| Copyright | Will Thompson and Iñaki García Etxebarria |
|---|---|
| License | LGPL-2.1 |
| Maintainer | Iñaki García Etxebarria |
| Safe Haskell | Safe-Inferred |
| Language | Haskell2010 |
GI.Poppler.Structs.Quadrilateral
Contents
Description
A Quadrilateral is used to describe rectangle-like polygon
with arbitrary inclination on a page.
Since: 0.26
Synopsis
- newtype Quadrilateral = Quadrilateral (ManagedPtr Quadrilateral)
- newZeroQuadrilateral :: MonadIO m => m Quadrilateral
- quadrilateralCopy :: (HasCallStack, MonadIO m) => Quadrilateral -> m Quadrilateral
- quadrilateralFree :: (HasCallStack, MonadIO m) => Quadrilateral -> m ()
- quadrilateralNew :: (HasCallStack, MonadIO m) => m Quadrilateral
- getQuadrilateralP1 :: MonadIO m => Quadrilateral -> m Point
- getQuadrilateralP2 :: MonadIO m => Quadrilateral -> m Point
- getQuadrilateralP3 :: MonadIO m => Quadrilateral -> m Point
- getQuadrilateralP4 :: MonadIO m => Quadrilateral -> m Point
Exported types
newtype Quadrilateral Source #
Memory-managed wrapper type.
Constructors
| Quadrilateral (ManagedPtr Quadrilateral) |
Instances
newZeroQuadrilateral :: MonadIO m => m Quadrilateral Source #
Construct a Quadrilateral struct initialized to zero.
Methods
Click to display all available methods, including inherited ones
copy
Arguments
| :: (HasCallStack, MonadIO m) | |
| => Quadrilateral |
|
| -> m Quadrilateral | Returns: a new allocated copy of |
Creates a copy of quad. The copy must be freed with quadrilateralFree after use.
Since: 0.26
free
Arguments
| :: (HasCallStack, MonadIO m) | |
| => Quadrilateral |
|
| -> m () |
Frees the memory used by quad
Since: 0.26
new
Arguments
| :: (HasCallStack, MonadIO m) | |
| => m Quadrilateral | Returns: a new |
Creates a new Quadrilateral. It must be freed with quadrilateralFree after use.
Since: 0.26
Properties
p1
a Point with the first vertex coordinates
getQuadrilateralP1 :: MonadIO m => Quadrilateral -> m Point Source #
Get the value of the “p1” field.
When overloading is enabled, this is equivalent to
get quadrilateral #p1
p2
a Point with the second vertex coordinates
getQuadrilateralP2 :: MonadIO m => Quadrilateral -> m Point Source #
Get the value of the “p2” field.
When overloading is enabled, this is equivalent to
get quadrilateral #p2
p3
a Point with the third vertex coordinates
getQuadrilateralP3 :: MonadIO m => Quadrilateral -> m Point Source #
Get the value of the “p3” field.
When overloading is enabled, this is equivalent to
get quadrilateral #p3
p4
a Point with the fourth vertex coordinates
getQuadrilateralP4 :: MonadIO m => Quadrilateral -> m Point Source #
Get the value of the “p4” field.
When overloading is enabled, this is equivalent to
get quadrilateral #p4