonadIO m => Quadrilateral -> m Point Source #
p4
getQuadrilateralP4 :: MonadIO m => Quadrilateral -> m Point Source #